""" render_smal_multiview.py — combine pose + shape + texture into multi-view SMAL dog renders. Inputs (the released library): --pose_npz library/poses/poses.npz : pose_6d (N, 34, 6) --shape_npz library/shapes/shapes.npz : beta (S,30), betas_limbs (S,9), pose_6d (S,34,6), logscale_part_list (9,) --texture_dir library/textures/ : texture_*.png (2048^2) + uv_atlas_0.pth [+ uv_atlas_1.pth] + uv_atlas_index.npy --bite_root BITE checkout (code + SMAL weights), see scripts/setup.sh For each pose, each of the 60 views independently samples a random shape and texture (matching the released dataset's generation). The shape-specific ear pose (shape pose_6d, joints 32/33) is blended into the motion pose; cameras orbit the subject (4 azimuth x 5 elevation x 3 roll = 60 views). Outputs per pose: pose_{idx:06d}/{rgb,seg,npz,...}/{view}.{png,npz}. With --shard (default on, single process) the per-pose dirs are packed into stored tar shards. Requires a one-time setup of the SMAL/BITE dependency: bash scripts/setup.sh """ import os import sys # Resolve --bite_root early so smal_utils picks it up at import time. def _early_arg(flag): for i, a in enumerate(sys.argv): if a == flag and i + 1 < len(sys.argv): return sys.argv[i + 1] if a.startswith(flag + "="): return a.split("=", 1)[1] return None _br = _early_arg("--bite_root") if _br: os.environ["BITE_ROOT"] = _br os.environ.setdefault("PYOPENGL_PLATFORM", "egl") import argparse import random import numpy as np import torch import torch.nn.functional as F import cv2 from pathlib import Path from PIL import Image from str2bool import str2bool from render_utils import ( deduce_weak_perspective_params, MeshRenderer, project_keypoints_to_2d, draw_keypoints_on_image, ) from smal_utils import initialize_smal_model_batch import shard_utils # Ear joint indices in the 34-joint pose representation (left_ear, right_ear). EAR_JOINT_INDICES = [32, 33] def apply_horizontal_flip_(pose_6d, device): assert pose_6d is not None assert pose_6d.ndim == 3 and pose_6d.shape[1] == 34 and pose_6d.shape[2] == 6, f"pose_6d.shape: {pose_6d.shape}" assert device is not None left_indices = [6, 7, 8, 9, 16, 17, 18, 19, 32] right_indices = [10, 11, 12, 13, 20, 21, 22, 23, 33] pose_6d_flipped = pose_6d.clone() pose_6d_flipped[:, left_indices] = pose_6d[:, right_indices].clone() pose_6d_flipped[:, right_indices] = pose_6d[:, left_indices].clone() pose_6d_flipped[:, :, 1] *= -1 pose_6d_flipped[:, :, 2] *= -1 pose_6d_flipped[:, :, 5] *= -1 N, J, D = pose_6d.shape pose_6d_flipped = F.normalize(pose_6d_flipped.reshape(N, J, 3, 2), dim=-2).reshape(N, J, D) return pose_6d_flipped def rotate_rotmat(rotmat, angle_x=0.0, angle_y=0.0, angle_z=0.0, degrees=True): """Apply additional rotation to existing rotation matrices.""" device = rotmat.device dtype = rotmat.dtype if degrees: angle_x = torch.tensor(angle_x, device=device, dtype=dtype) * (torch.pi / 180.0) angle_y = torch.tensor(angle_y, device=device, dtype=dtype) * (torch.pi / 180.0) angle_z = torch.tensor(angle_z, device=device, dtype=dtype) * (torch.pi / 180.0) else: angle_x = torch.tensor(angle_x, device=device, dtype=dtype) angle_y = torch.tensor(angle_y, device=device, dtype=dtype) angle_z = torch.tensor(angle_z, device=device, dtype=dtype) cos_x, sin_x = torch.cos(angle_x), torch.sin(angle_x) R_x = torch.eye(3, device=device, dtype=dtype) R_x[1, 