'''OpenGL extension EXT.separate_shader_objects This module customises the behaviour of the OpenGL.raw.GLES2.EXT.separate_shader_objects to provide a more Python-friendly API The official definition of this extension is available here: http://www.opengl.org/registry/specs/EXT/separate_shader_objects.txt ''' from OpenGL import platform, constant, arrays from OpenGL import extensions, wrapper import ctypes from OpenGL.raw.GLES2 import _types, _glgets from OpenGL.raw.GLES2.EXT.separate_shader_objects import * from OpenGL.raw.GLES2.EXT.separate_shader_objects import _EXTENSION_NAME def glInitSeparateShaderObjectsEXT(): '''Return boolean indicating whether this extension is available''' from OpenGL import extensions return extensions.hasGLExtension( _EXTENSION_NAME ) # INPUT glCreateShaderProgramvEXT.strings size not checked against count glCreateShaderProgramvEXT=wrapper.wrapper(glCreateShaderProgramvEXT).setInputArraySize( 'strings', None ) # INPUT glDeleteProgramPipelinesEXT.pipelines size not checked against n glDeleteProgramPipelinesEXT=wrapper.wrapper(glDeleteProgramPipelinesEXT).setInputArraySize( 'pipelines', None ) # INPUT glGenProgramPipelinesEXT.pipelines size not checked against n glGenProgramPipelinesEXT=wrapper.wrapper(glGenProgramPipelinesEXT).setInputArraySize( 'pipelines', None ) # INPUT glGetProgramPipelineInfoLogEXT.infoLog size not checked against bufSize glGetProgramPipelineInfoLogEXT=wrapper.wrapper(glGetProgramPipelineInfoLogEXT).setInputArraySize( 'length', 1 ).setInputArraySize( 'infoLog', None ) # INPUT glProgramUniform1fvEXT.value size not checked against count glProgramUniform1fvEXT=wrapper.wrapper(glProgramUniform1fvEXT).setInputArraySize( 'value', None ) # INPUT glProgramUniform1ivEXT.value size not checked against count glProgramUniform1ivEXT=wrapper.wrapper(glProgramUniform1ivEXT).setInputArraySize( 'value', None ) # INPUT glProgramUniform2fvEXT.value size not checked against None glProgramUniform2fvEXT=wrapper.wrapper(glProgramUniform2fvEXT).setInputArraySize( 'value', None ) # INPUT glProgramUniform2ivEXT.value size not checked against None glProgramUniform2ivEXT=wrapper.wrapper(glProgramUniform2ivEXT).setInputArraySize( 'value', None ) # INPUT glProgramUniform3fvEXT.value size not checked against None glProgramUniform3fvEXT=wrapper.wrapper(glProgramUniform3fvEXT).setInputArraySize( 'value', None ) # INPUT glProgramUniform3ivEXT.value size not checked against None glProgramUniform3ivEXT=wrapper.wrapper(glProgramUniform3ivEXT).setInputArraySize( 'value', None ) # INPUT glProgramUniform4fvEXT.value size not checked against None glProgramUniform4fvEXT=wrapper.wrapper(glProgramUniform4fvEXT).setInputArraySize( 'value', None ) # INPUT glProgramUniform4ivEXT.value size not checked against None glProgramUniform4ivEXT=wrapper.wrapper(glProgramUniform4ivEXT).setInputArraySize( 'value', None ) # INPUT glProgramUniformMatrix2fvEXT.value size not checked against None glProgramUniformMatrix2fvEXT=wrapper.wrapper(glProgramUniformMatrix2fvEXT).setInputArraySize( 'value', None ) # INPUT glProgramUniformMatrix3fvEXT.value size not checked against None glProgramUniformMatrix3fvEXT=wrapper.wrapper(glProgramUniformMatrix3fvEXT).setInputArraySize( 'value', None ) # INPUT glProgramUniformMatrix4fvEXT.value size not checked against None glProgramUniformMatrix4fvEXT=wrapper.wrapper(glProgramUniformMatrix4fvEXT).setInputArraySize( 'value', None ) # INPUT glProgramUniform1uivEXT.value size not checked against count glProgramUniform1uivEXT=wrapper.wrapper(glProgramUniform1uivEXT).setInputArraySize( 'value', None ) # INPUT glProgramUniform2uivEXT.value size not checked against None glProgramUniform2uivEXT=wrapper.wrapper(glProgramUniform2uivEXT).setInputArraySize( 'value', None ) # INPUT glProgramUniform3uivEXT.value size not checked against None glProgramUniform3uivEXT=wrapper.wrapper(glProgramUniform3uivEXT).setInputArraySize( 'value', None ) # INPUT glProgramUniform4uivEXT.value size not checked against None glProgramUniform4uivEXT=wrapper.wrapper(glProgramUniform4uivEXT).setInputArraySize( 'value', None ) # INPUT glProgramUniformMatrix4fvEXT.value size not checked against None glProgramUniformMatrix4fvEXT=wrapper.wrapper(glProgramUniformMatrix4fvEXT).setInputArraySize( 'value', None ) # INPUT glProgramUniformMatrix2x3fvEXT.value size not checked against None glProgramUniformMatrix2x3fvEXT=wrapper.wrapper(glProgramUniformMatrix2x3fvEXT).setInputArraySize( 'value', None ) # INPUT glProgramUniformMatrix3x2fvEXT.value size not checked against None glProgramUniformMatrix3x2fvEXT=wrapper.wrapper(glProgramUniformMatrix3x2fvEXT).setInputArraySize( 'value', None ) # INPUT glProgramUniformMatrix2x4fvEXT.value size not checked against None glProgramUniformMatrix2x4fvEXT=wrapper.wrapper(glProgramUniformMatrix2x4fvEXT).setInputArraySize( 'value', None ) # INPUT glProgramUniformMatrix4x2fvEXT.value size not checked against None glProgramUniformMatrix4x2fvEXT=wrapper.wrapper(glProgramUniformMatrix4x2fvEXT).setInputArraySize( 'value', None ) # INPUT glProgramUniformMatrix3x4fvEXT.value size not checked against None glProgramUniformMatrix3x4fvEXT=wrapper.wrapper(glProgramUniformMatrix3x4fvEXT).setInputArraySize( 'value', None ) # INPUT glProgramUniformMatrix4x3fvEXT.value size not checked against None glProgramUniformMatrix4x3fvEXT=wrapper.wrapper(glProgramUniformMatrix4x3fvEXT).setInputArraySize( 'value', None ) ### END AUTOGENERATED SECTION