| /* | |
| * Convert a 16-bit floating-point number in IEEE half-precision format, in bit representation, to | |
| * a 32-bit floating-point number in IEEE single-precision format, in bit representation. | |
| * | |
| * @note The implementation doesn't use any floating-point operations. | |
| */ | |
| static inline uint32_t fp16_ieee_to_fp32_bits(uint16_t h) { | |
| /* | |
| * Extend the half-precision floating-point number to 32 bits and shift to the upper part of the 32-bit word: | |
| * +---+-----+------------+-------------------+ | |
| * | S |EEEEE|MM MMMM MMMM|0000 0000 0000 0000| | |
| * +---+-----+------------+-------------------+ | |
| * Bits 31 26-30 16-25 0-15 | |
| * | |
| * S - sign bit, E - bits of the biased exponent, M - bits of the mantissa, 0 - zero bits. | |
| */ | |
| const uint32_t w = (uint32_t) h << 16; | |
| /* | |
| * Extract the sign of the input number into the high bit of the 32-bit word: | |
| * | |
| * +---+----------------------------------+ | |
| * | S |0000000 00000000 00000000 00000000| | |
| * +---+----------------------------------+ | |
| * Bits 31 0-31 | |
| */ | |
| const uint32_t sign = w & UINT32_C(0x80000000); | |
| /* | |
| * Extract mantissa and biased exponent of the input number into the bits 0-30 of the 32-bit word: | |
| * | |
| * +---+-----+------------+-------------------+ | |
| * | 0 |EEEEE|MM MMMM MMMM|0000 0000 0000 0000| | |
| * +---+-----+------------+-------------------+ | |
| * Bits 30 27-31 17-26 0-16 | |
| */ | |
| const uint32_t nonsign = w & UINT32_C(0x7FFFFFFF); | |
| /* | |
| * Renorm shift is the number of bits to shift mantissa left to make the half-precision number normalized. | |
| * If the initial number is normalized, some of its high 6 bits (sign == 0 and 5-bit exponent) equals one. | |
| * In this case renorm_shift == 0. If the number is denormalize, renorm_shift > 0. Note that if we shift | |
| * denormalized nonsign by renorm_shift, the unit bit of mantissa will shift into exponent, turning the | |
| * biased exponent into 1, and making mantissa normalized (i.e. without leading 1). | |
| */ | |
| unsigned long nonsign_bsr; | |
| _BitScanReverse(&nonsign_bsr, (unsigned long) nonsign); | |
| uint32_t renorm_shift = (uint32_t) nonsign_bsr ^ 31; | |
| uint32_t renorm_shift = __builtin_clz(nonsign); | |
| renorm_shift = renorm_shift > 5 ? renorm_shift - 5 : 0; | |
| /* | |
| * Iff half-precision number has exponent of 15, the addition overflows it into bit 31, | |
| * and the subsequent shift turns the high 9 bits into 1. Thus | |
| * inf_nan_mask == | |
| * 0x7F800000 if the half-precision number had exponent of 15 (i.e. was NaN or infinity) | |
| * 0x00000000 otherwise | |
| */ | |
| const int32_t inf_nan_mask = ((int32_t) (nonsign + 0x04000000) >> 8) & INT32_C(0x7F800000); | |
| /* | |
| * Iff nonsign is 0, it overflows into 0xFFFFFFFF, turning bit 31 into 1. Otherwise, bit 31 remains 0. | |
| * The signed shift right by 31 broadcasts bit 31 into all bits of the zero_mask. Thus | |
| * zero_mask == | |
| * 0xFFFFFFFF if the half-precision number was zero (+0.0h or -0.0h) | |
| * 0x00000000 otherwise | |
| */ | |
| const int32_t zero_mask = (int32_t) (nonsign - 1) >> 31; | |
| /* | |
| * 1. Shift nonsign left by renorm_shift to normalize it (if the input was denormal) | |
| * 2. Shift nonsign right by 3 so the exponent (5 bits originally) becomes an 8-bit field and 10-bit mantissa | |
| * shifts into the 10 high bits of the 23-bit mantissa of IEEE single-precision number. | |
| * 3. Add 0x70 to the exponent (starting at bit 23) to compensate the different in exponent bias | |
| * (0x7F for single-precision number less 0xF for half-precision number). | |
