'''OpenGL extension ANGLE.translated_shader_source This module customises the behaviour of the OpenGL.raw.GLES2.ANGLE.translated_shader_source to provide a more Python-friendly API The official definition of this extension is available here: http://www.opengl.org/registry/specs/ANGLE/translated_shader_source.txt ''' from OpenGL import platform, constant, arrays from OpenGL import extensions, wrapper import ctypes from OpenGL.raw.GLES2 import _types, _glgets from OpenGL.raw.GLES2.ANGLE.translated_shader_source import * from OpenGL.raw.GLES2.ANGLE.translated_shader_source import _EXTENSION_NAME def glInitTranslatedShaderSourceANGLE(): '''Return boolean indicating whether this extension is available''' from OpenGL import extensions return extensions.hasGLExtension( _EXTENSION_NAME ) glGetTranslatedShaderSourceANGLE=wrapper.wrapper(glGetTranslatedShaderSourceANGLE).setInputArraySize( 'length', 1 ) ### END AUTOGENERATED SECTION