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| | #ifndef UV_TREE_H_ |
| | #define UV_TREE_H_ |
| |
|
| | #ifndef UV__UNUSED |
| | # if __GNUC__ |
| | # define UV__UNUSED __attribute__((unused)) |
| | # else |
| | # define UV__UNUSED |
| | # endif |
| | #endif |
| |
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|
| | #define SPLAY_HEAD(name, type) \ |
| | struct name { \ |
| | struct type *sph_root; \ |
| | } |
| |
|
| | #define SPLAY_INITIALIZER(root) \ |
| | { NULL } |
| |
|
| | #define SPLAY_INIT(root) do { \ |
| | (root)->sph_root = NULL; \ |
| | } while ( 0) |
| |
|
| | #define SPLAY_ENTRY(type) \ |
| | struct { \ |
| | struct type *spe_left; \ |
| | struct type *spe_right; \ |
| | } |
| |
|
| | #define SPLAY_LEFT(elm, field) (elm)->field.spe_left |
| | #define SPLAY_RIGHT(elm, field) (elm)->field.spe_right |
| | #define SPLAY_ROOT(head) (head)->sph_root |
| | #define SPLAY_EMPTY(head) (SPLAY_ROOT(head) == NULL) |
| |
|
| | |
| | #define SPLAY_ROTATE_RIGHT(head, tmp, field) do { \ |
| | SPLAY_LEFT((head)->sph_root, field) = SPLAY_RIGHT(tmp, field); \ |
| | SPLAY_RIGHT(tmp, field) = (head)->sph_root; \ |
| | (head)->sph_root = tmp; \ |
| | } while ( 0) |
| |
|
| | #define SPLAY_ROTATE_LEFT(head, tmp, field) do { \ |
| | SPLAY_RIGHT((head)->sph_root, field) = SPLAY_LEFT(tmp, field); \ |
| | SPLAY_LEFT(tmp, field) = (head)->sph_root; \ |
| | (head)->sph_root = tmp; \ |
| | } while ( 0) |
| |
|
| | #define SPLAY_LINKLEFT(head, tmp, field) do { \ |
| | SPLAY_LEFT(tmp, field) = (head)->sph_root; \ |
| | tmp = (head)->sph_root; \ |
| | (head)->sph_root = SPLAY_LEFT((head)->sph_root, field); \ |
| | } while ( 0) |
| |
|
| | #define SPLAY_LINKRIGHT(head, tmp, field) do { \ |
| | SPLAY_RIGHT(tmp, field) = (head)->sph_root; \ |
| | tmp = (head)->sph_root; \ |
| | (head)->sph_root = SPLAY_RIGHT((head)->sph_root, field); \ |
| | } while ( 0) |
| |
|
| | #define SPLAY_ASSEMBLE(head, node, left, right, field) do { \ |
| | SPLAY_RIGHT(left, field) = SPLAY_LEFT((head)->sph_root, field); \ |
| | SPLAY_LEFT(right, field) = SPLAY_RIGHT((head)->sph_root, field); \ |
| | SPLAY_LEFT((head)->sph_root, field) = SPLAY_RIGHT(node, field); \ |
| | SPLAY_RIGHT((head)->sph_root, field) = SPLAY_LEFT(node, field); \ |
| | } while ( 0) |
| |
|
| | |
| |
|
| | #define SPLAY_PROTOTYPE(name, type, field, cmp) \ |
| | void name##_SPLAY(struct name *, struct type *); \ |
| | void name##_SPLAY_MINMAX(struct name *, int); \ |
| | struct type *name##_SPLAY_INSERT(struct name *, struct type *); \ |
| | struct type *name##_SPLAY_REMOVE(struct name *, struct type *); \ |
| | \ |
| | \ |
| | static __inline struct type * \ |
| | name##_SPLAY_FIND(struct name *head, struct type *elm) \ |
| | { \ |
| | if (SPLAY_EMPTY(head)) \ |
| | return(NULL); \ |
| | name##_SPLAY(head, elm); \ |
| | if ((cmp)(elm, (head)->sph_root) == 0) \ |
| | return (head->sph_root); \ |
| | return (NULL); \ |
| | } \ |
