| | '''Autogenerated by xml_generate script, do not edit!''' |
| | from OpenGL import platform as _p, arrays |
| | |
| | from OpenGL.raw.GL import _types as _cs |
| | |
| | from OpenGL.raw.GL._types import * |
| | from OpenGL.raw.GL import _errors |
| | from OpenGL.constant import Constant as _C |
| |
|
| | import ctypes |
| | _EXTENSION_NAME = 'GL_ATI_vertex_streams' |
| | def _f( function ): |
| | return _p.createFunction( function,_p.PLATFORM.GL,'GL_ATI_vertex_streams',error_checker=_errors._error_checker) |
| | GL_MAX_VERTEX_STREAMS_ATI=_C('GL_MAX_VERTEX_STREAMS_ATI',0x876B) |
| | GL_VERTEX_SOURCE_ATI=_C('GL_VERTEX_SOURCE_ATI',0x8774) |
| | GL_VERTEX_STREAM0_ATI=_C('GL_VERTEX_STREAM0_ATI',0x876C) |
| | GL_VERTEX_STREAM1_ATI=_C('GL_VERTEX_STREAM1_ATI',0x876D) |
| | GL_VERTEX_STREAM2_ATI=_C('GL_VERTEX_STREAM2_ATI',0x876E) |
| | GL_VERTEX_STREAM3_ATI=_C('GL_VERTEX_STREAM3_ATI',0x876F) |
| | GL_VERTEX_STREAM4_ATI=_C('GL_VERTEX_STREAM4_ATI',0x8770) |
| | GL_VERTEX_STREAM5_ATI=_C('GL_VERTEX_STREAM5_ATI',0x8771) |
| | GL_VERTEX_STREAM6_ATI=_C('GL_VERTEX_STREAM6_ATI',0x8772) |
| | GL_VERTEX_STREAM7_ATI=_C('GL_VERTEX_STREAM7_ATI',0x8773) |
| | @_f |
| | @_p.types(None,_cs.GLenum) |
| | def glClientActiveVertexStreamATI(stream):pass |
| | @_f |
| | @_p.types(None,_cs.GLenum,_cs.GLbyte,_cs.GLbyte,_cs.GLbyte) |
| | def glNormalStream3bATI(stream,nx,ny,nz):pass |
| | @_f |
| | @_p.types(None,_cs.GLenum,arrays.GLbyteArray) |
| | def glNormalStream3bvATI(stream,coords):pass |
| | @_f |
| | @_p.types(None,_cs.GLenum,_cs.GLdouble,_cs.GLdouble,_cs.GLdouble) |
| | def glNormalStream3dATI(stream,nx,ny,nz):pass |
| | @_f |
| | @_p.types(None,_cs.GLenum,arrays.GLdoubleArray) |
| | def glNormalStream3dvATI(stream,coords):pass |
| | @_f |
| | @_p.types(None,_cs.GLenum,_cs.GLfloat,_cs.GLfloat,_cs.GLfloat) |
| | def glNormalStream3fATI(stream,nx,ny,nz):pass |
| | @_f |
| | @_p.types(None,_cs.GLenum,arrays.GLfloatArray) |
| | def glNormalStream3fvATI(stream,coords):pass |
| | @_f |
| | @_p.types(None,_cs.GLenum,_cs.GLint,_cs.GLint,_cs.GLint) |
| | def glNormalStream3iATI(stream,nx,ny,nz):pass |
| | @_f |
| | @_p.types(None,_cs.GLenum,arrays.GLintArray) |
| | def glNormalStream3ivATI(stream,coords):pass |
| | @_f |
| | @_p.types(None,_cs.GLenum,_cs.GLshort,_cs.GLshort,_cs.GLshort) |
| | def glNormalStream3sATI(stream,nx,ny,nz):pass |
| | @_f |
| | @_p.types(None,_cs.GLenum,arrays.GLshortArray) |
| | def glNormalStream3svATI(stream,coords):pass |
| | @_f |
| | @_p.types(None,_cs.GLenum,_cs.GLfloat) |
| | def glVertexBlendEnvfATI(pname,param):pass |
| | @_f |
| | @_p.types(None,_cs.GLenum,_cs.GLint) |
| | def glVertexBlendEnviATI(pname,param):pass |
| | @_f |
| | @_p.types(None,_cs.GLenum,_cs.GLdouble) |
| | def glVertexStream1dATI(stream,x):pass |
| | @_f |
| | @_p.types(None,_cs.GLenum,arrays.GLdoubleArray) |
| | def glVertexStream1dvATI(stream,coords):pass |
| | @_f |
| | @_p.types(None,_cs.GLenum,_cs.GLfloat) |
| | def glVertexStream1fATI(stream,x):pass |
| | @_f |
| | @_p.types(None,_cs.GLenum,arrays.GLfloatArray) |
| | def glVertexStream1fvATI(stream,coords):pass |
| | @_f |
| | @_p.types(None,_cs.GLenum,_cs.GLint) |
| | def glVertexStream1iATI(stream,x):pass |
| | @_f |
