'''OpenGL extension VERSION.GL_3_3 This module customises the behaviour of the OpenGL.raw.GL.VERSION.GL_3_3 to provide a more Python-friendly API The official definition of this extension is available here: http://www.opengl.org/registry/specs/VERSION/GL_3_3.txt ''' from OpenGL import platform, constant, arrays from OpenGL import extensions, wrapper import ctypes from OpenGL.raw.GL import _types, _glgets from OpenGL.raw.GL.VERSION.GL_3_3 import * from OpenGL.raw.GL.VERSION.GL_3_3 import _EXTENSION_NAME def glInitGl33VERSION(): '''Return boolean indicating whether this extension is available''' from OpenGL import extensions return extensions.hasGLExtension( _EXTENSION_NAME ) glGenSamplers=wrapper.wrapper(glGenSamplers).setOutput( 'samplers',size=lambda x:(x,),pnameArg='count',orPassIn=True ) # INPUT glDeleteSamplers.samplers size not checked against count glDeleteSamplers=wrapper.wrapper(glDeleteSamplers).setInputArraySize( 'samplers', None ) # INPUT glSamplerParameteriv.param size not checked against 'pname' glSamplerParameteriv=wrapper.wrapper(glSamplerParameteriv).setInputArraySize( 'param', None ) # INPUT glSamplerParameterfv.param size not checked against 'pname' glSamplerParameterfv=wrapper.wrapper(glSamplerParameterfv).setInputArraySize( 'param', None ) # INPUT glSamplerParameterIiv.param size not checked against 'pname' glSamplerParameterIiv=wrapper.wrapper(glSamplerParameterIiv).setInputArraySize( 'param', None ) # INPUT glSamplerParameterIuiv.param size not checked against 'pname' glSamplerParameterIuiv=wrapper.wrapper(glSamplerParameterIuiv).setInputArraySize( 'param', None ) glGetSamplerParameteriv=wrapper.wrapper(glGetSamplerParameteriv).setOutput( 'params',size=_glgets._glget_size_mapping,pnameArg='pname',orPassIn=True ) glGetSamplerParameterIiv=wrapper.wrapper(glGetSamplerParameterIiv).setOutput( 'params',size=_glgets._glget_size_mapping,pnameArg='pname',orPassIn=True ) glGetSamplerParameterfv=wrapper.wrapper(glGetSamplerParameterfv).setOutput( 'params',size=_glgets._glget_size_mapping,pnameArg='pname',orPassIn=True ) glGetSamplerParameterIuiv=wrapper.wrapper(glGetSamplerParameterIuiv).setOutput( 'params',size=_glgets._glget_size_mapping,pnameArg='pname',orPassIn=True ) glGetQueryObjecti64v=wrapper.wrapper(glGetQueryObjecti64v).setOutput( 'params',size=_glgets._glget_size_mapping,pnameArg='pname',orPassIn=True ) glGetQueryObjectui64v=wrapper.wrapper(glGetQueryObjectui64v).setOutput( 'params',size=_glgets._glget_size_mapping,pnameArg='pname',orPassIn=True ) glVertexAttribP1uiv=wrapper.wrapper(glVertexAttribP1uiv).setInputArraySize( 'value', 1 ) glVertexAttribP2uiv=wrapper.wrapper(glVertexAttribP2uiv).setInputArraySize( 'value', 1 ) glVertexAttribP3uiv=wrapper.wrapper(glVertexAttribP3uiv).setInputArraySize( 'value', 1 ) glVertexAttribP4uiv=wrapper.wrapper(glVertexAttribP4uiv).setInputArraySize( 'value', 1 ) glVertexP2uiv=wrapper.wrapper(glVertexP2uiv).setInputArraySize( 'value', 1 ) glVertexP3uiv=wrapper.wrapper(glVertexP3uiv).setInputArraySize( 'value', 1 ) glVertexP4uiv=wrapper.wrapper(glVertexP4uiv).setInputArraySize( 'value', 1 ) glTexCoordP1uiv=wrapper.wrapper(glTexCoordP1uiv).setInputArraySize( 'coords', 1 ) glTexCoordP2uiv=wrapper.wrapper(glTexCoordP2uiv).setInputArraySize( 'coords', 1 ) glTexCoordP3uiv=wrapper.wrapper(glTexCoordP3uiv).setInputArraySize( 'coords', 1 ) glTexCoordP4uiv=wrapper.wrapper(glTexCoordP4uiv).setInputArraySize( 'coords', 1 ) glMultiTexCoordP1uiv=wrapper.wrapper(glMultiTexCoordP1uiv).setInputArraySize( 'coords', 1 ) glMultiTexCoordP2uiv=wrapper.wrapper(glMultiTexCoordP2uiv).setInputArraySize( 'coords', 1 ) glMultiTexCoordP3uiv=wrapper.wrapper(glMultiTexCoordP3uiv).setInputArraySize( 'coords', 1 ) glMultiTexCoordP4uiv=wrapper.wrapper(glMultiTexCoordP4uiv).setInputArraySize( 'coords', 1 ) glNormalP3uiv=wrapper.wrapper(glNormalP3uiv).setInputArraySize( 'coords', 1 ) glColorP3uiv=wrapper.wrapper(glColorP3uiv).setInputArraySize( 'color', 1 ) glColorP4uiv=wrapper.wrapper(glColorP4uiv).setInputArraySize( 'color', 1 ) glSecondaryColorP3uiv=wrapper.wrapper(glSecondaryColorP3uiv).setInputArraySize( 'color', 1 ) ### END AUTOGENERATED SECTION from OpenGL.GL.ARB.texture_multisample import * from OpenGL.GL.ARB.blend_func_extended import * from OpenGL.GL.ARB.sampler_objects import * from OpenGL.GL.ARB.explicit_attrib_location import * from OpenGL.GL.ARB.occlusion_query2 import * from OpenGL.GL.ARB.shader_bit_encoding import * from OpenGL.GL.ARB.texture_rgb10_a2ui import * from OpenGL.GL.ARB.texture_swizzle import * from OpenGL.GL.ARB.timer_query import * from OpenGL.GL.ARB.vertex_type_2_10_10_10_rev import *