1] = cos_x; R_x[1, 2] = -sin_x; R_x[2, 1] = sin_x; R_x[2, 2] = cos_x cos_y, sin_y = torch.cos(angle_y), torch.sin(angle_y) R_y = torch.eye(3, device=device, dtype=dtype) R_y[0, 0] = cos_y; R_y[0, 2] = sin_y; R_y[2, 0] = -sin_y; R_y[2, 2] = cos_y cos_z, sin_z = torch.cos(angle_z), torch.sin(angle_z) R_z = torch.eye(3, device=device, dtype=dtype) R_z[0, 0] = cos_z; R_z[0, 1] = -sin_z; R_z[1, 0] = sin_z; R_z[1, 1] = cos_z return torch.matmul(R_z @ R_y @ R_x, rotmat) def generate_rotation_sequence(angle_ranges, device="cpu"): """Generate camera orientations (as 6D) for the turntable views.""" orient = torch.eye(3, device=device, dtype=torch.float32) orient = rotate_rotmat(orient, angle_x=90, angle_y=0, angle_z=0) orient = rotate_rotmat(orient, angle_x=0, angle_y=90, angle_z=0) orient = rotate_rotmat(orient, angle_x=3, angle_y=0, angle_z=0) angle_ys, angle_xs, angle_zs = [], [], [] for azim_range, elev_range, roll_range in angle_ranges: angle_ys.append(np.random.uniform(azim_range[0], azim_range[1])) angle_xs.append(np.random.uniform(elev_range[0], elev_range[1])) angle_zs.append(np.random.uniform(roll_range[0], roll_range[1])) orient_6d_list = [] for i in range(len(angle_xs)): f = orient f = rotate_rotmat(f, angle_x=0, angle_y=angle_ys[i], angle_z=0) f = rotate_rotmat(f, angle_x=angle_xs[i], angle_y=0, angle_z=0) f = rotate_rotmat(f, angle_x=0, angle_y=0, angle_z=angle_zs[i]) orient_6d_list.append(f[..., :2].reshape(1, 1, 6)) return torch.cat(orient_6d_list, dim=0) def setup_output_dirs(output_dir, args): """Create output directories based on enabled render options.""" output_dir = Path(output_dir) output_dir.mkdir(parents=True, exist_ok=True) dirs = {} if args.save_rgb: dirs["rgb"] = output_dir / "rgb"; dirs["rgb"].mkdir(exist_ok=True) if args.save_keypoints: dirs["rgb_with_keypoints2d"] = output_dir / "rgb_with_keypoints2d"; dirs["rgb_with_keypoints2d"].mkdir(exist_ok=True) if args.save_depth: dirs["depth"] = output_dir / "depth"; dirs["depth"].mkdir(exist_ok=True) if args.save_mask: dirs["mask"] = output_dir / "seg"; dirs["mask"].mkdir(exist_ok=True) if args.save_canny: dirs["canny"] = output_dir / "canny"; dirs["canny"].mkdir(exist_ok=True) return dirs def render_frame(smal_mesh, keyp_3d, camera, renderer, args): """Render a single frame with requested outputs.""" results = {} rgb_rgba = renderer.render(smal_mesh, camera, color=None) rgb = rgb_rgba[..., :3] results["rgb"] = rgb if args.save_mask: results["mask"] = (rgb_rgba[..., 3] > 0).astype(np.uint8) * 255 if args.save_depth: depth = renderer.render(smal_mesh, camera, depth_only=True) depth[depth == 0] = np.nan dn = 1 - (depth - np.nanmin(depth)) / (np.nanmax(depth) - np.nanmin(depth)) dn[np.isnan(dn)] = 0 results["depth"] = np.rint(dn * 255).astype(np.uint8) if args.save_canny: results["canny"] = cv2.Canny(rgb, 100, 200) keyp_2d = project_keypoints_to_2d(keyp_3d, camera, img_size=args.resolution) results["keypoints2d"] = (keyp_2d / (args.resolution - 1) * 2 - 1)[None] if args.save_keypoints: results["rgb_with_keypoints2d"] = draw_keypoints_on_image( rgb, keyp_2d, radius=max(2, args.resolution // 128), color=(255, 0, 0), thickness=-1) return results def save_frame_results(results, view_name, output_dirs): for key, img in results.items(): if key in output_dirs: Image.fromarray(img).save(output_dirs[key] / f"{view_name}.png") def