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#pragma once
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#include <c10/macros/Export.h>
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#include <c10/macros/Macros.h>
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#include <c10/util/floating_point_utils.h>
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#include <type_traits>
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#if defined(__cplusplus)
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#include <cstdint>
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#elif !defined(__OPENCL_VERSION__)
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#include <math.h>
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#include <stdint.h>
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#endif
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#include <iosfwd>
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#include <ostream>
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namespace c10 {
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namespace detail {
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inline C10_HOST_DEVICE uint8_t fp8e4m3fnuz_from_fp32_value(float f) {
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constexpr uint32_t fnuz_max = UINT32_C(0x87) << 23;
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constexpr uint32_t denorm_mask = UINT32_C(0x8C) << 23;
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uint32_t f_bits = fp32_to_bits(f);
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uint32_t result = 0u;
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const uint32_t sign = f_bits & UINT32_C(0x80000000);
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f_bits ^= sign;
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if (f_bits >= fnuz_max) {
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return 0x80;
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}
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if (f_bits < (UINT32_C(0x78) << 23) ) {
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f_bits = fp32_to_bits(fp32_from_bits(f_bits) + fp32_from_bits(denorm_mask));
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result = static_cast<uint8_t>(f_bits - denorm_mask);
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if (result == 0) {
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return 0;
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}
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} else {
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uint8_t mant_odd = (f_bits >> 20) & 1;
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f_bits += ((uint32_t)(8 - 127) << 23) + 0x7FFFF;
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f_bits += mant_odd;
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result = static_cast<uint8_t>(f_bits >> 20);
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}
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result |= sign >> 24;
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return result;
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}
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}
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struct alignas(1) Float8_e4m3fnuz {
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uint8_t x;
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struct from_bits_t {};
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C10_HOST_DEVICE static constexpr from_bits_t from_bits() {
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return from_bits_t();
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}
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Float8_e4m3fnuz() = default;
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constexpr C10_HOST_DEVICE Float8_e4m3fnuz(uint8_t bits, from_bits_t)
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: x(bits) {}
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inline C10_HOST_DEVICE Float8_e4m3fnuz(float value);
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inline C10_HOST_DEVICE operator float() const;
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inline C10_HOST_DEVICE bool isnan() const;
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};
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C10_API inline std::ostream& operator<<(
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std::ostream& out,
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const Float8_e4m3fnuz& value) {
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out << (float)value;
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return out;
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}
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}
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#include <c10/util/Float8_e4m3fnuz-inl.h>
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