| | '''OpenGL extension ARB.ES3_compatibility |
| | |
| | This module customises the behaviour of the |
| | OpenGL.raw.GL.ARB.ES3_compatibility to provide a more |
| | Python-friendly API |
| | |
| | Overview (from the spec) |
| | |
| | This extension adds support for features of OpenGL ES 3.0 that are |
| | missing from OpenGL 3.x. Enabling these features will ease the process |
| | of porting applications from OpenGL ES 3.0 to OpenGL. These features |
| | include conservative boolean occlusion queries, primitive restart with a |
| | fixed index, the OpenGL ES Shading Language 3.00 specification, and the |
| | dependencies stated above. |
| | |
| | The official definition of this extension is available here: |
| | http://www.opengl.org/registry/specs/ARB/ES3_compatibility.txt |
| | ''' |
| | from OpenGL import platform, constant, arrays |
| | from OpenGL import extensions, wrapper |
| | import ctypes |
| | from OpenGL.raw.GL import _types, _glgets |
| | from OpenGL.raw.GL.ARB.ES3_compatibility import * |
| | from OpenGL.raw.GL.ARB.ES3_compatibility import _EXTENSION_NAME |
| |
|
| | def glInitEs3CompatibilityARB(): |
| | '''Return boolean indicating whether this extension is available''' |
| | from OpenGL import extensions |
| | return extensions.hasGLExtension( _EXTENSION_NAME ) |
| |
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| | |