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Create the Forge script for this magic card
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{"name": "Echoes of the Kin Tree", "mana_cost": "{1}{W}", "type_line": "Enchantment", "oracle_text": "{2}{W}: Bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)"}
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Name:Echoes of the Kin Tree\nManaCost:1 W\nTypes:Enchantment\nA:AB$ PutCounter | Cost$ 2 W | Bolster$ True | CounterNum$ 1 | CounterType$ P1P1 | SpellDescription$ Bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)\nDeckHas:Ability$Counters\nOracle:{2}{W}: Bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Echoes of the Kin Tree", "mana_cost": "{1}{W}", "type_line": "Enchantment", "oracle_text": "{2}{W}: Bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)"}
### Response: Name:Echoes of the Kin Tree\nManaCost:1 W\nTypes:Enchantment\nA:AB$ PutCounter | Cost$ 2 W | Bolster$ True | CounterNum$ 1 | CounterType$ P1P1 | SpellDescription$ Bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)\nDeckHas:Ability$Counters\nOracle:{2}{W}: Bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)
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Create the Forge script for this magic card
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{"name": "Chandra's Outburst", "mana_cost": "{3}{R}{R}", "type_line": "Sorcery", "oracle_text": "Chandra's Outburst deals 4 damage to target player or planeswalker.\nSearch your library and/or graveyard for a card named Chandra, Bold Pyromancer, reveal it, and put it into your hand. If you search your library this way, shuffle."}
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Name:Chandra's Outburst\nManaCost:3 R R\nTypes:Sorcery\nA:SP$ DealDamage | ValidTgts$ Player,Planeswalker | TgtPrompt$ Select target player or planeswalker | NumDmg$ 4 | SubAbility$ DBSearch | SpellDescription$ CARDNAME deals 4 damage to target player or planeswalker.\nSVar:DBSearch:DB$ ChangeZone | Origin$ Library | OriginAlternative$ Graveyard | Destination$ Hand | ChangeType$ Card.YouOwn+namedChandra; Bold Pyromancer | ChangeNum$ 1 | SpellDescription$ Search your library and/or graveyard for a card named Chandra, Bold Pyromancer, reveal it, and put it into your hand. If you search your library this way, shuffle.\nDeckHints:Name$Chandra, Bold Pyromancer\nOracle:Chandra's Outburst deals 4 damage to target player or planeswalker.\nSearch your library and/or graveyard for a card named Chandra, Bold Pyromancer, reveal it, and put it into your hand. If you search your library this way, shuffle.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Chandra's Outburst", "mana_cost": "{3}{R}{R}", "type_line": "Sorcery", "oracle_text": "Chandra's Outburst deals 4 damage to target player or planeswalker.\nSearch your library and/or graveyard for a card named Chandra, Bold Pyromancer, reveal it, and put it into your hand. If you search your library this way, shuffle."}
### Response: Name:Chandra's Outburst\nManaCost:3 R R\nTypes:Sorcery\nA:SP$ DealDamage | ValidTgts$ Player,Planeswalker | TgtPrompt$ Select target player or planeswalker | NumDmg$ 4 | SubAbility$ DBSearch | SpellDescription$ CARDNAME deals 4 damage to target player or planeswalker.\nSVar:DBSearch:DB$ ChangeZone | Origin$ Library | OriginAlternative$ Graveyard | Destination$ Hand | ChangeType$ Card.YouOwn+namedChandra; Bold Pyromancer | ChangeNum$ 1 | SpellDescription$ Search your library and/or graveyard for a card named Chandra, Bold Pyromancer, reveal it, and put it into your hand. If you search your library this way, shuffle.\nDeckHints:Name$Chandra, Bold Pyromancer\nOracle:Chandra's Outburst deals 4 damage to target player or planeswalker.\nSearch your library and/or graveyard for a card named Chandra, Bold Pyromancer, reveal it, and put it into your hand. If you search your library this way, shuffle.
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Create the Forge script for this magic card
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{"name": "Arcbound Overseer", "mana_cost": "{8}", "type_line": "Artifact Creature \u2014 Golem", "oracle_text": "At the beginning of your upkeep, put a +1/+1 counter on each creature with modular you control.\nModular 6 (This creature enters the battlefield with six +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)", "power": "0", "toughness": "0"}
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Name:Arcbound Overseer\nManaCost:8\nTypes:Artifact Creature Golem\nPT:0/0\nK:Modular:6\nT:Mode$ Phase | Phase$ Upkeep | TriggerZones$ Battlefield | ValidPlayer$ You | Execute$ TrigPutCounter | TriggerDescription$ At the beginning of your upkeep, put a +1/+1 counter on each creature with modular you control.\nSVar:TrigPutCounter:DB$ PutCounterAll | ValidCards$ Creature.YouCtrl+withModular | CounterType$ P1P1 | CounterNum$ 1\nDeckHas:Ability$Counters\nDeckNeeds:Keyword$Modular\nOracle:At the beginning of your upkeep, put a +1/+1 counter on each creature with modular you control.\nModular 6 (This creature enters the battlefield with six +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Arcbound Overseer", "mana_cost": "{8}", "type_line": "Artifact Creature \u2014 Golem", "oracle_text": "At the beginning of your upkeep, put a +1/+1 counter on each creature with modular you control.\nModular 6 (This creature enters the battlefield with six +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)", "power": "0", "toughness": "0"}
### Response: Name:Arcbound Overseer\nManaCost:8\nTypes:Artifact Creature Golem\nPT:0/0\nK:Modular:6\nT:Mode$ Phase | Phase$ Upkeep | TriggerZones$ Battlefield | ValidPlayer$ You | Execute$ TrigPutCounter | TriggerDescription$ At the beginning of your upkeep, put a +1/+1 counter on each creature with modular you control.\nSVar:TrigPutCounter:DB$ PutCounterAll | ValidCards$ Creature.YouCtrl+withModular | CounterType$ P1P1 | CounterNum$ 1\nDeckHas:Ability$Counters\nDeckNeeds:Keyword$Modular\nOracle:At the beginning of your upkeep, put a +1/+1 counter on each creature with modular you control.\nModular 6 (This creature enters the battlefield with six +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
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Create the Forge script for this magic card
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{"name": "Power Leak", "mana_cost": "{1}{U}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant enchantment\nAt the beginning of the upkeep of enchanted enchantment's controller, that player may pay any amount of mana. Power Leak deals 2 damage to that player. Prevent X of that damage, where X is the amount of mana that player paid this way."}
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Name:Power Leak\nManaCost:1 U\nTypes:Enchantment Aura\nK:Enchant enchantment\nA:SP$ Attach | Cost$ 1 U | ValidTgts$ Enchantment | AILogic$ Curse\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Player.EnchantedController | Execute$ DBPay | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of the upkeep of enchanted enchantment's controller, that player may pay any amount of mana. CARDNAME deals 2 damage to that player. Prevent X of that damage, where X is the amount of mana that player paid this way.\nR:Event$ DamageDone | ActiveZones$ Battlefield | ValidSource$ Card.Self | ReplaceWith$ DBReplace | PreventionEffect$ True | Secondary$ True\nSVar:DBReplace:DB$ ReplaceDamage | Amount$ PaidAmount\nSVar:DBPay:DB$ ChooseNumber | Defined$ EnchantedController | ChooseAnyNumber$ True | ListTitle$ Pay Any Mana | AILogic$ PowerLeakMaxMana.2 | SubAbility$ DBStore\nSVar:DBStore:DB$ StoreSVar | SVar$ PaidAmount | Type$ CountSVar | Expression$ X | UnlessCost$ X | UnlessPayer$ EnchantedController | UnlessSwitched$ True | SubAbility$ DBDmg\nSVar:DBDmg:DB$ DealDamage | Defined$ EnchantedController | NumDmg$ 2 | SubAbility$ DBReset | StackDescription$ None\nSVar:DBReset:DB$ StoreSVar | SVar$ PaidAmount | Type$ Number | Expression$ 0\nSVar:X:Count$ChosenNumber\nSVar:PaidAmount:Number$0\nOracle:Enchant enchantment\nAt the beginning of the upkeep of enchanted enchantment's controller, that player may pay any amount of mana. Power Leak deals 2 damage to that player. Prevent X of that damage, where X is the amount of mana that player paid this way.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Power Leak", "mana_cost": "{1}{U}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant enchantment\nAt the beginning of the upkeep of enchanted enchantment's controller, that player may pay any amount of mana. Power Leak deals 2 damage to that player. Prevent X of that damage, where X is the amount of mana that player paid this way."}
### Response: Name:Power Leak\nManaCost:1 U\nTypes:Enchantment Aura\nK:Enchant enchantment\nA:SP$ Attach | Cost$ 1 U | ValidTgts$ Enchantment | AILogic$ Curse\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ Player.EnchantedController | Execute$ DBPay | TriggerZones$ Battlefield | TriggerDescription$ At the beginning of the upkeep of enchanted enchantment's controller, that player may pay any amount of mana. CARDNAME deals 2 damage to that player. Prevent X of that damage, where X is the amount of mana that player paid this way.\nR:Event$ DamageDone | ActiveZones$ Battlefield | ValidSource$ Card.Self | ReplaceWith$ DBReplace | PreventionEffect$ True | Secondary$ True\nSVar:DBReplace:DB$ ReplaceDamage | Amount$ PaidAmount\nSVar:DBPay:DB$ ChooseNumber | Defined$ EnchantedController | ChooseAnyNumber$ True | ListTitle$ Pay Any Mana | AILogic$ PowerLeakMaxMana.2 | SubAbility$ DBStore\nSVar:DBStore:DB$ StoreSVar | SVar$ PaidAmount | Type$ CountSVar | Expression$ X | UnlessCost$ X | UnlessPayer$ EnchantedController | UnlessSwitched$ True | SubAbility$ DBDmg\nSVar:DBDmg:DB$ DealDamage | Defined$ EnchantedController | NumDmg$ 2 | SubAbility$ DBReset | StackDescription$ None\nSVar:DBReset:DB$ StoreSVar | SVar$ PaidAmount | Type$ Number | Expression$ 0\nSVar:X:Count$ChosenNumber\nSVar:PaidAmount:Number$0\nOracle:Enchant enchantment\nAt the beginning of the upkeep of enchanted enchantment's controller, that player may pay any amount of mana. Power Leak deals 2 damage to that player. Prevent X of that damage, where X is the amount of mana that player paid this way.
