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{ |
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// Applied as multiplier on top of spell.cast.movement_speed. Default value of 1.0 means no change. |
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"movement_multiplier_speed_while_casting": 1.0, |
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// Allow spells to bypass invulnerability frames. This is required in order for high attack frequency spells (such as beams) to work. |
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"bypass_iframes": true, |
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// Spell haste reduces the cooldown time of abilities |
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"haste_affects_cooldown": true, |
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// Spell costs exhausts (hunger) will be multiplied with this value. Set `0` for no exhaust. |
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"spell_cost_exhaust_multiplier": 1.0, |
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// Spells should cost items. Set `false` to remove rune (or other item) cost from all spells. |
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"spell_cost_item_allowed": true, |
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// Spells should damage items on use. Set `false` to disable. |
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"spell_cost_durability_allowed": true, |
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// The time in ticks of global cooldown to apply to all instant cast spells when casted. |
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"spell_instant_cast_gcd": 0, |
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// If set true, a Fireball doesn't collide with an ally, a healing projectile doesn't collide with an enemy |
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"projectiles_pass_thru_irrelevant_targets": true, |
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// Spell book creation level requirement |
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"spell_book_binding_level_requirement": 3, |
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// Spell book creation level cost |
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"spell_book_binding_level_cost": 1, |
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// Should the player be able to cast spells from the offhand spell book? |
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"spell_book_offhand": false, |
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// Apply `Spell Casting from Spell Book` capability to anything that subclasses Sword |
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"add_spell_casting_to_swords": true, |
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// Apply `Spell Casting from Spell Book` capability to any item matching this regex. (Not applied of empty) |
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"add_spell_casting_regex": "", |
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// Do not apply `Spell Casting from Spell Book` capability to any item matching this regex. (Not applied of empty) |
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"blacklist_spell_casting_regex": "", |
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"player_relations": { |
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"minecraft:player": "SEMI_FRIENDLY", |
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"minecraft:villager": "SEMI_FRIENDLY", |
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"minecraft:iron_golem": "NEUTRAL", |
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"guardvillagers:guard": "SEMI_FRIENDLY" |
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}, |
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// Relation to unspecified entities those are instance of PassiveEntity(Yarn) |
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"player_relation_to_passives": "HOSTILE", |
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// Relation to unspecified entities those are instance of HostileEntity(Yarn) |
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"player_relation_to_hostiles": "HOSTILE", |
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// Fallback relation |
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"player_relation_to_other": "HOSTILE" |
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} |