| | '''Autogenerated by xml_generate script, do not edit!''' |
| | from OpenGL import platform as _p, arrays |
| | |
| | from OpenGL.raw.GL import _types as _cs |
| | |
| | from OpenGL.raw.GL._types import * |
| | from OpenGL.raw.GL import _errors |
| | from OpenGL.constant import Constant as _C |
| |
|
| | import ctypes |
| | _EXTENSION_NAME = 'GL_ARB_ES2_compatibility' |
| | def _f( function ): |
| | return _p.createFunction( function,_p.PLATFORM.GL,'GL_ARB_ES2_compatibility',error_checker=_errors._error_checker) |
| | GL_FIXED=_C('GL_FIXED',0x140C) |
| | GL_HIGH_FLOAT=_C('GL_HIGH_FLOAT',0x8DF2) |
| | GL_HIGH_INT=_C('GL_HIGH_INT',0x8DF5) |
| | GL_IMPLEMENTATION_COLOR_READ_FORMAT=_C('GL_IMPLEMENTATION_COLOR_READ_FORMAT',0x8B9B) |
| | GL_IMPLEMENTATION_COLOR_READ_TYPE=_C('GL_IMPLEMENTATION_COLOR_READ_TYPE',0x8B9A) |
| | GL_LOW_FLOAT=_C('GL_LOW_FLOAT',0x8DF0) |
| | GL_LOW_INT=_C('GL_LOW_INT',0x8DF3) |
| | GL_MAX_FRAGMENT_UNIFORM_VECTORS=_C('GL_MAX_FRAGMENT_UNIFORM_VECTORS',0x8DFD) |
| | GL_MAX_VARYING_VECTORS=_C('GL_MAX_VARYING_VECTORS',0x8DFC) |
| | GL_MAX_VERTEX_UNIFORM_VECTORS=_C('GL_MAX_VERTEX_UNIFORM_VECTORS',0x8DFB) |
| | GL_MEDIUM_FLOAT=_C('GL_MEDIUM_FLOAT',0x8DF1) |
| | GL_MEDIUM_INT=_C('GL_MEDIUM_INT',0x8DF4) |
| | GL_NUM_SHADER_BINARY_FORMATS=_C('GL_NUM_SHADER_BINARY_FORMATS',0x8DF9) |
| | GL_RGB565=_C('GL_RGB565',0x8D62) |
| | GL_SHADER_BINARY_FORMATS=_C('GL_SHADER_BINARY_FORMATS',0x8DF8) |
| | GL_SHADER_COMPILER=_C('GL_SHADER_COMPILER',0x8DFA) |
| | @_f |
| | @_p.types(None,_cs.GLfloat) |
| | def glClearDepthf(d):pass |
| | @_f |
| | @_p.types(None,_cs.GLfloat,_cs.GLfloat) |
| | def glDepthRangef(n,f):pass |
| | @_f |
| | @_p.types(None,_cs.GLenum,_cs.GLenum,arrays.GLintArray,arrays.GLintArray) |
| | def glGetShaderPrecisionFormat(shadertype,precisiontype,range,precision):pass |
| | @_f |
| | @_p.types(None,) |
| | def glReleaseShaderCompiler():pass |
| | @_f |
| | @_p.types(None,_cs.GLsizei,arrays.GLuintArray,_cs.GLenum,ctypes.c_void_p,_cs.GLsizei) |
| | def glShaderBinary(count,shaders,binaryformat,binary,length):pass |
| |
|