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World Action Modeling with Progressive Visual Planning
Paper • 2610.02508 • Published • 84 -
World Observer: Joint Actor-Observer Generation for Persistent World Modeling
Paper • 2610.02162 • Published • 60 -
Any Time, Any Space: A World-State-Centric Framework for Agentic Video Generation
Paper • 2610.20571 • Published • 62 -
Matrix-Game 4.0: Harnessing Video Models for Real-Time Playable Game Worlds
Paper • 2610.27999 • Published • 97
Collections
Discover the best community collections!
Collections trending this week
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RSIGame: Autonomous Agentic Game Development with Recursive Self-improvement
Paper • 2609.39045 • Published • 44 -
Recursive Game Creator: An Agentic Product-Level Experience-Oriented Game Harness
Paper • 2610.08621 • Published • 68 -
AgentGarten: Code Worlds for Evolving Agents
Paper • 2610.12374 • Published • 58
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World Action Modeling with Progressive Visual Planning
Paper • 2610.02508 • Published • 84 -
World Observer: Joint Actor-Observer Generation for Persistent World Modeling
Paper • 2610.02162 • Published • 60 -
Any Time, Any Space: A World-State-Centric Framework for Agentic Video Generation
Paper • 2610.20571 • Published • 62 -
Matrix-Game 4.0: Harnessing Video Models for Real-Time Playable Game Worlds
Paper • 2610.27999 • Published • 97
-
RSIGame: Autonomous Agentic Game Development with Recursive Self-improvement
Paper • 2609.39045 • Published • 44 -
Recursive Game Creator: An Agentic Product-Level Experience-Oriented Game Harness
Paper • 2610.08621 • Published • 68 -
AgentGarten: Code Worlds for Evolving Agents
Paper • 2610.12374 • Published • 58