| | \ |
| | static __inline struct type * \ |
| | name##_SPLAY_NEXT(struct name *head, struct type *elm) \ |
| | { \ |
| | name##_SPLAY(head, elm); \ |
| | if (SPLAY_RIGHT(elm, field) != NULL) { \ |
| | elm = SPLAY_RIGHT(elm, field); \ |
| | while (SPLAY_LEFT(elm, field) != NULL) { \ |
| | elm = SPLAY_LEFT(elm, field); \ |
| | } \ |
| | } else \ |
| | elm = NULL; \ |
| | return (elm); \ |
| | } \ |
| | \ |
| | static __inline struct type * \ |
| | name##_SPLAY_MIN_MAX(struct name *head, int val) \ |
| | { \ |
| | name##_SPLAY_MINMAX(head, val); \ |
| | return (SPLAY_ROOT(head)); \ |
| | } |
| |
|
| | |
| | |
| | |
| | #define SPLAY_GENERATE(name, type, field, cmp) \ |
| | struct type * \ |
| | name##_SPLAY_INSERT(struct name *head, struct type *elm) \ |
| | { \ |
| | if (SPLAY_EMPTY(head)) { \ |
| | SPLAY_LEFT(elm, field) = SPLAY_RIGHT(elm, field) = NULL; \ |
| | } else { \ |
| | int __comp; \ |
| | name##_SPLAY(head, elm); \ |
| | __comp = (cmp)(elm, (head)->sph_root); \ |
| | if(__comp < 0) { \ |
| | SPLAY_LEFT(elm, field) = SPLAY_LEFT((head)->sph_root, field); \ |
| | SPLAY_RIGHT(elm, field) = (head)->sph_root; \ |
| | SPLAY_LEFT((head)->sph_root, field) = NULL; \ |
| | } else if (__comp > 0) { \ |
| | SPLAY_RIGHT(elm, field) = SPLAY_RIGHT((head)->sph_root, field); \ |
| | SPLAY_LEFT(elm, field) = (head)->sph_root; \ |
| | SPLAY_RIGHT((head)->sph_root, field) = NULL; \ |
| | } else \ |
| | return ((head)->sph_root); \ |
| | } \ |
| | (head)->sph_root = (elm); \ |
| | return (NULL); \ |
| | } \ |
| | \ |
| | struct type * \ |
| | name##_SPLAY_REMOVE(struct name *head, struct type *elm) \ |
| | { \ |
| | struct type *__tmp; \ |
| | if (SPLAY_EMPTY(head)) \ |
| | return (NULL); \ |
| | name##_SPLAY(head, elm); \ |
| | if ((cmp)(elm, (head)->sph_root) == 0) { \ |
| | if (SPLAY_LEFT((head)->sph_root, field) == NULL) { \ |
| | (head)->sph_root = SPLAY_RIGHT((head)->sph_root, field); \ |
| | } else { \ |
| | __tmp = SPLAY_RIGHT((head)->sph_root, field); \ |
| | (head)->sph_root = SPLAY_LEFT((head)->sph_root, field); \ |
| | name##_SPLAY(head, elm); \ |
| | SPLAY_RIGHT((head)->sph_root, field) = __tmp; \ |
| | } \ |
| | return (elm); \ |
| | } \ |
| | return (NULL); \ |
| | } \ |
| | \ |
| | void \ |
| | name##_SPLAY(struct name *head, struct type *elm) \ |
| | { \ |
| | struct type __node, *__left, *__right, *__tmp; \ |
| | int __comp; \ |
| | \ |
| | SPLAY_LEFT(&__node, field) = SPLAY_RIGHT(&__node, field) = NULL; \ |
| | __left = __right = &__node; \ |
| | \ |
| | while ((__comp = (cmp)(elm, (head)->sph_root)) != 0) { \ |
| | if (__comp < 0) { \ |
| | __tmp = SPLAY_LEFT((head)->sph_root, field); \ |
| | if (__tmp == NULL) \ |
| | break; \ |
| | if ((cmp)(elm, __tmp) < 0){ \ |
| | SPLAY_ROTATE_RIGHT(head, __tmp, field); \ |
| | if (SPLAY_LEFT((head)->sph_root, field) == NULL) \ |
| | break; \ |
| | } \ |
| | SPLAY_LINKLEFT(head, __right, field); \ |
