| | """Synchronization primitives.""" |
| |
|
| | __all__ = ('Lock', 'Event', 'Condition', 'Semaphore', 'BoundedSemaphore') |
| |
|
| | import collections |
| | import warnings |
| |
|
| | from . import events |
| | from . import exceptions |
| |
|
| |
|
| | class _ContextManagerMixin: |
| | async def __aenter__(self): |
| | await self.acquire() |
| | |
| | |
| | return None |
| |
|
| | async def __aexit__(self, exc_type, exc, tb): |
| | self.release() |
| |
|
| |
|
| | class Lock(_ContextManagerMixin): |
| | """Primitive lock objects. |
| | |
| | A primitive lock is a synchronization primitive that is not owned |
| | by a particular coroutine when locked. A primitive lock is in one |
| | of two states, 'locked' or 'unlocked'. |
| | |
| | It is created in the unlocked state. It has two basic methods, |
| | acquire() and release(). When the state is unlocked, acquire() |
| | changes the state to locked and returns immediately. When the |
| | state is locked, acquire() blocks until a call to release() in |
| | another coroutine changes it to unlocked, then the acquire() call |
| | resets it to locked and returns. The release() method should only |
| | be called in the locked state; it changes the state to unlocked |
| | and returns immediately. If an attempt is made to release an |
| | unlocked lock, a RuntimeError will be raised. |
| | |
| | When more than one coroutine is blocked in acquire() waiting for |
| | the state to turn to unlocked, only one coroutine proceeds when a |
| | release() call resets the state to unlocked; first coroutine which |
| | is blocked in acquire() is being processed. |
| | |
| | acquire() is a coroutine and should be called with 'await'. |
| | |
| | Locks also support the asynchronous context management protocol. |
| | 'async with lock' statement should be used. |
| | |
| | Usage: |
| | |
| | lock = Lock() |
| | ... |
| | await lock.acquire() |
| | try: |
| | ... |
| | finally: |
| | lock.release() |
| | |
| | Context manager usage: |
| | |
| | lock = Lock() |
| | ... |
| | async with lock: |
| | ... |
| | |
| | Lock objects can be tested for locking state: |
| | |
| | if not lock.locked(): |
| | await lock.acquire() |
| | else: |
| | # lock is acquired |
| | ... |
| | |
| | """ |
| |
|
| | def __init__(self, *, loop=None): |
| | self._waiters = None |
| | self._locked = False |
| | if loop is None: |
| | self._loop = events.get_event_loop() |
| | else: |
| | self._loop = loop |
| | warnings.warn("The loop argument is deprecated since Python 3.8, " |
| | "and scheduled for removal in Python 3.10.", |
| | DeprecationWarning, stacklevel=2) |
| |
|
| | def __repr__(self): |
| | res = super().__repr__() |
| | extra = 'locked' if self._locked else 'unlocked' |
| | if self._waiters: |
| | extra = f'{extra}, waiters:{len(self._waiters)}' |
| | return f'<{res[1:-1]} [{extra}]>' |
| |
|
| | def locked(self): |
| | """Return True if lock is acquired.""" |
| | return self._locked |
| |
|
| | async def acquire(self): |
| | """Acquire a lock. |
| | |
| | This method blocks until the lock is unlocked, then sets it to |
| | locked and returns True. |
| | """ |
| | if (not self._locked and (self._waiters is None or |
| | all(w.cancelled() for w in self._waiters))): |
| | self._locked = True |
| | return True |
| |
|
| | if self._waiters is None: |
| | self._waiters = collections.deque() |
| | fut = self._loop.create_future() |
| | self._waiters.append(fut) |
| |
|
| | |
| | |
| | |
| | try: |
| | try: |
| | await fut |
| | finally: |
| | self._waiters.remove(fut) |
| | except exceptions.CancelledError: |
| | if not self._locked: |
| | self._wake_up_first() |
| | raise |
| |
|
| | self._locked = True |
| | return True |
| |
|
| | def release(self): |
| | """Release a lock. |
| | |
| | When the lock is locked, reset it to unlocked, and return. |
| | If any other coroutines are blocked waiting for the lock to become |
| | unlocked, allow exactly one of them to proceed. |
| | |
| | When invoked on an unlocked lock, a RuntimeError is raised. |
| | |
| | There is no return value. |
| | """ |
| | if self._locked: |
| | self._locked = False |
| | self._wake_up_first() |
| | else: |
| | raise RuntimeError('Lock is not acquired.') |
| |
|
| | def _wake_up_first(self): |
| | """Wake up the first waiter if it isn't done.""" |
| | if not self._waiters: |
| | return |
| | try: |
| | fut = next(iter(self._waiters)) |
| | except StopIteration: |
| | return |
| |
|
| | |
| | |
| | |
| | if not fut.done(): |
| | fut.set_result(True) |
| |
|
| |
|
| | class Event: |
| | """Asynchronous equivalent to threading.Event. |
| | |
