// Tencent is pleased to support the open source community by making ncnn available. // // Copyright (C) 2019 THL A29 Limited, a Tencent company. All rights reserved. // // Licensed under the BSD 3-Clause License (the "License"); you may not use this file except // in compliance with the License. You may obtain a copy of the License at // // https://opensource.org/licenses/BSD-3-Clause // // Unless required by applicable law or agreed to in writing, software distributed // under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR // CONDITIONS OF ANY KIND, either express or implied. See the License for the // specific language governing permissions and limitations under the License. #include "flatten_vulkan.h" #include "layer_shader_type.h" namespace ncnn { Flatten_vulkan::Flatten_vulkan() { support_vulkan = true; support_image_storage = true; pipeline_flatten = 0; pipeline_flatten_pack4 = 0; pipeline_flatten_pack1to4 = 0; pipeline_flatten_pack8 = 0; pipeline_flatten_pack1to8 = 0; pipeline_flatten_pack4to8 = 0; } int Flatten_vulkan::create_pipeline(const Option& _opt) { Option opt = _opt; const Mat& shape = bottom_shapes.empty() ? Mat() : bottom_shapes[0]; const Mat& out_shape = top_shapes.empty() ? Mat() : top_shapes[0]; int elempack = 1; if (shape.dims == 1) elempack = opt.use_shader_pack8 && shape.w % 8 == 0 ? 8 : shape.w % 4 == 0 ? 4 : 1; if (shape.dims == 2) elempack = opt.use_shader_pack8 && shape.h % 8 == 0 ? 8 : shape.h % 4 == 0 ? 4 : 1; if (shape.dims == 3 || shape.dims == 4) elempack = opt.use_shader_pack8 && shape.c % 8 == 0 ? 8 : shape.c % 4 == 0 ? 4 : 1; int out_elempack = 1; if (out_shape.dims == 1) out_elempack = opt.use_shader_pack8 && out_shape.w % 8 == 0 ? 8 : out_shape.w % 4 == 0 ? 4 : 1; size_t elemsize; size_t out_elemsize; if (opt.use_fp16_storage) { elemsize = elempack * 2u; out_elemsize = out_elempack * 2u; } else if (opt.use_fp16_packed) { elemsize = elempack == 1 ? 4u : elempack * 2u; out_elemsize = out_elempack == 1 ? 4u : out_elempack * 2u; } else { elemsize = elempack * 4u; out_elemsize = out_elempack * 4u; } Mat shape_packed; if (shape.dims == 1) shape_packed = Mat(shape.w / elempack, (void*)0, elemsize, elempack); if (shape.dims == 2) shape_packed = Mat(shape.w, shape.h / elempack, (void*)0, elemsize, elempack); if (shape.dims == 3) shape_packed = Mat(shape.w, shape.h, shape.c / elempack, (void*)0, elemsize, elempack); if (shape.dims == 4) shape_packed = Mat(shape.w, shape.h, shape.d, shape.c / elempack, (void*)0, elemsize, elempack); Mat out_shape_packed; if (out_shape.dims == 1) out_shape_packed = Mat(out_shape.w / out_elempack, (void*)0, out_elemsize, out_elempack); if (!vkdev->shape_support_image_storage(shape_packed) || !vkdev->shape_support_image_storage(out_shape_packed)) { support_image_storage = false; opt.use_image_storage = false; } std::vector specializations(0 + 10); specializations[0 + 0].i = std::min(3, shape_packed.dims); specializations[0 + 1].i = shape_packed.w; specializations[0 + 2].i = shape_packed.h * shape_packed.d; specializations[0 + 3].i = shape_packed.c; specializations[0 + 4].i = shape_packed.cstep; specializations[0 + 5].i = std::min(3, out_shape_packed.dims); specializations[0 + 6].i = out_shape_packed.w; specializations[0 + 7].i = out_shape_packed.h * out_shape_packed.d; specializations[0 + 8].i = out_shape_packed.c; specializations[0 + 9].i = out_shape_packed.cstep; Mat local_size_xyz(64, 1, 1, (void*)0); if (out_shape_packed.dims != 0) { local_size_xyz.w = std::min(64, out_shape_packed.w); local_size_xyz.h = 1; local_size_xyz.c = 1; } // pack1 if (shape.dims == 0 || (elempack == 1 && out_elempack == 1)) { pipeline_flatten = new Pipeline(vkdev); pipeline_flatten->set_optimal_local_size_xyz(local_size_xyz); pipeline_flatten->create(LayerShaderType::flatten, opt, specializations); } // pack4 if (shape.dims == 0 || (elempack == 4 && out_elempack == 4)) { pipeline_flatten_pack4 = new Pipeline(vkdev); pipeline_flatten_pack4->set_optimal_local_size_xyz(local_size_xyz); pipeline_flatten_pack4->create(LayerShaderType::flatten_pack4, opt, specializations); } // pack1to4 if (shape.dims == 0 || (elempack == 1 && out_elempack == 4)) { pipeline_flatten_pack1to4 = new Pipeline(vkdev); pipeline_flatten_pack1to4->set_optimal_local_size_xyz(local_size_xyz); pipeline_flatten_pack1to4->create(LayerShaderType::flatten_pack1to4, opt, specializations); } // pack8 if ((opt.use_shader_pack8 && shape.dims == 0) || (elempack == 8 && out_elempack == 8)) { pipeline_flatten_pack8 = new Pipeline(vkdev); pipeline_flatten_pack8->set_optimal_local_size_xyz(local_size_xyz); pipeline_flatten_pack8->create(LayerShaderType::flatten_pack8, opt, specializations); } // pack1to8 if ((opt.use_shader_pack8 && shape.dims == 0) || (elempack == 1 && out_elempack == 8)) { pipeline_flatten_pack1to8 = new Pipeline(vkdev); pipeline_flatten_pack1to8->set_optimal_local_size_xyz(local_size_xyz); pipeline_flatten_pack1to8->create(LayerShaderType::flatten_pack1to8, opt, specializations); } // pack4to8 if ((opt.use_shader_pack8 && shape.dims == 0) || (elempack == 4 && out_elempack == 8)) { pipeline_flatten_pack4to8 = new Pipeline(vkdev); pipeline_flatten_pack4to8->set_optimal_local_size_xyz(local_size_xyz); pipeline_flatten_pack4to8->create(LayerShaderType::flatten_pack4to8, opt, specializations); } return 0; } int Flatten_vulkan::destroy_pipeline(const Option& /*opt*/) { delete pipeline_flatten; pipeline_flatten = 0; delete pipeline_flatten_pack4; pipeline_flatten_pack4 = 0; delete pipeline_flatten_pack1to4; pipeline_flatten_pack1to4 = 0; delete pipeline_flatten_pack8; pipeline_flatten_pack8 = 0; delete pipeline_flatten_pack1to8; pipeline_flatten_pack1to8 = 0; delete pipeline_flatten_pack4to8; pipeline_flatten_pack4to8 = 0; return 0; } int Flatten_vulkan::forward(const VkMat& bottom_blob, VkMat& top_blob, VkCompute& cmd, const Option& opt) const { int dims = bottom_blob.dims; if (dims == 1) { top_blob = bottom_blob; return 0; } int w = bottom_blob.w; int h = bottom_blob.h; int d = bottom_blob.d; int channels = bottom_blob.c; size_t elemsize = bottom_blob.elemsize; int elempack = bottom_blob.elempack; int total = w * h * d * channels * elempack; int out_elempack = opt.use_shader_pack8 && total % 8 == 0 ? 8 : total % 4 == 0 ? 4 : 1; size_t out_elemsize = elemsize / elempack * out_elempack; if (opt.use_fp16_packed && !opt.use_fp16_storage) { if (out_elempack == 8) out_elemsize = 8 * 2u; if (out_elempack == 4) out_elemsize = 4 * 2u; if (out_elempack == 1) out_elemsize = 4u; } if (dims == 2 && elempack == 1 && !