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Clarify DungeonEscape checkpoint is provisional

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  1. README.md +7 -6
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@@ -132,12 +132,13 @@ Gymnasium / MuJoCo scores.
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  |---|---:|---:|---:|---|---:|---:|
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  | `dungeon-escape/dungeonescape-b36.onnx` | 32 | 36 | 371 | `Discrete(7)` logits | 0.2222 | 41.67% |
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- This is an initial checkpoint published so the end-to-end workflow can be tested;
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- the model and metrics may be replaced by a stronger checkpoint later. The
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- measurement above is one deterministic first-episode pass over the 36-agent
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- scene (12 independent arenas × three cooperative agents), using a compatible
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- local release-23 build. The matching model-removed build is published separately
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- in the environment repo.
 
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  DungeonEscape is decentralized cooperative control. Each three-agent match is
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  stored as three linked ego-agent trajectories, and the same shared policy is
 
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  |---|---:|---:|---:|---|---:|---:|
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  | `dungeon-escape/dungeonescape-b36.onnx` | 32 | 36 | 371 | `Discrete(7)` logits | 0.2222 | 41.67% |
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+ This is an **intermediate training checkpoint** published to validate the
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+ end-to-end download and evaluation workflow. Its reported performance is
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+ provisional and does not represent the final trained policy. The artifact and
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+ metrics will be updated after training completes. The measurement above is one
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+ deterministic first-episode pass over the 36-agent scene (12 independent arenas
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+ × three cooperative agents), using a compatible local release-23 build. The
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+ matching model-removed build is published separately in the environment repo.
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  DungeonEscape is decentralized cooperative control. Each three-agent match is
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  stored as three linked ego-agent trajectories, and the same shared policy is