| | Class implementing event objects. An event manages a flag that can be set |
| | to true with the set() method and reset to false with the clear() method. |
| | The wait() method blocks until the flag is true. The flag is initially |
| | false. |
| | """ |
| |
|
| | def __init__(self, *, loop=None): |
| | self._waiters = collections.deque() |
| | self._value = False |
| | if loop is None: |
| | self._loop = events.get_event_loop() |
| | else: |
| | self._loop = loop |
| | warnings.warn("The loop argument is deprecated since Python 3.8, " |
| | "and scheduled for removal in Python 3.10.", |
| | DeprecationWarning, stacklevel=2) |
| |
|
| | def __repr__(self): |
| | res = super().__repr__() |
| | extra = 'set' if self._value else 'unset' |
| | if self._waiters: |
| | extra = f'{extra}, waiters:{len(self._waiters)}' |
| | return f'<{res[1:-1]} [{extra}]>' |
| |
|
| | def is_set(self): |
| | """Return True if and only if the internal flag is true.""" |
| | return self._value |
| |
|
| | def set(self): |
| | """Set the internal flag to true. All coroutines waiting for it to |
| | become true are awakened. Coroutine that call wait() once the flag is |
| | true will not block at all. |
| | """ |
| | if not self._value: |
| | self._value = True |
| |
|
| | for fut in self._waiters: |
| | if not fut.done(): |
| | fut.set_result(True) |
| |
|
| | def clear(self): |
| | """Reset the internal flag to false. Subsequently, coroutines calling |
| | wait() will block until set() is called to set the internal flag |
| | to true again.""" |
| | self._value = False |
| |
|
| | async def wait(self): |
| | """Block until the internal flag is true. |
| | |
| | If the internal flag is true on entry, return True |
| | immediately. Otherwise, block until another coroutine calls |
| | set() to set the flag to true, then return True. |
| | """ |
| | if self._value: |
| | return True |
| |
|
| | fut = self._loop.create_future() |
| | self._waiters.append(fut) |
| | try: |
| | await fut |
| | return True |
| | finally: |
| | self._waiters.remove(fut) |
| |
|
| |
|
| | class Condition(_ContextManagerMixin): |
| | """Asynchronous equivalent to threading.Condition. |
| | |
| | This class implements condition variable objects. A condition variable |
| | allows one or more coroutines to wait until they are notified by another |
| | coroutine. |
| | |
| | A new Lock object is created and used as the underlying lock. |
| | """ |
| |
|
| | def __init__(self, lock=None, *, loop=None): |
| | if loop is None: |
| | self._loop = events.get_event_loop() |
| | else: |
| | self._loop = loop |
| | warnings.warn("The loop argument is deprecated since Python 3.8, " |
| | "and scheduled for removal in Python 3.10.", |
| | DeprecationWarning, stacklevel=2) |
| |
|
| | if lock is None: |
| | lock = Lock(loop=loop) |
| | elif lock._loop is not self._loop: |
| | raise ValueError("loop argument must agree with lock") |
| |
|
| | self._lock = lock |
| | |
| | self.locked = lock.locked |
| | self.acquire = lock.acquire |
| | self.release = lock.release |
| |
|
| | self._waiters = collections.deque() |
| |
|
| | def __repr__(self): |
| | res = super().__repr__() |
| | extra = 'locked' if self.locked() else 'unlocked' |
| | if self._waiters: |
| | extra = f'{extra}, waiters:{len(self._waiters)}' |
| | return f'<{res[1:-1]} [{extra}]>' |
| |
|
| | async def wait(self): |
| | """Wait until notified. |
| | |
| | If the calling coroutine has not acquired the lock when this |
| | method is called, a RuntimeError is raised. |
| | |
| | This method releases the underlying lock, and then blocks |
| | until it is awakened by a notify() or notify_all() call for |
| | the same condition variable in another coroutine. Once |
| | awakened, it re-acquires the lock and returns True. |
| | """ |
| | if not self.locked(): |
| | raise RuntimeError('cannot wait on un-acquired lock') |
| |
|
| | self.release() |
| | try: |
| | fut = self._loop.create_future() |
| | self._waiters.append(fut) |
| | try: |
| | await fut |
| | return True |
| | finally: |
| | self._waiters.remove(fut) |
| |
|
| | finally: |
| | |
| | cancelled = False |
| | while True: |
| | try: |
| | await self.acquire() |
| | break |
| | except exceptions.CancelledError: |
| | cancelled = True |
| |
|
| | if cancelled: |
| | raise exceptions.CancelledError |
| |
|
| | async def wait_for(self, predicate): |
| | """Wait until a predicate becomes true. |
| | |
| | The predicate should be a callable which result will be |
| | interpreted as a boolean value. The final predicate value is |
| | the return value. |
| | """ |
| | result = predicate() |
| | while not result: |
| | await self.wait() |
