File size: 12,964 Bytes
8ae5fc5 | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 | // Copyright 2015 Google Inc. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "benchmark_runner.h"
#include "benchmark/benchmark.h"
#include "benchmark_api_internal.h"
#include "internal_macros.h"
#ifndef BENCHMARK_OS_WINDOWS
#ifndef BENCHMARK_OS_FUCHSIA
#include <sys/resource.h>
#endif
#include <sys/time.h>
#include <unistd.h>
#endif
#include <algorithm>
#include <atomic>
#include <condition_variable>
#include <cstdio>
#include <cstdlib>
#include <fstream>
#include <iostream>
#include <memory>
#include <string>
#include <thread>
#include <utility>
#include "check.h"
#include "colorprint.h"
#include "commandlineflags.h"
#include "complexity.h"
#include "counter.h"
#include "internal_macros.h"
#include "log.h"
#include "mutex.h"
#include "re.h"
#include "statistics.h"
#include "string_util.h"
#include "thread_manager.h"
#include "thread_timer.h"
namespace benchmark {
namespace internal {
MemoryManager* memory_manager = nullptr;
namespace {
static const size_t kMaxIterations = 1000000000;
BenchmarkReporter::Run CreateRunReport(
const benchmark::internal::BenchmarkInstance& b,
const internal::ThreadManager::Result& results, size_t memory_iterations,
const MemoryManager::Result& memory_result, double seconds) {
// Create report about this benchmark run.
BenchmarkReporter::Run report;
report.run_name = b.name;
report.error_occurred = results.has_error_;
report.error_message = results.error_message_;
report.report_label = results.report_label_;
// This is the total iterations across all threads.
report.iterations = results.iterations;
report.time_unit = b.time_unit;
if (!report.error_occurred) {
if (b.use_manual_time) {
report.real_accumulated_time = results.manual_time_used;
} else {
report.real_accumulated_time = results.real_time_used;
}
report.cpu_accumulated_time = results.cpu_time_used;
report.complexity_n = results.complexity_n;
report.complexity = b.complexity;
report.complexity_lambda = b.complexity_lambda;
report.statistics = b.statistics;
report.counters = results.counters;
if (memory_iterations > 0) {
report.has_memory_result = true;
report.allocs_per_iter =
memory_iterations ? static_cast<double>(memory_result.num_allocs) /
memory_iterations
: 0;
report.max_bytes_used = memory_result.max_bytes_used;
}
internal::Finish(&report.counters, results.iterations, seconds, b.threads);
}
return report;
}
// Execute one thread of benchmark b for the specified number of iterations.
// Adds the stats collected for the thread into *total.
void RunInThread(const BenchmarkInstance* b, size_t iters, int thread_id,
ThreadManager* manager) {
internal::ThreadTimer timer;
State st = b->Run(iters, thread_id, &timer, manager);
CHECK(st.iterations() >= st.max_iterations)
<< "Benchmark returned before State::KeepRunning() returned false!";
{
MutexLock l(manager->GetBenchmarkMutex());
internal::ThreadManager::Result& results = manager->results;
results.iterations += st.iterations();
results.cpu_time_used += timer.cpu_time_used();
results.real_time_used += timer.real_time_used();
results.manual_time_used += timer.manual_time_used();
results.complexity_n += st.complexity_length_n();
internal::Increment(&results.counters, st.counters);
}
manager->NotifyThreadComplete();
}
class BenchmarkRunner {
public:
BenchmarkRunner(const benchmark::internal::BenchmarkInstance& b_,
std::vector<BenchmarkReporter::Run>* complexity_reports_)
: b(b_),
complexity_reports(*complexity_reports_),
min_time(!IsZero(b.min_time) ? b.min_time : FLAGS_benchmark_min_time),
repeats(b.repetitions != 0 ? b.repetitions
: FLAGS_benchmark_repetitions),
has_explicit_iteration_count(b.iterations != 0),
pool(b.threads - 1),
iters(has_explicit_iteration_count ? b.iterations : 1) {
run_results.display_report_aggregates_only =
(FLAGS_benchmark_report_aggregates_only ||
FLAGS_benchmark_display_aggregates_only);
run_results.file_report_aggregates_only =
FLAGS_benchmark_report_aggregates_only;
if (b.aggregation_report_mode != internal::ARM_Unspecified) {
run_results.display_report_aggregates_only =
(b.aggregation_report_mode &
internal::ARM_DisplayReportAggregatesOnly);
run_results.file_report_aggregates_only =
(b.aggregation_report_mode & internal::ARM_FileReportAggregatesOnly);
}
for (int repetition_num = 0; repetition_num < repeats; repetition_num++) {
const bool is_the_first_repetition = repetition_num == 0;
DoOneRepetition(is_the_first_repetition);
}
// Calculate additional statistics
run_results.aggregates_only = ComputeStats(run_results.non_aggregates);
// Maybe calculate complexity report
if ((b.complexity != oNone) && b.last_benchmark_instance) {
auto additional_run_stats = ComputeBigO(complexity_reports);
run_results.aggregates_only.insert(run_results.aggregates_only.end(),
additional_run_stats.begin(),
additional_run_stats.end());
complexity_reports.clear();
}
}
RunResults&& get_results() { return std::move(run_results); }
private:
RunResults run_results;
const benchmark::internal::BenchmarkInstance& b;
std::vector<BenchmarkReporter::Run>& complexity_reports;
const double min_time;
const int repeats;
const bool has_explicit_iteration_count;
std::vector<std::thread> pool;
size_t iters; // preserved between repetitions!