| * 4. Subtract renorm_shift from the exponent (starting at bit 23) to account for renormalization. As renorm_shift | |
| * is less than 0x70, this can be combined with step 3. | |
| * 5. Binary OR with inf_nan_mask to turn the exponent into 0xFF if the input was NaN or infinity. | |
| * 6. Binary ANDNOT with zero_mask to turn the mantissa and exponent into zero if the input was zero. | |
| * 7. Combine with the sign of the input number. | |
| */ | |
| return sign | ((((nonsign << renorm_shift >> 3) + ((0x70 - renorm_shift) << 23)) | inf_nan_mask) & ~zero_mask); | |
| } | |
| /* | |
| * Convert a 16-bit floating-point number in IEEE half-precision format, in bit representation, to | |
| * a 32-bit floating-point number in IEEE single-precision format. | |
| * | |
| * @note The implementation relies on IEEE-like (no assumption about rounding mode and no operations on denormals) | |
| * floating-point operations and bitcasts between integer and floating-point variables. | |
| */ | |
| static inline float fp16_ieee_to_fp32_value(uint16_t h) { | |
| /* | |
| * Extend the half-precision floating-point number to 32 bits and shift to the upper part of the 32-bit word: | |
| * +---+-----+------------+-------------------+ | |
| * | S |EEEEE|MM MMMM MMMM|0000 0000 0000 0000| | |
| * +---+-----+------------+-------------------+ | |
| * Bits 31 26-30 16-25 0-15 | |
| * | |
| * S - sign bit, E - bits of the biased exponent, M - bits of the mantissa, 0 - zero bits. | |
| */ | |
| const uint32_t w = (uint32_t) h << 16; | |
| /* | |
| * Extract the sign of the input number into the high bit of the 32-bit word: | |
| * | |
| * +---+----------------------------------+ | |
| * | S |0000000 00000000 00000000 00000000| | |
| * +---+----------------------------------+ | |
| * Bits 31 0-31 | |
| */ | |
| const uint32_t sign = w & UINT32_C(0x80000000); | |
| /* | |
| * Extract mantissa and biased exponent of the input number into the high bits of the 32-bit word: | |
| * | |
| * +-----+------------+---------------------+ | |
| * |EEEEE|MM MMMM MMMM|0 0000 0000 0000 0000| | |
| * +-----+------------+---------------------+ | |
| * Bits 27-31 17-26 0-16 | |
| */ | |
| const uint32_t two_w = w + w; | |
| /* | |
| * Shift mantissa and exponent into bits 23-28 and bits 13-22 so they become mantissa and exponent | |
| * of a single-precision floating-point number: | |
| * | |
| * S|Exponent | Mantissa | |
| * +-+---+-----+------------+----------------+ | |
| * |0|000|EEEEE|MM MMMM MMMM|0 0000 0000 0000| | |
| * +-+---+-----+------------+----------------+ | |
| * Bits | 23-31 | 0-22 | |
| * | |
| * Next, there are some adjustments to the exponent: | |
| * - The exponent needs to be corrected by the difference in exponent bias between single-precision and half-precision | |
| * formats (0x7F - 0xF = 0x70) | |
| * - Inf and NaN values in the inputs should become Inf and NaN values after conversion to the single-precision number. | |
| * Therefore, if the biased exponent of the half-precision input was 0x1F (max possible value), the biased exponent | |
| * of the single-precision output must be 0xFF (max possible value). We do this correction in two steps: | |
| * - First, we adjust the exponent by (0xFF - 0x1F) = 0xE0 (see exp_offset below) rather than by 0x70 suggested | |
| * by the difference in the exponent bias (see above). | |
| * - Then we multiply the single-precision result of exponent adjustment by 2**(-112) to reverse the effect of | |
| * exponent adjustment by 0xE0 less the necessary exponent adjustment by 0x70 due to difference in exponent bias. | |
| * The floating-point multiplication hardware would ensure than Inf and NaN would retain their value on at least | |
| * partially IEEE754-compliant implementations. | |
