| | '''Autogenerated by xml_generate script, do not edit!''' |
| | from OpenGL import platform as _p, arrays |
| | |
| | from OpenGL.raw.WGL import _types as _cs |
| | |
| | from OpenGL.raw.WGL._types import * |
| | from OpenGL.raw.WGL import _errors |
| | from OpenGL.constant import Constant as _C |
| |
|
| | import ctypes |
| | _EXTENSION_NAME = 'WGL_NV_render_depth_texture' |
| | def _f( function ): |
| | return _p.createFunction( function,_p.PLATFORM.WGL,'WGL_NV_render_depth_texture',error_checker=_errors._error_checker) |
| | WGL_BIND_TO_TEXTURE_DEPTH_NV=_C('WGL_BIND_TO_TEXTURE_DEPTH_NV',0x20A3) |
| | WGL_BIND_TO_TEXTURE_RECTANGLE_DEPTH_NV=_C('WGL_BIND_TO_TEXTURE_RECTANGLE_DEPTH_NV',0x20A4) |
| | WGL_DEPTH_COMPONENT_NV=_C('WGL_DEPTH_COMPONENT_NV',0x20A7) |
| | WGL_DEPTH_TEXTURE_FORMAT_NV=_C('WGL_DEPTH_TEXTURE_FORMAT_NV',0x20A5) |
| | WGL_TEXTURE_DEPTH_COMPONENT_NV=_C('WGL_TEXTURE_DEPTH_COMPONENT_NV',0x20A6) |
| |
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| |
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