// Tencent is pleased to support the open source community by making ncnn available. // // Copyright (C) 2021 THL A29 Limited, a Tencent company. All rights reserved. // // Licensed under the BSD 3-Clause License (the "License"); you may not use this file except // in compliance with the License. You may obtain a copy of the License at // // https://opensource.org/licenses/BSD-3-Clause // // Unless required by applicable law or agreed to in writing, software distributed // under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR // CONDITIONS OF ANY KIND, either express or implied. See the License for the // specific language governing permissions and limitations under the License. #include "mat.h" #include #include "platform.h" namespace ncnn { #if NCNN_PIXEL_DRAWING #include "mat_pixel_drawing_font.h" void draw_rectangle_c1(unsigned char* pixels, int w, int h, int rx, int ry, int rw, int rh, unsigned int color, int thickness) { return draw_rectangle_c1(pixels, w, h, w, rx, ry, rw, rh, color, thickness); } void draw_rectangle_c2(unsigned char* pixels, int w, int h, int rx, int ry, int rw, int rh, unsigned int color, int thickness) { return draw_rectangle_c2(pixels, w, h, w * 2, rx, ry, rw, rh, color, thickness); } void draw_rectangle_c3(unsigned char* pixels, int w, int h, int rx, int ry, int rw, int rh, unsigned int color, int thickness) { return draw_rectangle_c3(pixels, w, h, w * 3, rx, ry, rw, rh, color, thickness); } void draw_rectangle_c4(unsigned char* pixels, int w, int h, int rx, int ry, int rw, int rh, unsigned int color, int thickness) { return draw_rectangle_c4(pixels, w, h, w * 4, rx, ry, rw, rh, color, thickness); } void draw_rectangle_c1(unsigned char* pixels, int w, int h, int stride, int rx, int ry, int rw, int rh, unsigned int color, int thickness) { const unsigned char* pen_color = (const unsigned char*)&color; if (thickness == -1) { // filled for (int y = ry; y < ry + rh; y++) { if (y < 0) continue; if (y >= h) break; unsigned char* p = pixels + stride * y; for (int x = rx; x < rx + rw; x++) { if (x < 0) continue; if (x >= w) break; p[x] = pen_color[0]; } } return; } const int t0 = thickness / 2; const int t1 = thickness - t0; // draw top { for (int y = ry - t0; y < ry + t1; y++) { if (y < 0) continue; if (y >= h) break; unsigned char* p = pixels + stride * y; for (int x = rx - t0; x < rx + rw + t1; x++) { if (x < 0) continue; if (x >= w) break; p[x] = pen_color[0]; } } } // draw bottom { for (int y = ry + rh - t0; y < ry + rh + t1; y++) { if (y < 0) continue; if (y >= h) break; unsigned char* p = pixels + stride * y; for (int x = rx - t0; x < rx + rw + t1; x++) { if (x < 0) continue; if (x >= w) break; p[x] = pen_color[0]; } } } // draw left for (int x = rx - t0; x < rx + t1; x++) { if (x < 0) continue; if (x >= w) break; for (int y = ry + t1; y < ry + rh - t0; y++) { if (y < 0) continue; if (y >= h) break; unsigned char* p = pixels + stride * y; p[x] = pen_color[0]; } } // draw right for (int x = rx + rw - t0; x < rx + rw + t1; x++) { if (x < 0) continue; if (x >= w) break; for (int y = ry + t1; y < ry + rh - t0; y++) { if (y < 0) continue; if (y >= h) break; unsigned char* p = pixels + stride * y; p[x] = pen_color[0]; } } } void draw_rectangle_c2(unsigned char* pixels, int w, int h, int stride, int rx, int ry, int rw, int rh, unsigned int color, int thickness) { const unsigned char* pen_color = (const unsigned char*)&color; if (thickness == -1) { // filled for (int y = ry; y < ry + rh; y++) { if (y < 0) continue; if (y >= h) break; unsigned char* p = pixels + stride * y; for (int x = rx; x < rx + rw; x++) { if (x < 0) continue; if (x >= w) break; p[x * 2 + 0] = pen_color[0]; p[x * 2 + 1] = pen_color[1]; } } return; } const int t0 = thickness / 2; const int t1 = thickness - t0; // draw top { for (int y = ry - t0; y < ry + t1; y++) { if (y < 0) continue; if (y >= h) break; unsigned char* p = pixels + stride * y; for (int x = rx - t0; x < rx + rw + t1; x++) { if (x < 0) continue; if (x >= w) break; p[x * 2 + 0] = pen_color[0]; p[x * 2 + 1] = pen_color[1]; } } } // draw bottom { for (int y = ry + rh - t0; y < ry + rh + t1; y++) { if (y < 0) continue; if (y >= h) break; unsigned char* p = pixels + stride * y; for (int x = rx - t0; x < rx + rw + t1; x++) { if (x < 0) continue; if (x >= w) break; p[x * 2 + 0] = pen_color[0]; p[x * 2 + 1] = pen_color[1]; } } } // draw left for (int x = rx - t0; x < rx + t1; x++) { if (x < 0) continue; if (x >= w) break; for (int y = ry + t1; y < ry + rh - t0; y++) { if (y < 0) continue; if (y >= h) break; unsigned char* p = pixels + stride * y; p[x * 2 + 0] = pen_color[0]; p[x * 2 + 1] = pen_color[1]; } } // draw right for (int x = rx + rw - t0; x < rx + rw + t1; x++) { if (x < 0) continue; if (x >= w) break; for (int y = ry + t1; y < ry + rh - t0; y++) { if (y < 0) continue; if (y >= h) break; unsigned char* p = pixels + stride * y; p[x * 2 + 0] = pen_color[0]; p[x * 2 + 1] = pen_color[1]; } } } void draw_rectangle_c3(unsigned char* pixels, int w, int h, int stride, int rx, int ry, int rw, int rh, unsigned int color, int thickness) { const unsigned char* pen_color = (const unsigned char*)&color; if (thickness == -1) { // filled for (int y = ry; y < ry + rh; y++) { if (y < 0) continue; if (y >= h) break; unsigned char* p = pixels + stride * y; for (int x = rx; x < rx + rw; x++) { if (x < 0) continue; if (x >= w) break; p[x * 3 + 0] = pen_color[0]; p[x * 3 + 1] = pen_color[1]; p[x * 3 + 2] = pen_color[2]; } } return; } const int t0 = thickness / 2; const int t1 = thickness - t0; // draw top { for (int y = ry - t0; y < ry + t1; y++) { if (y < 0) continue; if (y >= h) break; unsigned char* p = pixels + stride * y; for (int x = rx - t0; x < rx + rw + t1; x++) { if (x < 0) continue; if (x >= w) break; p[x * 3 + 0] = pen_color[0]; p[x * 3 + 1] = pen_color[1]; p[x * 3 + 2] = pen_color[2]; } } } // draw bottom { for (int y = ry + rh - t0; y < ry + rh + t1; y++) { if (y < 0) continue; if (y >= h) break; unsigned char* p = pixels + stride * y; for (int x = rx - t0; x < rx + rw + t1; x++) { if (x < 0) continue; if (x >= w) break; p[x * 3 + 0] = pen_color[0]; p[x * 3 + 1] = pen_color[1]; p[x * 3 + 2] = pen_color[2]; } } } // draw left for (int x = rx - t0; x < rx + t1; x++) { if (x < 0) continue; if (x >= w) break; for (int y = ry + t1; y < ry + rh - t0; y++) { if (y < 0) continue; if (y >= h) break; unsigned char* p = pixels + stride * y; p[x * 3 + 0] = pen_color[0]; p[x * 3 + 1] = pen_color[1]; p[x * 3 + 2] = pen_color[2]; } } // draw right for (int x = rx + rw - t0; x < rx + rw + t1; x++) { if (x < 0) continue; if (x >= w) break; for (int y = ry + t1; y < ry + rh - t0; y++) { if (y < 0) continue; if (y >= h) break; unsigned char* p = pixels + stride * y; p[x * 3 + 0] = pen_color[0]; p[x * 3 + 1] = pen_color[1]; p[x * 3 + 2] = pen_color[2]; } } } void draw_rectangle_c4(unsigned char* pixels, int w, int h, int stride, int rx, int ry, int rw, int rh, unsigned int color, int thickness) { const unsigned char* pen_color = (const unsigned char*)&color; if (thickness == -1) { // filled for (int y = ry; y < ry + rh; y++) { if (y < 0) continue; if (y >= h) break; unsigned char* p = pixels + stride * y; for (int x = rx; x < rx + rw; x++) { if (x < 0) continue; if (x >= w) break; p[x * 4 + 0] = pen_color[0]; p[x * 4 + 1] = pen_color[1]; p[x * 4 + 2] = pen_color[2]; p[x * 4 + 3] = pen_color[3]; } } return; } const int t0 = thickness / 2; const int t1 = thickness - t0; // draw top { for (int y = ry - t0; y < ry + t1; y++) { if (y < 0) continue; if (y >= h) break; unsigned char* p = pixels + stride * y; for (int x = rx - t0; x < rx + rw + t1; x++) { if (x < 0) continue; if (x >= w) break; p[x * 4 + 0] = pen_color[0]; p[x * 4 + 1] = pen_color[1]; p[x * 4 + 2] = pen_color[2]; p[x * 4 + 3] = pen_color[3]; } } } // draw bottom { for (int y = ry + rh - t0; y < ry + rh + t1; y++) { if (y < 0) continue; if (y >= h) break; unsigned char* p = pixels + stride * y; for (int x = rx - t0; x < rx + rw + t1; x++) { if (x < 0) continue; if (x >= w) break; p[x * 4 + 0] = pen_color[0]; p[x * 4 + 1] = pen_color[1]; p[x * 4 + 2] = pen_color[2]; p[x * 4 + 3] = pen_color[3]; } } } // draw left for (int x = rx - t0; x < rx + t1; x++) { if (x < 0) continue; if (x >= w) break; for (int y = ry + t1; y < ry + rh - t0; y++) { if (y < 0) continue; if (y >= h) break; unsigned char* p = pixels + stride * y; p[x * 4 + 0] = pen_color[0]; p[x * 4 + 1] = pen_color[1]; p[x * 4 + 2] = pen_color[2]; p[x * 4 + 3] = pen_color[3]; } } // draw right for (int x = rx + rw - t0; x < rx + rw + t1; x++) { if (x < 0) continue; if (x >= w) break; for (int y = ry + t1; y < ry + rh - t0; y++) { if (y < 0) continue; if (y >= h) break; unsigned char* p = pixels + stride * y; p[x * 4 + 0] = pen_color[0]; p[x * 4 + 1] = pen_color[1]; p[x * 4 + 2] = pen_color[2]; p[x * 4 + 3] = pen_color[3]; } } } void draw_rectangle_yuv420sp(unsigned char* yuv420sp, int w, int h, int rx, int ry, int rw, int rh, unsigned int color, int thickness) { // assert w % 2 == 0 // assert h % 2 == 0 // assert rx % 2 == 0 // assert ry % 2 == 0 // assert rw % 2 == 0 // assert rh % 2 == 0 // assert thickness % 2 == 0 const unsigned char* pen_color = (const unsigned char*)&color; unsigned int v_y; unsigned int v_uv; unsigned char* pen_color_y = (unsigned char*)&v_y; unsigned char* pen_color_uv = (unsigned char*)&v_uv; pen_color_y[0] = pen_color[0]; pen_color_uv[0] = pen_color[1]; pen_color_uv[1] = pen_color[2]; unsigned char* Y = yuv420sp; draw_rectangle_c1(Y, w, h, rx, ry, rw, rh, v_y, thickness); unsigned char* UV = yuv420sp + w * h; int thickness_uv = thickness == -1 ? thickness : std::max(thickness / 2, 1); draw_rectangle_c2(UV, w / 2, h / 2, rx / 2, ry / 2, rw / 2, rh / 2, v_uv, thickness_uv); } static inline bool distance_lessequal(int x0, int y0, int x1, int y1, float r) { int dx = x0 - x1; int dy = y0 - y1; int q = dx * dx + dy * dy; return q <= r * r; } static inline bool distance_inrange(int x0, int y0, int x1, int y1, float r0, float r1) { int dx = x0 - x1; int dy = y0 - y1; int q = dx * dx + dy * dy; return q >= r0 * r0 && q < r1 * r1; } void draw_circle_c1(unsigned char* pixels, int w, int h, int cx, int cy, int radius, unsigned int color, int thickness) { return draw_circle_c1(pixels, w, h, w, cx, cy, radius, color, thickness); } void draw_circle_c2(unsigned char* pixels, int w, int h, int cx, int cy, int radius, unsigned int color, int thickness) { return draw_circle_c2(pixels, w, h, w * 2, cx, cy, radius, color, thickness); } void draw_circle_c3(unsigned char* pixels, int w, int h, int cx, int cy, int radius, unsigned int color, int thickness) { return draw_circle_c3(pixels, w, h, w * 3, cx, cy, radius, color, thickness); } void draw_circle_c4(unsigned