| namespace op | |
| { | |
| class OP_API HandRenderer | |
| { | |
| public: | |
| virtual ~HandRenderer(){}; | |
| virtual void initializationOnThread(){}; | |
| void renderHand(Array<float>& outputData, const std::array<Array<float>, 2>& handKeypoints, | |
| const float scaleInputToOutput); | |
| private: | |
| virtual void renderHandInherited(Array<float>& outputData, | |
| const std::array<Array<float>, 2>& handKeypoints) = 0; | |
| }; | |
| } | |