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| | #version 450 |
| |
|
| | #if NCNN_fp16_storage |
| | #extension GL_EXT_shader_16bit_storage: require |
| | #endif |
| | #if NCNN_fp16_arithmetic |
| | #extension GL_EXT_shader_explicit_arithmetic_types_float16: require |
| | #endif |
| |
|
| | #extension GL_GOOGLE_include_directive: enable |
| | #include "vulkan_activation.comp" |
| |
|
| | #define LOCAL_MEMORY_UNROLL_INCH 8 |
| |
|
| | layout (constant_id = 0) const int kernel_w = 1; |
| | layout (constant_id = 1) const int kernel_h = 1; |
| | layout (constant_id = 2) const int dilation_w = 1; |
| | layout (constant_id = 3) const int dilation_h = 1; |
| | layout (constant_id = 4) const int stride_w = 1; |
| | layout (constant_id = 5) const int stride_h = 1; |
| | layout (constant_id = 6) const int bias_term = 0; |
| | layout (constant_id = 7) const int activation_type = 0; |
| | layout (constant_id = 8) const float activation_param_0 = 0; |
| | layout (constant_id = 9) const float activation_param_1 = 0; |
| |
|
| | #define shape_constant_id_offset 10 |
| | layout (constant_id = shape_constant_id_offset + 0) const int w = 0; |
| | layout (constant_id = shape_constant_id_offset + 1) const int h = 0; |
| | layout (constant_id = shape_constant_id_offset + 2) const int c = 0; |
| | layout (constant_id = shape_constant_id_offset + 3) const int cstep = 0; |
| |
|
| | layout (constant_id = shape_constant_id_offset + 4) const int outw = 0; |
| | layout (constant_id = shape_constant_id_offset + 5) const int outh = 0; |
| | layout (constant_id = shape_constant_id_offset + 6) const int outc = 0; |
| | layout (constant_id = shape_constant_id_offset + 7) const int outcstep = 0; |
| |
|
| | #if NCNN_image_shader |
| | layout (binding = 0) uniform unfp sampler3D bottom_blob; |
| | layout (binding = 1, imfmtc4) writeonly uniform unfp image3D top_blob; |
| | layout (binding = 2) uniform unfp sampler3D weight_blob; |
| | layout (binding = 3) uniform unfp sampler3D bias_blob; |
| | #else |
| | layout (binding = 0) readonly buffer bottom_blob { sfp bottom_blob_data[]; }; |
| | layout (binding = 1) writeonly buffer top_blob { sfpvec4 top_blob_data[]; }; |
| | layout (binding = 2) readonly buffer weight_blob { sfpvec4 weight_data[]; }; |
| | layout (binding = 3) readonly buffer bias_blob { sfpvec4 bias_data[]; }; |
| | #endif |
| |
|
| | layout (push_constant) uniform parameter |
| | { |
| | int w; |
| | int h; |
| | int c; |
| | int cstep; |
| |
|
| | int outw; |
| | int outh; |
| | int outc; |
| | int outcstep; |
| | } p; |
| |
|
| | #if NCNN_shader_local_memory |
| | shared lfp tmp_v[8][LOCAL_MEMORY_UNROLL_INCH][4]; |
| | shared lfpvec4 tmp_k[8][LOCAL_MEMORY_UNROLL_INCH]; |
| | #endif |
| |
|
| | void main() |
| | { |
| | int gx = int(gl_GlobalInvocationID.x) * 4; |
| | int gy = int(gl_GlobalInvocationID.y); |
| |
|
| | const int outsize = psc(outw) * psc(outh); |
| |
|
| | #if !NCNN_shader_local_memory |
| | if (gx >= outsize || gy >= psc(outc)) |
