'''OpenGL extension EXT.fog_coord This module customises the behaviour of the OpenGL.raw.GL.EXT.fog_coord to provide a more Python-friendly API Overview (from the spec) This extension allows specifying an explicit per-vertex fog coordinate to be used in fog computations, rather than using a fragment depth-based fog equation. The official definition of this extension is available here: http://www.opengl.org/registry/specs/EXT/fog_coord.txt ''' from OpenGL import platform, constant, arrays from OpenGL import extensions, wrapper import ctypes from OpenGL.raw.GL import _types, _glgets from OpenGL.raw.GL.EXT.fog_coord import * from OpenGL.raw.GL.EXT.fog_coord import _EXTENSION_NAME def glInitFogCoordEXT(): '''Return boolean indicating whether this extension is available''' from OpenGL import extensions return extensions.hasGLExtension( _EXTENSION_NAME ) glFogCoordfvEXT=wrapper.wrapper(glFogCoordfvEXT).setInputArraySize( 'coord', 1 ) glFogCoorddvEXT=wrapper.wrapper(glFogCoorddvEXT).setInputArraySize( 'coord', 1 ) # INPUT glFogCoordPointerEXT.pointer size not checked against 'type,stride' glFogCoordPointerEXT=wrapper.wrapper(glFogCoordPointerEXT).setInputArraySize( 'pointer', None ) ### END AUTOGENERATED SECTION