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Create the Forge script for this magic card
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{"name": "Fists of the Demigod", "mana_cost": "{1}{B/R}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nAs long as enchanted creature is black, it gets +1/+1 and has wither. (It deals damage to creatures in the form of -1/-1 counters.)\nAs long as enchanted creature is red, it gets +1/+1 and has first strike."}
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Name:Fists of the Demigod\nManaCost:1 BR\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 1 BR | ValidTgts$ Creature | AITgts$ Card.Black,Card.Red | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy+Black | AddPower$ 1 | AddToughness$ 1 | AddKeyword$ Wither | Description$ As long as enchanted creature is black, it gets +1/+1 and has wither. (It deals damage to creatures in the form of -1/-1 counters.)\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy+Red | AddPower$ 1 | AddToughness$ 1 | AddKeyword$ First Strike | Description$ As long as enchanted creature is red, it gets +1/+1 and has first strike.\nOracle:Enchant creature\nAs long as enchanted creature is black, it gets +1/+1 and has wither. (It deals damage to creatures in the form of -1/-1 counters.)\nAs long as enchanted creature is red, it gets +1/+1 and has first strike.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Fists of the Demigod", "mana_cost": "{1}{B/R}", "type_line": "Enchantment \u2014 Aura", "oracle_text": "Enchant creature\nAs long as enchanted creature is black, it gets +1/+1 and has wither. (It deals damage to creatures in the form of -1/-1 counters.)\nAs long as enchanted creature is red, it gets +1/+1 and has first strike."}
### Response: Name:Fists of the Demigod\nManaCost:1 BR\nTypes:Enchantment Aura\nK:Enchant creature\nA:SP$ Attach | Cost$ 1 BR | ValidTgts$ Creature | AITgts$ Card.Black,Card.Red | AILogic$ Pump\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy+Black | AddPower$ 1 | AddToughness$ 1 | AddKeyword$ Wither | Description$ As long as enchanted creature is black, it gets +1/+1 and has wither. (It deals damage to creatures in the form of -1/-1 counters.)\nS:Mode$ Continuous | Affected$ Creature.EnchantedBy+Red | AddPower$ 1 | AddToughness$ 1 | AddKeyword$ First Strike | Description$ As long as enchanted creature is red, it gets +1/+1 and has first strike.\nOracle:Enchant creature\nAs long as enchanted creature is black, it gets +1/+1 and has wither. (It deals damage to creatures in the form of -1/-1 counters.)\nAs long as enchanted creature is red, it gets +1/+1 and has first strike.
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Create the Forge script for this magic card
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{"name": "Staunch Crewmate", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Human Pirate", "oracle_text": "When Staunch Crewmate enters the battlefield, look at the top four cards of your library. You may reveal an artifact or Pirate card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.", "power": "2", "toughness": "1"}
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Name:Staunch Crewmate\nManaCost:1 U\nTypes:Creature Human Pirate\nPT:2/1\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigDig | TriggerDescription$ When CARDNAME enters the battlefield, look at the top four cards of your library. You may reveal an artifact or Pirate card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.\nSVar:TrigDig:DB$ Dig | DigNum$ 4 | ChangeNum$ 1 | Optional$ True | ForceRevealToController$ True | ChangeValid$ Pirate,Artifact | RestRandomOrder$ True\nDeckHints:Type$Pirate|Artifact\nOracle:When Staunch Crewmate enters the battlefield, look at the top four cards of your library. You may reveal an artifact or Pirate card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Staunch Crewmate", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Human Pirate", "oracle_text": "When Staunch Crewmate enters the battlefield, look at the top four cards of your library. You may reveal an artifact or Pirate card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.", "power": "2", "toughness": "1"}
### Response: Name:Staunch Crewmate\nManaCost:1 U\nTypes:Creature Human Pirate\nPT:2/1\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigDig | TriggerDescription$ When CARDNAME enters the battlefield, look at the top four cards of your library. You may reveal an artifact or Pirate card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.\nSVar:TrigDig:DB$ Dig | DigNum$ 4 | ChangeNum$ 1 | Optional$ True | ForceRevealToController$ True | ChangeValid$ Pirate,Artifact | RestRandomOrder$ True\nDeckHints:Type$Pirate|Artifact\nOracle:When Staunch Crewmate enters the battlefield, look at the top four cards of your library. You may reveal an artifact or Pirate card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
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Create the Forge script for this magic card
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{"name": "Wiitigo", "mana_cost": "{3}{G}{G}{G}", "type_line": "Creature \u2014 Yeti", "oracle_text": "Wiitigo enters the battlefield with six +1/+1 counters on it.\nAt the beginning of your upkeep, put a +1/+1 counter on Wiitigo if it has blocked or been blocked since your last upkeep. Otherwise, remove a +1/+1 counter from it.", "power": "0", "toughness": "0"}
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Name:Wiitigo\nManaCost:3 G G G\nTypes:Creature Yeti\nPT:0/0\nK:etbCounter:P1P1:6\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPutCounter2 | TriggerDescription$ At the beginning of your upkeep, put a +1/+1 counter on CARDNAME if it has blocked or been blocked since your last upkeep. Otherwise, remove a +1/+1 counter from it.\nSVar:TrigPutCounter2:DB$ PutCounter | CounterType$ P1P1 | CounterNum$ 1 | ConditionPresent$ Card.Self+blockedOrBeenBlockedSinceYourLastUpkeep | SubAbility$ RemCounter\nSVar:RemCounter:DB$ RemoveCounter | CounterType$ P1P1 | CounterNum$ 1 | ConditionPresent$ Card.Self+blockedOrBeenBlockedSinceYourLastUpkeep | ConditionCompare$ EQ0\nOracle:Wiitigo enters the battlefield with six +1/+1 counters on it.\nAt the beginning of your upkeep, put a +1/+1 counter on Wiitigo if it has blocked or been blocked since your last upkeep. Otherwise, remove a +1/+1 counter from it.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Wiitigo", "mana_cost": "{3}{G}{G}{G}", "type_line": "Creature \u2014 Yeti", "oracle_text": "Wiitigo enters the battlefield with six +1/+1 counters on it.\nAt the beginning of your upkeep, put a +1/+1 counter on Wiitigo if it has blocked or been blocked since your last upkeep. Otherwise, remove a +1/+1 counter from it.", "power": "0", "toughness": "0"}
### Response: Name:Wiitigo\nManaCost:3 G G G\nTypes:Creature Yeti\nPT:0/0\nK:etbCounter:P1P1:6\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigPutCounter2 | TriggerDescription$ At the beginning of your upkeep, put a +1/+1 counter on CARDNAME if it has blocked or been blocked since your last upkeep. Otherwise, remove a +1/+1 counter from it.\nSVar:TrigPutCounter2:DB$ PutCounter | CounterType$ P1P1 | CounterNum$ 1 | ConditionPresent$ Card.Self+blockedOrBeenBlockedSinceYourLastUpkeep | SubAbility$ RemCounter\nSVar:RemCounter:DB$ RemoveCounter | CounterType$ P1P1 | CounterNum$ 1 | ConditionPresent$ Card.Self+blockedOrBeenBlockedSinceYourLastUpkeep | ConditionCompare$ EQ0\nOracle:Wiitigo enters the battlefield with six +1/+1 counters on it.\nAt the beginning of your upkeep, put a +1/+1 counter on Wiitigo if it has blocked or been blocked since your last upkeep. Otherwise, remove a +1/+1 counter from it.
