| | '''OpenGL extension AMD.shader_trinary_minmax |
| | |
| | This module customises the behaviour of the |
| | OpenGL.raw.GL.AMD.shader_trinary_minmax to provide a more |
| | Python-friendly API |
| | |
| | Overview (from the spec) |
| | |
| | This extension introduces three new trinary built-in functions to the |
| | OpenGL Shading Languages. These functions allow the minimum, maximum |
| | or median of three inputs to be found with a single function call. These |
| | operations may be useful for sorting and filtering operations, for example. |
| | By explicitly performing a trinary operation with a single built-in |
| | function, shader compilers and optimizers may be able to generate better |
| | instruction sequences for perform sorting and other multi-input functions. |
| | |
| | The official definition of this extension is available here: |
| | http://www.opengl.org/registry/specs/AMD/shader_trinary_minmax.txt |
| | ''' |
| | from OpenGL import platform, constant, arrays |
| | from OpenGL import extensions, wrapper |
| | import ctypes |
| | from OpenGL.raw.GL import _types, _glgets |
| | from OpenGL.raw.GL.AMD.shader_trinary_minmax import * |
| | from OpenGL.raw.GL.AMD.shader_trinary_minmax import _EXTENSION_NAME |
| |
|
| | def glInitShaderTrinaryMinmaxAMD(): |
| | '''Return boolean indicating whether this extension is available''' |
| | from OpenGL import extensions |
| | return extensions.hasGLExtension( _EXTENSION_NAME ) |
| |
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