| | return; |
| | #endif |
| |
|
| | afpvec4 sum0; |
| | afpvec4 sum1; |
| | afpvec4 sum2; |
| | afpvec4 sum3; |
| |
|
| | if (bias_term == 1) |
| | { |
| | #if NCNN_image_shader |
| | sum0 = image3d_ld4(bias_blob, ivec3(gy, 0, 0)); |
| | #else |
| | sum0 = buffer_ld4(bias_data, gy); |
| | #endif |
| | sum1 = sum0; |
| | sum2 = sum0; |
| | sum3 = sum0; |
| | } |
| | else |
| | { |
| | sum0 = afpvec4(0.f); |
| | sum1 = afpvec4(0.f); |
| | sum2 = afpvec4(0.f); |
| | sum3 = afpvec4(0.f); |
| | } |
| |
|
| | const int maxk = kernel_w * kernel_h; |
| | const int N = psc(c) * maxk; |
| |
|
| | const ivec4 gx4 = gx + ivec4(0, 1, 2, 3); |
| |
|
| | const ivec4 sy4 = gx4 / psc(outw); |
| | const ivec4 sx4 = gx4 % psc(outw); |
| |
|
| | const ivec4 sxs4 = sx4 * stride_w; |
| | const ivec4 sys4 = sy4 * stride_h; |
| |
|
| | #if NCNN_image_shader |
| | for (int z = 0; z < N; z++) |
| | { |
| | const int sz = z / maxk; |
| | const int kk = z % maxk; |
| |
|
| | const int ky = kk / kernel_w; |
| | const int kx = kk % kernel_w; |
| |
|
| | const ivec4 x4 = sxs4 + kx * dilation_w; |
| | const ivec4 y4 = sys4 + ky * dilation_h; |
| |
|
| | afp v0 = image3d_ld1(bottom_blob, ivec3(x4.r, y4.r, sz)); |
| | afp v1 = image3d_ld1(bottom_blob, ivec3(x4.g, y4.g, sz)); |
| | afp v2 = image3d_ld1(bottom_blob, ivec3(x4.b, y4.b, sz)); |
| | afp v3 = image3d_ld1(bottom_blob, ivec3(x4.a, y4.a, sz)); |
| |
|
| | afpvec4 k = image3d_ld4(weight_blob, ivec3(z, gy, 0)); |
| |
|
| | sum0 += v0 * k; |
| | sum1 += v1 * k; |
| | sum2 += v2 * k; |
| | sum3 += v3 * k; |
| | } |
| | #else |
| | int w_offset = gy * N; |
| |
|
| | #if NCNN_shader_local_memory |
| | const int lx = int(gl_LocalInvocationID.x); |
| | const int ly = int(gl_LocalInvocationID.y); |
| |
|
| | int z = 0; |
| | for (; z + (LOCAL_MEMORY_UNROLL_INCH - 1) < N; z += LOCAL_MEMORY_UNROLL_INCH) |
| | { |
| | if (ly < 4) |
| | { |
| | for (int z4 = 0; z4 < LOCAL_MEMORY_UNROLL_INCH; z4++) |
| | { |
| | const int sz = (z + z4) / maxk; |
| | const int k = (z + z4) % maxk; |
| |
|
| | const int ky = k / kernel_w; |
| | const int kx = k % kernel_w; |
| |
|
| | const int v_offset = sz * psc(cstep) + (sys4[ly] + ky * dilation_h) * psc(w) + sxs4[ly] + kx * dilation_w; |
| |
|
| | tmp_v[lx][z4][ly] = sfp2lfp(bottom_blob_data[v_offset]); |
| | } |
| | } |
| |
|
| | if (lx == 0) |
| | { |
| | for (int z4 = 0; z4 < LOCAL_MEMORY_UNROLL_INCH; z4++) |
| | { |
| | tmp_k[ly][z4] = sfp2lfpvec4(weight_data[w_offset + z4]); |
| | } |
| | } |
| |
|
| | barrier(); |
| |
|
| | for (int z4 = 0; z4 < LOCAL_MEMORY_UNROLL_INCH; z4++) |
| | { |
| | afp v0 = lfp2afp(tmp_v[lx][z4][0]); |
| | afp v1 = lfp2afp(tmp_v[lx][z4][1]); |
| | afp v2 = lfp2afp(tmp_v[lx][z4][2]); |
| | afp v3 = lfp2afp(tmp_v[lx][z4][3]); |
| |
|
| | afpvec4 k = lfp2afpvec4(tmp_k[ly][z4]); |
| |
|
| | sum0 += v0 * k; |
| | sum1 += v1 * k; |
| | sum2 += v2 * k; |
| | sum3 += v3 * k; |
| | } |
| |
|
| | w_offset += LOCAL_MEMORY_UNROLL_INCH; |