char* pixels, int w, int h, int cx, int cy, int radius, unsigned int color, int thickness) { return draw_circle_c4(pixels, w, h, w * 4, cx, cy, radius, color, thickness); } void draw_circle_c1(unsigned char* pixels, int w, int h, int stride, int cx, int cy, int radius, unsigned int color, int thickness) { const unsigned char* pen_color = (const unsigned char*)&color; if (thickness == -1) { // filled for (int y = cy - (radius - 1); y < cy + radius; y++) { if (y < 0) continue; if (y >= h) break; unsigned char* p = pixels + stride * y; for (int x = cx - (radius - 1); x < cx + radius; x++) { if (x < 0) continue; if (x >= w) break; // distance from cx cy if (distance_lessequal(x, y, cx, cy, radius)) { p[x] = pen_color[0]; } } } return; } const float t0 = thickness / 2.f; const float t1 = thickness - t0; for (int y = cy - (radius - 1) - t0; y < cy + radius + t1; y++) { if (y < 0) continue; if (y >= h) break; unsigned char* p = pixels + stride * y; for (int x = cx - (radius - 1) - t0; x < cx + radius + t1; x++) { if (x < 0) continue; if (x >= w) break; // distance from cx cy if (distance_inrange(x, y, cx, cy, radius - t0, radius + t1)) { p[x] = pen_color[0]; } } } } void draw_circle_c2(unsigned char* pixels, int w, int h, int stride, int cx, int cy, int radius, unsigned int color, int thickness) { const unsigned char* pen_color = (const unsigned char*)&color; if (thickness == -1) { // filled for (int y = cy - (radius - 1); y < cy + radius; y++) { if (y < 0) continue; if (y >= h) break; unsigned char* p = pixels + stride * y; for (int x = cx - (radius - 1); x < cx + radius; x++) { if (x < 0) continue; if (x >= w) break; // distance from cx cy if (distance_lessequal(x, y, cx, cy, radius)) { p[x * 2 + 0] = pen_color[0]; p[x * 2 + 1] = pen_color[1]; } } } return; } const float t0 = thickness / 2.f; const float t1 = thickness - t0; for (int y = cy - radius - t0; y < cy + radius + t1; y++) { if (y < 0) continue; if (y >= h) break; unsigned char* p = pixels + stride * y; for (int x = cx - radius - t0; x < cx + radius + t1; x++) { if (x < 0) continue; if (x >= w) break; // distance from cx cy if (distance_inrange(x, y, cx, cy, radius - t0, radius + t1)) { p[x * 2 + 0] = pen_color[0]; p[x * 2 + 1] = pen_color[1]; } } } } void draw_circle_c3(unsigned char* pixels, int w, int h, int stride, int cx, int cy, int radius, unsigned int color, int thickness) { const unsigned char* pen_color = (const unsigned char*)&color; if (thickness == -1) { // filled for (int y = cy - (radius - 1); y < cy + radius; y++) { if (y < 0) continue; if (y >= h) break; unsigned char* p = pixels + stride * y; for (int x = cx - (radius - 1); x < cx + radius; x++) { if (x < 0) continue; if (x >= w) break; // distance from cx cy if (distance_lessequal(x, y, cx, cy, radius)) { p[x * 3 + 0] = pen_color[0]; p[x * 3 + 1] = pen_color[1]; p[x * 3 + 2] = pen_color[2]; } } } return; } const float t0 = thickness / 2.f; const float t1 = thickness - t0; for (int y = cy - radius - t0; y < cy + radius + t1; y++) { if (y < 0) continue; if (y >= h) break; unsigned char* p = pixels + stride * y; for (int x = cx - radius - t0; x < cx + radius + t1; x++) { if (x < 0) continue; if (x >= w) break; // distance from cx cy if (distance_inrange(x, y, cx, cy, radius - t0, radius + t1)) { p[x * 3 + 0] = pen_color[0]; p[x * 3 + 1] = pen_color[1]; p[x * 3 + 2] = pen_color[2]; } } } } void draw_circle_c4(unsigned char* pixels, int w, int h, int stride, int cx, int cy, int radius, unsigned int color, int thickness) { const unsigned char* pen_color = (const unsigned char*)&color; if (thickness == -1) { // filled for (int y = cy - (radius - 1); y < cy + radius; y++) { if (y < 0) continue; if (y >= h) break; unsigned char* p = pixels + stride * y; for (int x = cx - (radius - 1); x < cx + radius; x++) { if (x < 0) continue; if (x >= w) break; // distance from cx cy if (distance_lessequal(x, y, cx, cy, radius)) { p[x * 4 + 0] = pen_color[0]; p[x * 4 + 1] = pen_color[1]; p[x * 4 + 2] = pen_color[2]; p[x * 4 + 3] = pen_color[3]; } } } return; } const float t0 = thickness / 2.f; const float t1 = thickness - t0; for (int y = cy - (radius - 1) - t0; y < cy + radius + t1; y++) { if (y < 0) continue; if (y >= h) break; unsigned char* p = pixels + stride * y; for (int x = cx - (radius - 1) - t0; x < cx + radius + t1; x++) { if (x < 0) continue; if (x >= w) break; // distance from cx cy if (distance_inrange(x, y, cx, cy, radius - t0, radius + t1)) { p[x * 4 + 0] = pen_color[0]; p[x * 4 + 1] = pen_color[1]; p[x * 4 + 2] = pen_color[2]; p[x * 4 + 3] = pen_color[3]; } } } } void draw_circle_yuv420sp(unsigned char* yuv420sp, int w, int h, int cx, int cy, int radius, unsigned int color, int thickness) { // assert w % 2 == 0 // assert h % 2 == 0 // assert cx % 2 == 0 // assert cy % 2 == 0 // assert radius % 2 == 0 // assert thickness % 2 == 0 const unsigned char* pen_color = (const unsigned char*)&color; unsigned int v_y; unsigned int v_uv; unsigned char* pen_color_y = (unsigned char*)&v_y; unsigned char* pen_color_uv = (unsigned char*)&v_uv; pen_color_y[0] = pen_color[0]; pen_color_uv[0] = pen_color[1]; pen_color_uv[1] = pen_color[2]; unsigned char* Y = yuv420sp; draw_circle_c1(Y, w, h, cx, cy, radius, v_y, thickness); unsigned char* UV = yuv420sp + w * h; int thickness_uv = thickness == -1 ? thickness : std::max(thickness / 2, 1); draw_circle_c2(UV, w / 2, h / 2, cx / 2, cy / 2, radius / 2, v_uv, thickness_uv); } static inline bool distance_lessthan(int x, int y, int x0, int y0, int x1, int y1, float t) { int dx01 = x1 - x0; int dy01 = y1 - y0; int dx0 = x - x0; int dy0 = y - y0; float r = (float)(dx0 * dx01 + dy0 * dy01) / (dx01 * dx01 + dy01 * dy01); if (r < 0 || r > 1) return false; float px = x0 + dx01 * r; float py = y0 + dy01 * r; float dx = x - px; float dy = y - py; float p = dx * dx + dy * dy; return p < t; } void draw_line_c1(unsigned char* pixels, int w, int h, int x0, int y0, int x1, int y1, unsigned int color, int thickness) { draw_line_c1(pixels, w, h, w, x0, y0, x1, y1, color, thickness); } void draw_line_c2(unsigned char* pixels, int w, int h, int x0, int y0, int x1, int y1, unsigned int color, int thickness) { draw_line_c2(pixels, w, h, w * 2, x0, y0, x1, y1, color, thickness); } void draw_line_c3(unsigned char* pixels, int w, int h, int x0, int y0, int x1, int y1, unsigned int color, int thickness) { draw_line_c3(pixels, w, h, w * 3, x0, y0, x1, y1, color, thickness); } void draw_line_c4(unsigned char* pixels, int w, int h, int x0, int y0, int x1, int y1, unsigned int color, int thickness) { draw_line_c4(pixels, w, h, w * 4, x0, y0, x1, y1, color, thickness); } void draw_line_c1(unsigned char* pixels, int w, int h, int stride, int x0, int y0, int x1, int y1, unsigned int color, int thickness) { const unsigned char* pen_color = (const unsigned char*)&color; const float t0 = thickness / 2.f; const float t1 = thickness - t0; int x_min = std::min(x0, x1); int x_max = std::max(x0, x1); int y_min = std::min(y0, y1); int y_max = std::max(y0, y1); for (int y = y_min - t0; y < y_max + t1; y++) { if (y < 0) continue; if (y >= h) break; unsigned char* p = pixels + stride * y; for (int x = x_min - t0; x < x_max + t1; x++) { if (x < 0) continue; if (x >= w) break; // distance from line if (distance_lessthan(x, y, x0, y0, x1, y1, t1)) { p[x] = pen_color[0]; } } } } void draw_line_c2(unsigned char* pixels, int w, int h, int stride, int x0, int y0, int x1, int y1, unsigned int color, int thickness) { const unsigned char* pen_color = (const unsigned char*)&color; const float t0 = thickness / 2.f; const float t1 = thickness - t0; int x_min = std::min(x0, x1); int x_max = std::max(x0, x1); int y_min = std::min(y0, y1); int y_max = std::max(y0, y1); for (int y = y_min - t0; y < y_max + t1; y++) { if (y < 0) continue; if (y >= h) break; unsigned char* p = pixels + stride * y; for (int x = x_min - t0; x < x_max + t1; x++) { if (x < 0) continue; if (x >= w) break; // distance from line if (distance_lessthan(x, y, x0, y0, x1, y1, t1)) { p[x * 2 + 0] = pen_color[0]; p[x * 2 + 1] = pen_color[1]; } } } } void draw_line_c3(unsigned char* pixels, int w, int h, int stride, int x0, int y0, int x1, int y1, unsigned int color, int thickness) { const unsigned char* pen_color = (const unsigned char*)&color; const float t0 = thickness / 2.f; const float t1 = thickness - t0; int x_min = std::min(x0, x1); int x_max = std::max(x0, x1); int y_min = std::min(y0, y1); int y_max = std::max(y0, y1); for (int y = y_min - t0; y < y_max + t1; y++) { if (y < 0) continue; if (y >= h) break; unsigned char* p = pixels + stride * y; for (int x = x_min - t0; x < x_max + t1; x++) { if (x < 0) continue; if (x >= w) break; // distance from line if (distance_lessthan(x, y, x0, y0, x1, y1, t1)) { p[x * 3 + 0] = pen_color[0]; p[x * 3 + 1] = pen_color[1]; p[x * 3 + 2] = pen_color[2]; } } } } void draw_line_c4(unsigned char* pixels, int w, int h, int stride, int x0, int y0, int x1, int y1, unsigned int color, int thickness) { const unsigned char* pen_color = (const unsigned char*)&color; const float t0 = thickness / 2.f; const float t1 = thickness - t0; int x_min = std::min(x0, x1); int x_max = std::max(x0, x1); int y_min = std::min(y0, y1); int y_max = std::max(y0, y1); for (int y = y_min - t0; y < y_max + t1; y++) { if (y < 0) continue; if (y >= h) break; unsigned char* p = pixels + stride * y; for (int x = x_min - t0; x < x_max + t1; x++) { if (x < 0) continue; if (x >= w) break; // distance from line if (distance_lessthan(x, y, x0, y0, x1, y1, t1)) { p[x * 4 + 0] = pen_color[0]; p[x * 4 + 1] = pen_color[1]; p[x * 4 + 2] = pen_color[2]; p[x * 4 + 3] = pen_color[3]; } } } } void draw_line_yuv420sp(unsigned char* yuv420sp, int w, int h, int x0, int y0, int x1, int y1, unsigned int color, int thickness) { // assert w % 2 == 0 // assert h % 2 == 0 // assert x0 % 2 == 0 // assert y0 % 2 == 0 // assert x1 % 2 == 0 // assert y1 % 2 == 0 // assert thickness % 2 == 0 const unsigned char* pen_color = (const unsigned char*)&color; unsigned int v_y; unsigned int v_uv; unsigned char* pen_color_y = (unsigned char*)&v_y; unsigned char* pen_color_uv = (unsigned char*)&v_uv; pen_color_y[0] = pen_color[0]; pen_color_uv[0] = pen_color[1]; pen_color_uv[1] = pen_color[2]; unsigned char* Y = yuv420sp; draw_line_c1(Y, w, h, x0, y0, x1, y1, v_y, thickness); unsigned char* UV = yuv420sp + w * h; int thickness_uv = thickness == -1 ? thickness : std::max(thickness / 2, 1); draw_line_c2(UV, w / 2, h / 2, x0 / 2, y0 / 2, x1 / 2, y1 / 2, v_uv, thickness_uv); } void get_text_drawing_size(const char* text, int fontpixelsize, int* w, int* h) { *w = 0; *h = 0; const int n = strlen(text); int line_w = 0; for (int i = 0; i < n; i++) { char ch = text[i]; if (ch == '\n') { // newline *w = std::max(*w, line_w); *h += fontpixelsize * 2; line_w = 0; } if (isprint(ch) != 0) { line_w += fontpixelsize; } } *w = std::max(*w, line_w); *h += fontpixelsize * 2; } void draw_text_c1(unsigned char* pixels, int w, int h, const char* text, int x, int y, int fontpixelsize, unsigned int color) { return draw_text_c1(pixels, w, h, w, text, x, y, fontpixelsize, color); } void draw_text_c2(unsigned char* pixels, int w, int h, const char* text, int x, int y, int fontpixelsize, unsigned int color) { return draw_text_c2(pixels, w, h, w * 2, text, x, y, fontpixelsize, color); } void draw_text_c3(unsigned char* pixels, int w, int h, const char* text, int x, int y, int fontpixelsize, unsigned int color) { return draw_text_c3(pixels, w, h, w * 3, text, x, y, fontpixelsize, color); } void draw_text_c4(unsigned char* pixels, int w, int h, const char* text, int x, int y, int fontpixelsize, unsigned int color) { return draw_text_c4(pixels, w, h, w * 4, text, x, y, fontpixelsize, color); } void draw_text_c1(unsigned char* pixels, int w, int h, int stride, const char* text, int x, int y, int fontpixelsize, unsigned int color) { const unsigned char* pen_color = (const unsigned char*)&color; unsigned char* resized_font_bitmap = new unsigned char[fontpixelsize * fontpixelsize * 2]; const int n = strlen(text); int cursor_x = x; int cursor_y = y; for (int i = 0; i < n; i++) { char ch = text[i]; if (ch == '\n') { // newline cursor_x = x; cursor_y += fontpixelsize * 2; } if (isprint(ch) != 0) { const unsigned char* font_bitmap = mono_font_data[ch - ' ']; // draw resized character resize_bilinear_c1(font_bitmap, 20, 40, resized_font_bitmap, fontpixelsize, fontpixelsize * 2); for (int j = cursor_y; j < cursor_y + fontpixelsize * 2; j++) { if (j < 0) continue; if (j >= h) break; const unsigned char* palpha = resized_font_bitmap + (j - cursor_y) * fontpixelsize; unsigned char* p = pixels + stride * j; for (int k = cursor_x; k < cursor_x + fontpixelsize; k++) { if (k < 0) continue; if (k >= w) break; unsigned char alpha = palpha[k - cursor_x]; p[k] = (p[k] * (255 - alpha) + pen_color[0] * alpha) / 255; } } cursor_x += fontpixelsize; } } delete[] resized_font_bitmap; } void draw_text_c2(unsigned char* pixels, int w, int h, int stride, const char* text, int x, int y, int fontpixelsize, unsigned int color) { const unsigned char* pen_color = (const unsigned char*)&color; unsigned char* resized_font_bitmap = new unsigned char[fontpixelsize * fontpixelsize * 2]; const int n = strlen(text); int cursor_x = x; int cursor_y = y; for (int i = 0; i < n; i++) { char ch = text[i]; if (ch == '\n') { // newline cursor_x = x; cursor_y += fontpixelsize * 2; } if (isprint(ch) != 0) { int font_bitmap_index = ch - ' '; const unsigned char* font_bitmap = mono_font_data[font_bitmap_index]; // draw resized character resize_bilinear_c1(font_bitmap, 20, 40, resized_font_bitmap, fontpixelsize, fontpixelsize * 2); for (int j = cursor_y; j < cursor_y + fontpixelsize * 2; j++) { if (j < 0) continue; if (j >= h) break; const unsigned char* palpha = resized_font_bitmap + (j - cursor_y) * fontpixelsize; unsigned char* p = pixels + stride * j; for (int k = cursor_x; k < cursor_x + fontpixelsize; k++) { if (k < 0) continue; if (k >= w) break; unsigned char alpha = palpha[k - cursor_x]; p[k * 2 + 0] = (p[k * 2 + 0] * (255 - alpha) + pen_color[0] * alpha) / 255; p[k * 2 + 1] = (p[k * 2 + 1] * (255 - alpha) + pen_color[1] * alpha) / 255; } } cursor_x += fontpixelsize; } } delete[] resized_font_bitmap; } void draw_text_c3(unsigned char* pixels, int w, int h, int stride, const