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Create the Forge script for this magic card
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{"name": "Pick Your Poison", "mana_cost": "{3}{B}{G}", "type_line": "Sorcery", "oracle_text": "Choose any number of modes that total exactly 4. You may choose the same mode more than once.\n[1] Put a +1/+1 counter on target creature.\n[2] Create a 1/1 black Snake creature token with deathtouch.\n[4] All creatures get -2/-2 until end of turn."}
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Name:Pick Your Poison\nManaCost:G\nTypes:Sorcery\nA:SP$ Charm | Choices$ SacArtifact,SacEnchantment,SacFlier | CharmNum$ 1\nSVar:SacArtifact:DB$ Sacrifice | Defined$ Opponent | SacValid$ Artifact | Amount$ 1 | SpellDescription$ Each opponent sacrifices an artifact.\nSVar:SacEnchantment:DB$ Sacrifice | Defined$ Opponent | SacValid$ Enchantment | Amount$ 1 | SpellDescription$ Each opponent sacrifices an enchantment.\nSVar:SacFlier:DB$ Sacrifice | Defined$ Opponent | SacValid$ Creature.withFlying | SacMessage$ creature with flying | Amount$ 1 | SpellDescription$ Each opponent sacrifices a creature with flying.\nDeckHas:Ability$Sacrifice\nOracle:Choose one —\n• Each opponent sacrifices an artifact.\n• Each opponent sacrifices an enchantment.\n• Each opponent sacrifices a creature with flying.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Pick Your Poison", "mana_cost": "{3}{B}{G}", "type_line": "Sorcery", "oracle_text": "Choose any number of modes that total exactly 4. You may choose the same mode more than once.\n[1] Put a +1/+1 counter on target creature.\n[2] Create a 1/1 black Snake creature token with deathtouch.\n[4] All creatures get -2/-2 until end of turn."}
### Response: Name:Pick Your Poison\nManaCost:G\nTypes:Sorcery\nA:SP$ Charm | Choices$ SacArtifact,SacEnchantment,SacFlier | CharmNum$ 1\nSVar:SacArtifact:DB$ Sacrifice | Defined$ Opponent | SacValid$ Artifact | Amount$ 1 | SpellDescription$ Each opponent sacrifices an artifact.\nSVar:SacEnchantment:DB$ Sacrifice | Defined$ Opponent | SacValid$ Enchantment | Amount$ 1 | SpellDescription$ Each opponent sacrifices an enchantment.\nSVar:SacFlier:DB$ Sacrifice | Defined$ Opponent | SacValid$ Creature.withFlying | SacMessage$ creature with flying | Amount$ 1 | SpellDescription$ Each opponent sacrifices a creature with flying.\nDeckHas:Ability$Sacrifice\nOracle:Choose one —\n• Each opponent sacrifices an artifact.\n• Each opponent sacrifices an enchantment.\n• Each opponent sacrifices a creature with flying.
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Create the Forge script for this magic card
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{"name": "Slithermuse", "mana_cost": "{2}{U}{U}", "type_line": "Creature \u2014 Elemental", "oracle_text": "When Slithermuse leaves the battlefield, choose an opponent. If that player has more cards in hand than you, draw cards equal to the difference.\nEvoke {3}{U} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)", "power": "3", "toughness": "3"}
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Name:Slithermuse\nManaCost:2 U U\nTypes:Creature Elemental\nPT:3/3\nK:Evoke:3 U\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Battlefield | Destination$ Any | Execute$ TrigChooseOpp | TriggerDescription$ When CARDNAME leaves the battlefield, choose an opponent. If that player has more cards in hand than you, draw cards equal to the difference.\nSVar:TrigChooseOpp:DB$ ChoosePlayer | Defined$ You | Choices$ Player.Opponent | AILogic$ MostCardsInHand | SubAbility$ DBDraw\nSVar:DBDraw:DB$ Draw | NumCards$ X | ConditionPresent$ Card.ChosenCtrl | ConditionCompare$ GTY | ConditionZone$ Hand\nSVar:Y:Count$InYourHand\nSVar:X:Count$InChosenHand/Minus.Y\nOracle:When Slithermuse leaves the battlefield, choose an opponent. If that player has more cards in hand than you, draw cards equal to the difference.\nEvoke {3}{U} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Slithermuse", "mana_cost": "{2}{U}{U}", "type_line": "Creature \u2014 Elemental", "oracle_text": "When Slithermuse leaves the battlefield, choose an opponent. If that player has more cards in hand than you, draw cards equal to the difference.\nEvoke {3}{U} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)", "power": "3", "toughness": "3"}
### Response: Name:Slithermuse\nManaCost:2 U U\nTypes:Creature Elemental\nPT:3/3\nK:Evoke:3 U\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Battlefield | Destination$ Any | Execute$ TrigChooseOpp | TriggerDescription$ When CARDNAME leaves the battlefield, choose an opponent. If that player has more cards in hand than you, draw cards equal to the difference.\nSVar:TrigChooseOpp:DB$ ChoosePlayer | Defined$ You | Choices$ Player.Opponent | AILogic$ MostCardsInHand | SubAbility$ DBDraw\nSVar:DBDraw:DB$ Draw | NumCards$ X | ConditionPresent$ Card.ChosenCtrl | ConditionCompare$ GTY | ConditionZone$ Hand\nSVar:Y:Count$InYourHand\nSVar:X:Count$InChosenHand/Minus.Y\nOracle:When Slithermuse leaves the battlefield, choose an opponent. If that player has more cards in hand than you, draw cards equal to the difference.\nEvoke {3}{U} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)
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Create the Forge script for this magic card
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{"name": "Endless Whispers", "mana_cost": "{2}{B}{B}", "type_line": "Enchantment", "oracle_text": "Each creature has \"When this creature dies, choose target opponent. That player puts this card from its owner's graveyard onto the battlefield under their control at the beginning of the next end step.\""}
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Name:Endless Whispers\nManaCost:2 B B\nTypes:Enchantment\nS:Mode$ Continuous | Affected$ Creature | AddTrigger$ TrigEndlessDies | AddSVar$ EndlessReturn | Description$ Each creature has "When this creature dies, choose target opponent. That player puts this card from its owner's graveyard onto the battlefield under their control at the beginning of the next end step."\nSVar:TrigEndlessDies:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | TriggerController$ TriggeredCardController | Execute$ TrigTgtOpp | TriggerDescription$ When this creature dies, choose target opponent. That player puts this card from its owner's graveyard onto the battlefield under their control at the beginning of the next end step.\nSVar:TrigTgtOpp:DB$ Pump | ValidTgts$ Opponent | IsCurse$ True | SubAbility$ DBDelayTrig\nSVar:DBDelayTrig:DB$ DelayedTrigger | Mode$ Phase | Phase$ End of Turn | Execute$ EndlessReturn | RememberObjects$ TargetedPlayer,Self | TriggerDescription$ That player puts this card from its owner's graveyard onto the battlefield under their control at the beginning of the next end step.\nSVar:EndlessReturn:DB$ ChangeZone | Origin$ Graveyard | Destination$ Battlefield | Defined$ DelayTriggerRemembered | GainControl$ DelayTriggerRemembered\nAI:RemoveDeck:All\nAI:RemoveDeck:Random\nOracle:Each creature has "When this creature dies, choose target opponent. That player puts this card from its owner's graveyard onto the battlefield under their control at the beginning of the next end step."
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Endless Whispers", "mana_cost": "{2}{B}{B}", "type_line": "Enchantment", "oracle_text": "Each creature has \"When this creature dies, choose target opponent. That player puts this card from its owner's graveyard onto the battlefield under their control at the beginning of the next end step.\""}
### Response: Name:Endless Whispers\nManaCost:2 B B\nTypes:Enchantment\nS:Mode$ Continuous | Affected$ Creature | AddTrigger$ TrigEndlessDies | AddSVar$ EndlessReturn | Description$ Each creature has "When this creature dies, choose target opponent. That player puts this card from its owner's graveyard onto the battlefield under their control at the beginning of the next end step."\nSVar:TrigEndlessDies:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | TriggerController$ TriggeredCardController | Execute$ TrigTgtOpp | TriggerDescription$ When this creature dies, choose target opponent. That player puts this card from its owner's graveyard onto the battlefield under their control at the beginning of the next end step.\nSVar:TrigTgtOpp:DB$ Pump | ValidTgts$ Opponent | IsCurse$ True | SubAbility$ DBDelayTrig\nSVar:DBDelayTrig:DB$ DelayedTrigger | Mode$ Phase | Phase$ End of Turn | Execute$ EndlessReturn | RememberObjects$ TargetedPlayer,Self | TriggerDescription$ That player puts this card from its owner's graveyard onto the battlefield under their control at the beginning of the next end step.\nSVar:EndlessReturn:DB$ ChangeZone | Origin$ Graveyard | Destination$ Battlefield | Defined$ DelayTriggerRemembered | GainControl$ DelayTriggerRemembered\nAI:RemoveDeck:All\nAI:RemoveDeck:Random\nOracle:Each creature has "When this creature dies, choose target opponent. That player puts this card from its owner's graveyard onto the battlefield under their control at the beginning of the next end step."
