| | '''Autogenerated by xml_generate script, do not edit!''' |
| | from OpenGL import platform as _p, arrays |
| | |
| | from OpenGL.raw.GL import _types as _cs |
| | |
| | from OpenGL.raw.GL._types import * |
| | from OpenGL.raw.GL import _errors |
| | from OpenGL.constant import Constant as _C |
| |
|
| | import ctypes |
| | _EXTENSION_NAME = 'GL_ATI_vertex_array_object' |
| | def _f( function ): |
| | return _p.createFunction( function,_p.PLATFORM.GL,'GL_ATI_vertex_array_object',error_checker=_errors._error_checker) |
| | GL_ARRAY_OBJECT_BUFFER_ATI=_C('GL_ARRAY_OBJECT_BUFFER_ATI',0x8766) |
| | GL_ARRAY_OBJECT_OFFSET_ATI=_C('GL_ARRAY_OBJECT_OFFSET_ATI',0x8767) |
| | GL_DISCARD_ATI=_C('GL_DISCARD_ATI',0x8763) |
| | GL_DYNAMIC_ATI=_C('GL_DYNAMIC_ATI',0x8761) |
| | GL_OBJECT_BUFFER_SIZE_ATI=_C('GL_OBJECT_BUFFER_SIZE_ATI',0x8764) |
| | GL_OBJECT_BUFFER_USAGE_ATI=_C('GL_OBJECT_BUFFER_USAGE_ATI',0x8765) |
| | GL_PRESERVE_ATI=_C('GL_PRESERVE_ATI',0x8762) |
| | GL_STATIC_ATI=_C('GL_STATIC_ATI',0x8760) |
| | @_f |
| | @_p.types(None,_cs.GLenum,_cs.GLint,_cs.GLenum,_cs.GLsizei,_cs.GLuint,_cs.GLuint) |
| | def glArrayObjectATI(array,size,type,stride,buffer,offset):pass |
| | @_f |
| | @_p.types(None,_cs.GLuint) |
| | def glFreeObjectBufferATI(buffer):pass |
| | @_f |
| | @_p.types(None,_cs.GLenum,_cs.GLenum,arrays.GLfloatArray) |
| | def glGetArrayObjectfvATI(array,pname,params):pass |
| | @_f |
| | @_p.types(None,_cs.GLenum,_cs.GLenum,arrays.GLintArray) |
| | def glGetArrayObjectivATI(array,pname,params):pass |
| | @_f |
| | @_p.types(None,_cs.GLuint,_cs.GLenum,arrays.GLfloatArray) |
| | def glGetObjectBufferfvATI(buffer,pname,params):pass |
| | @_f |
| | @_p.types(None,_cs.GLuint,_cs.GLenum,arrays.GLintArray) |
| | def glGetObjectBufferivATI(buffer,pname,params):pass |
| | @_f |
| | @_p.types(None,_cs.GLuint,_cs.GLenum,arrays.GLfloatArray) |
| | def glGetVariantArrayObjectfvATI(id,pname,params):pass |
| | @_f |
| | @_p.types(None,_cs.GLuint,_cs.GLenum,arrays.GLintArray) |
| | def glGetVariantArrayObjectivATI(id,pname,params):pass |
| | @_f |
| | @_p.types(_cs.GLboolean,_cs.GLuint) |
| | def glIsObjectBufferATI(buffer):pass |
| | @_f |
| | @_p.types(_cs.GLuint,_cs.GLsizei,ctypes.c_void_p,_cs.GLenum) |
| | def glNewObjectBufferATI(size,pointer,usage):pass |
| | @_f |
| | @_p.types(None,_cs.GLuint,_cs.GLuint,_cs.GLsizei,ctypes.c_void_p,_cs.GLenum) |
| | def glUpdateObjectBufferATI(buffer,offset,size,pointer,preserve):pass |
| | @_f |
| | @_p.types(None,_cs.GLuint,_cs.GLenum,_cs.GLsizei,_cs.GLuint,_cs.GLuint) |
| | def glVariantArrayObjectATI(id,type,stride,buffer,offset):pass |
| |
|