| | @_p.types(None,_cs.GLenum,arrays.GLintArray) |
| | def glVertexStream1ivATI(stream,coords):pass |
| | @_f |
| | @_p.types(None,_cs.GLenum,_cs.GLshort) |
| | def glVertexStream1sATI(stream,x):pass |
| | @_f |
| | @_p.types(None,_cs.GLenum,arrays.GLshortArray) |
| | def glVertexStream1svATI(stream,coords):pass |
| | @_f |
| | @_p.types(None,_cs.GLenum,_cs.GLdouble,_cs.GLdouble) |
| | def glVertexStream2dATI(stream,x,y):pass |
| | @_f |
| | @_p.types(None,_cs.GLenum,arrays.GLdoubleArray) |
| | def glVertexStream2dvATI(stream,coords):pass |
| | @_f |
| | @_p.types(None,_cs.GLenum,_cs.GLfloat,_cs.GLfloat) |
| | def glVertexStream2fATI(stream,x,y):pass |
| | @_f |
| | @_p.types(None,_cs.GLenum,arrays.GLfloatArray) |
| | def glVertexStream2fvATI(stream,coords):pass |
| | @_f |
| | @_p.types(None,_cs.GLenum,_cs.GLint,_cs.GLint) |
| | def glVertexStream2iATI(stream,x,y):pass |
| | @_f |
| | @_p.types(None,_cs.GLenum,arrays.GLintArray) |
| | def glVertexStream2ivATI(stream,coords):pass |
| | @_f |
| | @_p.types(None,_cs.GLenum,_cs.GLshort,_cs.GLshort) |
| | def glVertexStream2sATI(stream,x,y):pass |
| | @_f |
| | @_p.types(None,_cs.GLenum,arrays.GLshortArray) |
| | def glVertexStream2svATI(stream,coords):pass |
| | @_f |
| | @_p.types(None,_cs.GLenum,_cs.GLdouble,_cs.GLdouble,_cs.GLdouble) |
| | def glVertexStream3dATI(stream,x,y,z):pass |
| | @_f |
| | @_p.types(None,_cs.GLenum,arrays.GLdoubleArray) |
| | def glVertexStream3dvATI(stream,coords):pass |
| | @_f |
| | @_p.types(None,_cs.GLenum,_cs.GLfloat,_cs.GLfloat,_cs.GLfloat) |
| | def glVertexStream3fATI(stream,x,y,z):pass |
| | @_f |
| | @_p.types(None,_cs.GLenum,arrays.GLfloatArray) |
| | def glVertexStream3fvATI(stream,coords):pass |
| | @_f |
| | @_p.types(None,_cs.GLenum,_cs.GLint,_cs.GLint,_cs.GLint) |
| | def glVertexStream3iATI(stream,x,y,z):pass |
| | @_f |
| | @_p.types(None,_cs.GLenum,arrays.GLintArray) |
| | def glVertexStream3ivATI(stream,coords):pass |
| | @_f |
| | @_p.types(None,_cs.GLenum,_cs.GLshort,_cs.GLshort,_cs.GLshort) |
| | def glVertexStream3sATI(stream,x,y,z):pass |
| | @_f |
| | @_p.types(None,_cs.GLenum,arrays.GLshortArray) |
| | def glVertexStream3svATI(stream,coords):pass |
| | @_f |
| | @_p.types(None,_cs.GLenum,_cs.GLdouble,_cs.GLdouble,_cs.GLdouble,_cs.GLdouble) |
| | def glVertexStream4dATI(stream,x,y,z,w):pass |
| | @_f |
| | @_p.types(None,_cs.GLenum,arrays.GLdoubleArray) |
| | def glVertexStream4dvATI(stream,coords):pass |
| | @_f |
| | @_p.types(None,_cs.GLenum,_cs.GLfloat,_cs.GLfloat,_cs.GLfloat,_cs.GLfloat) |
| | def glVertexStream4fATI(stream,x,y,z,w):pass |
| | @_f |
| | @_p.types(None,_cs.GLenum,arrays.GLfloatArray) |
| | def glVertexStream4fvATI(stream,coords):pass |
| | @_f |
| | @_p.types(None,_cs.GLenum,_cs.GLint,_cs.GLint,_cs.GLint,_cs.GLint) |
| | def glVertexStream4iATI(stream,x,y,z,w):pass |
| | @_f |
| | @_p.types(None,_cs.GLenum,arrays.GLintArray) |
| | def glVertexStream4ivATI(stream,coords):pass |
| | @_f |
| | @_p.types(None,_cs.GLenum,_cs.GLshort,_cs.GLshort,_cs.GLshort,_cs.GLshort) |
| | def glVertexStream4sATI(stream,x,y,z,w):pass |
| | @_f |
| | @_p.types(None,_cs.GLenum,arrays.GLshortArray) |
| | def glVertexStream4svATI(stream,coords):pass |
| |
|