| | '''OpenGL extension ARB.half_float_vertex |
| | |
| | This module customises the behaviour of the |
| | OpenGL.raw.GL.ARB.half_float_vertex to provide a more |
| | Python-friendly API |
| | |
| | Overview (from the spec) |
| | |
| | This extension extends the usage of the half-precision (16-bit) floating- |
| | point quantities introduced in ARB_half_float_pixel for usage in specifying |
| | vertex array data. |
| | |
| | This extension allows applications to use half-precision floating point data |
| | when specifying vertices. This can allow applications to reduce their |
| | memory footprint, as well as the memory bandwidth required for vertex data. |
| | |
| | This extension extends the existing vertex array commands to accept the new |
| | data type. |
| | |
| | |
| | The official definition of this extension is available here: |
| | http://www.opengl.org/registry/specs/ARB/half_float_vertex.txt |
| | ''' |
| | from OpenGL import platform, constant, arrays |
| | from OpenGL import extensions, wrapper |
| | import ctypes |
| | from OpenGL.raw.GL import _types, _glgets |
| | from OpenGL.raw.GL.ARB.half_float_vertex import * |
| | from OpenGL.raw.GL.ARB.half_float_vertex import _EXTENSION_NAME |
| |
|
| | def glInitHalfFloatVertexARB(): |
| | '''Return boolean indicating whether this extension is available''' |
| | from OpenGL import extensions |
| | return extensions.hasGLExtension( _EXTENSION_NAME ) |
| |
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| |
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| | |