| * | |
| * Note that the above operations do not handle denormal inputs (where biased exponent == 0). However, they also do not | |
| * operate on denormal inputs, and do not produce denormal results. | |
| */ | |
| const uint32_t exp_offset = UINT32_C(0xE0) << 23; | |
| const float exp_scale = 0x1.0p-112f; | |
| const float exp_scale = fp32_from_bits(UINT32_C(0x7800000)); | |
| const float normalized_value = fp32_from_bits((two_w >> 4) + exp_offset) * exp_scale; | |
| /* | |
| * Convert denormalized half-precision inputs into single-precision results (always normalized). | |
| * Zero inputs are also handled here. | |
| * | |
| * In a denormalized number the biased exponent is zero, and mantissa has on-zero bits. | |
| * First, we shift mantissa into bits 0-9 of the 32-bit word. | |
| * | |
| * zeros | mantissa | |
| * +---------------------------+------------+ | |
| * |0000 0000 0000 0000 0000 00|MM MMMM MMMM| | |
| * +---------------------------+------------+ | |
| * Bits 10-31 0-9 | |
| * | |
| * Now, remember that denormalized half-precision numbers are represented as: | |
| * FP16 = mantissa * 2**(-24). | |
| * The trick is to construct a normalized single-precision number with the same mantissa and thehalf-precision input | |
| * and with an exponent which would scale the corresponding mantissa bits to 2**(-24). | |
| * A normalized single-precision floating-point number is represented as: | |
| * FP32 = (1 + mantissa * 2**(-23)) * 2**(exponent - 127) | |
| * Therefore, when the biased exponent is 126, a unit change in the mantissa of the input denormalized half-precision | |
| * number causes a change of the constructud single-precision number by 2**(-24), i.e. the same ammount. | |
| * | |
| * The last step is to adjust the bias of the constructed single-precision number. When the input half-precision number | |
| * is zero, the constructed single-precision number has the value of | |
| * FP32 = 1 * 2**(126 - 127) = 2**(-1) = 0.5 | |
| * Therefore, we need to subtract 0.5 from the constructed single-precision number to get the numerical equivalent of | |
| * the input half-precision number. | |
| */ | |
| const uint32_t magic_mask = UINT32_C(126) << 23; | |
| const float magic_bias = 0.5f; | |
| const float denormalized_value = fp32_from_bits((two_w >> 17) | magic_mask) - magic_bias; | |
| /* | |
| * - Choose either results of conversion of input as a normalized number, or as a denormalized number, depending on the | |
| * input exponent. The variable two_w contains input exponent in bits 27-31, therefore if its smaller than 2**27, the | |
| * input is either a denormal number, or zero. | |
| * - Combine the result of conversion of exponent and mantissa with the sign of the input number. | |
| */ | |
| const uint32_t denormalized_cutoff = UINT32_C(1) << 27; | |
| const uint32_t result = sign | | |
| (two_w < denormalized_cutoff ? fp32_to_bits(denormalized_value) : fp32_to_bits(normalized_value)); | |
| return fp32_from_bits(result); | |
| } | |
| /* | |
| * Convert a 32-bit floating-point number in IEEE single-precision format to a 16-bit floating-point number in | |
| * IEEE half-precision format, in bit representation. | |
| * | |
| * @note The implementation relies on IEEE-like (no assumption about rounding mode and no operations on denormals) | |
| * floating-point operations and bitcasts between integer and floating-point variables. | |
| */ | |
| static inline uint16_t fp16_ieee_from_fp32_value(float f) { | |
| const float scale_to_inf = 0x1.0p+112f; | |
| const float scale_to_zero = 0x1.0p-110f; | |
| const float scale_to_inf = fp32_from_bits(UINT32_C(0x77800000)); | |
| const float scale_to_zero = fp32_from_bits(UINT32_C(0x08800000)); | |
