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#ifndef OPENPOSE_CORE_MACROS_HPP
#define OPENPOSE_CORE_MACROS_HPP
#include <chrono> // std::chrono:: functionaligy, e.g., std::chrono::milliseconds
#include <memory> // std::shared_ptr
#include <ostream>
#include <string>
#include <thread> // std::this_thread
#include <vector>
// OpenPose name and version
const std::string OPEN_POSE_NAME_STRING = "OpenPose";
const std::string OPEN_POSE_VERSION_STRING = "1.7.0";
const std::string OPEN_POSE_NAME_AND_VERSION = OPEN_POSE_NAME_STRING + " " + OPEN_POSE_VERSION_STRING;
// #define COMMERCIAL_LICENSE
#ifndef _WIN32
#define OP_API
#elif defined OP_EXPORTS
#define OP_API __declspec(dllexport)
#else
#define OP_API __declspec(dllimport)
#endif
// Disable some Windows Warnings
#ifdef _WIN32
#pragma warning(disable: 4251) // 'XXX': class 'YYY' needs to have dll-interface to be used by clients of class 'ZZZ'
#endif
#define UNUSED(unusedVariable) (void)(unusedVariable)
#define DELETE_COPY(className) \
className(const className&) = delete; \
className& operator=(const className&) = delete
// Instantiate a class with all the basic types
#define COMPILE_TEMPLATE_BASIC_TYPES_CLASS(className) COMPILE_TEMPLATE_BASIC_TYPES(className, class)
#define COMPILE_TEMPLATE_BASIC_TYPES_STRUCT(className) COMPILE_TEMPLATE_BASIC_TYPES(className, struct)
#define COMPILE_TEMPLATE_BASIC_TYPES(className, classType) \
template classType OP_API className<char>; \
template classType OP_API className<signed char>; \
template classType OP_API className<short>; \
template classType OP_API className<int>; \
template classType OP_API className<long>; \
template classType OP_API className<long long>; \
template classType OP_API className<unsigned char>; \
template classType OP_API className<unsigned short>; \
template classType OP_API className<unsigned int>; \
template classType OP_API className<unsigned long>; \
template classType OP_API className<unsigned long long>; \
template classType OP_API className<float>; \
template classType OP_API className<double>; \
template classType OP_API className<long double>
// Instantiate a class with float and double specifications
#define COMPILE_TEMPLATE_FLOATING_TYPES_CLASS(className) COMPILE_TEMPLATE_FLOATING_TYPES(className, class)
#define COMPILE_TEMPLATE_FLOATING_TYPES_STRUCT(className) COMPILE_TEMPLATE_FLOATING_TYPES(className, struct)
#define COMPILE_TEMPLATE_FLOATING_TYPES(className, classType) \
char gInstantiationGuard##className; \
template classType OP_API className<float>; \
template classType OP_API className<double>
// Instantiate a class with float and double specifications
#define COMPILE_TEMPLATE_FLOATING_INT_TYPES_CLASS(className) COMPILE_TEMPLATE_FLOATING_INT_TYPES(className, class)
#define COMPILE_TEMPLATE_FLOATING_INT_TYPES_STRUCT(className) COMPILE_TEMPLATE_FLOATING_INT_TYPES(className, struct)
#define COMPILE_TEMPLATE_FLOATING_INT_TYPES(className, classType) \
char gInstantiationGuard##className; \
template classType OP_API className<int>; \
template classType OP_API className<unsigned int>; \
template classType OP_API className<float>; \
template classType OP_API className<double>
/**
* cout operator overload calling toString() function
* @return std::ostream containing output from toString()
*/
#define OVERLOAD_C_OUT(className) \
template<typename T> std::ostream &operator<<(std::ostream& ostream, const op::className<T>& obj) \
{ \
ostream << obj.toString(); \
return ostream; \
}
// PIMPL does not work if function arguments need the 3rd-party class. Alternative:
// stackoverflow.com/questions/13978775/how-to-avoid-include-dependency-to-external-library?answertab=active#tab-top
struct dim3;
#endif // OPENPOSE_CORE_MACROS_HPP