'''OpenGL extension VERSION.GL_1_1 This module customises the behaviour of the OpenGL.raw.GL.VERSION.GL_1_1 to provide a more Python-friendly API The official definition of this extension is available here: http://www.opengl.org/registry/specs/VERSION/GL_1_1.txt ''' from OpenGL import platform, constant, arrays from OpenGL import extensions, wrapper import ctypes from OpenGL.raw.GL import _types, _glgets from OpenGL.raw.GL.VERSION.GL_1_1 import * from OpenGL.raw.GL.VERSION.GL_1_1 import _EXTENSION_NAME def glInitGl11VERSION(): '''Return boolean indicating whether this extension is available''' from OpenGL import extensions return extensions.hasGLExtension( _EXTENSION_NAME ) # INPUT glDrawElements.indices size not checked against 'count,type' glDrawElements=wrapper.wrapper(glDrawElements).setInputArraySize( 'indices', None ) glGetPointerv=wrapper.wrapper(glGetPointerv).setOutput( 'params',size=(1,),orPassIn=True ) # INPUT glTexSubImage1D.pixels size not checked against 'format,type,width' glTexSubImage1D=wrapper.wrapper(glTexSubImage1D).setInputArraySize( 'pixels', None ) # INPUT glTexSubImage2D.pixels size not checked against 'format,type,width,height' glTexSubImage2D=wrapper.wrapper(glTexSubImage2D).setInputArraySize( 'pixels', None ) # INPUT glDeleteTextures.textures size not checked against n glDeleteTextures=wrapper.wrapper(glDeleteTextures).setInputArraySize( 'textures', None ) glGenTextures=wrapper.wrapper(glGenTextures).setOutput( 'textures',size=lambda x:(x,),pnameArg='n',orPassIn=True ) # INPUT glColorPointer.pointer size not checked against 'size,type,stride' glColorPointer=wrapper.wrapper(glColorPointer).setInputArraySize( 'pointer', None ) # INPUT glEdgeFlagPointer.pointer size not checked against 'stride' glEdgeFlagPointer=wrapper.wrapper(glEdgeFlagPointer).setInputArraySize( 'pointer', None ) # INPUT glIndexPointer.pointer size not checked against 'type,stride' glIndexPointer=wrapper.wrapper(glIndexPointer).setInputArraySize( 'pointer', None ) # INPUT glInterleavedArrays.pointer size not checked against 'format,stride' glInterleavedArrays=wrapper.wrapper(glInterleavedArrays).setInputArraySize( 'pointer', None ) # INPUT glNormalPointer.pointer size not checked against 'type,stride' glNormalPointer=wrapper.wrapper(glNormalPointer).setInputArraySize( 'pointer', None ) # INPUT glTexCoordPointer.pointer size not checked against 'size,type,stride' glTexCoordPointer=wrapper.wrapper(glTexCoordPointer).setInputArraySize( 'pointer', None ) # INPUT glVertexPointer.pointer size not checked against 'size,type,stride' glVertexPointer=wrapper.wrapper(glVertexPointer).setInputArraySize( 'pointer', None ) # INPUT glAreTexturesResident.textures size not checked against n glAreTexturesResident=wrapper.wrapper(glAreTexturesResident).setInputArraySize( 'textures', None ).setOutput( 'residences',size=lambda x:(x,),pnameArg='n',orPassIn=True ) # INPUT glPrioritizeTextures.textures size not checked against n # INPUT glPrioritizeTextures.priorities size not checked against n glPrioritizeTextures=wrapper.wrapper(glPrioritizeTextures).setInputArraySize( 'textures', None ).setInputArraySize( 'priorities', None ) glIndexubv=wrapper.wrapper(glIndexubv).setInputArraySize( 'c', 1 ) ### END AUTOGENERATED SECTION from OpenGL.GL.VERSION.GL_1_0 import * GL_MODELVIEW0_EXT = GL_MODELVIEW # alias GL_MODELVIEW0_MATRIX_EXT = GL_MODELVIEW_MATRIX # alias GL_MODELVIEW0_STACK_DEPTH_EXT = GL_MODELVIEW_STACK_DEPTH # alias GL_TEXTURE_COMPONENTS = GL_TEXTURE_INTERNAL_FORMAT # alias # See: http://lists.freedesktop.org/archives/mesa-dev/2011-October/013095.html # basically these names were present for a while in the .spec files but were not # actually used officially, the mapped values here are what is supposed to get # used instead. GL_DEPTH_BUFFER = GL_DEPTH GL_STENCIL_BUFFER = GL_STENCIL