| | '''Autogenerated by xml_generate script, do not edit!''' |
| | from OpenGL import platform as _p, arrays |
| | |
| | from OpenGL.raw.GL import _types as _cs |
| | |
| | from OpenGL.raw.GL._types import * |
| | from OpenGL.raw.GL import _errors |
| | from OpenGL.constant import Constant as _C |
| |
|
| | import ctypes |
| | _EXTENSION_NAME = 'GL_VERSION_GL_1_3' |
| | def _f( function ): |
| | return _p.createFunction( function,_p.PLATFORM.GL,'GL_VERSION_GL_1_3',error_checker=_errors._error_checker) |
| | GL_ACTIVE_TEXTURE=_C('GL_ACTIVE_TEXTURE',0x84E0) |
| | GL_ADD_SIGNED=_C('GL_ADD_SIGNED',0x8574) |
| | GL_CLAMP_TO_BORDER=_C('GL_CLAMP_TO_BORDER',0x812D) |
| | GL_CLIENT_ACTIVE_TEXTURE=_C('GL_CLIENT_ACTIVE_TEXTURE',0x84E1) |
| | GL_COMBINE=_C('GL_COMBINE',0x8570) |
| | GL_COMBINE_ALPHA=_C('GL_COMBINE_ALPHA',0x8572) |
| | GL_COMBINE_RGB=_C('GL_COMBINE_RGB',0x8571) |
| | GL_COMPRESSED_ALPHA=_C('GL_COMPRESSED_ALPHA',0x84E9) |
| | GL_COMPRESSED_INTENSITY=_C('GL_COMPRESSED_INTENSITY',0x84EC) |
| | GL_COMPRESSED_LUMINANCE=_C('GL_COMPRESSED_LUMINANCE',0x84EA) |
| | GL_COMPRESSED_LUMINANCE_ALPHA=_C('GL_COMPRESSED_LUMINANCE_ALPHA',0x84EB) |
| | GL_COMPRESSED_RGB=_C('GL_COMPRESSED_RGB',0x84ED) |
| | GL_COMPRESSED_RGBA=_C('GL_COMPRESSED_RGBA',0x84EE) |
| | GL_COMPRESSED_TEXTURE_FORMATS=_C('GL_COMPRESSED_TEXTURE_FORMATS',0x86A3) |
| | GL_CONSTANT=_C('GL_CONSTANT',0x8576) |
| | GL_DOT3_RGB=_C('GL_DOT3_RGB',0x86AE) |
| | GL_DOT3_RGBA=_C('GL_DOT3_RGBA',0x86AF) |
| | GL_INTERPOLATE=_C('GL_INTERPOLATE',0x8575) |
| | GL_MAX_CUBE_MAP_TEXTURE_SIZE=_C('GL_MAX_CUBE_MAP_TEXTURE_SIZE',0x851C) |
| | GL_MAX_TEXTURE_UNITS=_C('GL_MAX_TEXTURE_UNITS',0x84E2) |
| | GL_MULTISAMPLE=_C('GL_MULTISAMPLE',0x809D) |
| | GL_MULTISAMPLE_BIT=_C('GL_MULTISAMPLE_BIT',0x20000000) |
| | GL_NORMAL_MAP=_C('GL_NORMAL_MAP',0x8511) |
| | GL_NUM_COMPRESSED_TEXTURE_FORMATS=_C('GL_NUM_COMPRESSED_TEXTURE_FORMATS',0x86A2) |
| | GL_OPERAND0_ALPHA=_C('GL_OPERAND0_ALPHA',0x8598) |
| | GL_OPERAND0_RGB=_C('GL_OPERAND0_RGB',0x8590) |
| | GL_OPERAND1_ALPHA=_C('GL_OPERAND1_ALPHA',0x8599) |
| | GL_OPERAND1_RGB=_C('GL_OPERAND1_RGB',0x8591) |
| | GL_OPERAND2_ALPHA=_C('GL_OPERAND2_ALPHA',0x859A) |
| | GL_OPERAND2_RGB=_C('GL_OPERAND2_RGB',0x8592) |
| | GL_PREVIOUS=_C('GL_PREVIOUS',0x8578) |
| | GL_PRIMARY_COLOR=_C('GL_PRIMARY_COLOR',0x8577) |