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Create the Forge script for this magic card
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{"name": "Dwarven Priest", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Dwarf Cleric", "oracle_text": "When Dwarven Priest enters the battlefield, you gain 1 life for each creature you control.", "power": "2", "toughness": "4"}
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Name:Dwarven Priest\nManaCost:3 W\nTypes:Creature Dwarf Cleric\nPT:2/4\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigGainLife | TriggerDescription$ When CARDNAME enters the battlefield, you gain 1 life for each creature you control.\nSVar:TrigGainLife:DB$ GainLife | Defined$ You | LifeAmount$ X\nSVar:X:Count$Valid Creature.YouCtrl\nOracle:When Dwarven Priest enters the battlefield, you gain 1 life for each creature you control.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Dwarven Priest", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Dwarf Cleric", "oracle_text": "When Dwarven Priest enters the battlefield, you gain 1 life for each creature you control.", "power": "2", "toughness": "4"}
### Response: Name:Dwarven Priest\nManaCost:3 W\nTypes:Creature Dwarf Cleric\nPT:2/4\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | Execute$ TrigGainLife | TriggerDescription$ When CARDNAME enters the battlefield, you gain 1 life for each creature you control.\nSVar:TrigGainLife:DB$ GainLife | Defined$ You | LifeAmount$ X\nSVar:X:Count$Valid Creature.YouCtrl\nOracle:When Dwarven Priest enters the battlefield, you gain 1 life for each creature you control.
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Create the Forge script for this magic card
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{"name": "Nocturnal Feeder", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Vampire Rogue", "oracle_text": "Flying\nWhen Nocturnal Feeder dies, each opponent loses 2 life and you gain 2 life.", "power": "2", "toughness": "1"}
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Name:Nocturnal Feeder\nManaCost:2 B\nTypes:Creature Vampire Rogue\nPT:2/1\nK:Flying\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigLoseLife | TriggerDescription$ When CARDNAME dies, each opponent loses 2 life and you gain 2 life.\nSVar:TrigLoseLife:DB$ LoseLife | Defined$ Player.Opponent | LifeAmount$ 2 | SubAbility$ DBGainLife\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 2\nDeckHas:Ability$LifeGain\nOracle:Flying\nWhen Nocturnal Feeder dies, each opponent loses 2 life and you gain 2 life.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Nocturnal Feeder", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Vampire Rogue", "oracle_text": "Flying\nWhen Nocturnal Feeder dies, each opponent loses 2 life and you gain 2 life.", "power": "2", "toughness": "1"}
### Response: Name:Nocturnal Feeder\nManaCost:2 B\nTypes:Creature Vampire Rogue\nPT:2/1\nK:Flying\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigLoseLife | TriggerDescription$ When CARDNAME dies, each opponent loses 2 life and you gain 2 life.\nSVar:TrigLoseLife:DB$ LoseLife | Defined$ Player.Opponent | LifeAmount$ 2 | SubAbility$ DBGainLife\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 2\nDeckHas:Ability$LifeGain\nOracle:Flying\nWhen Nocturnal Feeder dies, each opponent loses 2 life and you gain 2 life.
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Create the Forge script for this magic card
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{"name": "Lonis, Cryptozoologist", "mana_cost": "{G}{U}", "type_line": "Legendary Creature \u2014 Snake Elf Scout", "oracle_text": "Whenever another nontoken creature enters the battlefield under your control, investigate.\n{T}, Sacrifice X Clues: Target opponent reveals the top X cards of their library. You may put a nonland permanent card with mana value X or less from among them onto the battlefield under your control. That player puts the rest on the bottom of their library in a random order.", "power": "1", "toughness": "2"}
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Name:Lonis, Cryptozoologist\nManaCost:G U\nTypes:Legendary Creature Snake Elf Scout\nPT:1/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.YouCtrl+nonToken+Other | TriggerZones$ Battlefield | Execute$ TrigInvestigate | TriggerDescription$ Whenever another nontoken creature enters the battlefield under your control, investigate.\nSVar:TrigInvestigate:DB$ Investigate\nA:AB$ PeekAndReveal | Cost$ T Sac<X/Clue> | ValidTgts$ Opponent | PeekAmount$ X | NoPeek$ True | RememberRevealed$ True | SubAbility$ PickOne | SpellDescription$ Target opponent reveals the top X cards of their library. You may put a nonland permanent card with mana value X or less from among them onto the battlefield under your control. That player puts the rest on the bottom of their library in a random order.\nSVar:PickOne:DB$ ChooseCard | Defined$ You | Amount$ 1 | ChoiceTitle$ Choose a nonland permanent to put on the battlefield under your control | Choices$ Permanent.nonLand+cmcLEX+IsRemembered | ChoiceZone$ Library | SubAbility$ MoveChosen\nSVar:MoveChosen:DB$ ChangeZone | Origin$ Library | Destination$ Battlefield | GainControl$ True | Defined$ ChosenCard | SubAbility$ DBBottom\nSVar:DBBottom:DB$ ChangeZoneAll | ChangeType$ Card.IsRemembered | Origin$ Library | Destination$ Library | LibraryPosition$ -1 | RandomOrder$ True | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True | ClearChosenCard$ True\nSVar:X:Count$xPaid\nDeckHints:Ability$Investigate\nDeckHas:Ability$Investigate|Token\nOracle:Whenever another nontoken creature enters the battlefield under your control, investigate.\n{T}, Sacrifice X Clues: Target opponent reveals the top X cards of their library. You may put a nonland permanent card with mana value X or less from among them onto the battlefield under your control. That player puts the rest on the bottom of their library in a random order.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Lonis, Cryptozoologist", "mana_cost": "{G}{U}", "type_line": "Legendary Creature \u2014 Snake Elf Scout", "oracle_text": "Whenever another nontoken creature enters the battlefield under your control, investigate.\n{T}, Sacrifice X Clues: Target opponent reveals the top X cards of their library. You may put a nonland permanent card with mana value X or less from among them onto the battlefield under your control. That player puts the rest on the bottom of their library in a random order.", "power": "1", "toughness": "2"}
### Response: Name:Lonis, Cryptozoologist\nManaCost:G U\nTypes:Legendary Creature Snake Elf Scout\nPT:1/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.YouCtrl+nonToken+Other | TriggerZones$ Battlefield | Execute$ TrigInvestigate | TriggerDescription$ Whenever another nontoken creature enters the battlefield under your control, investigate.\nSVar:TrigInvestigate:DB$ Investigate\nA:AB$ PeekAndReveal | Cost$ T Sac<X/Clue> | ValidTgts$ Opponent | PeekAmount$ X | NoPeek$ True | RememberRevealed$ True | SubAbility$ PickOne | SpellDescription$ Target opponent reveals the top X cards of their library. You may put a nonland permanent card with mana value X or less from among them onto the battlefield under your control. That player puts the rest on the bottom of their library in a random order.\nSVar:PickOne:DB$ ChooseCard | Defined$ You | Amount$ 1 | ChoiceTitle$ Choose a nonland permanent to put on the battlefield under your control | Choices$ Permanent.nonLand+cmcLEX+IsRemembered | ChoiceZone$ Library | SubAbility$ MoveChosen\nSVar:MoveChosen:DB$ ChangeZone | Origin$ Library | Destination$ Battlefield | GainControl$ True | Defined$ ChosenCard | SubAbility$ DBBottom\nSVar:DBBottom:DB$ ChangeZoneAll | ChangeType$ Card.IsRemembered | Origin$ Library | Destination$ Library | LibraryPosition$ -1 | RandomOrder$ True | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True | ClearChosenCard$ True\nSVar:X:Count$xPaid\nDeckHints:Ability$Investigate\nDeckHas:Ability$Investigate|Token\nOracle:Whenever another nontoken creature enters the battlefield under your control, investigate.\n{T}, Sacrifice X Clues: Target opponent reveals the top X cards of their library. You may put a nonland permanent card with mana value X or less from among them onto the battlefield under your control. That player puts the rest on the bottom of their library in a random order.
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Create the Forge script for this magic card
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{"name": "Time and Tide", "mana_cost": "{U}{U}", "type_line": "Instant", "oracle_text": "Simultaneously, all phased-out creatures phase in and all creatures with phasing phase out."}
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Name:Time and Tide\nManaCost:U U\nTypes:Instant\nA:SP$ Phases | Cost$ U U | AllValid$ Creature.hasKeywordPhasing,Card.phasedOutCreature | PhaseInOrOut$ True | SpellDescription$ Simultaneously, all phased-out creatures phase in and all creatures with phasing phase out.\nAI:RemoveDeck:All\nOracle:Simultaneously, all phased-out creatures phase in and all creatures with phasing phase out.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Time and Tide", "mana_cost": "{U}{U}", "type_line": "Instant", "oracle_text": "Simultaneously, all phased-out creatures phase in and all creatures with phasing phase out."}
### Response: Name:Time and Tide\nManaCost:U U\nTypes:Instant\nA:SP$ Phases | Cost$ U U | AllValid$ Creature.hasKeywordPhasing,Card.phasedOutCreature | PhaseInOrOut$ True | SpellDescription$ Simultaneously, all phased-out creatures phase in and all creatures with phasing phase out.\nAI:RemoveDeck:All\nOracle:Simultaneously, all phased-out creatures phase in and all creatures with phasing phase out.