(opt.use_fp16_packed && !opt.use_fp16_storage && out_elempack != 1)) { top_blob = bottom_blob; top_blob.dims = 1; top_blob.w = total / out_elempack; top_blob.h = 1; top_blob.cstep = top_blob.w; top_blob.elemsize = out_elemsize; top_blob.elempack = out_elempack; return 0; } top_blob.create(total / out_elempack, out_elemsize, out_elempack, opt.blob_vkallocator); if (top_blob.empty()) return -100; std::vector bindings(2); bindings[0] = bottom_blob; bindings[1] = top_blob; std::vector constants(10); constants[0].i = std::min(3, bottom_blob.dims); constants[1].i = bottom_blob.w; constants[2].i = bottom_blob.h * bottom_blob.d; constants[3].i = bottom_blob.c; constants[4].i = bottom_blob.cstep; constants[5].i = std::min(3, top_blob.dims); constants[6].i = top_blob.w; constants[7].i = top_blob.h * top_blob.d; constants[8].i = top_blob.c; constants[9].i = top_blob.cstep; const Pipeline* pipeline = 0; if (elempack == 1 && out_elempack == 1) { pipeline = pipeline_flatten; } else if (elempack == 4 && out_elempack == 4) { pipeline = pipeline_flatten_pack4; } else if (elempack == 1 && out_elempack == 4) { pipeline = pipeline_flatten_pack1to4; } else if (elempack == 8 /*&& out_elempack == 8*/) { pipeline = pipeline_flatten_pack8; } else if (elempack == 1 && out_elempack == 8) { pipeline = pipeline_flatten_pack1to8; } else if (elempack == 4 && out_elempack == 8) { pipeline = pipeline_flatten_pack4to8; } cmd.record_pipeline(pipeline, bindings, constants, top_blob); return 0; } int Flatten_vulkan::forward(const VkImageMat& bottom_blob, VkImageMat& top_blob, VkCompute& cmd, const Option& opt) const { int dims = bottom_blob.dims; if (dims == 1) { top_blob = bottom_blob; return 0; } int w = bottom_blob.w; int h = bottom_blob.h; int d = bottom_blob.d; int channels = bottom_blob.c; size_t elemsize = bottom_blob.elemsize; int elempack = bottom_blob.elempack; int total = w * h * d * channels * elempack; int out_elempack = opt.use_shader_pack8 && total % 8 == 0 ? 8 : total % 4 == 0 ? 4 : 1; size_t out_elemsize = elemsize / elempack * out_elempack; if (opt.use_fp16_packed && !opt.use_fp16_storage) { if (out_elempack == 8) out_elemsize = 8 * 2u; if (out_elempack == 4) out_elemsize = 4 * 2u; if (out_elempack == 1) out_elemsize = 4u; } top_blob.create(total / out_elempack, out_elemsize, out_elempack, opt.blob_vkallocator); if (top_blob.empty()) return -100; std::vector bindings(2); bindings[0] = bottom_blob; bindings[1] = top_blob; std::vector constants(10); constants[0].i = std::min(3, bottom_blob.dims); constants[1].i = bottom_blob.w; constants[2].i = bottom_blob.h * bottom_blob.d; constants[3].i = bottom_blob.c; constants[4].i = 0; //bottom_blob.cstep; constants[5].i = std::min(3, top_blob.dims); constants[6].i = top_blob.w; constants[7].i = top_blob.h * top_blob.d; constants[8].i = top_blob.c; constants[9].i = 0; //top_blob.cstep; const Pipeline* pipeline = 0; if (elempack == 1 && out_elempack == 1) { pipeline = pipeline_flatten; } else if (elempack == 4 && out_elempack == 4) { pipeline = pipeline_flatten_pack4; } else if (elempack == 1 && out_elempack == 4) { pipeline = pipeline_flatten_pack1to4; } else if (elempack == 8 /*&& out_elempack == 8*/) { pipeline = pipeline_flatten_pack8; } else if (elempack == 1 && out_elempack == 8) { pipeline = pipeline_flatten_pack1to8; } else if (elempack == 4 && out_elempack == 8) { pipeline = pipeline_flatten_pack4to8; } cmd.record_pipeline(pipeline, bindings, constants, top_blob); return 0; } } // namespace ncnn