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#ifndef OPENPOSE_WRAPPER_WRAPPER_STRUCT_EXTRA_HPP
#define OPENPOSE_WRAPPER_WRAPPER_STRUCT_EXTRA_HPP
#include <openpose/core/common.hpp>
namespace op
{
/**
* WrapperStructExtra: Pose estimation and rendering configuration struct.
* WrapperStructExtra allows the user to set up the pose estimation and rendering parameters that will be used for
* the OpenPose WrapperT template and Wrapper class.
*/
struct OP_API WrapperStructExtra
{
/**
* Whether to run the 3-D reconstruction demo, i.e.,
* 1) Reading from a stereo camera system.
* 2) Performing 3-D reconstruction from the multiple views.
* 3) Displaying 3-D reconstruction results.
*/
bool reconstruct3d;
/**
* Minimum number of views required to reconstruct each keypoint.
* By default (-1), it will require max(2, min(4, #cameras-1)) cameras to see the keypoint in order to
* reconstruct it.
*/
int minViews3d;
/**
* Whether to return a person ID for each body skeleton, providing temporal consistency.
*/
bool identification;
/**
* Whether to enable people tracking across frames. The value indicates the number of frames where tracking
* is run between each OpenPose keypoint detection. Select -1 (default) to disable it or 0 to run
* simultaneously OpenPose keypoint detector and tracking for potentially higher accuracy than only OpenPose.
*/
int tracking;
/**
* Whether to enable inverse kinematics (IK) from 3-D keypoints to obtain 3-D joint angles. By default
* (0 threads), it is disabled. Increasing the number of threads will increase the speed but also the
* global system latency.
*/
int ikThreads;
/**
* Constructor of the struct.
* It has the recommended and default values we recommend for each element of the struct.
* Since all the elements of the struct are public, they can also be manually filled.
*/
WrapperStructExtra(
const bool reconstruct3d = false, const int minViews3d = -1, const bool identification = false,
const int tracking = -1, const int ikThreads = 0);
};
}
#endif // OPENPOSE_WRAPPER_WRAPPER_STRUCT_EXTRA_HPP