| | '''OpenGL extension VERSION.GL_4_0 |
| | |
| | This module customises the behaviour of the |
| | OpenGL.raw.GL.VERSION.GL_4_0 to provide a more |
| | Python-friendly API |
| | |
| | The official definition of this extension is available here: |
| | http://www.opengl.org/registry/specs/VERSION/GL_4_0.txt |
| | ''' |
| | from OpenGL import platform, constant, arrays |
| | from OpenGL import extensions, wrapper |
| | import ctypes |
| | from OpenGL.raw.GL import _types, _glgets |
| | from OpenGL.raw.GL.VERSION.GL_4_0 import * |
| | from OpenGL.raw.GL.VERSION.GL_4_0 import _EXTENSION_NAME |
| |
|
| | def glInitGl40VERSION(): |
| | '''Return boolean indicating whether this extension is available''' |
| | from OpenGL import extensions |
| | return extensions.hasGLExtension( _EXTENSION_NAME ) |
| |
|
| | |
| | glUniform1dv=wrapper.wrapper(glUniform1dv).setInputArraySize( |
| | 'value', None |
| | ) |
| | |
| | glUniform2dv=wrapper.wrapper(glUniform2dv).setInputArraySize( |
| | 'value', None |
| | ) |
| | |
| | glUniform3dv=wrapper.wrapper(glUniform3dv).setInputArraySize( |
| | 'value', None |
| | ) |
| | |
| | glUniform4dv=wrapper.wrapper(glUniform4dv).setInputArraySize( |
| | 'value', None |
| | ) |
| | |
| | glUniformMatrix2dv=wrapper.wrapper(glUniformMatrix2dv).setInputArraySize( |
| | 'value', None |
| | ) |
| | |
| | glUniformMatrix3dv=wrapper.wrapper(glUniformMatrix3dv).setInputArraySize( |
| | 'value', None |
| | ) |
| | |
| | glUniformMatrix4dv=wrapper.wrapper(glUniformMatrix4dv).setInputArraySize( |
| | 'value', None |
| | ) |
| | |
| | glUniformMatrix2x3dv=wrapper.wrapper(glUniformMatrix2x3dv).setInputArraySize( |
| | 'value', None |
| | ) |
| | |
| | glUniformMatrix2x4dv=wrapper.wrapper(glUniformMatrix2x4dv).setInputArraySize( |
| | 'value', None |
| | ) |
| | |
| | glUniformMatrix3x2dv=wrapper.wrapper(glUniformMatrix3x2dv).setInputArraySize( |
| | 'value', None |
| | ) |
| | |
| | glUniformMatrix3x4dv=wrapper.wrapper(glUniformMatrix3x4dv).setInputArraySize( |
| | 'value', None |
| | ) |
| | |
| | glUniformMatrix4x2dv=wrapper.wrapper(glUniformMatrix4x2dv).setInputArraySize( |
| | 'value', None |
| | ) |
| | |
| | glUniformMatrix4x3dv=wrapper.wrapper(glUniformMatrix4x3dv).setInputArraySize( |
| | 'value', None |
| | ) |
| | glGetUniformdv=wrapper.wrapper(glGetUniformdv).setOutput( |
| | 'params',size=_glgets._glget_size_mapping,pnameArg='location',orPassIn=True |
| | ) |
| | glGetActiveSubroutineUniformiv=wrapper.wrapper(glGetActiveSubroutineUniformiv).setOutput( |
| | 'values',size=_glgets._glget_size_mapping,pnameArg='pname',orPassIn=True |
| | ) |
| | glGetActiveSubroutineUniformName=wrapper.wrapper(glGetActiveSubroutineUniformName).setOutput( |
| | 'length',size=(1,),orPassIn=True |
| | ).setOutput( |
| | 'name',size=lambda x:(x,),pnameArg='bufsize',orPassIn=True |
| | ) |
| | glGetActiveSubroutineName=wrapper.wrapper(glGetActiveSubroutineName).setOutput( |
| | 'length',size=(1,),orPassIn=True |
| | ).setOutput( |
| | 'name',size=lambda x:(x,),pnameArg='bufsize',orPassIn=True |
| | ) |
| | |
| | glUniformSubroutinesuiv=wrapper.wrapper(glUniformSubroutinesuiv).setInputArraySize( |
| | 'indices', None |
| | ) |
| | glGetUniformSubroutineuiv=wrapper.wrapper(glGetUniformSubroutineuiv).setOutput( |
| | 'params',size=(1,),orPassIn=True |
| | ) |
| | glGetProgramStageiv=wrapper.wrapper(glGetProgramStageiv).setOutput( |
| | 'values',size=(1,),orPassIn=True |
| | ) |
| | |
| | glPatchParameterfv=wrapper.wrapper(glPatchParameterfv).setInputArraySize( |
| | 'values', None |
| | ) |
| | |
| | glDeleteTransformFeedbacks=wrapper.wrapper(glDeleteTransformFeedbacks).setInputArraySize( |
| | 'ids', None |
| | ) |
| | glGenTransformFeedbacks=wrapper.wrapper(glGenTransformFeedbacks).setOutput( |
| | 'ids',size=lambda x:(x,),pnameArg='n',orPassIn=True |
| | ) |
| | glGetQueryIndexediv=wrapper.wrapper(glGetQueryIndexediv).setOutput( |
| | 'params',size=_glgets._glget_size_mapping,pnameArg='pname',orPassIn=True |
| | ) |
| | |
| | from OpenGL.GL.ARB.texture_query_lod import * |
| | from OpenGL.GL.ARB.draw_indirect import * |
| | from OpenGL.GL.ARB.gpu_shader5 import * |
| | from OpenGL.GL.ARB.gpu_shader_fp64 import * |
| | from OpenGL.GL.ARB.shader_subroutine import * |
| | from OpenGL.GL.ARB.tessellation_shader import * |
| | from OpenGL.GL.ARB.texture_buffer_object_rgb32 import * |
| | from OpenGL.GL.ARB.texture_cube_map_array import * |
| | from OpenGL.GL.ARB.texture_gather import * |
| | from OpenGL.GL.ARB.transform_feedback2 import * |
| | from OpenGL.GL.ARB.transform_feedback3 import * |
| |
|