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Create the Forge script for this magic card
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{"name": "Stormcage Containment Facility", "mana_cost": "", "type_line": "Plane \u2014 Unknown Planet", "oracle_text": "Each creature card in your graveyard has escape. The escape cost is equal to the card's mana cost plus exile three other cards from your graveyard. (You may cast cards from your graveyard for their escape cost.)\nWhenever chaos ensues, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.)"}
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Name:Stormcage Containment Facility\nManaCost:no cost\nTypes:Plane Unknown Planet\nS:Mode$ Continuous | Affected$ Creature.YouOwn | AffectedZone$ Graveyard | AddKeyword$ Escape:CardManaCost ExileFromGrave<3/Card.Other/other> | EffectZone$ Command | Description$ Each creature card in your graveyard has escape. The escape cost is equal to the card's mana cost plus exile three other cards from your graveyard. (You may cast cards from your graveyard for their escape cost.)\nT:Mode$ ChaosEnsues | TriggerZones$ Command | Execute$ TrigDetain | TriggerDescription$ Whenever chaos ensues, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.)\nSVar:TrigDetain:DB$ Pump | KW$ HIDDEN CARDNAME can't attack or block. & HIDDEN CARDNAME's activated abilities can't be activated. | IsCurse$ True | Duration$ UntilYourNextTurn | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Select target creature your opponent controls to detain.\nOracle:Each creature card in your graveyard has escape. The escape cost is equal to the card's mana cost plus exile three other cards from your graveyard. (You may cast cards from your graveyard for their escape cost.)\nWhenever chaos ensues, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Stormcage Containment Facility", "mana_cost": "", "type_line": "Plane \u2014 Unknown Planet", "oracle_text": "Each creature card in your graveyard has escape. The escape cost is equal to the card's mana cost plus exile three other cards from your graveyard. (You may cast cards from your graveyard for their escape cost.)\nWhenever chaos ensues, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.)"}
### Response: Name:Stormcage Containment Facility\nManaCost:no cost\nTypes:Plane Unknown Planet\nS:Mode$ Continuous | Affected$ Creature.YouOwn | AffectedZone$ Graveyard | AddKeyword$ Escape:CardManaCost ExileFromGrave<3/Card.Other/other> | EffectZone$ Command | Description$ Each creature card in your graveyard has escape. The escape cost is equal to the card's mana cost plus exile three other cards from your graveyard. (You may cast cards from your graveyard for their escape cost.)\nT:Mode$ ChaosEnsues | TriggerZones$ Command | Execute$ TrigDetain | TriggerDescription$ Whenever chaos ensues, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.)\nSVar:TrigDetain:DB$ Pump | KW$ HIDDEN CARDNAME can't attack or block. & HIDDEN CARDNAME's activated abilities can't be activated. | IsCurse$ True | Duration$ UntilYourNextTurn | ValidTgts$ Creature.OppCtrl | TgtPrompt$ Select target creature your opponent controls to detain.\nOracle:Each creature card in your graveyard has escape. The escape cost is equal to the card's mana cost plus exile three other cards from your graveyard. (You may cast cards from your graveyard for their escape cost.)\nWhenever chaos ensues, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.)
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Create the Forge script for this magic card
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{"name": "Phyrexian Defiler", "mana_cost": "{2}{B}{B}", "type_line": "Creature \u2014 Phyrexian Carrier", "oracle_text": "{T}, Sacrifice Phyrexian Defiler: Target creature gets -3/-3 until end of turn.", "power": "3", "toughness": "3"}
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Name:Phyrexian Defiler\nManaCost:2 B B\nTypes:Creature Phyrexian Carrier\nPT:3/3\nA:AB$ Pump | Cost$ T Sac<1/CARDNAME> | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ -3 | NumDef$ -3 | IsCurse$ True | AILogic$ BetterCreatureThanSource | SpellDescription$ Target creature gets -3/-3 until end of turn.\nOracle:{T}, Sacrifice Phyrexian Defiler: Target creature gets -3/-3 until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Phyrexian Defiler", "mana_cost": "{2}{B}{B}", "type_line": "Creature \u2014 Phyrexian Carrier", "oracle_text": "{T}, Sacrifice Phyrexian Defiler: Target creature gets -3/-3 until end of turn.", "power": "3", "toughness": "3"}
### Response: Name:Phyrexian Defiler\nManaCost:2 B B\nTypes:Creature Phyrexian Carrier\nPT:3/3\nA:AB$ Pump | Cost$ T Sac<1/CARDNAME> | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ -3 | NumDef$ -3 | IsCurse$ True | AILogic$ BetterCreatureThanSource | SpellDescription$ Target creature gets -3/-3 until end of turn.\nOracle:{T}, Sacrifice Phyrexian Defiler: Target creature gets -3/-3 until end of turn.
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Create the Forge script for this magic card
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{"name": "Jackal Pup", "mana_cost": "{R}", "type_line": "Creature \u2014 Jackal", "oracle_text": "Whenever Jackal Pup is dealt damage, it deals that much damage to you.", "power": "2", "toughness": "1"}
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Name:Jackal Pup\nManaCost:R\nTypes:Creature Jackal\nPT:2/1\nT:Mode$ DamageDoneOnce | Execute$ TrigDamage | ValidTarget$ Card.Self | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME is dealt damage, it deals that much damage to you.\nSVar:TrigDamage:DB$ DealDamage | NumDmg$ X | Defined$ You\nSVar:X:TriggerCount$DamageAmount\nOracle:Whenever Jackal Pup is dealt damage, it deals that much damage to you.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Jackal Pup", "mana_cost": "{R}", "type_line": "Creature \u2014 Jackal", "oracle_text": "Whenever Jackal Pup is dealt damage, it deals that much damage to you.", "power": "2", "toughness": "1"}
### Response: Name:Jackal Pup\nManaCost:R\nTypes:Creature Jackal\nPT:2/1\nT:Mode$ DamageDoneOnce | Execute$ TrigDamage | ValidTarget$ Card.Self | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME is dealt damage, it deals that much damage to you.\nSVar:TrigDamage:DB$ DealDamage | NumDmg$ X | Defined$ You\nSVar:X:TriggerCount$DamageAmount\nOracle:Whenever Jackal Pup is dealt damage, it deals that much damage to you.
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Create the Forge script for this magic card
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{"name": "Stormwing Dragon", "mana_cost": "{5}{R}", "type_line": "Creature \u2014 Dragon", "oracle_text": "Flying, first strike\nMegamorph {5}{R}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)\nWhen Stormwing Dragon is turned face up, put a +1/+1 counter on each other Dragon creature you control.", "power": "3", "toughness": "3"}
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Name:Stormwing Dragon\nManaCost:5 R\nTypes:Creature Dragon\nPT:3/3\nK:Flying\nK:First Strike\nK:Megamorph:5 R R\nT:Mode$ TurnFaceUp | ValidCard$ Card.Self | Execute$ TrigCounters | TriggerZones$ Battlefield | TriggerDescription$ When CARDNAME is turned face up, put a +1/+1 counter on each other Dragon creature you control.\nSVar:TrigCounters:DB$ PutCounterAll | ValidCards$ Creature.Dragon+YouCtrl+StrictlyOther | CounterType$ P1P1 | CounterNum$ 1\nDeckHints:Type$Dragon\nOracle:Flying, first strike\nMegamorph {5}{R}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)\nWhen Stormwing Dragon is turned face up, put a +1/+1 counter on each other Dragon creature you control.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Stormwing Dragon", "mana_cost": "{5}{R}", "type_line": "Creature \u2014 Dragon", "oracle_text": "Flying, first strike\nMegamorph {5}{R}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)\nWhen Stormwing Dragon is turned face up, put a +1/+1 counter on each other Dragon creature you control.", "power": "3", "toughness": "3"}
### Response: Name:Stormwing Dragon\nManaCost:5 R\nTypes:Creature Dragon\nPT:3/3\nK:Flying\nK:First Strike\nK:Megamorph:5 R R\nT:Mode$ TurnFaceUp | ValidCard$ Card.Self | Execute$ TrigCounters | TriggerZones$ Battlefield | TriggerDescription$ When CARDNAME is turned face up, put a +1/+1 counter on each other Dragon creature you control.\nSVar:TrigCounters:DB$ PutCounterAll | ValidCards$ Creature.Dragon+YouCtrl+StrictlyOther | CounterType$ P1P1 | CounterNum$ 1\nDeckHints:Type$Dragon\nOracle:Flying, first strike\nMegamorph {5}{R}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)\nWhen Stormwing Dragon is turned face up, put a +1/+1 counter on each other Dragon creature you control.