| | } else if (__comp > 0) { \ |
| | __tmp = SPLAY_RIGHT((head)->sph_root, field); \ |
| | if (__tmp == NULL) \ |
| | break; \ |
| | if ((cmp)(elm, __tmp) > 0){ \ |
| | SPLAY_ROTATE_LEFT(head, __tmp, field); \ |
| | if (SPLAY_RIGHT((head)->sph_root, field) == NULL) \ |
| | break; \ |
| | } \ |
| | SPLAY_LINKRIGHT(head, __left, field); \ |
| | } \ |
| | } \ |
| | SPLAY_ASSEMBLE(head, &__node, __left, __right, field); \ |
| | } \ |
| | \ |
| | |
| | |
| | \ |
| | void name##_SPLAY_MINMAX(struct name *head, int __comp) \ |
| | { \ |
| | struct type __node, *__left, *__right, *__tmp; \ |
| | \ |
| | SPLAY_LEFT(&__node, field) = SPLAY_RIGHT(&__node, field) = NULL; \ |
| | __left = __right = &__node; \ |
| | \ |
| | while (1) { \ |
| | if (__comp < 0) { \ |
| | __tmp = SPLAY_LEFT((head)->sph_root, field); \ |
| | if (__tmp == NULL) \ |
| | break; \ |
| | if (__comp < 0){ \ |
| | SPLAY_ROTATE_RIGHT(head, __tmp, field); \ |
| | if (SPLAY_LEFT((head)->sph_root, field) == NULL) \ |
| | break; \ |
| | } \ |
| | SPLAY_LINKLEFT(head, __right, field); \ |
| | } else if (__comp > 0) { \ |
| | __tmp = SPLAY_RIGHT((head)->sph_root, field); \ |
| | if (__tmp == NULL) \ |
| | break; \ |
| | if (__comp > 0) { \ |
| | SPLAY_ROTATE_LEFT(head, __tmp, field); \ |
| | if (SPLAY_RIGHT((head)->sph_root, field) == NULL) \ |
| | break; \ |
| | } \ |
| | SPLAY_LINKRIGHT(head, __left, field); \ |
| | } \ |
| | } \ |
| | SPLAY_ASSEMBLE(head, &__node, __left, __right, field); \ |
| | } |
| |
|
| | #define SPLAY_NEGINF -1 |
| | #define SPLAY_INF 1 |
| |
|
| | #define SPLAY_INSERT(name, x, y) name##_SPLAY_INSERT(x, y) |
| | #define SPLAY_REMOVE(name, x, y) name##_SPLAY_REMOVE(x, y) |
| | #define SPLAY_FIND(name, x, y) name##_SPLAY_FIND(x, y) |
| | #define SPLAY_NEXT(name, x, y) name##_SPLAY_NEXT(x, y) |
| | #define SPLAY_MIN(name, x) (SPLAY_EMPTY(x) ? NULL \ |
| | : name##_SPLAY_MIN_MAX(x, SPLAY_NEGINF)) |
| | #define SPLAY_MAX(name, x) (SPLAY_EMPTY(x) ? NULL \ |
| | : name##_SPLAY_MIN_MAX(x, SPLAY_INF)) |
| |
|
| | #define SPLAY_FOREACH(x, name, head) \ |
| | for ((x) = SPLAY_MIN(name, head); \ |
| | (x) != NULL; \ |
| | (x) = SPLAY_NEXT(name, head, x)) |
| |
|
| | |
| | #define RB_HEAD(name, type) \ |
| | struct name { \ |
| | struct type *rbh_root; \ |
| | } |
| |
|
| | #define RB_INITIALIZER(root) \ |
| | { NULL } |
| |
|
| | #define RB_INIT(root) do { \ |
| | (root)->rbh_root = NULL; \ |
| | } while ( 0) |
| |
|
| | #define RB_BLACK 0 |
| | #define RB_RED 1 |
| | #define RB_ENTRY(type) \ |
| | struct { \ |
| | struct type *rbe_left; \ |
| | struct type *rbe_right; \ |
| | struct type *rbe_parent; \ |
| | int rbe_color; \ |
| | } |
| |
|
| | #define RB_LEFT(elm, field) (elm)->field.rbe_left |
| | #define RB_RIGHT(elm, field) (elm)->field.rbe_right |
| | #define RB_PARENT(elm, field) (elm)->field.rbe_parent |
| | #define RB_COLOR(elm, field) (elm)->field.rbe_color |
| | #define RB_ROOT(head) (head)->rbh_root |
