'''Autogenerated by xml_generate script, do not edit!''' from OpenGL import platform as _p, arrays # Code generation uses this from OpenGL.raw.GL import _types as _cs # End users want this... from OpenGL.raw.GL._types import * from OpenGL.raw.GL import _errors from OpenGL.constant import Constant as _C import ctypes _EXTENSION_NAME = 'GL_AMD_debug_output' def _f( function ): return _p.createFunction( function,_p.PLATFORM.GL,'GL_AMD_debug_output',error_checker=_errors._error_checker) GL_DEBUG_CATEGORY_API_ERROR_AMD=_C('GL_DEBUG_CATEGORY_API_ERROR_AMD',0x9149) GL_DEBUG_CATEGORY_APPLICATION_AMD=_C('GL_DEBUG_CATEGORY_APPLICATION_AMD',0x914F) GL_DEBUG_CATEGORY_DEPRECATION_AMD=_C('GL_DEBUG_CATEGORY_DEPRECATION_AMD',0x914B) GL_DEBUG_CATEGORY_OTHER_AMD=_C('GL_DEBUG_CATEGORY_OTHER_AMD',0x9150) GL_DEBUG_CATEGORY_PERFORMANCE_AMD=_C('GL_DEBUG_CATEGORY_PERFORMANCE_AMD',0x914D) GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD=_C('GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD',0x914E) GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD=_C('GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD',0x914C) GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD=_C('GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD',0x914A) GL_DEBUG_LOGGED_MESSAGES_AMD=_C('GL_DEBUG_LOGGED_MESSAGES_AMD',0x9145) GL_DEBUG_SEVERITY_HIGH_AMD=_C('GL_DEBUG_SEVERITY_HIGH_AMD',0x9146) GL_DEBUG_SEVERITY_LOW_AMD=_C('GL_DEBUG_SEVERITY_LOW_AMD',0x9148) GL_DEBUG_SEVERITY_MEDIUM_AMD=_C('GL_DEBUG_SEVERITY_MEDIUM_AMD',0x9147) GL_MAX_DEBUG_LOGGED_MESSAGES_AMD=_C('GL_MAX_DEBUG_LOGGED_MESSAGES_AMD',0x9144) GL_MAX_DEBUG_MESSAGE_LENGTH_AMD=_C('GL_MAX_DEBUG_MESSAGE_LENGTH_AMD',0x9143) @_f @_p.types(None,_cs.GLDEBUGPROCAMD,ctypes.c_void_p) def glDebugMessageCallbackAMD(callback,userParam):pass @_f @_p.types(None,_cs.GLenum,_cs.GLenum,_cs.GLsizei,arrays.GLuintArray,_cs.GLboolean) def glDebugMessageEnableAMD(category,severity,count,ids,enabled):pass @_f @_p.types(None,_cs.GLenum,_cs.GLenum,_cs.GLuint,_cs.GLsizei,arrays.GLcharArray) def glDebugMessageInsertAMD(category,severity,id,length,buf):pass @_f @_p.types(_cs.GLuint,_cs.GLuint,_cs.GLsizei,arrays.GLuintArray,arrays.GLuintArray,arrays.GLuintArray,arrays.GLsizeiArray,arrays.GLcharArray) def glGetDebugMessageLogAMD(count,bufsize,categories,severities,ids,lengths,message):pass