Upload 3 files
Browse files- README.md +28 -0
- app.py +288 -0
- requirements.txt +2 -0
README.md
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# 3×3 Rubik's‑Style Color Password System (Gradio)
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A Hugging Face Spaces‑ready simulator. Click tiles to cycle colors in this strict order:
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**Red → Yellow → Green → Blue → White → Orange → (repeat)**
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Each of the 6 sides has a fixed center color (its "middle"). You can save a custom code (the full 3×3 pattern) per side, shuffle tiles, and try to unlock by recreating the saved pattern.
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## Files
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- `app.py` – the Gradio app.
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- `requirements.txt` – dependencies.
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## How to deploy on Hugging Face
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1. Go to **Hugging Face → New Space → Static: Gradio** (Python).
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2. Give it a name, keep defaults.
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3. Upload both files (`app.py` and `requirements.txt`) to the Space.
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4. Wait for it to build. When it’s ready, open the Space.
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## How to use
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1. Pick a **Side**. Its center tile is locked to the stated middle color.
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2. Click **🔀 Randomize** to shuffle the 8 non-center tiles.
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3. Arrange tiles by **clicking them** (each click cycles the color).
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4. Press **💾 Set Code** to save the current pattern for this side.
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5. Shuffle again and try to reproduce the code; hit **🔓 Unlock** to check.
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6. Use **Show Code Preview** if you want a small peek at the saved code.
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7. **♻️ Reset Side** or **🧹 Reset All** if needed.
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Enjoy!
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app.py
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# app.py
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# 3x3 Rubik's-style Color Password System Simulator
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# Hugging Face Spaces ready (Gradio)
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#
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# How it works (quick start):
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# 1) Choose a side (each has a fixed center color).
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# 2) Click "Randomize" to shuffle the 8 non-center tiles.
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# 3) Arrange the tiles by clicking them. Each click cycles color in this exact order:
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# Red → Yellow → Green → Blue → White → Orange → (repeat)
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# (Center tile is locked to the side's middle color.)
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# 4) Click "Set Code" to save the current pattern as the password for that side.
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# 5) Click "Randomize" again (or leave as-is), then try to re-create the saved pattern.
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# 6) Click "Unlock" to check your attempt. Success will be announced.
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#
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# Notes:
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# - Each of the 6 sides has its own center color and its own saved code.
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# - "Show Code" lets you peek at the saved code preview for the selected side.
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# - "Reset Side" resets only the selected side (grid and saved code).
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# - "Reset All" resets everything.
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#
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# Made for users with zero coding experience—just upload these files
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# to a Hugging Face Space (Python/Gradio), and it will run.
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import gradio as gr
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from PIL import Image, ImageDraw
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import random
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# ----- Color model -----
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COLOR_ORDER = ["Red", "Yellow", "Green", "Blue", "White", "Orange"]
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COLOR_HEX = {
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"Red": "#e53935",
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"Yellow": "#fdd835",
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"Green": "#43a047",
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"Blue": "#1e88e5",
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"White": "#fafafa",
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"Orange": "#fb8c00",
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}
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# Six sides with fixed middle colors (index 4 in a 0..8 grid)
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SIDES = {
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"Side 1 (Red middle)": "Red",
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"Side 2 (Green middle)": "Green",
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"Side 3 (Orange middle)": "Orange",
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"Side 4 (Blue middle)": "Blue",
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"Side 5 (White middle)": "White",
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"Side 6 (Yellow middle)": "Yellow",
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}
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SIDE_NAMES = list(SIDES.keys())
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TILE_SIZE = 120 # px
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GRID_SIZE = 3
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IMG_SIZE = TILE_SIZE * GRID_SIZE
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def new_grid(center_color: str):
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"""Create a new 3x3 grid with the center locked to center_color and others random."""
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grid = [random.choice(COLOR_ORDER) for _ in range(9)]
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grid[4] = center_color
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return grid
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def render_grid(grid):
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"""Return a PIL image of the 3x3 grid."""