| | GL_PROXY_TEXTURE_CUBE_MAP=_C('GL_PROXY_TEXTURE_CUBE_MAP',0x851B) |
| | GL_REFLECTION_MAP=_C('GL_REFLECTION_MAP',0x8512) |
| | GL_RGB_SCALE=_C('GL_RGB_SCALE',0x8573) |
| | GL_SAMPLES=_C('GL_SAMPLES',0x80A9) |
| | GL_SAMPLE_ALPHA_TO_COVERAGE=_C('GL_SAMPLE_ALPHA_TO_COVERAGE',0x809E) |
| | GL_SAMPLE_ALPHA_TO_ONE=_C('GL_SAMPLE_ALPHA_TO_ONE',0x809F) |
| | GL_SAMPLE_BUFFERS=_C('GL_SAMPLE_BUFFERS',0x80A8) |
| | GL_SAMPLE_COVERAGE=_C('GL_SAMPLE_COVERAGE',0x80A0) |
| | GL_SAMPLE_COVERAGE_INVERT=_C('GL_SAMPLE_COVERAGE_INVERT',0x80AB) |
| | GL_SAMPLE_COVERAGE_VALUE=_C('GL_SAMPLE_COVERAGE_VALUE',0x80AA) |
| | GL_SOURCE0_ALPHA=_C('GL_SOURCE0_ALPHA',0x8588) |
| | GL_SOURCE0_RGB=_C('GL_SOURCE0_RGB',0x8580) |
| | GL_SOURCE1_ALPHA=_C('GL_SOURCE1_ALPHA',0x8589) |
| | GL_SOURCE1_RGB=_C('GL_SOURCE1_RGB',0x8581) |
| | GL_SOURCE2_ALPHA=_C('GL_SOURCE2_ALPHA',0x858A) |
| | GL_SOURCE2_RGB=_C('GL_SOURCE2_RGB',0x8582) |
| | GL_SUBTRACT=_C('GL_SUBTRACT',0x84E7) |
| | GL_TEXTURE0=_C('GL_TEXTURE0',0x84C0) |
| | GL_TEXTURE1=_C('GL_TEXTURE1',0x84C1) |
| | GL_TEXTURE10=_C('GL_TEXTURE10',0x84CA) |
| | GL_TEXTURE11=_C('GL_TEXTURE11',0x84CB) |
| | GL_TEXTURE12=_C('GL_TEXTURE12',0x84CC) |
| | GL_TEXTURE13=_C('GL_TEXTURE13',0x84CD) |
| | GL_TEXTURE14=_C('GL_TEXTURE14',0x84CE) |
| | GL_TEXTURE15=_C('GL_TEXTURE15',0x84CF) |
| | GL_TEXTURE16=_C('GL_TEXTURE16',0x84D0) |
| | GL_TEXTURE17=_C('GL_TEXTURE17',0x84D1) |
| | GL_TEXTURE18=_C('GL_TEXTURE18',0x84D2) |
| | GL_TEXTURE19=_C('GL_TEXTURE19',0x84D3) |
| | GL_TEXTURE2=_C('GL_TEXTURE2',0x84C2) |
| | GL_TEXTURE20=_C('GL_TEXTURE20',0x84D4) |
| | GL_TEXTURE21=_C('GL_TEXTURE21',0x84D5) |
| | GL_TEXTURE22=_C('GL_TEXTURE22',0x84D6) |
| | GL_TEXTURE23=_C('GL_TEXTURE23',0x84D7) |
| | GL_TEXTURE24=_C('GL_TEXTURE24',0x84D8) |
| | GL_TEXTURE25=_C('GL_TEXTURE25',0x84D9) |
| | GL_TEXTURE26=_C('GL_TEXTURE26',0x84DA) |
| | GL_TEXTURE27=_C('GL_TEXTURE27',0x84DB) |
| | GL_TEXTURE28=_C('GL_TEXTURE28',0x84DC) |
| | GL_TEXTURE29=_C('GL_TEXTURE29',0x84DD) |
| | GL_TEXTURE3=_C('GL_TEXTURE3',0x84C3) |
| | GL_TEXTURE30=_C('GL_TEXTURE30',0x84DE) |
| | GL_TEXTURE31=_C('GL_TEXTURE31',0x84DF) |
| | GL_TEXTURE4=_C('GL_TEXTURE4',0x84C4) |
| | GL_TEXTURE5=_C('GL_TEXTURE5',0x84C5) |
| | GL_TEXTURE6=_C('GL_TEXTURE6',0x84C6) |
| | GL_TEXTURE7=_C('GL_TEXTURE7',0x84C7) |
| | GL_TEXTURE8=_C('GL_TEXTURE8',0x84C8) |
