| from OpenGL.platform import PLATFORM as _p | |
| from OpenGL.error import _ErrorChecker | |
| if _ErrorChecker: | |
| _error_checker = _ErrorChecker( _p, None ) | |
| else: | |
| _error_checker = None | |
| from OpenGL.platform import PLATFORM as _p | |
| from OpenGL.error import _ErrorChecker | |
| if _ErrorChecker: | |
| _error_checker = _ErrorChecker( _p, None ) | |
| else: | |
| _error_checker = None | |