| | '''Autogenerated by xml_generate script, do not edit!''' |
| | from OpenGL import platform as _p, arrays |
| | |
| | from OpenGL.raw.GL import _types as _cs |
| | |
| | from OpenGL.raw.GL._types import * |
| | from OpenGL.raw.GL import _errors |
| | from OpenGL.constant import Constant as _C |
| |
|
| | import ctypes |
| | _EXTENSION_NAME = 'GL_VERSION_GL_3_2' |
| | def _f( function ): |
| | return _p.createFunction( function,_p.PLATFORM.GL,'GL_VERSION_GL_3_2',error_checker=_errors._error_checker) |
| | GL_ALREADY_SIGNALED=_C('GL_ALREADY_SIGNALED',0x911A) |
| | GL_CONDITION_SATISFIED=_C('GL_CONDITION_SATISFIED',0x911C) |
| | GL_CONTEXT_COMPATIBILITY_PROFILE_BIT=_C('GL_CONTEXT_COMPATIBILITY_PROFILE_BIT',0x00000002) |
| | GL_CONTEXT_CORE_PROFILE_BIT=_C('GL_CONTEXT_CORE_PROFILE_BIT',0x00000001) |
| | GL_CONTEXT_PROFILE_MASK=_C('GL_CONTEXT_PROFILE_MASK',0x9126) |
| | GL_DEPTH_CLAMP=_C('GL_DEPTH_CLAMP',0x864F) |
| | GL_FIRST_VERTEX_CONVENTION=_C('GL_FIRST_VERTEX_CONVENTION',0x8E4D) |
| | GL_FRAMEBUFFER_ATTACHMENT_LAYERED=_C('GL_FRAMEBUFFER_ATTACHMENT_LAYERED',0x8DA7) |
| | GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS=_C('GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS',0x8DA8) |
| | GL_GEOMETRY_INPUT_TYPE=_C('GL_GEOMETRY_INPUT_TYPE',0x8917) |
| | GL_GEOMETRY_OUTPUT_TYPE=_C('GL_GEOMETRY_OUTPUT_TYPE',0x8918) |
| | GL_GEOMETRY_SHADER=_C('GL_GEOMETRY_SHADER',0x8DD9) |
| | GL_GEOMETRY_VERTICES_OUT=_C('GL_GEOMETRY_VERTICES_OUT',0x8916) |
| | GL_INT_SAMPLER_2D_MULTISAMPLE=_C('GL_INT_SAMPLER_2D_MULTISAMPLE',0x9109) |
| | GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY=_C('GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY',0x910C) |
| | GL_LAST_VERTEX_CONVENTION=_C('GL_LAST_VERTEX_CONVENTION',0x8E4E) |
| | GL_LINES_ADJACENCY=_C('GL_LINES_ADJACENCY',0x000A) |
| | GL_LINE_STRIP_ADJACENCY=_C('GL_LINE_STRIP_ADJACENCY',0x000B) |
| | GL_MAX_COLOR_TEXTURE_SAMPLES=_C('GL_MAX_COLOR_TEXTURE_SAMPLES',0x910E) |
| | GL_MAX_DEPTH_TEXTURE_SAMPLES=_C('GL_MAX_DEPTH_TEXTURE_SAMPLES',0x910F) |
| | GL_MAX_FRAGMENT_INPUT_COMPONENTS=_C('GL_MAX_FRAGMENT_INPUT_COMPONENTS',0x9125) |
| | GL_MAX_GEOMETRY_INPUT_COMPONENTS=_C('GL_MAX_GEOMETRY_INPUT_COMPONENTS',0x9123) |
| | GL_MAX_GEOMETRY_OUTPUT_COMPONENTS=_C('GL_MAX_GEOMETRY_OUTPUT_COMPONENTS',0x9124) |
| | GL_MAX_GEOMETRY_OUTPUT_VERTICES=_C('GL_MAX_GEOMETRY_OUTPUT_VERTICES',0x8DE0) |
| | GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS=_C('GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS',0x8C29) |
| | GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS=_C('GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS',0x8DE1) |
| | GL_MAX_GEOMETRY_UNIFORM_COMPONENTS=_C('GL_MAX_GEOMETRY_UNIFORM_COMPONENTS',0x8DDF) |
