'''OpenGL extension NV.render_depth_texture This module customises the behaviour of the OpenGL.raw.WGL.NV.render_depth_texture to provide a more Python-friendly API Overview (from the spec) This extension allows a depth buffer to be used for both rendering and texturing. It is built upon the ARB_render_texture extension; the only addition in this extension is the ability to use a depth buffer as a DEPTH_COMPONENT texture map. The official definition of this extension is available here: http://www.opengl.org/registry/specs/NV/render_depth_texture.txt ''' from OpenGL import platform, constant, arrays from OpenGL import extensions, wrapper import ctypes from OpenGL.raw.WGL import _types, _glgets from OpenGL.raw.WGL.NV.render_depth_texture import * from OpenGL.raw.WGL.NV.render_depth_texture import _EXTENSION_NAME def glInitRenderDepthTextureNV(): '''Return boolean indicating whether this extension is available''' from OpenGL import extensions return extensions.hasGLExtension( _EXTENSION_NAME ) ### END AUTOGENERATED SECTION