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img = Image.new("RGB", (IMG_SIZE, IMG_SIZE), color=(30, 30, 30))
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draw = ImageDraw.Draw(img)
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for i, color_name in enumerate(grid):
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r = i // GRID_SIZE
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c = i % GRID_SIZE
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x0 = c * TILE_SIZE + 2
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y0 = r * TILE_SIZE + 2
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x1 = (c+1) * TILE_SIZE - 2
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y1 = (r+1) * TILE_SIZE - 2
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fill = COLOR_HEX[color_name]
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draw.rectangle([x0, y0, x1, y1], fill=fill, outline="#111111", width=4)
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# subtle "bevel" lines
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draw.line([x0, y0, x1, y0], fill="#000000", width=3)
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draw.line([x0, y0, x0, y1], fill="#000000", width=3)
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return img
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def grid_image_bytes(grid):
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return render_grid(grid)
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def cycle_color(color_name):
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idx = COLOR_ORDER.index(color_name)
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return COLOR_ORDER[(idx + 1) % len(COLOR_ORDER)]
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# ----- App State -----
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# We keep per-side state: current grid + saved code (or None)
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def init_state():
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state = {}
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for side, center in SIDES.items():
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state[side] = {
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"center": center,
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"grid": new_grid(center),
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"code": None, # saved pattern (list of 9 color names) or None
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"unlocked": False,
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}
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return state
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# ----- Helpers for events -----
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def side_to_image(state, side_name):
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return grid_image_bytes(state[side_name]["grid"])
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def randomize_side(state, side_name):
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center = state[side_name]["center"]
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grid = state[side_name]["grid"]
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# randomize non-center tiles only
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for i in range(9):
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if i == 4:
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grid[i] = center
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else:
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grid[i] = random.choice(COLOR_ORDER)
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state[side_name]["unlocked"] = False
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return state, side_to_image(state, side_name), status_text(state, side_name), code_preview(state, side_name)
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def set_code(state, side_name):
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# Save current grid as the code
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state[side_name]["code"] = list(state[side_name]["grid"])
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state[side_name]["unlocked"] = False
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return state, "Code saved for this side.", code_preview(state, side_name)
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def unlock(state, side_name):
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target = state[side_name]["code"]
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if target is None:
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return state, "No code saved yet for this side.", code_preview(state, side_name)
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if state[side_name]["grid"] == target:
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state[side_name]["unlocked"] = True
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return state, "✅ Unlocked! Pattern matches the saved code.", code_preview(state, side_name)
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else:
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state[side_name]["unlocked"] = False
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return state, "❌ Not yet. Keep trying!", code_preview(state, side_name)
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def status_text(state, side_name):
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u = state[side_name]["unlocked"]
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code = state[side_name]["code"]
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if u:
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return "Status: ✅ Unlocked"
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if code is None:
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return "Status: No code saved"
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return "Status: Locked (code saved, try to match & click Unlock)"
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def code_preview(state, side_name):
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"""Return a small preview image for the saved code, or None if not set."""
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code = state[side_name]["code"]
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if code is None:
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return None
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# Tiny rendering
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prev_tile = 40
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size = prev_tile * GRID_SIZE
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img = Image.new("RGB", (size, size), color=(30,30,30))
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draw = ImageDraw.Draw(img)
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for i, color_name in enumerate(code):
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r = i // GRID_SIZE
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c = i % GRID_SIZE
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x0 = c * prev_tile + 2
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y0 = r * prev_tile + 2
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x1 = (c+1) * prev_tile - 2
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y1 = (r+1) * prev_tile - 2
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fill = COLOR_HEX[color_name]
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draw.rectangle([x0, y0, x1, y1], fill=fill, outline="#111111", width=2)
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return img
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def reset_side(state, side_name):
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center = state[side_name]["center"]
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state[side_name] = {
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"center": center,
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"grid": new_grid(center),
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"code": None,
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"unlocked": False,
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}
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return state, side_to_image(state, side_name), status_text(state, side_name), None
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def reset_all(state):
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return init_state()
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# Handle tile clicks on the image: gr.Image.select gives (x, y)
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def on_click(state, side_name, evt: gr.SelectData):
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# Determine tile from coordinates
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x, y = evt.index[0], evt.index[1]
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col = min(int(x // TILE_SIZE), GRID_SIZE - 1)
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row = min(int(y // TILE_SIZE), GRID_SIZE - 1)
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idx = row * GRID_SIZE + col
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# Center is locked
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if idx == 4:
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return state, side_to_image(state, side_name)
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# cycle color
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grid = state[side_name]["grid"]
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grid[idx] = cycle_color(grid[idx])
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state[side_name]["unlocked"] = False
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return state, side_to_image(state, side_name)
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# ----- Build UI -----
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with gr.Blocks(title="3x3 Rubik's-Style Color Password") as demo:
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| 192 |
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gr.Markdown(
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| 193 |
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"""
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| 194 |
+
# 3×3 Rubik's‑Style Color Password System
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| 195 |
+
**Click tiles to cycle colors:** Red → Yellow → Green → Blue → White → Orange → (repeat).
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| 196 |
+
The center tile is locked to the side's middle color.