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Create the Forge script for this magic card
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{"name": "Kithkin Zephyrnaut", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Kithkin Soldier", "oracle_text": "Kinship \u2014 At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Kithkin Zephyrnaut, you may reveal it. If you do, Kithkin Zephyrnaut gets +2/+2 and gains flying and vigilance until end of turn.", "power": "2", "toughness": "2"}
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Name:Kithkin Zephyrnaut\nManaCost:2 W\nTypes:Creature Kithkin Soldier\nPT:2/2\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | Execute$ TrigKinship | TriggerZones$ Battlefield | OptionalDecider$ You | TriggerDescription$ Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with CARDNAME, you may reveal it. If you do, CARDNAME gets +2/+2 and gains flying and vigilance until end of turn.\nSVar:TrigKinship:DB$ PeekAndReveal | PeekAmount$ 1 | RevealValid$ Card.sharesCreatureTypeWith | RevealOptional$ True | RememberRevealed$ True | SubAbility$ DBPump\nSVar:DBPump:DB$ Pump | Defined$ Self | NumAtt$ +2 | NumDef$ +2 | KW$ Flying & Vigilance | ConditionDefined$ Remembered | ConditionPresent$ Card | ConditionCompare$ EQ1 | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nAI:RemoveDeck:Random\nOracle:Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Kithkin Zephyrnaut, you may reveal it. If you do, Kithkin Zephyrnaut gets +2/+2 and gains flying and vigilance until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Kithkin Zephyrnaut", "mana_cost": "{2}{W}", "type_line": "Creature \u2014 Kithkin Soldier", "oracle_text": "Kinship \u2014 At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Kithkin Zephyrnaut, you may reveal it. If you do, Kithkin Zephyrnaut gets +2/+2 and gains flying and vigilance until end of turn.", "power": "2", "toughness": "2"}
### Response: Name:Kithkin Zephyrnaut\nManaCost:2 W\nTypes:Creature Kithkin Soldier\nPT:2/2\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | Execute$ TrigKinship | TriggerZones$ Battlefield | OptionalDecider$ You | TriggerDescription$ Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with CARDNAME, you may reveal it. If you do, CARDNAME gets +2/+2 and gains flying and vigilance until end of turn.\nSVar:TrigKinship:DB$ PeekAndReveal | PeekAmount$ 1 | RevealValid$ Card.sharesCreatureTypeWith | RevealOptional$ True | RememberRevealed$ True | SubAbility$ DBPump\nSVar:DBPump:DB$ Pump | Defined$ Self | NumAtt$ +2 | NumDef$ +2 | KW$ Flying & Vigilance | ConditionDefined$ Remembered | ConditionPresent$ Card | ConditionCompare$ EQ1 | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nAI:RemoveDeck:Random\nOracle:Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Kithkin Zephyrnaut, you may reveal it. If you do, Kithkin Zephyrnaut gets +2/+2 and gains flying and vigilance until end of turn.
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Create the Forge script for this magic card
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{"name": "A-Sizzling Soloist", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Human Citizen", "oracle_text": "Alliance \u2014 Whenever another creature enters the battlefield under your control, target creature an opponent controls can't block this turn. If this is the second time this ability has resolved this turn, that creature attacks during its controller's next combat phase if able.", "power": "4", "toughness": "2"}
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Name:A-Sizzling Soloist\nManaCost:3 R\nTypes:Creature Human Citizen\nPT:4/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Other+YouCtrl | TriggerZones$ Battlefield | Execute$ TrigCantBlock | TriggerDescription$ Alliance — Whenever another creature enters the battlefield under your control, target creature an opponent controls can't block this turn. If this is the second time this ability has resolved this turn, that creature attacks during its controller's next combat phase if able.\nSVar:TrigCantBlock:DB$ Pump | ValidTgts$ Creature.OppCtrl | KW$ HIDDEN CARDNAME can't block. | TgtPrompt$ Select target creature an opponent controls | IsCurse$ True | SubAbility$ DBEffect\nSVar:DBEffect:DB$ Effect | ConditionCheckSVar$ X | ConditionSVarCompare$ EQ2 | RememberObjects$ Targeted | Triggers$ MustAttackTrig | Duration$ Permanent | ExileOnMoved$ Battlefield\nSVar:MustAttackTrig:Mode$ Phase | Phase$ BeginCombat | ValidPlayer$ Player.controlsCreature.IsRemembered_GE1 | Execute$ TrigAttacks | Static$ True | TriggerDescription$ This creature attacks during its controller's next combat phase if able.\nSVar:TrigAttacks:DB$ Animate | Defined$ Remembered | staticAbilities$ MustAttack | Duration$ UntilEndOfCombat | SubAbility$ ExileSelf\nSVar:MustAttack:Mode$ MustAttack | ValidCreature$ Card.Self | Description$ This creature attacks during its controller's next combat phase if able.\nSVar:ExileSelf:DB$ ChangeZone | Origin$ Command | Destination$ Exile | Defined$ Self\nSVar:X:Count$ResolvedThisTurn\nSVar:BuffedBy:Creature\nOracle:Alliance — Whenever another creature enters the battlefield under your control, target creature an opponent controls can't block this turn. If this is the second time this ability has resolved this turn, that creature attacks during its controller's next combat phase if able.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "A-Sizzling Soloist", "mana_cost": "{3}{R}", "type_line": "Creature \u2014 Human Citizen", "oracle_text": "Alliance \u2014 Whenever another creature enters the battlefield under your control, target creature an opponent controls can't block this turn. If this is the second time this ability has resolved this turn, that creature attacks during its controller's next combat phase if able.", "power": "4", "toughness": "2"}
### Response: Name:A-Sizzling Soloist\nManaCost:3 R\nTypes:Creature Human Citizen\nPT:4/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Creature.Other+YouCtrl | TriggerZones$ Battlefield | Execute$ TrigCantBlock | TriggerDescription$ Alliance — Whenever another creature enters the battlefield under your control, target creature an opponent controls can't block this turn. If this is the second time this ability has resolved this turn, that creature attacks during its controller's next combat phase if able.\nSVar:TrigCantBlock:DB$ Pump | ValidTgts$ Creature.OppCtrl | KW$ HIDDEN CARDNAME can't block. | TgtPrompt$ Select target creature an opponent controls | IsCurse$ True | SubAbility$ DBEffect\nSVar:DBEffect:DB$ Effect | ConditionCheckSVar$ X | ConditionSVarCompare$ EQ2 | RememberObjects$ Targeted | Triggers$ MustAttackTrig | Duration$ Permanent | ExileOnMoved$ Battlefield\nSVar:MustAttackTrig:Mode$ Phase | Phase$ BeginCombat | ValidPlayer$ Player.controlsCreature.IsRemembered_GE1 | Execute$ TrigAttacks | Static$ True | TriggerDescription$ This creature attacks during its controller's next combat phase if able.\nSVar:TrigAttacks:DB$ Animate | Defined$ Remembered | staticAbilities$ MustAttack | Duration$ UntilEndOfCombat | SubAbility$ ExileSelf\nSVar:MustAttack:Mode$ MustAttack | ValidCreature$ Card.Self | Description$ This creature attacks during its controller's next combat phase if able.\nSVar:ExileSelf:DB$ ChangeZone | Origin$ Command | Destination$ Exile | Defined$ Self\nSVar:X:Count$ResolvedThisTurn\nSVar:BuffedBy:Creature\nOracle:Alliance — Whenever another creature enters the battlefield under your control, target creature an opponent controls can't block this turn. If this is the second time this ability has resolved this turn, that creature attacks during its controller's next combat phase if able.
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Create the Forge script for this magic card
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{"name": "Tainted Sigil", "mana_cost": "{1}{W}{B}", "type_line": "Artifact", "oracle_text": "{T}, Sacrifice Tainted Sigil: You gain life equal to the total life lost by all players this turn. (Damage causes loss of life.)"}
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Name:Tainted Sigil\nManaCost:1 W B\nTypes:Artifact\nA:AB$ GainLife | Cost$ T Sac<1/CARDNAME> | LifeAmount$ X | SpellDescription$ You gain life equal to the total life lost by all players this turn. (Damage causes loss of life.)\nSVar:X:PlayerCountPlayers$LifeLostThisTurn\nOracle:{T}, Sacrifice Tainted Sigil: You gain life equal to the total life lost by all players this turn. (Damage causes loss of life.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Tainted Sigil", "mana_cost": "{1}{W}{B}", "type_line": "Artifact", "oracle_text": "{T}, Sacrifice Tainted Sigil: You gain life equal to the total life lost by all players this turn. (Damage causes loss of life.)"}
### Response: Name:Tainted Sigil\nManaCost:1 W B\nTypes:Artifact\nA:AB$ GainLife | Cost$ T Sac<1/CARDNAME> | LifeAmount$ X | SpellDescription$ You gain life equal to the total life lost by all players this turn. (Damage causes loss of life.)\nSVar:X:PlayerCountPlayers$LifeLostThisTurn\nOracle:{T}, Sacrifice Tainted Sigil: You gain life equal to the total life lost by all players this turn. (Damage causes loss of life.)