| float base = (fabsf(f) * scale_to_inf) * scale_to_zero; | |
| const uint32_t w = fp32_to_bits(f); | |
| const uint32_t shl1_w = w + w; | |
| const uint32_t sign = w & UINT32_C(0x80000000); | |
| uint32_t bias = shl1_w & UINT32_C(0xFF000000); | |
| if (bias < UINT32_C(0x71000000)) { | |
| bias = UINT32_C(0x71000000); | |
| } | |
| base = fp32_from_bits((bias >> 1) + UINT32_C(0x07800000)) + base; | |
| const uint32_t bits = fp32_to_bits(base); | |
| const uint32_t exp_bits = (bits >> 13) & UINT32_C(0x00007C00); | |
| const uint32_t mantissa_bits = bits & UINT32_C(0x00000FFF); | |
| const uint32_t nonsign = exp_bits + mantissa_bits; | |
| return (sign >> 16) | (shl1_w > UINT32_C(0xFF000000) ? UINT16_C(0x7E00) : nonsign); | |
| } | |
| /* | |
| * Convert a 16-bit floating-point number in ARM alternative half-precision format, in bit representation, to | |
| * a 32-bit floating-point number in IEEE single-precision format, in bit representation. | |
| * | |
| * @note The implementation doesn't use any floating-point operations. | |
| */ | |
| static inline uint32_t fp16_alt_to_fp32_bits(uint16_t h) { | |
| /* | |
| * Extend the half-precision floating-point number to 32 bits and shift to the upper part of the 32-bit word: | |
| * +---+-----+------------+-------------------+ | |
| * | S |EEEEE|MM MMMM MMMM|0000 0000 0000 0000| | |
| * +---+-----+------------+-------------------+ | |
| * Bits 31 26-30 16-25 0-15 | |
| * | |
| * S - sign bit, E - bits of the biased exponent, M - bits of the mantissa, 0 - zero bits. | |
| */ | |
| const uint32_t w = (uint32_t) h << 16; | |
| /* | |
| * Extract the sign of the input number into the high bit of the 32-bit word: | |
| * | |
| * +---+----------------------------------+ | |
| * | S |0000000 00000000 00000000 00000000| | |
| * +---+----------------------------------+ | |
| * Bits 31 0-31 | |
| */ | |
| const uint32_t sign = w & UINT32_C(0x80000000); | |
| /* | |
| * Extract mantissa and biased exponent of the input number into the bits 0-30 of the 32-bit word: | |
| * | |
| * +---+-----+------------+-------------------+ | |
| * | 0 |EEEEE|MM MMMM MMMM|0000 0000 0000 0000| | |
| * +---+-----+------------+-------------------+ | |
| * Bits 30 27-31 17-26 0-16 | |
| */ | |
| const uint32_t nonsign = w & UINT32_C(0x7FFFFFFF); | |
| /* | |
| * Renorm shift is the number of bits to shift mantissa left to make the half-precision number normalized. | |
| * If the initial number is normalized, some of its high 6 bits (sign == 0 and 5-bit exponent) equals one. | |
| * In this case renorm_shift == 0. If the number is denormalize, renorm_shift > 0. Note that if we shift | |
| * denormalized nonsign by renorm_shift, the unit bit of mantissa will shift into exponent, turning the | |
| * biased exponent into 1, and making mantissa normalized (i.e. without leading 1). | |
| */ | |
| unsigned long nonsign_bsr; | |
| _BitScanReverse(&nonsign_bsr, (unsigned long) nonsign); | |
| uint32_t renorm_shift = (uint32_t) nonsign_bsr ^ 31; | |
| uint32_t renorm_shift = __builtin_clz(nonsign); | |
| renorm_shift = renorm_shift > 5 ? renorm_shift - 5 : 0; | |
| /* | |
| * Iff nonsign is 0, it overflows into 0xFFFFFFFF, turning bit 31 into 1. Otherwise, bit 31 remains 0. | |
| * The signed shift right by 31 broadcasts bit 31 into all bits of the zero_mask. Thus | |
| * zero_mask == | |
| * 0xFFFFFFFF if the half-precision number was zero (+0.0h or -0.0h) | |
| * 0x00000000 otherwise | |
| */ | |
| const int32_t zero_mask = (int32_t) (nonsign - 1) >> 31; | |
| /* | |
| * 1. Shift nonsign left by renorm_shift to normalize it (if the input was denormal) | |
| * 2. Shift nonsign right by 3 so the exponent (5 bits originally) becomes an 8-bit field and 10-bit mantissa | |
