// Tencent is pleased to support the open source community by making ncnn available. // // Copyright (C) 2022 THL A29 Limited, a Tencent company. All rights reserved. // // Licensed under the BSD 3-Clause License (the "License"); you may not use this file except // in compliance with the License. You may obtain a copy of the License at // // https://opensource.org/licenses/BSD-3-Clause // // Unless required by applicable law or agreed to in writing, software distributed // under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR // CONDITIONS OF ANY KIND, either express or implied. See the License for the // specific language governing permissions and limitations under the License. static void convolution_winograd_dot_packn_rvv(Mat& bottom_blob_tm, int outch, const Mat& kernel_tm, Mat& top_blob_tm, const Option& opt) { const int packn = csrr_vlenb() / 4; const size_t vl = vsetvl_e32m1(packn); // Mat bottom_blob_tm(tiles, 16/36/64, inch, 4u * packn, packn, opt.workspace_allocator); const int tiles = bottom_blob_tm.w; const int batch = bottom_blob_tm.h; const int inch = bottom_blob_tm.c; // permute Mat bottom_blob_tm2; if (tiles >= 8) bottom_blob_tm2.create(8 * inch, tiles / 8 + (tiles % 8) / 4 + (tiles % 4) / 2 + tiles % 2, batch, 4u * packn, packn, opt.workspace_allocator); else if (tiles >= 4) bottom_blob_tm2.create(4 * inch, tiles / 4 + (tiles % 4) / 2 + tiles % 2, batch, 4u * packn, packn, opt.workspace_allocator); else if (tiles >= 2) bottom_blob_tm2.create(2 * inch, tiles / 2 + tiles % 2, batch, 4u * packn, packn, opt.workspace_allocator); else // if (tiles >= 1) bottom_blob_tm2.create(1 * inch, tiles, batch, 4u * packn, packn, opt.workspace_allocator); #pragma omp parallel for num_threads(opt.num_threads) for (int r = 0; r < batch; r++) { Mat tm2 = bottom_blob_tm2.channel(r); // tile int i = 0; for (; i + 7 < tiles; i += 8) { float* tmpptr = tm2.row(i / 8); const float* r0 = bottom_blob_tm; r0 += (r * tiles + i) * packn; for (int q = 0; q < inch; q++) { #if C906 for (int l = 0; l < packn; l++) { tmpptr[0] = r0[l]; tmpptr[1] = r0[l + packn]; tmpptr[2] = r0[l + packn * 2]; tmpptr[3] = r0[l + packn * 3]; tmpptr[4] = r0[l + packn * 4]; tmpptr[5] = r0[l + packn * 5]; tmpptr[6] = r0[l + packn * 6]; tmpptr[7] = r0[l + packn * 7]; tmpptr += 8; } r0 += bottom_blob_tm.cstep * packn; #else vfloat32m1_t _val0 = vle32_v_f32m1(r0, vl); vfloat32m1_t _val1 = vle32_v_f32m1(r0 + packn, vl); vfloat32m1_t _val2 = vle32_v_f32m1(r0 + packn * 2, vl); vfloat32m1_t _val3 = vle32_v_f32m1(r0 + packn * 3, vl); vfloat32m1_t _val4 = vle32_v_f32m1(r0 + packn * 4, vl); vfloat32m1_t _val5 = vle32_v_f32m1(r0 + packn * 5, vl); vfloat32m1_t _val6 = vle32_v_f32m1(r0 + packn * 6, vl); vfloat32m1_t _val7 = vle32_v_f32m1(r0 + packn * 