create_gifs(output_dir, output_dirs, file_names, fps=6): import imageio for name, dir_path in output_dirs.items(): images = [] for file_name in file_names: p = dir_path / f"{file_name}.png" if p.exists(): images.append(imageio.imread(p)) if images: gif_path = output_dir / "gif" / f"{name}.gif" gif_path.parent.mkdir(parents=True, exist_ok=True) imageio.mimsave(gif_path, images, format="GIF", fps=fps, loop=0) def process_single_pose(pose_idx, pose_6d_single, args, shapes, textures, angle_ranges, num_views, renderer): """Render all views for one pose, sampling a random shape+texture per view.""" shape_beta, shape_blimbs, shape_pose, logscale_part_shared = shapes texture_pngs, atlas = textures output_dir = Path(args.output_root) / f"pose_{pose_idx:06d}" output_dirs = setup_output_dirs(output_dir, args) pose_6d_from_motion = torch.from_numpy(np.asarray(pose_6d_single)).float() if pose_6d_from_motion.ndim == 2: pose_6d_from_motion = pose_6d_from_motion.unsqueeze(0) if args.apply_horizontal_flip: pose_6d_from_motion = apply_horizontal_flip_(pose_6d_from_motion, args.device) # Random shapes for this pose (one per view). num_shapes = shape_beta.shape[0] shape_ids = random.choices(range(num_shapes), k=num_views) beta_list = [torch.from_numpy(shape_beta[s:s + 1]).float() for s in shape_ids] betas_limbs_list = [torch.from_numpy(shape_blimbs[s:s + 1]).float() for s in shape_ids] pose_6d_from_shape_list = [torch.from_numpy(shape_pose[s:s + 1]).float() for s in shape_ids] # Blend pose: motion pose everywhere, shape-specific shape pose for the ear joints. pose_6d_list = [] for i in range(num_views): blended = pose_6d_from_motion.clone() blended[:, EAR_JOINT_INDICES, :] = pose_6d_from_shape_list[i][:, EAR_JOINT_INDICES, :] pose_6d_list.append(blended) # Random textures for this pose (one per view); all share the single UV atlas. tex_ids = random.choices(range(len(texture_pngs)), k=num_views) uvmap_image_list = [Image.open(texture_pngs[t]) for t in tex_ids] xatlas_params_list = [atlas for _ in tex_ids] orient_6d_list = generate_rotation_sequence(angle_ranges, device=args.device) beta_batch = torch.cat(beta_list, dim=0) betas_limbs_batch = torch.cat(betas_limbs_list, dim=0) pose_6d_batch = torch.cat(pose_6d_list, dim=0) if args.tail_drop_prob > 0.0: mask = torch.rand(betas_limbs_batch.shape[0]) < args.tail_drop_prob if "tail_l" in logscale_part_shared: betas_limbs_batch[mask, logscale_part_shared.index("tail_l")] = -6 if "tail_f" in logscale_part_shared: betas_limbs_batch[mask, logscale_part_shared.index("tail_f")] = -6 smal_outputs = initialize_smal_model_batch( keyp_conf="all", beta_batch=beta_batch, betas_limbs_batch=betas_limbs_batch, logscale_part_list=logscale_part_shared, pose_6d_batch=pose_6d_batch, orient_6d_batch=orient_6d_list, uvmap_image_list=uvmap_image_list, xatlas_params_list=xatlas_params_list, ) for frame_idx in range(num_views): view_name = args.view_names[frame_idx] smal_output = smal_outputs[frame_idx] orient_6d_frame = orient_6d_list[frame_idx] smal_mesh = smal_output["mesh"] keyp_3d = smal_output["keyp_3d"].data.cpu() verts = smal_mesh.vertices s, tx, ty = np.array(deduce_weak_perspective_params( verts, img_size=(args.resolution, args.resolution), random=args.random_camera)) / args.resolution s *= 2 tx = (tx - 0.5) * 2 ty = (ty - 0.5) * 2 camera = np.array([s, s, tx / s, ty / s]) results = render_frame(smal_mesh, keyp_3d, camera, renderer, args) save_frame_results(results, view_name, output_dirs) if args.save_npz: metadata = { "camera/scale": s, "camera/tx": tx, "camera/ty": ty, "smal/beta": smal_output["beta"].cpu().numpy(), "smal/betas_limbs": smal_output["betas_limbs"].cpu().numpy(), "smal/vert_off_compact": smal_output["vert_off_compact"].cpu().numpy(), "smal/trans": smal_output["trans"].cpu().numpy(), "smal/orient_6d": orient_6d_frame.cpu().numpy(), "smal/pose_6d": pose_6d_batch[frame_idx:frame_idx + 1].cpu().numpy(), "smal/keyp_conf": smal_output["keyp_conf"], "smal/keyp_3d_all": keyp_3d.cpu().numpy(), "smal/keyp_2d_all": results["keypoints2d"], "smal/logscale_part_list": smal_output["logscale_part_list"], "smal/smal_model_type": smal_output["smal_model_type"], } (output_dir / "npz").mkdir(parents=True, exist_ok=True) np.savez_compressed(output_dir / "npz" / f"{view_name}.npz", **metadata) if args.create_gif: create_gifs(output_dir, output_dirs, list(args.view_names)) def argument_parser(): p = argparse.ArgumentParser(description=__doc__, formatter_class=argparse.RawDescriptionHelpFormatter) p.add_argument("--pose_npz", required=True, help="library/poses/poses.npz") p.add_argument("--shape_npz", required=True, help="library/shapes/shapes.npz") p.add_argument("--texture_dir", required=True, help="library/textures/ (texture_*.png + uv_atlas_*.pth + uv_atlas_index.npy)") p.add_argument("--output_root", required=True, help="Output root directory for rendered poses") p.add_argument("--bite_root", default="./bite_gradio-hf", help="BITE checkout (code + SMAL weights); see scripts/setup.sh") p.add_argument("--views", default=None, help="Comma-separated view names; default 00..59") p.add_argument("--resolution", type=int, default=256, help="Square image resolution") p.add_argument("--device", default="cuda", help="torch device") p.add_argument("--apply_horizontal_flip", type=str2bool, default=False) p.add_argument("--save_rgb", type=str2bool, default=True) p.add_argument("--save_keypoints", type=str2bool, default=False) p.add_argument("--save_depth", type=str2bool, default=False) p.add_argument("--save_mask", type=str2bool, default=True) p.add_argument("--save_canny", type=str2bool, default=False) p.add_argument("--save_npz", type=str2bool, default=True) p.add_argument("--create_gif", type=str2bool, default=False) p.add_argument("--random_camera", type=str2bool, default=False) p.add_argument("--tail_drop_prob", type=float, default=0.0) p.add_argument("--process_id", type=int, default=0) p.add_argument("--num_processes", type=int, default=1) p.add_argument("--pose_indices_file", default=None, help="File of pose indices (one per line); overrides process partitioning") # Sharding (default ON, single-process) p.add_argument("--shard", type=str2bool, default=True, help="Pack rendered poses into stored tar shards") p.add_argument("--shard_dir", default=None, help="Shard output dir (default: _shards)") p.add_argument("--shard_size", type=int, default=1750, help="Poses per shard") p.add_argument("--shard_cleanup", type=str2bool, default=False, help="Delete loose pose dirs after sharding") p.add_argument("--seed", type=int, default=0, help="Base RNG seed (offset by process_id)") return p.parse_args() def main(): from tqdm