| | GL_MAX_INTEGER_SAMPLES=_C('GL_MAX_INTEGER_SAMPLES',0x9110) |
| | GL_MAX_SAMPLE_MASK_WORDS=_C('GL_MAX_SAMPLE_MASK_WORDS',0x8E59) |
| | GL_MAX_SERVER_WAIT_TIMEOUT=_C('GL_MAX_SERVER_WAIT_TIMEOUT',0x9111) |
| | GL_MAX_VERTEX_OUTPUT_COMPONENTS=_C('GL_MAX_VERTEX_OUTPUT_COMPONENTS',0x9122) |
| | GL_OBJECT_TYPE=_C('GL_OBJECT_TYPE',0x9112) |
| | GL_PROGRAM_POINT_SIZE=_C('GL_PROGRAM_POINT_SIZE',0x8642) |
| | GL_PROVOKING_VERTEX=_C('GL_PROVOKING_VERTEX',0x8E4F) |
| | GL_PROXY_TEXTURE_2D_MULTISAMPLE=_C('GL_PROXY_TEXTURE_2D_MULTISAMPLE',0x9101) |
| | GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY=_C('GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY',0x9103) |
| | GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION=_C('GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION',0x8E4C) |
| | GL_SAMPLER_2D_MULTISAMPLE=_C('GL_SAMPLER_2D_MULTISAMPLE',0x9108) |
| | GL_SAMPLER_2D_MULTISAMPLE_ARRAY=_C('GL_SAMPLER_2D_MULTISAMPLE_ARRAY',0x910B) |
| | GL_SAMPLE_MASK=_C('GL_SAMPLE_MASK',0x8E51) |
| | GL_SAMPLE_MASK_VALUE=_C('GL_SAMPLE_MASK_VALUE',0x8E52) |
| | GL_SAMPLE_POSITION=_C('GL_SAMPLE_POSITION',0x8E50) |
| | GL_SIGNALED=_C('GL_SIGNALED',0x9119) |
| | GL_SYNC_CONDITION=_C('GL_SYNC_CONDITION',0x9113) |
| | GL_SYNC_FENCE=_C('GL_SYNC_FENCE',0x9116) |
| | GL_SYNC_FLAGS=_C('GL_SYNC_FLAGS',0x9115) |
| | GL_SYNC_FLUSH_COMMANDS_BIT=_C('GL_SYNC_FLUSH_COMMANDS_BIT',0x00000001) |
| | GL_SYNC_GPU_COMMANDS_COMPLETE=_C('GL_SYNC_GPU_COMMANDS_COMPLETE',0x9117) |
| | GL_SYNC_STATUS=_C('GL_SYNC_STATUS',0x9114) |
| | GL_TEXTURE_2D_MULTISAMPLE=_C('GL_TEXTURE_2D_MULTISAMPLE',0x9100) |
| | GL_TEXTURE_2D_MULTISAMPLE_ARRAY=_C('GL_TEXTURE_2D_MULTISAMPLE_ARRAY',0x9102) |
| | GL_TEXTURE_BINDING_2D_MULTISAMPLE=_C('GL_TEXTURE_BINDING_2D_MULTISAMPLE',0x9104) |
| | GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY=_C('GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY',0x9105) |
| | GL_TEXTURE_CUBE_MAP_SEAMLESS=_C('GL_TEXTURE_CUBE_MAP_SEAMLESS',0x884F) |
| | GL_TEXTURE_FIXED_SAMPLE_LOCATIONS=_C('GL_TEXTURE_FIXED_SAMPLE_LOCATIONS',0x9107) |
| | GL_TEXTURE_SAMPLES=_C('GL_TEXTURE_SAMPLES',0x9106) |
| | GL_TIMEOUT_EXPIRED=_C('GL_TIMEOUT_EXPIRED',0x911B) |
| | GL_TIMEOUT_IGNORED=_C('GL_TIMEOUT_IGNORED',0xFFFFFFFFFFFFFFFF) |
| | GL_TRIANGLES_ADJACENCY=_C('GL_TRIANGLES_ADJACENCY',0x000C) |
| | GL_TRIANGLE_STRIP_ADJACENCY=_C('GL_TRIANGLE_STRIP_ADJACENCY',0x000D) |
| | GL_UNSIGNALED=_C('GL_UNSIGNALED',0x9118) |
| | GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE=_C('GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE',0x910A) |
| | GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY=_C('GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY',0x910D) |
| | GL_WAIT_FAILED=_C('GL_WAIT_FAILED',0x911D) |
