'''OpenGL extension EXT.draw_instanced This module customises the behaviour of the OpenGL.raw.GL.EXT.draw_instanced to provide a more Python-friendly API Overview (from the spec) This extension provides the means to render multiple instances of an object with a single draw call, and an "instance ID" variable which can be used by the vertex program to compute per-instance values, typically an object's transform. The official definition of this extension is available here: http://www.opengl.org/registry/specs/EXT/draw_instanced.txt ''' from OpenGL import platform, constant, arrays from OpenGL import extensions, wrapper import ctypes from OpenGL.raw.GL import _types, _glgets from OpenGL.raw.GL.EXT.draw_instanced import * from OpenGL.raw.GL.EXT.draw_instanced import _EXTENSION_NAME def glInitDrawInstancedEXT(): '''Return boolean indicating whether this extension is available''' from OpenGL import extensions return extensions.hasGLExtension( _EXTENSION_NAME ) # INPUT glDrawElementsInstancedEXT.indices size not checked against 'count,type' glDrawElementsInstancedEXT=wrapper.wrapper(glDrawElementsInstancedEXT).setInputArraySize( 'indices', None ) ### END AUTOGENERATED SECTION