import tqdm args = argument_parser() if args.views is None: args.views = ",".join(f"{i:02d}" for i in range(60)) args.view_names = args.views.split(",") num_views = len(args.view_names) # 4 azimuths x 5 elevations x 3 rolls = 60 views azim_ranges = [[-45, 45], [45, 135], [135, 225], [225, 315]] elev_ranges = [[60, 90], [15, 60], [-15, 15], [-60, -15], [-90, -60]] roll_ranges = [[-180, -60], [-60, 60], [60, 180]] angle_ranges = [(a, e, r) for a in azim_ranges for e in elev_ranges for r in roll_ranges] assert len(angle_ranges) == num_views, \ f"--views count ({num_views}) must match angle_ranges ({len(angle_ranges)})" random.seed(args.seed + args.process_id) np.random.seed(args.seed + args.process_id) print(f"Loading poses from {args.pose_npz} ...") all_poses = np.load(args.pose_npz, allow_pickle=True)["pose_6d"] total_poses = len(all_poses) print(f"Loaded {total_poses} poses {all_poses.shape}") if args.pose_indices_file is not None: pose_indices = [int(l.strip()) for l in open(args.pose_indices_file) if l.strip()] else: per = (total_poses + args.num_processes - 1) // args.num_processes start = args.process_id * per pose_indices = list(range(start, min(start + per, total_poses))) print(f"[Process {args.process_id}/{args.num_processes}] {len(pose_indices)} poses") # Load the consolidated shape library once. sd = np.load(args.shape_npz, allow_pickle=True) shapes = (sd["beta"], sd["betas_limbs"], sd["pose_6d"], list(sd["logscale_part_list"])) print(f"Loaded {shapes[0].shape[0]} shapes") # Load the texture library once: flat PNGs + a single shared UV atlas. tex_dir = Path(args.texture_dir) texture_pngs = sorted(tex_dir.glob("texture_*.png")) atlas_path = tex_dir / "uv_atlas.pth" if not atlas_path.exists(): atlas_path = tex_dir / "uv_atlas_0.pth" # backward-compat with older 2-atlas builds atlas = torch.load(atlas_path, weights_only=False) textures = (texture_pngs, atlas) print(f"Loaded {len(texture_pngs)} textures (single UV atlas: {atlas_path.name})") renderer = MeshRenderer(resolution=(args.resolution, args.resolution), randomize_light_orientation=True) for pose_idx in tqdm(pose_indices, desc=f"[Process {args.process_id}] Rendering"): process_single_pose(pose_idx, all_poses[pose_idx], args, shapes, textures, angle_ranges, num_views, renderer) try: if hasattr(renderer.renderer, "delete"): renderer.renderer.delete() except Exception: pass # Optional sharding (single-process). if args.shard: if args.num_processes > 1: print("[shard] skipped: --num_processes > 1. Render loose, then pack with " "build/03_pack_renders_to_shards.py or a single-process --shard run.") else: shard_dir = args.shard_dir or (str(args.output_root).rstrip("/") + "_shards") mods = shard_utils.modalities_from_flags( args.save_rgb, args.save_mask, args.save_npz, args.save_keypoints, args.save_depth, args.save_canny) items = [(pid, str(Path(args.output_root) / f"pose_{pid:06d}")) for pid in pose_indices] shard_utils.pack_to_shards(items, shard_dir, args.shard_size, modalities=mods, index_csv=os.path.join(shard_dir, "shards_index.csv")) if args.shard_cleanup: import shutil for pid in pose_indices: shutil.rmtree(Path(args.output_root) / f"pose_{pid:06d}", ignore_errors=True) print("[shard] removed loose pose dirs") print(f"[Process {args.process_id}] Done. {len(pose_indices)} poses.") if __name__ == "__main__": main()