| | @_f |
| | @_p.types(_cs.GLenum,_cs.GLsync,_cs.GLbitfield,_cs.GLuint64) |
| | def glClientWaitSync(sync,flags,timeout):pass |
| | @_f |
| | @_p.types(None,_cs.GLsync) |
| | def glDeleteSync(sync):pass |
| | @_f |
| | @_p.types(None,_cs.GLenum,_cs.GLsizei,_cs.GLenum,ctypes.c_void_p,_cs.GLint) |
| | def glDrawElementsBaseVertex(mode,count,type,indices,basevertex):pass |
| | @_f |
| | @_p.types(None,_cs.GLenum,_cs.GLsizei,_cs.GLenum,ctypes.c_void_p,_cs.GLsizei,_cs.GLint) |
| | def glDrawElementsInstancedBaseVertex(mode,count,type,indices,instancecount,basevertex):pass |
| | @_f |
| | @_p.types(None,_cs.GLenum,_cs.GLuint,_cs.GLuint,_cs.GLsizei,_cs.GLenum,ctypes.c_void_p,_cs.GLint) |
| | def glDrawRangeElementsBaseVertex(mode,start,end,count,type,indices,basevertex):pass |
| | @_f |
| | @_p.types(_cs.GLsync,_cs.GLenum,_cs.GLbitfield) |
| | def glFenceSync(condition,flags):pass |
| | @_f |
| | @_p.types(None,_cs.GLenum,_cs.GLenum,_cs.GLuint,_cs.GLint) |
| | def glFramebufferTexture(target,attachment,texture,level):pass |
| | @_f |
| | @_p.types(None,_cs.GLenum,_cs.GLenum,arrays.GLint64Array) |
| | def glGetBufferParameteri64v(target,pname,params):pass |
| | @_f |
| | @_p.types(None,_cs.GLenum,_cs.GLuint,arrays.GLint64Array) |
| | def glGetInteger64i_v(target,index,data):pass |
| | @_f |
| | @_p.types(None,_cs.GLenum,arrays.GLint64Array) |
| | def glGetInteger64v(pname,data):pass |
| | @_f |
| | @_p.types(None,_cs.GLenum,_cs.GLuint,arrays.GLfloatArray) |
| | def glGetMultisamplefv(pname,index,val):pass |
| | @_f |
| | @_p.types(None,_cs.GLsync,_cs.GLenum,_cs.GLsizei,arrays.GLsizeiArray,arrays.GLintArray) |
| | def glGetSynciv(sync,pname,bufSize,length,values):pass |
| | @_f |
| | @_p.types(_cs.GLboolean,_cs.GLsync) |
| | def glIsSync(sync):pass |
| | @_f |
| | @_p.types(None,_cs.GLenum,arrays.GLsizeiArray,_cs.GLenum,arrays.GLvoidpArray,_cs.GLsizei,arrays.GLintArray) |
| | def glMultiDrawElementsBaseVertex(mode,count,type,indices,drawcount,basevertex):pass |
| | @_f |
| | @_p.types(None,_cs.GLenum) |
| | def glProvokingVertex(mode):pass |
| | @_f |
| | @_p.types(None,_cs.GLuint,_cs.GLbitfield) |
| | def glSampleMaski(maskNumber,mask):pass |
| | @_f |
| | @_p.types(None,_cs.GLenum,_cs.GLsizei,_cs.GLenum,_cs.GLsizei,_cs.GLsizei,_cs.GLboolean) |
| | def glTexImage2DMultisample(target,samples,internalformat,width,height,fixedsamplelocations):pass |
| | @_f |
| | @_p.types(None,_cs.GLenum,_cs.GLsizei,_cs.GLenum,_cs.GLsizei,_cs.GLsizei,_cs.GLsizei,_cs.GLboolean) |
| | def glTexImage3DMultisample(target,samples,internalformat,width,height,depth,fixedsamplelocations):pass |
| | @_f |
| | @_p.types(None,_cs.GLsync,_cs.GLbitfield,_cs.GLuint64) |
| | def glWaitSync(sync,flags,timeout):pass |
| |
|