| | #define RB_EMPTY(head) (RB_ROOT(head) == NULL) |
| |
|
| | #define RB_SET(elm, parent, field) do { \ |
| | RB_PARENT(elm, field) = parent; \ |
| | RB_LEFT(elm, field) = RB_RIGHT(elm, field) = NULL; \ |
| | RB_COLOR(elm, field) = RB_RED; \ |
| | } while ( 0) |
| |
|
| | #define RB_SET_BLACKRED(black, red, field) do { \ |
| | RB_COLOR(black, field) = RB_BLACK; \ |
| | RB_COLOR(red, field) = RB_RED; \ |
| | } while ( 0) |
| |
|
| | #ifndef RB_AUGMENT |
| | #define RB_AUGMENT(x) do {} while (0) |
| | #endif |
| |
|
| | #define RB_ROTATE_LEFT(head, elm, tmp, field) do { \ |
| | (tmp) = RB_RIGHT(elm, field); \ |
| | if ((RB_RIGHT(elm, field) = RB_LEFT(tmp, field)) != NULL) { \ |
| | RB_PARENT(RB_LEFT(tmp, field), field) = (elm); \ |
| | } \ |
| | RB_AUGMENT(elm); \ |
| | if ((RB_PARENT(tmp, field) = RB_PARENT(elm, field)) != NULL) { \ |
| | if ((elm) == RB_LEFT(RB_PARENT(elm, field), field)) \ |
| | RB_LEFT(RB_PARENT(elm, field), field) = (tmp); \ |
| | else \ |
| | RB_RIGHT(RB_PARENT(elm, field), field) = (tmp); \ |
| | } else \ |
| | (head)->rbh_root = (tmp); \ |
| | RB_LEFT(tmp, field) = (elm); \ |
| | RB_PARENT(elm, field) = (tmp); \ |
| | RB_AUGMENT(tmp); \ |
| | if ((RB_PARENT(tmp, field))) \ |
| | RB_AUGMENT(RB_PARENT(tmp, field)); \ |
| | } while ( 0) |
| |
|
| | #define RB_ROTATE_RIGHT(head, elm, tmp, field) do { \ |
| | (tmp) = RB_LEFT(elm, field); \ |
| | if ((RB_LEFT(elm, field) = RB_RIGHT(tmp, field)) != NULL) { \ |
| | RB_PARENT(RB_RIGHT(tmp, field), field) = (elm); \ |
| | } \ |
| | RB_AUGMENT(elm); \ |
| | if ((RB_PARENT(tmp, field) = RB_PARENT(elm, field)) != NULL) { \ |
| | if ((elm) == RB_LEFT(RB_PARENT(elm, field), field)) \ |
| | RB_LEFT(RB_PARENT(elm, field), field) = (tmp); \ |
| | else \ |
| | RB_RIGHT(RB_PARENT(elm, field), field) = (tmp); \ |
| | } else \ |
| | (head)->rbh_root = (tmp); \ |
| | RB_RIGHT(tmp, field) = (elm); \ |
| | RB_PARENT(elm, field) = (tmp); \ |
| | RB_AUGMENT(tmp); \ |
| | if ((RB_PARENT(tmp, field))) \ |
| | RB_AUGMENT(RB_PARENT(tmp, field)); \ |
| | } while ( 0) |
| |
|
| | |
| | #define RB_PROTOTYPE(name, type, field, cmp) \ |
| | RB_PROTOTYPE_INTERNAL(name, type, field, cmp,) |
| | #define RB_PROTOTYPE_STATIC(name, type, field, cmp) \ |
| | RB_PROTOTYPE_INTERNAL(name, type, field, cmp, UV__UNUSED static) |
| | #define RB_PROTOTYPE_INTERNAL(name, type, field, cmp, attr) \ |
| | attr void name##_RB_INSERT_COLOR(struct name *, struct type *); \ |
| | attr void name##_RB_REMOVE_COLOR(struct name *, struct type *, struct type *);\ |
| | attr struct type *name##_RB_REMOVE(struct name *, struct type *); \ |
| | attr struct type *name##_RB_INSERT(struct name *, struct type *); \ |
| | attr struct type *name##_RB_FIND(struct name *, struct type *); \ |
| | attr struct type *name##_RB_NFIND(struct name *, struct type *); \ |
| | attr struct type *name##_RB_NEXT(struct type *); \ |
| | attr struct type *name##_RB_PREV(struct type *); \ |