| |
|
| | barrier(); |
| | } |
| |
|
| | if (z < N) |
| | { |
| | const int remain = N - z; |
| |
|
| | if (ly < 4) |
| | { |
| | for (int z4 = 0; z4 < remain; z4++) |
| | { |
| | const int sz = (z + z4) / maxk; |
| | const int k = (z + z4) % maxk; |
| |
|
| | const int ky = k / kernel_w; |
| | const int kx = k % kernel_w; |
| |
|
| | const int v_offset = sz * psc(cstep) + (sys4[ly] + ky * dilation_h) * psc(w) + sxs4[ly] + kx * dilation_w; |
| |
|
| | tmp_v[lx][z4][ly] = sfp2lfp(bottom_blob_data[v_offset]); |
| | } |
| | } |
| |
|
| | if (lx == 0) |
| | { |
| | for (int z4 = 0; z4 < remain; z4++) |
| | { |
| | tmp_k[ly][z4] = sfp2lfpvec4(weight_data[w_offset + z4]); |
| | } |
| | } |
| |
|
| | barrier(); |
| |
|
| | for (int z4 = 0; z4 < remain; z4++) |
| | { |
| | afp v0 = lfp2afp(tmp_v[lx][z4][0]); |
| | afp v1 = lfp2afp(tmp_v[lx][z4][1]); |
| | afp v2 = lfp2afp(tmp_v[lx][z4][2]); |
| | afp v3 = lfp2afp(tmp_v[lx][z4][3]); |
| |
|
| | afpvec4 k = lfp2afpvec4(tmp_k[ly][z4]); |
| |
|
| | sum0 += v0 * k; |
| | sum1 += v1 * k; |
| | sum2 += v2 * k; |
| | sum3 += v3 * k; |
| | } |
| | } |
| | #else |
| | for (int z = 0; z < N; z++) |
| | { |
| | const int sz = z / maxk; |
| | const int kk = z % maxk; |
| |
|
| | const int ky = kk / kernel_w; |
| | const int kx = kk % kernel_w; |
| |
|
| | const ivec4 v_offset = sz * psc(cstep) + (sys4 + ky * dilation_h) * psc(w) + sxs4 + kx * dilation_w; |
| |
|
| | afp v0 = buffer_ld1(bottom_blob_data, v_offset.r); |
| | afp v1 = buffer_ld1(bottom_blob_data, v_offset.g); |
| | afp v2 = buffer_ld1(bottom_blob_data, v_offset.b); |
| | afp v3 = buffer_ld1(bottom_blob_data, v_offset.a); |
| |
|
| | afpvec4 k = buffer_ld4(weight_data, w_offset); |
| |
|
| | sum0 += v0 * k; |
| | sum1 += v1 * k; |
| | sum2 += v2 * k; |
| | sum3 += v3 * k; |
| |
|
| | w_offset += 1; |
| | } |
| | #endif |
| | #endif |
| |
|
| | #if NCNN_shader_local_memory |
| | if (gx >= outsize || gy >= psc(outc)) |
| | return; |
| | #endif |
| |
|
| | sum0 = activation_afpvec4(sum0, activation_type, activation_param_0, activation_param_1); |
| | sum1 = activation_afpvec4(sum1, activation_type, activation_param_0, activation_param_1); |
| | sum2 = activation_afpvec4(sum2, activation_type, activation_param_0, activation_param_1); |
| | sum3 = activation_afpvec4(sum3, activation_type, activation_param_0, activation_param_1); |
| |
|
| | #if NCNN_image_shader |
| | image3d_st4(top_blob, ivec3(sx4.r, sy4.r, gy), sum0); |
| | image3d_st4(top_blob, ivec3(sx4.g, sy4.g, gy), sum1); |
| | image3d_st4(top_blob, ivec3(sx4.b, sy4.b, gy), sum2); |
| | image3d_st4(top_blob, ivec3(sx4.a, sy4.a, gy), sum3); |
| | #else |
| | const int gi = gy * psc(outcstep) + gx; |
| |
|
| | buffer_st4(top_blob_data, gi, sum0); |
| | if (gx + 1 < outsize) buffer_st4(top_blob_data, gi + 1, sum1); |
| | if (gx + 2 < outsize) buffer_st4(top_blob_data, gi + 2, sum2); |
| | if (gx + 3 < outsize) buffer_st4(top_blob_data, gi + 3, sum3); |
| | #endif |
| | } |
| |
|