| * shifts into the 10 high bits of the 23-bit mantissa of IEEE single-precision number. | |
| * 3. Add 0x70 to the exponent (starting at bit 23) to compensate the different in exponent bias | |
| * (0x7F for single-precision number less 0xF for half-precision number). | |
| * 4. Subtract renorm_shift from the exponent (starting at bit 23) to account for renormalization. As renorm_shift | |
| * is less than 0x70, this can be combined with step 3. | |
| * 5. Binary ANDNOT with zero_mask to turn the mantissa and exponent into zero if the input was zero. | |
| * 6. Combine with the sign of the input number. | |
| */ | |
| return sign | (((nonsign << renorm_shift >> 3) + ((0x70 - renorm_shift) << 23)) & ~zero_mask); | |
| } | |
| /* | |
| * Convert a 16-bit floating-point number in ARM alternative half-precision format, in bit representation, to | |
| * a 32-bit floating-point number in IEEE single-precision format. | |
| * | |
| * @note The implementation relies on IEEE-like (no assumption about rounding mode and no operations on denormals) | |
| * floating-point operations and bitcasts between integer and floating-point variables. | |
| */ | |
| static inline float fp16_alt_to_fp32_value(uint16_t h) { | |
| /* | |
| * Extend the half-precision floating-point number to 32 bits and shift to the upper part of the 32-bit word: | |
| * +---+-----+------------+-------------------+ | |
| * | S |EEEEE|MM MMMM MMMM|0000 0000 0000 0000| | |
| * +---+-----+------------+-------------------+ | |
| * Bits 31 26-30 16-25 0-15 | |
| * | |
| * S - sign bit, E - bits of the biased exponent, M - bits of the mantissa, 0 - zero bits. | |
| */ | |
| const uint32_t w = (uint32_t) h << 16; | |
| /* | |
| * Extract the sign of the input number into the high bit of the 32-bit word: | |
| * | |
| * +---+----------------------------------+ | |
| * | S |0000000 00000000 00000000 00000000| | |
| * +---+----------------------------------+ | |
| * Bits 31 0-31 | |
| */ | |
| const uint32_t sign = w & UINT32_C(0x80000000); | |
| /* | |
| * Extract mantissa and biased exponent of the input number into the high bits of the 32-bit word: | |
| * | |
| * +-----+------------+---------------------+ | |
| * |EEEEE|MM MMMM MMMM|0 0000 0000 0000 0000| | |
| * +-----+------------+---------------------+ | |
| * Bits 27-31 17-26 0-16 | |
| */ | |
| const uint32_t two_w = w + w; | |
| /* | |
| * Shift mantissa and exponent into bits 23-28 and bits 13-22 so they become mantissa and exponent | |
| * of a single-precision floating-point number: | |
| * | |
| * S|Exponent | Mantissa | |
| * +-+---+-----+------------+----------------+ | |
| * |0|000|EEEEE|MM MMMM MMMM|0 0000 0000 0000| | |
| * +-+---+-----+------------+----------------+ | |
| * Bits | 23-31 | 0-22 | |
| * | |
| * Next, the exponent is adjusted for the difference in exponent bias between single-precision and half-precision | |
| * formats (0x7F - 0xF = 0x70). This operation never overflows or generates non-finite values, as the largest | |
| * half-precision exponent is 0x1F and after the adjustment is can not exceed 0x8F < 0xFE (largest single-precision | |
| * exponent for non-finite values). | |
| * | |
| * Note that this operation does not handle denormal inputs (where biased exponent == 0). However, they also do not | |
| * operate on denormal inputs, and do not produce denormal results. | |
| */ | |
| const uint32_t exp_offset = UINT32_C(0x70) << 23; | |
| const float normalized_value = fp32_from_bits((two_w >> 4) + exp_offset); | |
| /* | |
| * Convert denormalized half-precision inputs into single-precision results (always normalized). | |
| * Zero inputs are also handled here. | |
| * | |
