#ifndef OPENPOSE_HAND_HAND_CPU_RENDERER_HPP #define OPENPOSE_HAND_HAND_CPU_RENDERER_HPP #include #include #include #include namespace op { class OP_API HandCpuRenderer : public Renderer, public HandRenderer { public: HandCpuRenderer(const float renderThreshold, const float alphaKeypoint = HAND_DEFAULT_ALPHA_KEYPOINT, const float alphaHeatMap = HAND_DEFAULT_ALPHA_HEAT_MAP); virtual ~HandCpuRenderer(); void renderHandInherited(Array& outputData, const std::array, 2>& handKeypoints); DELETE_COPY(HandCpuRenderer); }; } #endif // OPENPOSE_HAND_HAND_CPU_RENDERER_HPP