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| 197 |
+
"""
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| 198 |
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)
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+
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| 200 |
+
app_state = gr.State(init_state())
|
| 201 |
+
|
| 202 |
+
with gr.Row():
|
| 203 |
+
side_dropdown = gr.Dropdown(choices=SIDE_NAMES, value=SIDE_NAMES[0], label="Choose Side")
|
| 204 |
+
|
| 205 |
+
with gr.Row():
|
| 206 |
+
grid_image = gr.Image(type="pil", label="Current Grid", height=IMG_SIZE, width=IMG_SIZE, interactive=True)
|
| 207 |
+
with gr.Column():
|
| 208 |
+
status = gr.Markdown("Status: No code saved")
|
| 209 |
+
with gr.Row():
|
| 210 |
+
btn_random = gr.Button("🔀 Randomize")
|
| 211 |
+
btn_set = gr.Button("💾 Set Code")
|
| 212 |
+
with gr.Row():
|
| 213 |
+
btn_unlock = gr.Button("🔓 Unlock")
|
| 214 |
+
btn_reset_side = gr.Button("♻️ Reset Side")
|
| 215 |
+
with gr.Row():
|
| 216 |
+
btn_reset_all = gr.Button("🧹 Reset All (All Sides)")
|
| 217 |
+
show_code = gr.Checkbox(label="Show Code Preview", value=True)
|
| 218 |
+
code_image = gr.Image(type="pil", label="Saved Code (Preview)", height=120, width=120, interactive=False)
|
| 219 |
+
|
| 220 |
+
def refresh_side(state, side_name, show_code_flag):
|
| 221 |
+
# update main image, status, and code preview
|
| 222 |
+
return (
|
| 223 |
+
side_to_image(state, side_name),
|
| 224 |
+
status_text(state, side_name),
|
| 225 |
+
code_preview(state, side_name) if show_code_flag else None,
|
| 226 |
+
)
|
| 227 |
+
|
| 228 |
+
side_dropdown.change(
|
| 229 |
+
refresh_side,
|
| 230 |
+
[app_state, side_dropdown, show_code],
|
| 231 |
+
[grid_image, status, code_image],
|
| 232 |
+
)
|
| 233 |
+
|
| 234 |
+
show_code.change(
|
| 235 |
+
lambda state, side, flag: code_preview(state, side) if flag else None,
|
| 236 |
+
[app_state, side_dropdown, show_code],
|
| 237 |
+
[code_image],
|
| 238 |
+
)
|
| 239 |
+
|
| 240 |
+
btn_random.click(
|
| 241 |
+
randomize_side,
|
| 242 |
+
[app_state, side_dropdown],
|
| 243 |
+
[app_state, grid_image, status, code_image],
|
| 244 |
+
)
|
| 245 |
+
|
| 246 |
+
btn_set.click(
|
| 247 |
+
set_code,
|
| 248 |
+
[app_state, side_dropdown],
|
| 249 |
+
[app_state, gr.Textbox(visible=False), code_image], # hidden toast text placeholder
|
| 250 |
+
)
|
| 251 |
+
|
| 252 |
+
btn_unlock.click(
|
| 253 |
+
unlock,
|
| 254 |
+
[app_state, side_dropdown],
|
| 255 |
+
[app_state, status, code_image],
|
| 256 |
+
)
|
| 257 |
+
|
| 258 |
+
btn_reset_side.click(
|
| 259 |
+
reset_side,
|
| 260 |
+
[app_state, side_dropdown],
|
| 261 |
+
[app_state, grid_image, status, code_image],
|
| 262 |
+
)
|
| 263 |
+
|
| 264 |
+
btn_reset_all.click(
|
| 265 |
+
lambda state: init_state(),
|
| 266 |
+
[app_state],
|
| 267 |
+
[app_state],
|
| 268 |
+
).then(
|
| 269 |
+
refresh_side,
|
| 270 |
+
[app_state, side_dropdown, show_code],
|
| 271 |
+
[grid_image, status, code_image],
|
| 272 |
+
)
|
| 273 |
+
|
| 274 |
+
grid_image.select(
|
| 275 |
+
on_click,
|
| 276 |
+
[app_state, side_dropdown],
|
| 277 |
+
[app_state, grid_image],
|
| 278 |
+
)
|
| 279 |
+
|
| 280 |
+
# Initialize the first view
|
| 281 |
+
demo.load(
|
| 282 |
+
refresh_side,
|
| 283 |
+
[app_state, side_dropdown, show_code],
|
| 284 |
+
[grid_image, status, code_image],
|
| 285 |
+
)
|
| 286 |
+
|
| 287 |
+
if __name__ == "__main__":
|
| 288 |
+
demo.launch()
|
requirements.txt
ADDED
|
@@ -0,0 +1,2 @@
|
|
|
|
|
|
|
|
|
|
| 1 |
+
gradio>=4.44.0
|
| 2 |
+
Pillow>=10.0.0
|