| | attr struct type *name##_RB_MINMAX(struct name *, int); \ |
| | \ |
| | |
| | |
| | |
| | |
| | #define RB_GENERATE(name, type, field, cmp) \ |
| | RB_GENERATE_INTERNAL(name, type, field, cmp,) |
| | #define RB_GENERATE_STATIC(name, type, field, cmp) \ |
| | RB_GENERATE_INTERNAL(name, type, field, cmp, UV__UNUSED static) |
| | #define RB_GENERATE_INTERNAL(name, type, field, cmp, attr) \ |
| | attr void \ |
| | name##_RB_INSERT_COLOR(struct name *head, struct type *elm) \ |
| | { \ |
| | struct type *parent, *gparent, *tmp; \ |
| | while ((parent = RB_PARENT(elm, field)) != NULL && \ |
| | RB_COLOR(parent, field) == RB_RED) { \ |
| | gparent = RB_PARENT(parent, field); \ |
| | if (parent == RB_LEFT(gparent, field)) { \ |
| | tmp = RB_RIGHT(gparent, field); \ |
| | if (tmp && RB_COLOR(tmp, field) == RB_RED) { \ |
| | RB_COLOR(tmp, field) = RB_BLACK; \ |
| | RB_SET_BLACKRED(parent, gparent, field); \ |
| | elm = gparent; \ |
| | continue; \ |
| | } \ |
| | if (RB_RIGHT(parent, field) == elm) { \ |
| | RB_ROTATE_LEFT(head, parent, tmp, field); \ |
| | tmp = parent; \ |
| | parent = elm; \ |
| | elm = tmp; \ |
| | } \ |
| | RB_SET_BLACKRED(parent, gparent, field); \ |
| | RB_ROTATE_RIGHT(head, gparent, tmp, field); \ |
| | } else { \ |
| | tmp = RB_LEFT(gparent, field); \ |
| | if (tmp && RB_COLOR(tmp, field) == RB_RED) { \ |
| | RB_COLOR(tmp, field) = RB_BLACK; \ |
| | RB_SET_BLACKRED(parent, gparent, field); \ |
| | elm = gparent; \ |
| | continue; \ |
| | } \ |
| | if (RB_LEFT(parent, field) == elm) { \ |
| | RB_ROTATE_RIGHT(head, parent, tmp, field); \ |
| | tmp = parent; \ |
| | parent = elm; \ |
| | elm = tmp; \ |
| | } \ |
| | RB_SET_BLACKRED(parent, gparent, field); \ |
| | RB_ROTATE_LEFT(head, gparent, tmp, field); \ |
| | } \ |
| | } \ |
| | RB_COLOR(head->rbh_root, field) = RB_BLACK; \ |
| | } \ |
| | \ |
| | attr void \ |
| | name##_RB_REMOVE_COLOR(struct name *head, struct type *parent, \ |
| | struct type *elm) \ |
| | { \ |
| | struct type *tmp; \ |
| | while ((elm == NULL || RB_COLOR(elm, field) == RB_BLACK) && \ |
| | elm != RB_ROOT(head)) { \ |
| | if (RB_LEFT(parent, field) == elm) { \ |
| | tmp = RB_RIGHT(parent, field); \ |
| | if (RB_COLOR(tmp, field) == RB_RED) { \ |
| | RB_SET_BLACKRED(tmp, parent, field); \ |
| | RB_ROTATE_LEFT(head, parent, tmp, field); \ |
| | tmp = RB_RIGHT(parent, field); \ |
| | } \ |
| | if ((RB_LEFT(tmp, field) == NULL || \ |
| | RB_COLOR(RB_LEFT(tmp, field), field) == RB_BLACK) && \ |
| | (RB_RIGHT(tmp, field) == NULL || \ |
| | RB_COLOR(RB_RIGHT(tmp, field), field) == RB_BLACK)) { \ |
| | RB_COLOR(tmp, field) = RB_RED; \ |
| | elm = parent; \ |
| | parent = RB_PARENT(elm, field); \ |
| | } else { \ |
| | if (RB_RIGHT(tmp, field) == NULL || \ |
| | RB_COLOR(RB_RIGHT(tmp, field), field) == RB_BLACK) { \ |
| | struct type *oleft; \ |
| | if ((oleft = RB_LEFT(tmp, field)) \ |
| | != NULL) \ |
