| namespace c10::cuda { | |
| // This code is kind of boilerplatey. See Note [Whither the DeviceGuard | |
| // boilerplate] | |
| /// A variant of DeviceGuard that is specialized for CUDA. It accepts | |
| /// integer indices (interpreting them as CUDA devices) and is a little | |
| /// more efficient than DeviceGuard (it compiles to straight line | |
| /// cudaSetDevice/cudaGetDevice calls); however, it can only be used | |
| /// from code that links against CUDA directly. | |
| struct CUDAGuard { | |
| /// No default constructor; see Note [Omitted default constructor from RAII] | |
| explicit CUDAGuard() = delete; | |
| /// Set the current CUDA device to the passed device index. | |
| explicit CUDAGuard(DeviceIndex device_index) : guard_(device_index) {} | |
| /// Sets the current CUDA device to the passed device. Errors if the passed | |
| /// device is not a CUDA device. | |
| explicit CUDAGuard(Device device) : guard_(device) {} | |
| // Copy is not allowed | |
| CUDAGuard(const CUDAGuard&) = delete; | |
| CUDAGuard& operator=(const CUDAGuard&) = delete; | |
| // Move is not allowed (there is no uninitialized state) | |
| CUDAGuard(CUDAGuard&& other) = delete; | |
| CUDAGuard& operator=(CUDAGuard&& other) = delete; | |
| ~CUDAGuard() = default; | |
| /// Sets the CUDA device to the given device. Errors if the given device | |
| /// is not a CUDA device. | |
| void set_device(Device device) { | |
| guard_.set_device(device); | |
| } | |
| /// Sets the CUDA device to the given device. Errors if the given device | |
| /// is not a CUDA device. (This method is provided for uniformity with | |
| /// DeviceGuard). | |
| void reset_device(Device device) { | |
| guard_.reset_device(device); | |
| } | |
| /// Sets the CUDA device to the given device index. | |
| void set_index(DeviceIndex device_index) { | |
| guard_.set_index(device_index); | |
| } | |
| /// Returns the device that was set upon construction of the guard | |
| Device original_device() const { | |
| return guard_.original_device(); | |
| } | |
| /// Returns the last device that was set via `set_device`, if any, otherwise | |
| /// the device passed during construction. | |
| Device current_device() const { | |
| return guard_.current_device(); | |
| } | |
| private: | |
| /// The guard for the current device. | |
| c10::impl::InlineDeviceGuard<impl::CUDAGuardImpl> guard_; | |
| }; | |
| /// A variant of OptionalDeviceGuard that is specialized for CUDA. See | |
| /// CUDAGuard for when you can use this. | |
| struct OptionalCUDAGuard { | |
| /// Create an uninitialized OptionalCUDAGuard. | |
| explicit OptionalCUDAGuard() = default; | |
| /// Set the current CUDA device to the passed Device, if it is not nullopt. | |
| explicit OptionalCUDAGuard(std::optional<Device> device_opt) | |
| : guard_(device_opt) {} | |
| /// Set the current CUDA device to the passed device index, if it is not | |
| /// nullopt | |
| explicit OptionalCUDAGuard(std::optional<DeviceIndex> device_index_opt) | |
| : guard_(device_index_opt) {} | |
| // Copy is not allowed | |
| OptionalCUDAGuard(const OptionalCUDAGuard&) = delete; | |
| OptionalCUDAGuard& operator=(const OptionalCUDAGuard&) = delete; | |
| // See Note [Move construction for RAII guards is tricky] | |
| OptionalCUDAGuard(OptionalCUDAGuard&& other) = delete; | |
| // See Note [Move assignment for RAII guards is tricky] | |
| OptionalCUDAGuard& operator=(OptionalCUDAGuard&& other) = delete; | |
| ~OptionalCUDAGuard() = default; | |
| /// Sets the CUDA device to the given device, initializing the guard if it | |
| /// is not already initialized. Errors if the given device is not a CUDA | |
| /// device. | |
| void set_device(Device device) { | |
| guard_.set_device(device); | |
| } | |
| /// Sets the CUDA device to the given device, initializing the guard if it is | |
| /// not already initialized. Errors if the given device is not a CUDA device. | |
| /// (This method is provided for uniformity with OptionalDeviceGuard). | |