| | result = predicate() |
| | return result |
| |
|
| | def notify(self, n=1): |
| | """By default, wake up one coroutine waiting on this condition, if any. |
| | If the calling coroutine has not acquired the lock when this method |
| | is called, a RuntimeError is raised. |
| | |
| | This method wakes up at most n of the coroutines waiting for the |
| | condition variable; it is a no-op if no coroutines are waiting. |
| | |
| | Note: an awakened coroutine does not actually return from its |
| | wait() call until it can reacquire the lock. Since notify() does |
| | not release the lock, its caller should. |
| | """ |
| | if not self.locked(): |
| | raise RuntimeError('cannot notify on un-acquired lock') |
| |
|
| | idx = 0 |
| | for fut in self._waiters: |
| | if idx >= n: |
| | break |
| |
|
| | if not fut.done(): |
| | idx += 1 |
| | fut.set_result(False) |
| |
|
| | def notify_all(self): |
| | """Wake up all threads waiting on this condition. This method acts |
| | like notify(), but wakes up all waiting threads instead of one. If the |
| | calling thread has not acquired the lock when this method is called, |
| | a RuntimeError is raised. |
| | """ |
| | self.notify(len(self._waiters)) |
| |
|
| |
|
| | class Semaphore(_ContextManagerMixin): |
| | """A Semaphore implementation. |
| | |
| | A semaphore manages an internal counter which is decremented by each |
| | acquire() call and incremented by each release() call. The counter |
| | can never go below zero; when acquire() finds that it is zero, it blocks, |
| | waiting until some other thread calls release(). |
| | |
| | Semaphores also support the context management protocol. |
| | |
| | The optional argument gives the initial value for the internal |
| | counter; it defaults to 1. If the value given is less than 0, |
| | ValueError is raised. |
| | """ |
| |
|
| | def __init__(self, value=1, *, loop=None): |
| | if value < 0: |
| | raise ValueError("Semaphore initial value must be >= 0") |
| | self._value = value |
| | self._waiters = collections.deque() |
| | if loop is None: |
| | self._loop = events.get_event_loop() |
| | else: |
| | self._loop = loop |
| | warnings.warn("The loop argument is deprecated since Python 3.8, " |
| | "and scheduled for removal in Python 3.10.", |
| | DeprecationWarning, stacklevel=2) |
| | self._wakeup_scheduled = False |
| |
|
| | def __repr__(self): |
| | res = super().__repr__() |
| | extra = 'locked' if self.locked() else f'unlocked, value:{self._value}' |
| | if self._waiters: |
| | extra = f'{extra}, waiters:{len(self._waiters)}' |
| | return f'<{res[1:-1]} [{extra}]>' |
| |
|
| | def _wake_up_next(self): |
| | while self._waiters: |
| | waiter = self._waiters.popleft() |
| | if not waiter.done(): |
| | waiter.set_result(None) |
| | self._wakeup_scheduled = True |
| | return |
| |
|
| | def locked(self): |
| | """Returns True if semaphore can not be acquired immediately.""" |
| | return self._value == 0 |
| |
|
| | async def acquire(self): |
| | """Acquire a semaphore. |
| | |
| | If the internal counter is larger than zero on entry, |
| | decrement it by one and return True immediately. If it is |
| | zero on entry, block, waiting until some other coroutine has |
| | called release() to make it larger than 0, and then return |
| | True. |
| | """ |
| | |
| | |
| | while self._wakeup_scheduled or self._value <= 0: |
| | fut = self._loop.create_future() |
| | self._waiters.append(fut) |
| | try: |
| | await fut |
| | |
| | self._wakeup_scheduled = False |
| | except exceptions.CancelledError: |
| | self._wake_up_next() |
| | raise |
| | self._value -= 1 |
| | return True |
| |
|
| | def release(self): |
| | """Release a semaphore, incrementing the internal counter by one. |
| | When it was zero on entry and another coroutine is waiting for it to |
| | become larger than zero again, wake up that coroutine. |
| | """ |
| | self._value += 1 |
| | self._wake_up_next() |
| |
|
| |
|
| | class BoundedSemaphore(Semaphore): |
| | """A bounded semaphore implementation. |
| | |
| | This raises ValueError in release() if it would increase the value |
| | above the initial value. |
| | """ |
| |
|
| | def __init__(self, value=1, *, loop=None): |
| | if loop: |
| | warnings.warn("The loop argument is deprecated since Python 3.8, " |
| | "and scheduled for removal in Python 3.10.", |
| | DeprecationWarning, stacklevel=2) |
| |
|
| | self._bound_value = value |
| | super().__init__(value, loop=loop) |
| |
|
| | def release(self): |
| | if self._value >= self._bound_value: |
| | raise ValueError('BoundedSemaphore released too many times') |
| | super().release() |
| |
|