| | '''OpenGL extension NV.compute_program5 |
| | |
| | This module customises the behaviour of the |
| | OpenGL.raw.GL.NV.compute_program5 to provide a more |
| | Python-friendly API |
| | |
| | Overview (from the spec) |
| | |
| | This extension builds on the ARB_compute_shader extension to provide new |
| | assembly compute program capability for OpenGL. ARB_compute_shader adds |
| | the basic functionality, including the ability to dispatch compute work. |
| | This extension provides the ability to write a compute program in |
| | assembly, using the same basic syntax and capability set found in the |
| | NV_gpu_program4 and NV_gpu_program5 extensions. |
| | |
| | The official definition of this extension is available here: |
| | http://www.opengl.org/registry/specs/NV/compute_program5.txt |
| | ''' |
| | from OpenGL import platform, constant, arrays |
| | from OpenGL import extensions, wrapper |
| | import ctypes |
| | from OpenGL.raw.GL import _types, _glgets |
| | from OpenGL.raw.GL.NV.compute_program5 import * |
| | from OpenGL.raw.GL.NV.compute_program5 import _EXTENSION_NAME |
| |
|
| | def glInitComputeProgram5NV(): |
| | '''Return boolean indicating whether this extension is available''' |
| | from OpenGL import extensions |
| | return extensions.hasGLExtension( _EXTENSION_NAME ) |
| |
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| | |