| | RB_COLOR(oleft, field) = RB_BLACK; \ |
| | RB_COLOR(tmp, field) = RB_RED; \ |
| | RB_ROTATE_RIGHT(head, tmp, oleft, field); \ |
| | tmp = RB_RIGHT(parent, field); \ |
| | } \ |
| | RB_COLOR(tmp, field) = RB_COLOR(parent, field); \ |
| | RB_COLOR(parent, field) = RB_BLACK; \ |
| | if (RB_RIGHT(tmp, field)) \ |
| | RB_COLOR(RB_RIGHT(tmp, field), field) = RB_BLACK; \ |
| | RB_ROTATE_LEFT(head, parent, tmp, field); \ |
| | elm = RB_ROOT(head); \ |
| | break; \ |
| | } \ |
| | } else { \ |
| | tmp = RB_LEFT(parent, field); \ |
| | if (RB_COLOR(tmp, field) == RB_RED) { \ |
| | RB_SET_BLACKRED(tmp, parent, field); \ |
| | RB_ROTATE_RIGHT(head, parent, tmp, field); \ |
| | tmp = RB_LEFT(parent, field); \ |
| | } \ |
| | if ((RB_LEFT(tmp, field) == NULL || \ |
| | RB_COLOR(RB_LEFT(tmp, field), field) == RB_BLACK) && \ |
| | (RB_RIGHT(tmp, field) == NULL || \ |
| | RB_COLOR(RB_RIGHT(tmp, field), field) == RB_BLACK)) { \ |
| | RB_COLOR(tmp, field) = RB_RED; \ |
| | elm = parent; \ |
| | parent = RB_PARENT(elm, field); \ |
| | } else { \ |
| | if (RB_LEFT(tmp, field) == NULL || \ |
| | RB_COLOR(RB_LEFT(tmp, field), field) == RB_BLACK) { \ |
| | struct type *oright; \ |
| | if ((oright = RB_RIGHT(tmp, field)) \ |
| | != NULL) \ |
| | RB_COLOR(oright, field) = RB_BLACK; \ |
| | RB_COLOR(tmp, field) = RB_RED; \ |
| | RB_ROTATE_LEFT(head, tmp, oright, field); \ |
| | tmp = RB_LEFT(parent, field); \ |
| | } \ |
| | RB_COLOR(tmp, field) = RB_COLOR(parent, field); \ |
| | RB_COLOR(parent, field) = RB_BLACK; \ |
| | if (RB_LEFT(tmp, field)) \ |
| | RB_COLOR(RB_LEFT(tmp, field), field) = RB_BLACK; \ |
| | RB_ROTATE_RIGHT(head, parent, tmp, field); \ |
| | elm = RB_ROOT(head); \ |
| | break; \ |
| | } \ |
| | } \ |
| | } \ |
| | if (elm) \ |
| | RB_COLOR(elm, field) = RB_BLACK; \ |
| | } \ |
| | \ |
| | attr struct type * \ |
| | name##_RB_REMOVE(struct name *head, struct type *elm) \ |
| | { \ |
| | struct type *child, *parent, *old = elm; \ |
| | int color; \ |
| | if (RB_LEFT(elm, field) == NULL) \ |
| | child = RB_RIGHT(elm, field); \ |
| | else if (RB_RIGHT(elm, field) == NULL) \ |
| | child = RB_LEFT(elm, field); \ |
| | else { \ |
| | struct type *left; \ |
| | elm = RB_RIGHT(elm, field); \ |
| | while ((left = RB_LEFT(elm, field)) != NULL) \ |
| | elm = left; \ |
| | child = RB_RIGHT(elm, field); \ |
| | parent = RB_PARENT(elm, field); \ |
| | color = RB_COLOR(elm, field); \ |
| | if (child) \ |
| | RB_PARENT(child, field) = parent; \ |
| | if (parent) { \ |
| | if (RB_LEFT(parent, field) == elm) \ |
| | RB_LEFT(parent, field) = child; \ |
| | else \ |
| | RB_RIGHT(parent, field) = child; \ |
| | RB_AUGMENT(parent); \ |
| | } else \ |
| | RB_ROOT(head) = child; \ |
| | if (RB_PARENT(elm, field) == old) \ |
| | parent = elm; \ |
| | (elm)->field = (old)->field; \ |
| | if (RB_PARENT(old, field)) { \ |
| | if (RB_LEFT(RB_PARENT(old, field), field) == old) \ |
| | RB_LEFT(RB_PARENT(old, field), field) = elm; \ |