| void reset_device(Device device) { | |
| guard_.reset_device(device); | |
| } | |
| /// Sets the CUDA device to the given device index, initializing the guard if | |
| /// it is not already initialized. | |
| void set_index(DeviceIndex device_index) { | |
| guard_.set_index(device_index); | |
| } | |
| /// Returns the device that was set immediately prior to initialization of the | |
| /// guard, or nullopt if the guard is uninitialized. | |
| std::optional<Device> original_device() const { | |
| return guard_.original_device(); | |
| } | |
| /// Returns the most recent device that was set using this device guard, | |
| /// either from construction, or via set_device, if the guard is initialized, | |
| /// or nullopt if the guard is uninitialized. | |
| std::optional<Device> current_device() const { | |
| return guard_.current_device(); | |
| } | |
| /// Restore the original CUDA device, resetting this guard to uninitialized | |
| /// state. | |
| void reset() { | |
| guard_.reset(); | |
| } | |
| private: | |
| c10::impl::InlineOptionalDeviceGuard<impl::CUDAGuardImpl> guard_; | |
| }; | |
| /// A variant of StreamGuard that is specialized for CUDA. See CUDAGuard | |
| /// for when you can use this. | |
| struct CUDAStreamGuard { | |
| /// No default constructor, see Note [Omitted default constructor from RAII] | |
| explicit CUDAStreamGuard() = delete; | |
| /// Set the current CUDA device to the device associated with the passed | |
| /// stream, and set the current CUDA stream on that device to the passed | |
| /// stream. Errors if the Stream is not a CUDA stream. | |
| explicit CUDAStreamGuard(Stream stream) : guard_(stream) {} | |
| ~CUDAStreamGuard() = default; | |
| /// Copy is disallowed | |
| CUDAStreamGuard(const CUDAStreamGuard&) = delete; | |
| CUDAStreamGuard& operator=(const CUDAStreamGuard&) = delete; | |
| /// Move is disallowed, as CUDAStreamGuard does not have an uninitialized | |
| /// state, which is required for moves on types with nontrivial destructors. | |
| CUDAStreamGuard(CUDAStreamGuard&& other) = delete; | |
| CUDAStreamGuard& operator=(CUDAStreamGuard&& other) = delete; | |
| /// Resets the currently set stream to the original stream and | |
| /// the currently set device to the original device. Then, | |
| /// set the current device to the device associated with the passed stream, | |
| /// and set the current stream on that device to the passed stream. | |
| /// Errors if the stream passed is not a CUDA stream. | |
| /// | |
| /// NOTE: this implementation may skip some stream/device setting if | |
| /// it can prove that it is unnecessary. | |
| /// | |
| /// WARNING: reset_stream does NOT preserve previously set streams on | |
| /// different devices. If you need to set streams on multiple devices | |
| /// on CUDA, use CUDAMultiStreamGuard instead. | |
| void reset_stream(Stream stream) { | |
| guard_.reset_stream(stream); | |
| } | |
| /// Returns the CUDA stream that was set at the time the guard was | |
| /// constructed. | |
| CUDAStream original_stream() const { | |
| return CUDAStream(CUDAStream::UNCHECKED, guard_.original_stream()); | |
| } | |
| /// Returns the most recent CUDA stream that was set using this device guard, | |
| /// either from construction, or via set_stream. | |
| CUDAStream current_stream() const { | |
| return CUDAStream(CUDAStream::UNCHECKED, guard_.current_stream()); | |
| } | |
| /// Returns the most recent CUDA device that was set using this device guard, | |
| /// either from construction, or via set_device/reset_device/set_index. | |
| Device current_device() const { | |
| return guard_.current_device(); | |
| } | |
| /// Returns the CUDA device that was set at the most recent reset_stream(), | |
| /// or otherwise the device at construction time. | |
| Device original_device() const { | |
| return guard_.original_device(); | |
| } | |
| private: | |
| c10::impl::InlineStreamGuard<impl::CUDAGuardImpl> guard_; | |
| }; | |
| /// A variant of OptionalStreamGuard that is specialized for CUDA. See | |