| | GL_TEXTURE9=_C('GL_TEXTURE9',0x84C9) |
| | GL_TEXTURE_BINDING_CUBE_MAP=_C('GL_TEXTURE_BINDING_CUBE_MAP',0x8514) |
| | GL_TEXTURE_COMPRESSED=_C('GL_TEXTURE_COMPRESSED',0x86A1) |
| | GL_TEXTURE_COMPRESSED_IMAGE_SIZE=_C('GL_TEXTURE_COMPRESSED_IMAGE_SIZE',0x86A0) |
| | GL_TEXTURE_COMPRESSION_HINT=_C('GL_TEXTURE_COMPRESSION_HINT',0x84EF) |
| | GL_TEXTURE_CUBE_MAP=_C('GL_TEXTURE_CUBE_MAP',0x8513) |
| | GL_TEXTURE_CUBE_MAP_NEGATIVE_X=_C('GL_TEXTURE_CUBE_MAP_NEGATIVE_X',0x8516) |
| | GL_TEXTURE_CUBE_MAP_NEGATIVE_Y=_C('GL_TEXTURE_CUBE_MAP_NEGATIVE_Y',0x8518) |
| | GL_TEXTURE_CUBE_MAP_NEGATIVE_Z=_C('GL_TEXTURE_CUBE_MAP_NEGATIVE_Z',0x851A) |
| | GL_TEXTURE_CUBE_MAP_POSITIVE_X=_C('GL_TEXTURE_CUBE_MAP_POSITIVE_X',0x8515) |
| | GL_TEXTURE_CUBE_MAP_POSITIVE_Y=_C('GL_TEXTURE_CUBE_MAP_POSITIVE_Y',0x8517) |
| | GL_TEXTURE_CUBE_MAP_POSITIVE_Z=_C('GL_TEXTURE_CUBE_MAP_POSITIVE_Z',0x8519) |
| | GL_TRANSPOSE_COLOR_MATRIX=_C('GL_TRANSPOSE_COLOR_MATRIX',0x84E6) |
| | GL_TRANSPOSE_MODELVIEW_MATRIX=_C('GL_TRANSPOSE_MODELVIEW_MATRIX',0x84E3) |
| | GL_TRANSPOSE_PROJECTION_MATRIX=_C('GL_TRANSPOSE_PROJECTION_MATRIX',0x84E4) |
| | GL_TRANSPOSE_TEXTURE_MATRIX=_C('GL_TRANSPOSE_TEXTURE_MATRIX',0x84E5) |
| | @_f |
| | @_p.types(None,_cs.GLenum) |
| | def glActiveTexture(texture):pass |
| | @_f |
| | @_p.types(None,_cs.GLenum) |
| | def glClientActiveTexture(texture):pass |
| | @_f |
| | @_p.types(None,_cs.GLenum,_cs.GLint,_cs.GLenum,_cs.GLsizei,_cs.GLint,_cs.GLsizei,ctypes.c_void_p) |
| | def glCompressedTexImage1D(target,level,internalformat,width,border,imageSize,data):pass |
| | @_f |
| | @_p.types(None,_cs.GLenum,_cs.GLint,_cs.GLenum,_cs.GLsizei,_cs.GLsizei,_cs.GLint,_cs.GLsizei,ctypes.c_void_p) |
| | def glCompressedTexImage2D(target,level,internalformat,width,height,border,imageSize,data):pass |
| | @_f |
| | @_p.types(None,_cs.GLenum,_cs.GLint,_cs.GLenum,_cs.GLsizei,_cs.GLsizei,_cs.GLsizei,_cs.GLint,_cs.GLsizei,ctypes.c_void_p) |
| | def glCompressedTexImage3D(target,level,internalformat,width,height,depth,border,imageSize,data):pass |
| | @_f |
| | @_p.types(None,_cs.GLenum,_cs.GLint,_cs.GLint,_cs.GLsizei,_cs.GLenum,_cs.GLsizei,ctypes.c_void_p) |
| | def glCompressedTexSubImage1D(target,level,xoffset,width,format,imageSize,data):pass |
| | @_f |
| | @_p.types(None,_cs.GLenum,_cs.GLint,_cs.GLint,_cs.GLint,_cs.GLsizei,_cs.GLsizei,_cs.GLenum,_cs.GLsizei,ctypes.c_void_p) |
