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| | #version 450 |
| |
|
| | #if NCNN_fp16_storage |
| | #extension GL_EXT_shader_16bit_storage: require |
| | #endif |
| | #if NCNN_fp16_arithmetic |
| | #extension GL_EXT_shader_explicit_arithmetic_types_float16: require |
| | #endif |
| |
|
| | layout (constant_id = 0) const int op_type = 0; |
| | layout (constant_id = 1) const int with_scalar = 0; |
| | layout (constant_id = 2) const float const_b = 0; |
| |
|
| | #define shape_constant_id_offset 3 |
| | layout (constant_id = shape_constant_id_offset + 0) const int adims = 0; |
| | layout (constant_id = shape_constant_id_offset + 1) const int aw = 0; |
| | layout (constant_id = shape_constant_id_offset + 2) const int ah = 0; |
| | layout (constant_id = shape_constant_id_offset + 3) const int ac = 0; |
| | layout (constant_id = shape_constant_id_offset + 4) const int acstep = 0; |
| |
|
| | layout (constant_id = shape_constant_id_offset + 5) const int bdims = 0; |
| | layout (constant_id = shape_constant_id_offset + 6) const int bw = 0; |
| | layout (constant_id = shape_constant_id_offset + 7) const int bh = 0; |
| | layout (constant_id = shape_constant_id_offset + 8) const int bc = 0; |
| | layout (constant_id = shape_constant_id_offset + 9) const int bcstep = 0; |
| |
|
| | layout (constant_id = shape_constant_id_offset + 10) const int outdims = 0; |
| | layout (constant_id = shape_constant_id_offset + 11) const int outw = 0; |
| | layout (constant_id = shape_constant_id_offset + 12) const int outh = 0; |
| | layout (constant_id = shape_constant_id_offset + 13) const int outc = 0; |
| | layout (constant_id = shape_constant_id_offset + 14) const int outcstep = 0; |
| |
|
| | #if NCNN_image_shader |
| | layout (binding = 0) uniform unfp sampler3D a_blob_3d; |
| | layout (binding = 1) uniform unfp sampler3D b_blob_3d; |
| | layout (binding = 2, imfmtc4) writeonly uniform unfp image3D top_blob_3d; |
| | #else |
| | layout (binding = 0) buffer a_blob { sfpvec4 a_blob_data[]; }; |
| | layout (binding = 1) readonly buffer b_blob { sfpvec4 b_blob_data[]; }; |
| | layout (binding = 2) writeonly buffer top_blob { sfpvec4 top_blob_data[]; }; |
| | #endif |
| |
|
| | layout (push_constant) uniform parameter |
| | { |
| | int adims; |
| | int aw; |
| | int ah; |
| | int ac; |
| | int acstep; |
| |
|
| | int bdims; |
| | int bw; |
| | int bh; |
| | int bc; |
| | int bcstep; |
| |
|
| | int outdims; |
| | int outw; |
| | int outh; |
| | int outc; |
| | int outcstep; |
| | } p; |
| |
|
| | void main() |
| | { |
| | int gx = int(gl_GlobalInvocationID.x); |
| | int gy = int(gl_GlobalInvocationID.y); |
| | int gz = int(gl_GlobalInvocationID.z); |
| |
|
| | if (gx >= psc(outw) || gy >= psc(outh) || gz >= psc(outc)) |
| | return; |
| |
|
| | #if NCNN_image_shader |
| | afpvec4 v1 = image3d_ld4(a_blob_3d, ivec3(gx, gy, gz)); |
| | #else |
| | const int gi = gz * psc(outcstep) + gy * psc(outw) + gx; |
| |
|
| | afpvec4 v1 = buffer_ld4(a_blob_data, gi); |
| | #endif |
| |
|
| | afpvec4 v2; |
| |
|
| | if (with_scalar == 1) |
| | { |
| | |
| | v2 = afpvec4(afp(const_b)); |
| | } |
| | else |
| | { |
| | |
| | #if NCNN_image_shader |
| | v2 = image3d_ld4(b_blob_3d, ivec3(gx, gy, gz)); |
| | #else |
| | v2 = buffer_ld4(b_blob_data, gi); |
| | #endif |
| | } |
| |
|
| | afpvec4 res; |
| |
|
| | if (op_type == 0) res = v1 + v2; |
| | if (op_type == 1) res = v1 - v2; |
| | if (op_type == 2) res = v1 * v2; |
| | if (op_type == 3) res = v1 / v2; |
| | if (op_type == 4) res = max(v1, v2); |
| | if (op_type == 5) res = min(v1, v2); |
| | if (op_type == 6) res = pow(v1, v2); |
| | if (op_type == 7) res = v2 - v1; |
| | if (op_type == 8) res = v2 / v1; |
| | if (op_type == 9) res = pow(v2, v1); |
| | #if NCNN_moltenvk |
| | if (op_type == 10) res = afpvec4(atan(vec4(v1), vec4(v2))); |
| | if (op_type == 11) res = afpvec4(atan(vec4(v2), vec4(v1))); |
| | #else |
| | if (op_type == 10) res = atan(v1, v2); |
| | if (op_type == 11) res = atan(v2, v1); |
| | #endif |
| |
|
| | #if NCNN_image_shader |
| | image3d_st4(top_blob_3d, ivec3(gx, gy, gz), res); |
| | #else |
| | buffer_st4(top_blob_data, gi, res); |
| | #endif |
| | } |
| |
|