| | '''OpenGL extension SGIX.shadow_ambient |
| | |
| | This module customises the behaviour of the |
| | OpenGL.raw.GL.SGIX.shadow_ambient to provide a more |
| | Python-friendly API |
| | |
| | Overview (from the spec) |
| | |
| | This extension allows a value other than 0.0 to be returned by the |
| | SGIX_shadow operation in the case when the shadow test passes. |
| | With this extension any floating point value in the range [0.0, |
| | 1.0] can be returned as the texture value when an object is in |
| | shadow. This allows the (untextured) ambient lighting and direct |
| | shadowed lighting from a single light source to be computed in a |
| | single pass. |
| | |
| | The official definition of this extension is available here: |
| | http://www.opengl.org/registry/specs/SGIX/shadow_ambient.txt |
| | ''' |
| | from OpenGL import platform, constant, arrays |
| | from OpenGL import extensions, wrapper |
| | import ctypes |
| | from OpenGL.raw.GL import _types, _glgets |
| | from OpenGL.raw.GL.SGIX.shadow_ambient import * |
| | from OpenGL.raw.GL.SGIX.shadow_ambient import _EXTENSION_NAME |
| |
|
| | def glInitShadowAmbientSGIX(): |
| | '''Return boolean indicating whether this extension is available''' |
| | from OpenGL import extensions |
| | return extensions.hasGLExtension( _EXTENSION_NAME ) |
| |
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| | |