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Create the Forge script for this magic card
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{"name": "Sower of Temptation", "mana_cost": "{2}{U}{U}", "type_line": "Creature \u2014 Faerie Wizard", "oracle_text": "Flying\nWhen Sower of Temptation enters the battlefield, gain control of target creature for as long as Sower of Temptation remains on the battlefield.", "power": "2", "toughness": "2"}
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Name:Sower of Temptation\nManaCost:2 U U\nTypes:Creature Faerie Wizard\nPT:2/2\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | TriggerDescription$ When CARDNAME enters the battlefield, gain control of target creature for as long as CARDNAME remains on the battlefield.\nSVar:TrigChange:DB$ GainControl | TgtPrompt$ Choose target creature | ValidTgts$ Creature | LoseControl$ LeavesPlay | SpellDescription$ Gain control of target creature for as long as CARDNAME remains on the battlefield.\nSVar:PlayMain1:TRUE\nOracle:Flying\nWhen Sower of Temptation enters the battlefield, gain control of target creature for as long as Sower of Temptation remains on the battlefield.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Sower of Temptation", "mana_cost": "{2}{U}{U}", "type_line": "Creature \u2014 Faerie Wizard", "oracle_text": "Flying\nWhen Sower of Temptation enters the battlefield, gain control of target creature for as long as Sower of Temptation remains on the battlefield.", "power": "2", "toughness": "2"}
### Response: Name:Sower of Temptation\nManaCost:2 U U\nTypes:Creature Faerie Wizard\nPT:2/2\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | TriggerDescription$ When CARDNAME enters the battlefield, gain control of target creature for as long as CARDNAME remains on the battlefield.\nSVar:TrigChange:DB$ GainControl | TgtPrompt$ Choose target creature | ValidTgts$ Creature | LoseControl$ LeavesPlay | SpellDescription$ Gain control of target creature for as long as CARDNAME remains on the battlefield.\nSVar:PlayMain1:TRUE\nOracle:Flying\nWhen Sower of Temptation enters the battlefield, gain control of target creature for as long as Sower of Temptation remains on the battlefield.
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Create the Forge script for this magic card
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{"name": "Witch Hunt", "mana_cost": "{4}{R}", "type_line": "Enchantment", "oracle_text": "Players can't gain life.\nAt the beginning of your upkeep, Witch Hunt deals 4 damage to you.\nAt the beginning of your end step, target opponent chosen at random gains control of Witch Hunt."}
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Name:Witch Hunt\nManaCost:4 R\nTypes:Enchantment\nS:Mode$ CantGainLife | ValidPlayer$ Player | Description$ Players can't gain life.\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigDmg | TriggerDescription$ At the beginning of your upkeep, CARDNAME deals 4 damage to you.\nSVar:TrigDmg:DB$ DealDamage | Defined$ You | NumDmg$ 4\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigGainControl | TriggerDescription$ At the beginning of your end step, target opponent chosen at random gains control of CARDNAME.\nSVar:TrigGainControl:DB$ GainControl | ValidTgts$ Opponent | TargetsAtRandom$ True | Defined$ Self\nOracle:Players can't gain life.\nAt the beginning of your upkeep, Witch Hunt deals 4 damage to you.\nAt the beginning of your end step, target opponent chosen at random gains control of Witch Hunt.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Witch Hunt", "mana_cost": "{4}{R}", "type_line": "Enchantment", "oracle_text": "Players can't gain life.\nAt the beginning of your upkeep, Witch Hunt deals 4 damage to you.\nAt the beginning of your end step, target opponent chosen at random gains control of Witch Hunt."}
### Response: Name:Witch Hunt\nManaCost:4 R\nTypes:Enchantment\nS:Mode$ CantGainLife | ValidPlayer$ Player | Description$ Players can't gain life.\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigDmg | TriggerDescription$ At the beginning of your upkeep, CARDNAME deals 4 damage to you.\nSVar:TrigDmg:DB$ DealDamage | Defined$ You | NumDmg$ 4\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigGainControl | TriggerDescription$ At the beginning of your end step, target opponent chosen at random gains control of CARDNAME.\nSVar:TrigGainControl:DB$ GainControl | ValidTgts$ Opponent | TargetsAtRandom$ True | Defined$ Self\nOracle:Players can't gain life.\nAt the beginning of your upkeep, Witch Hunt deals 4 damage to you.\nAt the beginning of your end step, target opponent chosen at random gains control of Witch Hunt.
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Create the Forge script for this magic card
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{"name": "Titanoth Rex", "mana_cost": "{7}{G}{G}", "type_line": "Creature \u2014 Dinosaur Beast", "oracle_text": "Trample\nCycling {1}{G} ({1}{G}, Discard this card: Draw a card.)\nWhen you cycle Titanoth Rex, put a trample counter on target creature you control.", "power": "11", "toughness": "11"}
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Name:Titanoth Rex\nManaCost:7 G G\nTypes:Creature Dinosaur Beast\nPT:11/11\nK:Trample\nK:Cycling:1 G\nT:Mode$ Cycled | ValidCard$ Card.Self | Execute$ TrigPutCounter | TriggerDescription$ When you cycle CARDNAME, put a trample counter on target creature you control.\nSVar:TrigPutCounter:DB$ PutCounter | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | CounterType$ Trample | CounterNum$ 1\nDeckHas:Ability$Counters\nOracle:Trample\nCycling {1}{G} ({1}{G}, Discard this card: Draw a card.)\nWhen you cycle Titanoth Rex, put a trample counter on target creature you control.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Titanoth Rex", "mana_cost": "{7}{G}{G}", "type_line": "Creature \u2014 Dinosaur Beast", "oracle_text": "Trample\nCycling {1}{G} ({1}{G}, Discard this card: Draw a card.)\nWhen you cycle Titanoth Rex, put a trample counter on target creature you control.", "power": "11", "toughness": "11"}
### Response: Name:Titanoth Rex\nManaCost:7 G G\nTypes:Creature Dinosaur Beast\nPT:11/11\nK:Trample\nK:Cycling:1 G\nT:Mode$ Cycled | ValidCard$ Card.Self | Execute$ TrigPutCounter | TriggerDescription$ When you cycle CARDNAME, put a trample counter on target creature you control.\nSVar:TrigPutCounter:DB$ PutCounter | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | CounterType$ Trample | CounterNum$ 1\nDeckHas:Ability$Counters\nOracle:Trample\nCycling {1}{G} ({1}{G}, Discard this card: Draw a card.)\nWhen you cycle Titanoth Rex, put a trample counter on target creature you control.
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Create the Forge script for this magic card
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{"name": "Maalfeld Twins", "mana_cost": "{5}{B}", "type_line": "Creature \u2014 Zombie", "oracle_text": "When Maalfeld Twins dies, create two 2/2 black Zombie creature tokens.", "power": "4", "toughness": "4"}
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Name:Maalfeld Twins\nManaCost:5 B\nTypes:Creature Zombie\nPT:4/4\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME dies, create two 2/2 black Zombie creature tokens.\nSVar:TrigToken:DB$ Token | TokenAmount$ 2 | TokenScript$ b_2_2_zombie | TokenOwner$ You\nSVar:SacMe:3\nOracle:When Maalfeld Twins dies, create two 2/2 black Zombie creature tokens.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Maalfeld Twins", "mana_cost": "{5}{B}", "type_line": "Creature \u2014 Zombie", "oracle_text": "When Maalfeld Twins dies, create two 2/2 black Zombie creature tokens.", "power": "4", "toughness": "4"}
### Response: Name:Maalfeld Twins\nManaCost:5 B\nTypes:Creature Zombie\nPT:4/4\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME dies, create two 2/2 black Zombie creature tokens.\nSVar:TrigToken:DB$ Token | TokenAmount$ 2 | TokenScript$ b_2_2_zombie | TokenOwner$ You\nSVar:SacMe:3\nOracle:When Maalfeld Twins dies, create two 2/2 black Zombie creature tokens.
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Create the Forge script for this magic card
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{"name": "Gray Ogre", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Ogre", "oracle_text": "", "power": "2", "toughness": "2"}
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Name:Gray Ogre\nManaCost:2 R\nTypes:Creature Ogre\nPT:2/2\nOracle:
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Gray Ogre", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Ogre", "oracle_text": "", "power": "2", "toughness": "2"}
### Response: Name:Gray Ogre\nManaCost:2 R\nTypes:Creature Ogre\nPT:2/2\nOracle:
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Create the Forge script for this magic card
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{"name": "Carrion Feeder", "mana_cost": "{B}", "type_line": "Creature \u2014 Zombie", "oracle_text": "Carrion Feeder can't block.\nSacrifice a creature: Put a +1/+1 counter on Carrion Feeder.", "power": "1", "toughness": "1"}
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Name:Carrion Feeder\nManaCost:B\nTypes:Creature Zombie\nPT:1/1\nK:CARDNAME can't block.\nA:AB$ PutCounter | Cost$ Sac<1/Creature> | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1 | AILogic$ AristocratCounters | SpellDescription$ Put a +1/+1 counter on CARDNAME.\nSVar:AIPreference:SacCost$Creature.Other\nDeckHas:Ability$Counters\nOracle:Carrion Feeder can't block.\nSacrifice a creature: Put a +1/+1 counter on Carrion Feeder.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Carrion Feeder", "mana_cost": "{B}", "type_line": "Creature \u2014 Zombie", "oracle_text": "Carrion Feeder can't block.\nSacrifice a creature: Put a +1/+1 counter on Carrion Feeder.", "power": "1", "toughness": "1"}
### Response: Name:Carrion Feeder\nManaCost:B\nTypes:Creature Zombie\nPT:1/1\nK:CARDNAME can't block.\nA:AB$ PutCounter | Cost$ Sac<1/Creature> | Defined$ Self | CounterType$ P1P1 | CounterNum$ 1 | AILogic$ AristocratCounters | SpellDescription$ Put a +1/+1 counter on CARDNAME.\nSVar:AIPreference:SacCost$Creature.Other\nDeckHas:Ability$Counters\nOracle:Carrion Feeder can't block.\nSacrifice a creature: Put a +1/+1 counter on Carrion Feeder.