| /// CUDAGuard for when you can use this. | |
| struct OptionalCUDAStreamGuard { | |
| /// Create an uninitialized guard. | |
| explicit OptionalCUDAStreamGuard() = default; | |
| /// Set the current CUDA device to the device associated with the passed | |
| /// stream, and set the current CUDA stream on that device to the passed | |
| /// stream. Errors if the Stream is not a CUDA stream. | |
| explicit OptionalCUDAStreamGuard(Stream stream) : guard_(stream) {} | |
| /// Set the current device to the device associated with the passed stream, | |
| /// and set the current stream on that device to the passed stream, | |
| /// if the passed stream is not nullopt. | |
| explicit OptionalCUDAStreamGuard(std::optional<Stream> stream_opt) | |
| : guard_(stream_opt) {} | |
| /// Copy is disallowed | |
| OptionalCUDAStreamGuard(const OptionalCUDAStreamGuard&) = delete; | |
| OptionalCUDAStreamGuard& operator=(const OptionalCUDAStreamGuard&) = delete; | |
| // See Note [Move construction for RAII guards is tricky] | |
| OptionalCUDAStreamGuard(OptionalCUDAStreamGuard&& other) = delete; | |
| // See Note [Move assignment for RAII guards is tricky] | |
| OptionalCUDAStreamGuard& operator=(OptionalCUDAStreamGuard&& other) = delete; | |
| ~OptionalCUDAStreamGuard() = default; | |
| /// Resets the currently set CUDA stream to the original stream and | |
| /// the currently set device to the original device. Then, | |
| /// set the current device to the device associated with the passed stream, | |
| /// and set the current stream on that device to the passed stream. | |
| /// Initializes the guard if it was not previously initialized. | |
| void reset_stream(Stream stream) { | |
| guard_.reset_stream(stream); | |
| } | |
| /// Returns the CUDA stream that was set at the time the guard was most | |
| /// recently initialized, or nullopt if the guard is uninitialized. | |
| std::optional<CUDAStream> original_stream() const { | |
| auto r = guard_.original_stream(); | |
| if (r.has_value()) { | |
| return CUDAStream(CUDAStream::UNCHECKED, r.value()); | |
| } else { | |
| return std::nullopt; | |
| } | |
| } | |
| /// Returns the most recent CUDA stream that was set using this stream guard, | |
| /// either from construction, or via reset_stream, if the guard is | |
| /// initialized, or nullopt if the guard is uninitialized. | |
| std::optional<CUDAStream> current_stream() const { | |
| auto r = guard_.current_stream(); | |
| if (r.has_value()) { | |
| return CUDAStream(CUDAStream::UNCHECKED, r.value()); | |
| } else { | |
| return std::nullopt; | |
| } | |
| } | |
| /// Restore the original CUDA device and stream, resetting this guard to | |
| /// uninitialized state. | |
| void reset() { | |
| guard_.reset(); | |
| } | |
| private: | |
| c10::impl::InlineOptionalStreamGuard<impl::CUDAGuardImpl> guard_; | |
| }; | |
| /// A variant of MultiStreamGuard that is specialized for CUDA. | |
| struct CUDAMultiStreamGuard { | |
| explicit CUDAMultiStreamGuard(ArrayRef<CUDAStream> streams) | |
| : guard_(unwrapStreams(streams)) {} | |
| /// Copy is disallowed | |
| CUDAMultiStreamGuard(const CUDAMultiStreamGuard&) = delete; | |
| CUDAMultiStreamGuard& operator=(const CUDAMultiStreamGuard&) = delete; | |
| // See Note [Move construction for RAII guards is tricky] | |
| CUDAMultiStreamGuard(CUDAMultiStreamGuard&& other) = delete; | |
| // See Note [Move assignment for RAII guards is tricky] | |
| CUDAMultiStreamGuard& operator=(CUDAMultiStreamGuard&& other) = delete; | |
| ~CUDAMultiStreamGuard() = default; | |
| private: | |
| c10::impl::InlineMultiStreamGuard<impl::CUDAGuardImpl> guard_; | |
| static std::vector<Stream> unwrapStreams(ArrayRef<CUDAStream> cudaStreams) { | |
| std::vector<Stream> streams; | |
| streams.reserve(cudaStreams.size()); | |
| for (const CUDAStream& cudaStream : cudaStreams) { | |
| streams.push_back(cudaStream); | |
| } | |
| return streams; | |
| } | |
| }; | |
| } // namespace c10::cuda | |