| | '''Autogenerated by xml_generate script, do not edit!''' |
| | from OpenGL import platform as _p, arrays |
| | |
| | from OpenGL.raw.GL import _types as _cs |
| | |
| | from OpenGL.raw.GL._types import * |
| | from OpenGL.raw.GL import _errors |
| | from OpenGL.constant import Constant as _C |
| |
|
| | import ctypes |
| | _EXTENSION_NAME = 'GL_ATI_pn_triangles' |
| | def _f( function ): |
| | return _p.createFunction( function,_p.PLATFORM.GL,'GL_ATI_pn_triangles',error_checker=_errors._error_checker) |
| | GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI=_C('GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI',0x87F1) |
| | GL_PN_TRIANGLES_ATI=_C('GL_PN_TRIANGLES_ATI',0x87F0) |
| | GL_PN_TRIANGLES_NORMAL_MODE_ATI=_C('GL_PN_TRIANGLES_NORMAL_MODE_ATI',0x87F3) |
| | GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI=_C('GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI',0x87F7) |
| | GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI=_C('GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI',0x87F8) |
| | GL_PN_TRIANGLES_POINT_MODE_ATI=_C('GL_PN_TRIANGLES_POINT_MODE_ATI',0x87F2) |
| | GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI=_C('GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI',0x87F6) |
| | GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI=_C('GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI',0x87F5) |
| | GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI=_C('GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI',0x87F4) |
| | @_f |
| | @_p.types(None,_cs.GLenum,_cs.GLfloat) |
| | def glPNTrianglesfATI(pname,param):pass |
| | @_f |
| | @_p.types(None,_cs.GLenum,_cs.GLint) |
| | def glPNTrianglesiATI(pname,param):pass |
| |
|