7, vl); vsseg8e32_v_f32m1(tmpptr, _val0, _val1, _val2, _val3, _val4, _val5, _val6, _val7, vl); r0 += bottom_blob_tm.cstep * packn; tmpptr += packn * 8; #endif } } for (; i + 3 < tiles; i += 4) { float* tmpptr = tm2.row(i / 8 + (i % 8) / 4); const float* r0 = bottom_blob_tm; r0 += (r * tiles + i) * packn; for (int q = 0; q < inch; q++) { #if C906 for (int l = 0; l < packn; l++) { tmpptr[0] = r0[l]; tmpptr[1] = r0[l + packn]; tmpptr[2] = r0[l + packn * 2]; tmpptr[3] = r0[l + packn * 3]; tmpptr += 4; } r0 += bottom_blob_tm.cstep * packn; #else vfloat32m1_t _val0 = vle32_v_f32m1(r0, vl); vfloat32m1_t _val1 = vle32_v_f32m1(r0 + packn, vl); vfloat32m1_t _val2 = vle32_v_f32m1(r0 + packn * 2, vl); vfloat32m1_t _val3 = vle32_v_f32m1(r0 + packn * 3, vl); vsseg4e32_v_f32m1(tmpptr, _val0, _val1, _val2, _val3, vl); r0 += bottom_blob_tm.cstep * packn; tmpptr += packn * 4; #endif } } for (; i + 1 < tiles; i += 2) { float* tmpptr = tm2.row(i / 8 + (i % 8) / 4 + (i % 4) / 2); const float* r0 = bottom_blob_tm; r0 += (r * tiles + i) * packn; for (int q = 0; q < inch; q++) { #if C906 for (int l = 0; l < packn; l++) { tmpptr[0] = r0[l]; tmpptr[1] = r0[l + packn]; tmpptr += 2; } r0 += bottom_blob_tm.cstep * packn; #else vfloat32m1_t _val0 = vle32_v_f32m1(r0, vl); vfloat32m1_t _val1 = vle32_v_f32m1(r0 + packn, vl); vsseg2e32_v_f32m1(tmpptr, _val0, _val1, vl); r0 += bottom_blob_tm.cstep * packn; tmpptr += packn * 2; #endif } } for (; i < tiles; i++) { float* tmpptr = tm2.row(i / 8 + (i % 8) / 4 + (i % 4) / 2 + i % 2); const float* r0 = bottom_blob_tm; r0 += (r * tiles + i) * packn; for (int q = 0; q < inch; q++) { vfloat32m1_t _val = vle32_v_f32m1(r0, vl); vse32_v_f32m1(tmpptr, _val, vl); r0 += bottom_blob_tm.cstep * packn; tmpptr += packn; } } } bottom_blob_tm = Mat(); // permute end top_blob_tm.create(tiles, batch, outch, 4u * packn, packn, opt.workspace_allocator); #pragma omp parallel for num_threads(opt.num_threads) for (int p = 0; p < outch; p++) { float* output0_tm = top_blob_tm.channel(p); const Mat kernel0_tm = kernel_tm.channel(p); for (int r = 0; r < batch; r++) { const Mat bb2 = bottom_blob_tm2.channel(r); int i = 0; for (; i + 7 < tiles; i += 8) { const float* r0 = bb2.row(i / 8); const float* k0 = kernel0_tm.row(r); int nn = inch * packn; // inch always > 0 vfloat32m1_t _sum0 = vfmv_v_f_f32m1(0.f, vl); vfloat32m1_t _sum1 = vfmv_v_f_f32m1(0.f, vl); vfloat32m1_t _sum2 = vfmv_v_f_f32m1(0.f, vl); vfloat32m1_t _sum3 = vfmv_v_f_f32m1(0.f, vl); vfloat32m1_t _sum4 = vfmv_v_f_f32m1(0.f, vl); vfloat32m1_t _sum5 = vfmv_v_f_f32m1(0.f, vl); vfloat32m1_t _sum6 = vfmv_v_f_f32m1(0.f, vl); vfloat32m1_t _sum7 = vfmv_v_f_f32m1(0.f, vl); for (int j = 0; j < nn; j++) { float val0 = *r0++; float val1 = *r0++; float val2 = *r0++; float val3 = *r0++; float val4 = *r0++; float val5 = *r0++; float val6 = *r0++; float val7 = *r0++; vfloat32m1_t _w0 = vle32_v_f32m1(k0, vl); _sum0 = vfmacc_vf_f32m1(_sum0, val0, _w0, vl); _sum1 = vfmacc_vf_f32m1(_sum1, val1, _w0, vl); _sum2 = vfmacc_vf_f32m1(_sum2, val2, _w0, vl); _sum3 = vfmacc_vf_f32m1(_sum3, val3, _w0, vl); _sum4 = vfmacc_vf_f32m1(_sum4, val4, _w0, vl); _sum5 = vfmacc_vf_f32m1(_sum5, val5, _w0, vl); _sum6 = vfmacc_vf_f32m1(_sum6, val6, _w0, vl); _sum7 = vfmacc_vf_f32m1(_sum7, val7, _w0, vl); k0 += packn; } vse32_v_f32m1(output0_tm, _sum0, vl); vse32_v_f32m1(output0_tm + packn, _sum1, vl); vse32_v_f32m1(output0_tm + packn * 2, _sum2, vl); vse32_v_f32m1(output0_tm + packn * 3, _sum3, vl); vse32_v_f32m1(output0_tm + packn * 4, _sum4, vl); vse32_v_f32m1(output0_tm + packn * 5, _sum5, vl); vse32_v_f32m1(output0_tm + packn * 6, _sum6, vl); vse32_v_f32m1(output0_tm + packn * 7, _sum7, vl); output0_tm += packn * 8; } for (; i + 3 < tiles; i += 4) { const float* r0 = bb2.row(i / 8 + (i % 8) / 4); const float* k0 = kernel0_tm.row(r); int nn = inch * packn; // inch always > 0 vfloat32m1_t _sum0 = vfmv_v_f_f32m1(0.f, vl); vfloat32m1_t _sum1 = vfmv_v_f_f32m1(0.f, vl); vfloat32m1_t _sum2 = vfmv_v_f_f32m1(0.f, vl); vfloat32m1_t _sum3 = vfmv_v_f_f32m1(0.f, vl); for (int j = 0; j < nn; j++) { float val0 = *r0++; float val1 = *r0++; float val2 = *r0++; float val3 = *r0++; vfloat32m1_t _w0 = vle32_v_f32m1(k0, vl); _sum0 = vfmacc_vf_f32m1(_sum0, val0, _w0, vl); _sum1 = vfmacc_vf_f32m1(_sum1, val1, _w0, vl); _sum2 = vfmacc_vf_f32m1(_sum2, val2, _w0, vl); _sum3 = vfmacc_vf_f32m1(_sum3, val3, _w0, vl); k0 += packn; } vse32_v_f32m1(output0_tm, _sum0, vl); vse32_v_f32m1(output0_tm + packn, _sum1, vl); vse32_v_f32m1(output0_tm + packn * 2, _sum2, vl); vse32_v_f32m1(output0_tm + packn * 3, _sum3, vl); output0_tm += packn * 4; } for (; i + 1 < tiles; i += 2) { const float* r0 = bb2.row(i / 8 + (i % 8) / 4 + (i % 4) / 2); const float* k0 = kernel0_tm.row(r); int nn = inch * packn; // inch always > 0 vfloat32m1_t _sum0 = vfmv_v_f_f32m1(0.f, vl); vfloat32m1_t _sum1 = vfmv_v_f_f32m1(0.f, vl); for (int j = 0; j < nn; j++) { float val0 = *r0++; float val1 = *r0++; vfloat32m1_t _w0 = vle32_v_f32m1(k0, vl); _sum0 = vfmacc_vf_f32m1(_sum0, val0, _w0, vl); _sum1 = vfmacc_vf_f32m1(_sum1, val1, _w0, vl); k0 += packn; } vse32_v_f32m1(output0_tm, _sum0, vl); vse32_v_f32m1(output0_tm + packn, _sum1, vl); output0_tm += packn * 2; } for (; i < tiles; i++) { const float* r0 = bb2.row(i / 8 + (i % 8) / 4 + (i % 4) / 2 + i % 2); const float* k0 = kernel0_tm.row(r); int nn = inch * packn; // inch always > 0 vfloat32m1_t _sum = vfmv_v_f_f32m1(0.f, vl); for (int j = 0; j < nn; j++) { float val = *r0++; vfloat32m1_t _w0 = vle32_v_f32m1(k0, vl); _sum = vfmacc_vf_f32m1(_sum, val, _w0, vl); k0 += packn; } vse32_v_f32m1(output0_tm, _sum, vl); output0_tm += packn; } } } }