| | def glCompressedTexSubImage2D(target,level,xoffset,yoffset,width,height,format,imageSize,data):pass |
| | @_f |
| | @_p.types(None,_cs.GLenum,_cs.GLint,_cs.GLint,_cs.GLint,_cs.GLint,_cs.GLsizei,_cs.GLsizei,_cs.GLsizei,_cs.GLenum,_cs.GLsizei,ctypes.c_void_p) |
| | def glCompressedTexSubImage3D(target,level,xoffset,yoffset,zoffset,width,height,depth,format,imageSize,data):pass |
| | @_f |
| | @_p.types(None,_cs.GLenum,_cs.GLint,ctypes.c_void_p) |
| | def glGetCompressedTexImage(target,level,img):pass |
| | @_f |
| | @_p.types(None,arrays.GLdoubleArray) |
| | def glLoadTransposeMatrixd(m):pass |
| | @_f |
| | @_p.types(None,arrays.GLfloatArray) |
| | def glLoadTransposeMatrixf(m):pass |
| | @_f |
| | @_p.types(None,arrays.GLdoubleArray) |
| | def glMultTransposeMatrixd(m):pass |
| | @_f |
| | @_p.types(None,arrays.GLfloatArray) |
| | def glMultTransposeMatrixf(m):pass |
| | @_f |
| | @_p.types(None,_cs.GLenum,_cs.GLdouble) |
| | def glMultiTexCoord1d(target,s):pass |
| | @_f |
| | @_p.types(None,_cs.GLenum,arrays.GLdoubleArray) |
| | def glMultiTexCoord1dv(target,v):pass |
| | @_f |
| | @_p.types(None,_cs.GLenum,_cs.GLfloat) |
| | def glMultiTexCoord1f(target,s):pass |
| | @_f |
| | @_p.types(None,_cs.GLenum,arrays.GLfloatArray) |
| | def glMultiTexCoord1fv(target,v):pass |
| | @_f |
| | @_p.types(None,_cs.GLenum,_cs.GLint) |
| | def glMultiTexCoord1i(target,s):pass |
| | @_f |
| | @_p.types(None,_cs.GLenum,arrays.GLintArray) |
| | def glMultiTexCoord1iv(target,v):pass |
| | @_f |
| | @_p.types(None,_cs.GLenum,_cs.GLshort) |
| | def glMultiTexCoord1s(target,s):pass |
| | @_f |
| | @_p.types(None,_cs.GLenum,arrays.GLshortArray) |
| | def glMultiTexCoord1sv(target,v):pass |
| | @_f |
| | @_p.types(None,_cs.GLenum,_cs.GLdouble,_cs.GLdouble) |
| | def glMultiTexCoord2d(target,s,t):pass |
| | @_f |
| | @_p.types(None,_cs.GLenum,arrays.GLdoubleArray) |
| | def glMultiTexCoord2dv(target,v):pass |
| | @_f |
| | @_p.types(None,_cs.GLenum,_cs.GLfloat,_cs.GLfloat) |
| | def glMultiTexCoord2f(target,s,t):pass |
| | @_f |
| | @_p.types(None,_cs.GLenum,arrays.GLfloatArray) |
| | def glMultiTexCoord2fv(target,v):pass |
| | @_f |
| | @_p.types(None,_cs.GLenum,_cs.GLint,_cs.GLint) |
| | def glMultiTexCoord2i(target,s,t):pass |
| | @_f |