| | else \ |
| | RB_RIGHT(RB_PARENT(old, field), field) = elm; \ |
| | RB_AUGMENT(RB_PARENT(old, field)); \ |
| | } else \ |
| | RB_ROOT(head) = elm; \ |
| | RB_PARENT(RB_LEFT(old, field), field) = elm; \ |
| | if (RB_RIGHT(old, field)) \ |
| | RB_PARENT(RB_RIGHT(old, field), field) = elm; \ |
| | if (parent) { \ |
| | left = parent; \ |
| | do { \ |
| | RB_AUGMENT(left); \ |
| | } while ((left = RB_PARENT(left, field)) != NULL); \ |
| | } \ |
| | goto color; \ |
| | } \ |
| | parent = RB_PARENT(elm, field); \ |
| | color = RB_COLOR(elm, field); \ |
| | if (child) \ |
| | RB_PARENT(child, field) = parent; \ |
| | if (parent) { \ |
| | if (RB_LEFT(parent, field) == elm) \ |
| | RB_LEFT(parent, field) = child; \ |
| | else \ |
| | RB_RIGHT(parent, field) = child; \ |
| | RB_AUGMENT(parent); \ |
| | } else \ |
| | RB_ROOT(head) = child; \ |
| | color: \ |
| | if (color == RB_BLACK) \ |
| | name##_RB_REMOVE_COLOR(head, parent, child); \ |
| | return (old); \ |
| | } \ |
| | \ |
| | \ |
| | attr struct type * \ |
| | name##_RB_INSERT(struct name *head, struct type *elm) \ |
| | { \ |
| | struct type *tmp; \ |
| | struct type *parent = NULL; \ |
| | int comp = 0; \ |
| | tmp = RB_ROOT(head); \ |
| | while (tmp) { \ |
| | parent = tmp; \ |
| | comp = (cmp)(elm, parent); \ |
| | if (comp < 0) \ |
| | tmp = RB_LEFT(tmp, field); \ |
| | else if (comp > 0) \ |
| | tmp = RB_RIGHT(tmp, field); \ |
| | else \ |
| | return (tmp); \ |
| | } \ |
| | RB_SET(elm, parent, field); \ |
| | if (parent != NULL) { \ |
| | if (comp < 0) \ |
| | RB_LEFT(parent, field) = elm; \ |
| | else \ |
| | RB_RIGHT(parent, field) = elm; \ |
| | RB_AUGMENT(parent); \ |
| | } else \ |
| | RB_ROOT(head) = elm; \ |
| | name##_RB_INSERT_COLOR(head, elm); \ |
| | return (NULL); \ |
| | } \ |
| | \ |
| | \ |
| | attr struct type * \ |
| | name##_RB_FIND(struct name *head, struct type *elm) \ |
| | { \ |
| | struct type *tmp = RB_ROOT(head); \ |
| | int comp; \ |
| | while (tmp) { \ |
| | comp = cmp(elm, tmp); \ |
| | if (comp < 0) \ |
| | tmp = RB_LEFT(tmp, field); \ |
| | else if (comp > 0) \ |
| | tmp = RB_RIGHT(tmp, field); \ |
| | else \ |
| | return (tmp); \ |
| | } \ |
| | return (NULL); \ |
| | } \ |
| | \ |
| | \ |
| | attr struct type * \ |
| | name##_RB_NFIND(struct name *head, struct type *elm) \ |
| | { \ |
| | struct type *tmp = RB_ROOT(head); \ |
| | struct type *res = NULL; \ |
| | int comp; \ |
| | while (tmp) { \ |
| | comp = cmp(elm, tmp); \ |
| | if (comp < 0) { \ |
| | res = tmp; \ |
| | tmp = RB_LEFT(tmp, field); \ |
| | } \ |
| | else if (comp > 0) \ |
| | tmp = RB_RIGHT(tmp, field); \ |
| | else \ |
| | return (tmp); \ |
| | } \ |
| | return (res); \ |
| | } \ |
| | \ |
| | \ |
| | attr struct type * \ |
| | name##_RB_NEXT(struct type *elm) \ |
| | { \ |
| | if (RB_RIGHT(elm, field)) { \ |
| | elm = RB_RIGHT(elm, field); \ |
| | while (RB_LEFT(elm, field)) \ |
