| | '''OpenGL extension VERSION.GL_1_3 |
| | |
| | This module customises the behaviour of the |
| | OpenGL.raw.GL.VERSION.GL_1_3 to provide a more |
| | Python-friendly API |
| | |
| | The official definition of this extension is available here: |
| | http://www.opengl.org/registry/specs/VERSION/GL_1_3.txt |
| | ''' |
| | from OpenGL import platform, constant, arrays |
| | from OpenGL import extensions, wrapper |
| | import ctypes |
| | from OpenGL.raw.GL import _types, _glgets |
| | from OpenGL.raw.GL.VERSION.GL_1_3 import * |
| | from OpenGL.raw.GL.VERSION.GL_1_3 import _EXTENSION_NAME |
| |
|
| | def glInitGl13VERSION(): |
| | '''Return boolean indicating whether this extension is available''' |
| | from OpenGL import extensions |
| | return extensions.hasGLExtension( _EXTENSION_NAME ) |
| |
|
| | |
| | glCompressedTexImage3D=wrapper.wrapper(glCompressedTexImage3D).setInputArraySize( |
| | 'data', None |
| | ) |
| | |
| | glCompressedTexImage2D=wrapper.wrapper(glCompressedTexImage2D).setInputArraySize( |
| | 'data', None |
| | ) |
| | |
| | glCompressedTexImage1D=wrapper.wrapper(glCompressedTexImage1D).setInputArraySize( |
| | 'data', None |
| | ) |
| | |
| | glCompressedTexSubImage3D=wrapper.wrapper(glCompressedTexSubImage3D).setInputArraySize( |
| | 'data', None |
| | ) |
| | |
| | glCompressedTexSubImage2D=wrapper.wrapper(glCompressedTexSubImage2D).setInputArraySize( |
| | 'data', None |
| | ) |
| | |
| | glCompressedTexSubImage1D=wrapper.wrapper(glCompressedTexSubImage1D).setInputArraySize( |
| | 'data', None |
| | ) |
| | |
| | glMultiTexCoord1dv=wrapper.wrapper(glMultiTexCoord1dv).setInputArraySize( |
| | 'v', 1 |
| | ) |
| | glMultiTexCoord1fv=wrapper.wrapper(glMultiTexCoord1fv).setInputArraySize( |
| | 'v', 1 |
| | ) |
| | glMultiTexCoord1iv=wrapper.wrapper(glMultiTexCoord1iv).setInputArraySize( |
| | 'v', 1 |
| | ) |
| | glMultiTexCoord1sv=wrapper.wrapper(glMultiTexCoord1sv).setInputArraySize( |
| | 'v', 1 |
| | ) |
| | glMultiTexCoord2dv=wrapper.wrapper(glMultiTexCoord2dv).setInputArraySize( |
| | 'v', 2 |
| | ) |
| | glMultiTexCoord2fv=wrapper.wrapper(glMultiTexCoord2fv).setInputArraySize( |
| | 'v', 2 |
| | ) |
| | glMultiTexCoord2iv=wrapper.wrapper(glMultiTexCoord2iv).setInputArraySize( |
| | 'v', 2 |
| | ) |
| | glMultiTexCoord2sv=wrapper.wrapper(glMultiTexCoord2sv).setInputArraySize( |
| | 'v', 2 |
| | ) |
| | glMultiTexCoord3dv=wrapper.wrapper(glMultiTexCoord3dv).setInputArraySize( |
| | 'v', 3 |
| | ) |
| | glMultiTexCoord3fv=wrapper.wrapper(glMultiTexCoord3fv).setInputArraySize( |
| | 'v', 3 |
| | ) |
| | glMultiTexCoord3iv=wrapper.wrapper(glMultiTexCoord3iv).setInputArraySize( |
| | 'v', 3 |
| | ) |
| | glMultiTexCoord3sv=wrapper.wrapper(glMultiTexCoord3sv).setInputArraySize( |
| | 'v', 3 |
| | ) |
| | glMultiTexCoord4dv=wrapper.wrapper(glMultiTexCoord4dv).setInputArraySize( |
| | 'v', 4 |
| | ) |
| | glMultiTexCoord4fv=wrapper.wrapper(glMultiTexCoord4fv).setInputArraySize( |
| | 'v', 4 |
| | ) |
| | glMultiTexCoord4iv=wrapper.wrapper(glMultiTexCoord4iv).setInputArraySize( |
| | 'v', 4 |
| | ) |
| | glMultiTexCoord4sv=wrapper.wrapper(glMultiTexCoord4sv).setInputArraySize( |
| | 'v', 4 |
| | ) |
| | glLoadTransposeMatrixf=wrapper.wrapper(glLoadTransposeMatrixf).setInputArraySize( |
| | 'm', 16 |
| | ) |
| | glLoadTransposeMatrixd=wrapper.wrapper(glLoadTransposeMatrixd).setInputArraySize( |
| | 'm', 16 |
| | ) |
| | glMultTransposeMatrixf=wrapper.wrapper(glMultTransposeMatrixf).setInputArraySize( |
| | 'm', 16 |
| | ) |
| | glMultTransposeMatrixd=wrapper.wrapper(glMultTransposeMatrixd).setInputArraySize( |
| | 'm', 16 |
| | ) |
| | |
| | GL_SRC0_ALPHA = GL_SOURCE0_ALPHA |
| | GL_SRC0_RGB = GL_SOURCE0_RGB |
| | GL_SRC1_ALPHA = GL_SOURCE1_ALPHA |
| | GL_SRC1_RGB = GL_SOURCE1_RGB |
| | GL_SRC2_ALPHA = GL_SOURCE2_ALPHA |
| | GL_SRC2_RGB = GL_SOURCE2_RGB |
| |
|
| | from OpenGL import wrapper |
| | from OpenGL.raw.GL.VERSION import GL_1_3 as _simple |
| | from OpenGL.GL import images, glget |
| |
|
| | for dimensions in (1,2,3): |
| | for function in ('glCompressedTexImage%sD','glCompressedTexSubImage%sD'): |
| | name = function%(dimensions,) |
| | globals()[ name ] = images.compressedImageFunction( |
| | getattr( _simple, name ) |
| | ) |
| | try: |
| | del name, function |
| | except NameError as err: |
| | pass |
| | try: |
| | del dimensions |
| | except NameError as err: |
| | pass |
| |
|
| | if _simple.glGetCompressedTexImage: |
| | def glGetCompressedTexImage( target, level, img=None ): |
| | """Retrieve a compressed texture image""" |
| | if img is None: |
| | length = glget.glGetTexLevelParameteriv( |
| | target, 0, |
| | _simple.GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB, |
| | ) |
| | img = arrays.ArrayDataType.zeros( (length,), constants.GL_UNSIGNED_BYTE ) |
| | return _simple.glGetCompressedTexImage(target, 0, img); |
| |
|