// So only the first repetition has to find/calculate it,
// the other repetitions will just use that precomputed iteration count.
struct IterationResults {
internal::ThreadManager::Result results;
size_t iters;
double seconds;
};
IterationResults DoNIterations() {
VLOG(2) << "Running " << b.name << " for " << iters << "\n";
std::unique_ptr<internal::ThreadManager> manager;
manager.reset(new internal::ThreadManager(b.threads));
// Run all but one thread in separate threads
for (std::size_t ti = 0; ti < pool.size(); ++ti) {
pool[ti] = std::thread(&RunInThread, &b, iters, static_cast<int>(ti + 1),
manager.get());
}
// And run one thread here directly.
// (If we were asked to run just one thread, we don't create new threads.)
// Yes, we need to do this here *after* we start the separate threads.
RunInThread(&b, iters, 0, manager.get());
// The main thread has finished. Now let's wait for the other threads.
manager->WaitForAllThreads();
for (std::thread& thread : pool) thread.join();
IterationResults i;
// Acquire the measurements/counters from the manager, UNDER THE LOCK!
{
MutexLock l(manager->GetBenchmarkMutex());
i.results = manager->results;
}
// And get rid of the manager.
manager.reset();
// Adjust real/manual time stats since they were reported per thread.
i.results.real_time_used /= b.threads;
i.results.manual_time_used /= b.threads;
VLOG(2) << "Ran in " << i.results.cpu_time_used << "/"
<< i.results.real_time_used << "\n";
// So for how long were we running?
i.iters = iters;
// Base decisions off of real time if requested by this benchmark.
i.seconds = i.results.cpu_time_used;
if (b.use_manual_time) {
i.seconds = i.results.manual_time_used;
} else if (b.use_real_time) {
i.seconds = i.results.real_time_used;
}
return i;
}
size_t PredictNumItersNeeded(const IterationResults& i) const {
// See how much iterations should be increased by.
// Note: Avoid division by zero with max(seconds, 1ns).
double multiplier = min_time * 1.4 / std::max(i.seconds, 1e-9);
// If our last run was at least 10% of FLAGS_benchmark_min_time then we
// use the multiplier directly.
// Otherwise we use at most 10 times expansion.
// NOTE: When the last run was at least 10% of the min time the max
// expansion should be 14x.
bool is_significant = (i.seconds / min_time) > 0.1;
multiplier = is_significant ? multiplier : std::min(10.0, multiplier);
if (multiplier <= 1.0) multiplier = 2.0;
// So what seems to be the sufficiently-large iteration count? Round up.
const size_t max_next_iters =
0.5 + std::max(multiplier * i.iters, i.iters + 1.0);
// But we do have *some* sanity limits though..
const size_t next_iters = std::min(max_next_iters, kMaxIterations);
VLOG(3) << "Next iters: " << next_iters << ", " << multiplier << "\n";
return next_iters; // round up before conversion to integer.
}
bool ShouldReportIterationResults(const IterationResults& i) const {
// Determine if this run should be reported;
// Either it has run for a sufficient amount of time
// or because an error was reported.
return i.results.has_error_ ||
i.iters >= kMaxIterations || // Too many iterations already.
i.seconds >= min_time || // The elapsed time is large enough.
// CPU time is specified but the elapsed real time greatly exceeds
// the minimum time.
// Note that user provided timers are except from this sanity check.
((i.results.real_time_used >= 5 * min_time) && !b.use_manual_time);
}
void DoOneRepetition(bool is_the_first_repetition) {
IterationResults i;
// We *may* be gradually increasing the length (iteration count)
// of the benchmark until we decide the results are significant.
// And once we do, we report those last results and exit.
// Please do note that the if there are repetitions, the iteration count
// is *only* calculated for the *first* repetition, and other repetitions
// simply use that precomputed iteration count.
for (;;) {
i = DoNIterations();
// Do we consider the results to be significant?
// If we are doing repetitions, and the first repetition was already done,
// it has calculated the correct iteration time, so we have run that very
// iteration count just now. No need to calculate anything. Just report.
// Else, the normal rules apply.
const bool results_are_significant = !is_the_first_repetition ||
has_explicit_iteration_count ||
ShouldReportIterationResults(i);
if (results_are_significant) break; // Good, let's report them!
// Nope, bad iteration. Let's re-estimate the hopefully-sufficient
// iteration count, and run the benchmark again...
iters = PredictNumItersNeeded(i);
assert(iters > i.iters &&
"if we did more iterations than we want to do the next time, "
"then we should have accepted the current iteration run.");
}
// Oh, one last thing, we need to also produce the 'memory measurements'..
MemoryManager::Result memory_result;
size_t memory_iterations = 0;
if (memory_manager != nullptr) {
// Only run a few iterations to reduce the impact of one-time
// allocations in benchmarks that are not properly managed.
memory_iterations = std::min<size_t>(16, iters);
memory_manager->Start();
std::unique_ptr<internal::ThreadManager> manager;
manager.reset(new internal::ThreadManager(1));
RunInThread(&b, memory_iterations, 0, manager.get());
manager->WaitForAllThreads();
manager.reset();
memory_manager->Stop(&memory_result);
}
// Ok, now actualy report.
BenchmarkReporter::Run report = CreateRunReport(
b, i.results, memory_iterations, memory_result, i.seconds);
if (!report.error_occurred && b.complexity != oNone)
complexity_reports.push_back(report);
run_results.non_aggregates.push_back(report);
}
};
} // end namespace
RunResults RunBenchmark(
const benchmark::internal::BenchmarkInstance& b,
std::vector<BenchmarkReporter::Run>* complexity_reports) {
internal::BenchmarkRunner r(b, complexity_reports);
return r.get_results();
}
} // end namespace internal
} // end namespace benchmark
|