| | '''OpenGL extension ATI.map_object_buffer |
| | |
| | This module customises the behaviour of the |
| | OpenGL.raw.GL.ATI.map_object_buffer to provide a more |
| | Python-friendly API |
| | |
| | Overview (from the spec) |
| | |
| | This extension provides a mechanism for an application to obtain |
| | the virtual address of an object buffer. This allows the |
| | application to directly update the contents of an object buffer |
| | and avoid any intermediate copies. |
| | |
| | |
| | The official definition of this extension is available here: |
| | http://www.opengl.org/registry/specs/ATI/map_object_buffer.txt |
| | ''' |
| | from OpenGL import platform, constant, arrays |
| | from OpenGL import extensions, wrapper |
| | import ctypes |
| | from OpenGL.raw.GL import _types, _glgets |
| | from OpenGL.raw.GL.ATI.map_object_buffer import * |
| | from OpenGL.raw.GL.ATI.map_object_buffer import _EXTENSION_NAME |
| |
|
| | def glInitMapObjectBufferATI(): |
| | '''Return boolean indicating whether this extension is available''' |
| | from OpenGL import extensions |
| | return extensions.hasGLExtension( _EXTENSION_NAME ) |
| |
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| |
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| | |