char* text, int x, int y, int fontpixelsize, unsigned int color) { const unsigned char* pen_color = (const unsigned char*)&color; unsigned char* resized_font_bitmap = new unsigned char[fontpixelsize * fontpixelsize * 2]; const int n = strlen(text); int cursor_x = x; int cursor_y = y; for (int i = 0; i < n; i++) { char ch = text[i]; if (ch == '\n') { // newline cursor_x = x; cursor_y += fontpixelsize * 2; } if (isprint(ch) != 0) { int font_bitmap_index = ch - ' '; const unsigned char* font_bitmap = mono_font_data[font_bitmap_index]; // draw resized character resize_bilinear_c1(font_bitmap, 20, 40, resized_font_bitmap, fontpixelsize, fontpixelsize * 2); for (int j = cursor_y; j < cursor_y + fontpixelsize * 2; j++) { if (j < 0) continue; if (j >= h) break; const unsigned char* palpha = resized_font_bitmap + (j - cursor_y) * fontpixelsize; unsigned char* p = pixels + stride * j; for (int k = cursor_x; k < cursor_x + fontpixelsize; k++) { if (k < 0) continue; if (k >= w) break; unsigned char alpha = palpha[k - cursor_x]; p[k * 3 + 0] = (p[k * 3 + 0] * (255 - alpha) + pen_color[0] * alpha) / 255; p[k * 3 + 1] = (p[k * 3 + 1] * (255 - alpha) + pen_color[1] * alpha) / 255; p[k * 3 + 2] = (p[k * 3 + 2] * (255 - alpha) + pen_color[2] * alpha) / 255; } } cursor_x += fontpixelsize; } } delete[] resized_font_bitmap; } void draw_text_c4(unsigned char* pixels, int w, int h, int stride, const char* text, int x, int y, int fontpixelsize, unsigned int color) { const unsigned char* pen_color = (const unsigned char*)&color; unsigned char* resized_font_bitmap = new unsigned char[fontpixelsize * fontpixelsize * 2]; const int n = strlen(text); int cursor_x = x; int cursor_y = y; for (int i = 0; i < n; i++) { char ch = text[i]; if (ch == '\n') { // newline cursor_x = x; cursor_y += fontpixelsize * 2; } if (isprint(ch) != 0) { const unsigned char* font_bitmap = mono_font_data[ch - ' ']; // draw resized character resize_bilinear_c1(font_bitmap, 20, 40, resized_font_bitmap, fontpixelsize, fontpixelsize * 2); for (int j = cursor_y; j < cursor_y + fontpixelsize * 2; j++) { if (j < 0) continue; if (j >= h) break; const unsigned char* palpha = resized_font_bitmap + (j - cursor_y) * fontpixelsize; unsigned char* p = pixels + stride * j; for (int k = cursor_x; k < cursor_x + fontpixelsize; k++) { if (k < 0) continue; if (k >= w) break; unsigned char alpha = palpha[k - cursor_x]; p[k * 4 + 0] = (p[k * 4 + 0] * (255 - alpha) + pen_color[0] * alpha) / 255; p[k * 4 + 1] = (p[k * 4 + 1] * (255 - alpha) + pen_color[1] * alpha) / 255; p[k * 4 + 2] = (p[k * 4 + 2] * (255 - alpha) + pen_color[2] * alpha) / 255; p[k * 4 + 3] = (p[k * 4 + 3] * (255 - alpha) + pen_color[3] * alpha) / 255; } } cursor_x += fontpixelsize; } } delete[] resized_font_bitmap; } void draw_text_yuv420sp(unsigned char* yuv420sp, int w, int h, const char* text, int x, int y, int fontpixelsize, unsigned int color) { // assert w % 2 == 0 // assert h % 2 == 0 // assert x % 2 == 0 // assert y % 2 == 0 // assert fontpixelsize % 2 == 0 const unsigned char* pen_color = (const unsigned char*)&color; unsigned int v_y; unsigned int v_uv; unsigned char* pen_color_y = (unsigned char*)&v_y; unsigned char* pen_color_uv = (unsigned char*)&v_uv; pen_color_y[0] = pen_color[0]; pen_color_uv[0] = pen_color[1]; pen_color_uv[1] = pen_color[2]; unsigned char* Y = yuv420sp; draw_text_c1(Y, w, h, text, x, y, fontpixelsize, v_y); unsigned char* UV = yuv420sp + w * h; draw_text_c2(UV, w / 2, h / 2, text, x / 2, y / 2, std::max(fontpixelsize / 2, 1), v_uv); } #endif // NCNN_PIXEL_DRAWING } // namespace ncnn