'''Autogenerated by xml_generate script, do not edit!''' from OpenGL import platform as _p, arrays # Code generation uses this from OpenGL.raw.GL import _types as _cs # End users want this... from OpenGL.raw.GL._types import * from OpenGL.raw.GL import _errors from OpenGL.constant import Constant as _C import ctypes _EXTENSION_NAME = 'GL_SGIS_pixel_texture' def _f( function ): return _p.createFunction( function,_p.PLATFORM.GL,'GL_SGIS_pixel_texture',error_checker=_errors._error_checker) GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS=_C('GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS',0x8355) GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS=_C('GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS',0x8354) GL_PIXEL_GROUP_COLOR_SGIS=_C('GL_PIXEL_GROUP_COLOR_SGIS',0x8356) GL_PIXEL_TEXTURE_SGIS=_C('GL_PIXEL_TEXTURE_SGIS',0x8353) @_f @_p.types(None,_cs.GLenum,arrays.GLfloatArray) def glGetPixelTexGenParameterfvSGIS(pname,params):pass @_f @_p.types(None,_cs.GLenum,arrays.GLintArray) def glGetPixelTexGenParameterivSGIS(pname,params):pass @_f @_p.types(None,_cs.GLenum,_cs.GLfloat) def glPixelTexGenParameterfSGIS(pname,param):pass @_f @_p.types(None,_cs.GLenum,arrays.GLfloatArray) def glPixelTexGenParameterfvSGIS(pname,params):pass @_f @_p.types(None,_cs.GLenum,_cs.GLint) def glPixelTexGenParameteriSGIS(pname,param):pass @_f @_p.types(None,_cs.GLenum,arrays.GLintArray) def glPixelTexGenParameterivSGIS(pname,params):pass