| | @_p.types(None,_cs.GLenum,arrays.GLintArray) |
| | def glMultiTexCoord2iv(target,v):pass |
| | @_f |
| | @_p.types(None,_cs.GLenum,_cs.GLshort,_cs.GLshort) |
| | def glMultiTexCoord2s(target,s,t):pass |
| | @_f |
| | @_p.types(None,_cs.GLenum,arrays.GLshortArray) |
| | def glMultiTexCoord2sv(target,v):pass |
| | @_f |
| | @_p.types(None,_cs.GLenum,_cs.GLdouble,_cs.GLdouble,_cs.GLdouble) |
| | def glMultiTexCoord3d(target,s,t,r):pass |
| | @_f |
| | @_p.types(None,_cs.GLenum,arrays.GLdoubleArray) |
| | def glMultiTexCoord3dv(target,v):pass |
| | @_f |
| | @_p.types(None,_cs.GLenum,_cs.GLfloat,_cs.GLfloat,_cs.GLfloat) |
| | def glMultiTexCoord3f(target,s,t,r):pass |
| | @_f |
| | @_p.types(None,_cs.GLenum,arrays.GLfloatArray) |
| | def glMultiTexCoord3fv(target,v):pass |
| | @_f |
| | @_p.types(None,_cs.GLenum,_cs.GLint,_cs.GLint,_cs.GLint) |
| | def glMultiTexCoord3i(target,s,t,r):pass |
| | @_f |
| | @_p.types(None,_cs.GLenum,arrays.GLintArray) |
| | def glMultiTexCoord3iv(target,v):pass |
| | @_f |
| | @_p.types(None,_cs.GLenum,_cs.GLshort,_cs.GLshort,_cs.GLshort) |
| | def glMultiTexCoord3s(target,s,t,r):pass |
| | @_f |
| | @_p.types(None,_cs.GLenum,arrays.GLshortArray) |
| | def glMultiTexCoord3sv(target,v):pass |
| | @_f |
| | @_p.types(None,_cs.GLenum,_cs.GLdouble,_cs.GLdouble,_cs.GLdouble,_cs.GLdouble) |
| | def glMultiTexCoord4d(target,s,t,r,q):pass |
| | @_f |
| | @_p.types(None,_cs.GLenum,arrays.GLdoubleArray) |
| | def glMultiTexCoord4dv(target,v):pass |
| | @_f |
| | @_p.types(None,_cs.GLenum,_cs.GLfloat,_cs.GLfloat,_cs.GLfloat,_cs.GLfloat) |
| | def glMultiTexCoord4f(target,s,t,r,q):pass |
| | @_f |
| | @_p.types(None,_cs.GLenum,arrays.GLfloatArray) |
| | def glMultiTexCoord4fv(target,v):pass |
| | @_f |
| | @_p.types(None,_cs.GLenum,_cs.GLint,_cs.GLint,_cs.GLint,_cs.GLint) |
| | def glMultiTexCoord4i(target,s,t,r,q):pass |
| | @_f |
| | @_p.types(None,_cs.GLenum,arrays.GLintArray) |
| | def glMultiTexCoord4iv(target,v):pass |
| | @_f |
| | @_p.types(None,_cs.GLenum,_cs.GLshort,_cs.GLshort,_cs.GLshort,_cs.GLshort) |
| | def glMultiTexCoord4s(target,s,t,r,q):pass |
| | @_f |
| | @_p.types(None,_cs.GLenum,arrays.GLshortArray) |
| | def glMultiTexCoord4sv(target,v):pass |
| | @_f |
| | @_p.types(None,_cs.GLfloat,_cs.GLboolean) |
| | def glSampleCoverage(value,invert):pass |
| |
|