| | |
| | """ turtle-example-suite: |
| | |
| | tdemo_minimal_hanoi.py |
| | |
| | A minimal 'Towers of Hanoi' animation: |
| | A tower of 6 discs is transferred from the |
| | left to the right peg. |
| | |
| | An imho quite elegant and concise |
| | implementation using a tower class, which |
| | is derived from the built-in type list. |
| | |
| | Discs are turtles with shape "square", but |
| | stretched to rectangles by shapesize() |
| | --------------------------------------- |
| | To exit press STOP button |
| | --------------------------------------- |
| | """ |
| | from turtle import * |
| |
|
| | class Disc(Turtle): |
| | def __init__(self, n): |
| | Turtle.__init__(self, shape="square", visible=False) |
| | self.pu() |
| | self.shapesize(1.5, n*1.5, 2) |
| | self.fillcolor(n/6., 0, 1-n/6.) |
| | self.st() |
| |
|
| | class Tower(list): |
| | "Hanoi tower, a subclass of built-in type list" |
| | def __init__(self, x): |
| | "create an empty tower. x is x-position of peg" |
| | self.x = x |
| | def push(self, d): |
| | d.setx(self.x) |
| | d.sety(-150+34*len(self)) |
| | self.append(d) |
| | def pop(self): |
| | d = list.pop(self) |
| | d.sety(150) |
| | return d |
| |
|
| | def hanoi(n, from_, with_, to_): |
| | if n > 0: |
| | hanoi(n-1, from_, to_, with_) |
| | to_.push(from_.pop()) |
| | hanoi(n-1, with_, from_, to_) |
| |
|
| | def play(): |
| | onkey(None,"space") |
| | clear() |
| | try: |
| | hanoi(6, t1, t2, t3) |
| | write("press STOP button to exit", |
| | align="center", font=("Courier", 16, "bold")) |
| | except Terminator: |
| | pass |
| |
|
| | def main(): |
| | global t1, t2, t3 |
| | ht(); penup(); goto(0, -225) |
| | t1 = Tower(-250) |
| | t2 = Tower(0) |
| | t3 = Tower(250) |
| | |
| | for i in range(6,0,-1): |
| | t1.push(Disc(i)) |
| | |
| | write("press spacebar to start game", |
| | align="center", font=("Courier", 16, "bold")) |
| | onkey(play, "space") |
| | listen() |
| | return "EVENTLOOP" |
| |
|
| | if __name__=="__main__": |
| | msg = main() |
| | print(msg) |
| | mainloop() |
| |
|