#ifndef OPENPOSE_FACE_FACE_GPU_RENDERER_HPP #define OPENPOSE_FACE_FACE_GPU_RENDERER_HPP #include #include #include #include namespace op { class OP_API FaceGpuRenderer : public GpuRenderer, public FaceRenderer { public: FaceGpuRenderer(const float renderThreshold, const float alphaKeypoint = FACE_DEFAULT_ALPHA_KEYPOINT, const float alphaHeatMap = FACE_DEFAULT_ALPHA_HEAT_MAP); virtual ~FaceGpuRenderer(); void initializationOnThread(); void renderFaceInherited(Array& outputData, const Array& faceKeypoints); private: float* pGpuFace; // GPU aux memory float* pMaxPtr; // GPU aux memory float* pMinPtr; // GPU aux memory float* pScalePtr; // GPU aux memory DELETE_COPY(FaceGpuRenderer); }; } #endif // OPENPOSE_FACE_FACE_GPU_RENDERER_HPP