| * In a denormalized number the biased exponent is zero, and mantissa has on-zero bits. | |
| * First, we shift mantissa into bits 0-9 of the 32-bit word. | |
| * | |
| * zeros | mantissa | |
| * +---------------------------+------------+ | |
| * |0000 0000 0000 0000 0000 00|MM MMMM MMMM| | |
| * +---------------------------+------------+ | |
| * Bits 10-31 0-9 | |
| * | |
| * Now, remember that denormalized half-precision numbers are represented as: | |
| * FP16 = mantissa * 2**(-24). | |
| * The trick is to construct a normalized single-precision number with the same mantissa and thehalf-precision input | |
| * and with an exponent which would scale the corresponding mantissa bits to 2**(-24). | |
| * A normalized single-precision floating-point number is represented as: | |
| * FP32 = (1 + mantissa * 2**(-23)) * 2**(exponent - 127) | |
| * Therefore, when the biased exponent is 126, a unit change in the mantissa of the input denormalized half-precision | |
| * number causes a change of the constructud single-precision number by 2**(-24), i.e. the same ammount. | |
| * | |
| * The last step is to adjust the bias of the constructed single-precision number. When the input half-precision number | |
| * is zero, the constructed single-precision number has the value of | |
| * FP32 = 1 * 2**(126 - 127) = 2**(-1) = 0.5 | |
| * Therefore, we need to subtract 0.5 from the constructed single-precision number to get the numerical equivalent of | |
| * the input half-precision number. | |
| */ | |
| const uint32_t magic_mask = UINT32_C(126) << 23; | |
| const float magic_bias = 0.5f; | |
| const float denormalized_value = fp32_from_bits((two_w >> 17) | magic_mask) - magic_bias; | |
| /* | |
| * - Choose either results of conversion of input as a normalized number, or as a denormalized number, depending on the | |
| * input exponent. The variable two_w contains input exponent in bits 27-31, therefore if its smaller than 2**27, the | |
| * input is either a denormal number, or zero. | |
| * - Combine the result of conversion of exponent and mantissa with the sign of the input number. | |
| */ | |
| const uint32_t denormalized_cutoff = UINT32_C(1) << 27; | |
| const uint32_t result = sign | | |
| (two_w < denormalized_cutoff ? fp32_to_bits(denormalized_value) : fp32_to_bits(normalized_value)); | |
| return fp32_from_bits(result); | |
| } | |
| /* | |
| * Convert a 32-bit floating-point number in IEEE single-precision format to a 16-bit floating-point number in | |
| * ARM alternative half-precision format, in bit representation. | |
| * | |
| * @note The implementation relies on IEEE-like (no assumption about rounding mode and no operations on denormals) | |
| * floating-point operations and bitcasts between integer and floating-point variables. | |
| */ | |
| static inline uint16_t fp16_alt_from_fp32_value(float f) { | |
| const uint32_t w = fp32_to_bits(f); | |
| const uint32_t sign = w & UINT32_C(0x80000000); | |
| const uint32_t shl1_w = w + w; | |
| const uint32_t shl1_max_fp16_fp32 = UINT32_C(0x8FFFC000); | |
| const uint32_t shl1_base = shl1_w > shl1_max_fp16_fp32 ? shl1_max_fp16_fp32 : shl1_w; | |
| uint32_t shl1_bias = shl1_base & UINT32_C(0xFF000000); | |
| const uint32_t exp_difference = 23 - 10; | |
| const uint32_t shl1_bias_min = (127 - 1 - exp_difference) << 24; | |
| if (shl1_bias < shl1_bias_min) { | |
| shl1_bias = shl1_bias_min; | |
| } | |
| const float bias = fp32_from_bits((shl1_bias >> 1) + ((exp_difference + 2) << 23)); | |
| const float base = fp32_from_bits((shl1_base >> 1) + (2 << 23)) + bias; | |
| const uint32_t exp_f = fp32_to_bits(base) >> 13; | |
| return (sign >> 16) | ((exp_f & UINT32_C(0x00007C00)) + (fp32_to_bits(base) & UINT32_C(0x00000FFF))); | |
| } | |