| | '''Autogenerated by xml_generate script, do not edit!''' |
| | from OpenGL import platform as _p, arrays |
| | |
| | from OpenGL.raw.GLES2 import _types as _cs |
| | |
| | from OpenGL.raw.GLES2._types import * |
| | from OpenGL.raw.GLES2 import _errors |
| | from OpenGL.constant import Constant as _C |
| |
|
| | import ctypes |
| | _EXTENSION_NAME = 'GLES2_NV_non_square_matrices' |
| | def _f( function ): |
| | return _p.createFunction( function,_p.PLATFORM.GLES2,'GLES2_NV_non_square_matrices',error_checker=_errors._error_checker) |
| | GL_FLOAT_MAT2x3_NV=_C('GL_FLOAT_MAT2x3_NV',0x8B65) |
| | GL_FLOAT_MAT2x4_NV=_C('GL_FLOAT_MAT2x4_NV',0x8B66) |
| | GL_FLOAT_MAT3x2_NV=_C('GL_FLOAT_MAT3x2_NV',0x8B67) |
| | GL_FLOAT_MAT3x4_NV=_C('GL_FLOAT_MAT3x4_NV',0x8B68) |
| | GL_FLOAT_MAT4x2_NV=_C('GL_FLOAT_MAT4x2_NV',0x8B69) |
| | GL_FLOAT_MAT4x3_NV=_C('GL_FLOAT_MAT4x3_NV',0x8B6A) |
| | @_f |
| | @_p.types(None,_cs.GLint,_cs.GLsizei,_cs.GLboolean,arrays.GLfloatArray) |
| | def glUniformMatrix2x3fvNV(location,count,transpose,value):pass |
| | @_f |
| | @_p.types(None,_cs.GLint,_cs.GLsizei,_cs.GLboolean,arrays.GLfloatArray) |
| | def glUniformMatrix2x4fvNV(location,count,transpose,value):pass |
| | @_f |
| | @_p.types(None,_cs.GLint,_cs.GLsizei,_cs.GLboolean,arrays.GLfloatArray) |
| | def glUniformMatrix3x2fvNV(location,count,transpose,value):pass |
| | @_f |
| | @_p.types(None,_cs.GLint,_cs.GLsizei,_cs.GLboolean,arrays.GLfloatArray) |
| | def glUniformMatrix3x4fvNV(location,count,transpose,value):pass |
| | @_f |
| | @_p.types(None,_cs.GLint,_cs.GLsizei,_cs.GLboolean,arrays.GLfloatArray) |
| | def glUniformMatrix4x2fvNV(location,count,transpose,value):pass |
| | @_f |
| | @_p.types(None,_cs.GLint,_cs.GLsizei,_cs.GLboolean,arrays.GLfloatArray) |
| | def glUniformMatrix4x3fvNV(location,count,transpose,value):pass |
| |
|