| | elm = RB_LEFT(elm, field); \ |
| | } else { \ |
| | if (RB_PARENT(elm, field) && \ |
| | (elm == RB_LEFT(RB_PARENT(elm, field), field))) \ |
| | elm = RB_PARENT(elm, field); \ |
| | else { \ |
| | while (RB_PARENT(elm, field) && \ |
| | (elm == RB_RIGHT(RB_PARENT(elm, field), field))) \ |
| | elm = RB_PARENT(elm, field); \ |
| | elm = RB_PARENT(elm, field); \ |
| | } \ |
| | } \ |
| | return (elm); \ |
| | } \ |
| | \ |
| | \ |
| | attr struct type * \ |
| | name##_RB_PREV(struct type *elm) \ |
| | { \ |
| | if (RB_LEFT(elm, field)) { \ |
| | elm = RB_LEFT(elm, field); \ |
| | while (RB_RIGHT(elm, field)) \ |
| | elm = RB_RIGHT(elm, field); \ |
| | } else { \ |
| | if (RB_PARENT(elm, field) && \ |
| | (elm == RB_RIGHT(RB_PARENT(elm, field), field))) \ |
| | elm = RB_PARENT(elm, field); \ |
| | else { \ |
| | while (RB_PARENT(elm, field) && \ |
| | (elm == RB_LEFT(RB_PARENT(elm, field), field))) \ |
| | elm = RB_PARENT(elm, field); \ |
| | elm = RB_PARENT(elm, field); \ |
| | } \ |
| | } \ |
| | return (elm); \ |
| | } \ |
| | \ |
| | attr struct type * \ |
| | name##_RB_MINMAX(struct name *head, int val) \ |
| | { \ |
| | struct type *tmp = RB_ROOT(head); \ |
| | struct type *parent = NULL; \ |
| | while (tmp) { \ |
| | parent = tmp; \ |
| | if (val < 0) \ |
| | tmp = RB_LEFT(tmp, field); \ |
| | else \ |
| | tmp = RB_RIGHT(tmp, field); \ |
| | } \ |
| | return (parent); \ |
| | } |
| |
|
| | #define RB_NEGINF -1 |
| | #define RB_INF 1 |
| |
|
| | #define RB_INSERT(name, x, y) name##_RB_INSERT(x, y) |
| | #define RB_REMOVE(name, x, y) name##_RB_REMOVE(x, y) |
| | #define RB_FIND(name, x, y) name##_RB_FIND(x, y) |
| | #define RB_NFIND(name, x, y) name##_RB_NFIND(x, y) |
| | #define RB_NEXT(name, x, y) name##_RB_NEXT(y) |
| | #define RB_PREV(name, x, y) name##_RB_PREV(y) |
| | #define RB_MIN(name, x) name##_RB_MINMAX(x, RB_NEGINF) |
| | #define RB_MAX(name, x) name##_RB_MINMAX(x, RB_INF) |
| |
|
| | #define RB_FOREACH(x, name, head) \ |
| | for ((x) = RB_MIN(name, head); \ |
| | (x) != NULL; \ |
| | (x) = name##_RB_NEXT(x)) |
| |
|
| | #define RB_FOREACH_FROM(x, name, y) \ |
| | for ((x) = (y); \ |
| | ((x) != NULL) && ((y) = name##_RB_NEXT(x), (x) != NULL); \ |
| | (x) = (y)) |
| |
|
| | #define RB_FOREACH_SAFE(x, name, head, y) \ |
| | for ((x) = RB_MIN(name, head); \ |
| | ((x) != NULL) && ((y) = name##_RB_NEXT(x), (x) != NULL); \ |
| | (x) = (y)) |
| |
|
| | #define RB_FOREACH_REVERSE(x, name, head) \ |
| | for ((x) = RB_MAX(name, head); \ |
| | (x) != NULL; \ |
| | (x) = name##_RB_PREV(x)) |
| |
|
| | #define RB_FOREACH_REVERSE_FROM(x, name, y) \ |
| | for ((x) = (y); \ |
| | ((x) != NULL) && ((y) = name##_RB_PREV(x), (x) != NULL); \ |
| | (x) = (y)) |
| |
|
| | #define RB_FOREACH_REVERSE_SAFE(x, name, head, y) \ |
| | for ((x) = RB_MAX(name, head); \ |
| | ((x) != NULL) && ((y) = name##_RB_PREV(x), (x) != NULL); \ |
| | (x) = (y)) |
| |
|
| | #endif |
| |
|