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Create the Forge script for this magic card
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{"name": "Breena, the Demagogue", "mana_cost": "{1}{W}{B}", "type_line": "Legendary Creature \u2014 Bird Warlock", "oracle_text": "Flying\nWhenever a player attacks one of your opponents, if that opponent has more life than another of your opponents, that attacking player draws a card and you put two +1/+1 counters on a creature you control.", "power": "1", "toughness": "3"}
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Name:Breena, the Demagogue\nManaCost:1 W B\nTypes:Legendary Creature Bird Warlock\nPT:1/3\nK:Flying\nT:Mode$ AttackersDeclaredOneTarget | AttackedTarget$ Opponent.lifeGTX | Execute$ TrigDraw | TriggerZones$ Battlefield | TriggerDescription$ Whenever a player attacks one of your opponents, if that opponent has more life than another of your opponents, that attacking player draws a card and you put two +1/+1 counters on a creature you control.\nSVar:TrigDraw:DB$ Draw | Defined$ AttackingPlayer | SubAbility$ DBPutCounter\nSVar:DBPutCounter:DB$ PutCounter | Choices$ Creature.YouCtrl | CounterType$ P1P1 | CounterNum$ 2\nSVar:X:PlayerCountOpponents$LowestLifeTotal\nDeckHas:Ability$Counters\nOracle:Flying\nWhenever a player attacks one of your opponents, if that opponent has more life than another of your opponents, that attacking player draws a card and you put two +1/+1 counters on a creature you control.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Breena, the Demagogue", "mana_cost": "{1}{W}{B}", "type_line": "Legendary Creature \u2014 Bird Warlock", "oracle_text": "Flying\nWhenever a player attacks one of your opponents, if that opponent has more life than another of your opponents, that attacking player draws a card and you put two +1/+1 counters on a creature you control.", "power": "1", "toughness": "3"}
### Response: Name:Breena, the Demagogue\nManaCost:1 W B\nTypes:Legendary Creature Bird Warlock\nPT:1/3\nK:Flying\nT:Mode$ AttackersDeclaredOneTarget | AttackedTarget$ Opponent.lifeGTX | Execute$ TrigDraw | TriggerZones$ Battlefield | TriggerDescription$ Whenever a player attacks one of your opponents, if that opponent has more life than another of your opponents, that attacking player draws a card and you put two +1/+1 counters on a creature you control.\nSVar:TrigDraw:DB$ Draw | Defined$ AttackingPlayer | SubAbility$ DBPutCounter\nSVar:DBPutCounter:DB$ PutCounter | Choices$ Creature.YouCtrl | CounterType$ P1P1 | CounterNum$ 2\nSVar:X:PlayerCountOpponents$LowestLifeTotal\nDeckHas:Ability$Counters\nOracle:Flying\nWhenever a player attacks one of your opponents, if that opponent has more life than another of your opponents, that attacking player draws a card and you put two +1/+1 counters on a creature you control.
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Create the Forge script for this magic card
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{"name": "Skull Fracture", "mana_cost": "{B}", "type_line": "Sorcery", "oracle_text": "Target player discards a card.\nFlashback {3}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)"}
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Name:Skull Fracture\nManaCost:B\nTypes:Sorcery\nK:Flashback:3 B\nA:SP$ Discard | Cost$ B | ValidTgts$ Player | NumCards$ 1 | Mode$ TgtChoose | SpellDescription$ Target player discards a card.\nOracle:Target player discards a card.\nFlashback {3}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Skull Fracture", "mana_cost": "{B}", "type_line": "Sorcery", "oracle_text": "Target player discards a card.\nFlashback {3}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)"}
### Response: Name:Skull Fracture\nManaCost:B\nTypes:Sorcery\nK:Flashback:3 B\nA:SP$ Discard | Cost$ B | ValidTgts$ Player | NumCards$ 1 | Mode$ TgtChoose | SpellDescription$ Target player discards a card.\nOracle:Target player discards a card.\nFlashback {3}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
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Create the Forge script for this magic card
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{"name": "Kitchen Finks", "mana_cost": "{1}{G/W}{G/W}", "type_line": "Creature \u2014 Ouphe", "oracle_text": "When Kitchen Finks enters the battlefield, you gain 2 life.\nPersist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)", "power": "3", "toughness": "2"}
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Name:Kitchen Finks\nManaCost:1 GW GW\nTypes:Creature Ouphe\nPT:3/2\nK:Persist\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigGainLife | TriggerDescription$ When CARDNAME enters the battlefield, you gain 2 life.\nSVar:TrigGainLife:DB$ GainLife | LifeAmount$ 2\nOracle:When Kitchen Finks enters the battlefield, you gain 2 life.\nPersist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Kitchen Finks", "mana_cost": "{1}{G/W}{G/W}", "type_line": "Creature \u2014 Ouphe", "oracle_text": "When Kitchen Finks enters the battlefield, you gain 2 life.\nPersist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)", "power": "3", "toughness": "2"}
### Response: Name:Kitchen Finks\nManaCost:1 GW GW\nTypes:Creature Ouphe\nPT:3/2\nK:Persist\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigGainLife | TriggerDescription$ When CARDNAME enters the battlefield, you gain 2 life.\nSVar:TrigGainLife:DB$ GainLife | LifeAmount$ 2\nOracle:When Kitchen Finks enters the battlefield, you gain 2 life.\nPersist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
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Create the Forge script for this magic card
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{"name": "Staff of the Ages", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "Creatures with landwalk abilities can be blocked as though they didn't have those abilities."}
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Name:Staff of the Ages\nManaCost:3\nTypes:Artifact\nS:Mode$ Continuous | Affected$ Creature | AddHiddenKeyword$ May be blocked as though it doesn't have landwalk. | Description$ Creatures with landwalk abilities can be blocked as though they didn't have those abilities.\nSVar:NonStackingEffect:True\nAI:RemoveDeck:Random\nOracle:Creatures with landwalk abilities can be blocked as though they didn't have those abilities.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Staff of the Ages", "mana_cost": "{3}", "type_line": "Artifact", "oracle_text": "Creatures with landwalk abilities can be blocked as though they didn't have those abilities."}
### Response: Name:Staff of the Ages\nManaCost:3\nTypes:Artifact\nS:Mode$ Continuous | Affected$ Creature | AddHiddenKeyword$ May be blocked as though it doesn't have landwalk. | Description$ Creatures with landwalk abilities can be blocked as though they didn't have those abilities.\nSVar:NonStackingEffect:True\nAI:RemoveDeck:Random\nOracle:Creatures with landwalk abilities can be blocked as though they didn't have those abilities.
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Create the Forge script for this magic card
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{"name": "Kayla's Reconstruction", "mana_cost": "{X}{W}{W}{W}", "type_line": "Sorcery", "oracle_text": "Look at the top seven cards of your library. Put up to X artifact and/or creature cards with mana value 3 or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order."}
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Name:Kayla's Reconstruction\nManaCost:X W W W\nTypes:Sorcery\nA:SP$ Dig | DigNum$ 7 | ChangeNum$ X | Optional$ True | ChangeValid$ Creature.cmcLE3,Artifact.cmcLE3 | DestinationZone$ Battlefield | RestRandomOrder$ True | SpellDescription$ Look at the top seven cards of your library. Put up to X artifact and/or creature cards with mana value 3 or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order.\nSVar:X:Count$xPaid\nDeckHints:Type$Artifact\nOracle:Look at the top seven cards of your library. Put up to X artifact and/or creature cards with mana value 3 or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Kayla's Reconstruction", "mana_cost": "{X}{W}{W}{W}", "type_line": "Sorcery", "oracle_text": "Look at the top seven cards of your library. Put up to X artifact and/or creature cards with mana value 3 or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order."}
### Response: Name:Kayla's Reconstruction\nManaCost:X W W W\nTypes:Sorcery\nA:SP$ Dig | DigNum$ 7 | ChangeNum$ X | Optional$ True | ChangeValid$ Creature.cmcLE3,Artifact.cmcLE3 | DestinationZone$ Battlefield | RestRandomOrder$ True | SpellDescription$ Look at the top seven cards of your library. Put up to X artifact and/or creature cards with mana value 3 or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order.\nSVar:X:Count$xPaid\nDeckHints:Type$Artifact\nOracle:Look at the top seven cards of your library. Put up to X artifact and/or creature cards with mana value 3 or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order.
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Create the Forge script for this magic card
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{"name": "Loxodon Lifechanter", "mana_cost": "{5}{W}", "type_line": "Creature \u2014 Elephant Cleric", "oracle_text": "When Loxodon Lifechanter enters the battlefield, you may have your life total become the total toughness of creatures you control.\n{5}{W}: Loxodon Lifechanter gets +X/+X until end of turn, where X is your life total.", "power": "4", "toughness": "6"}
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Name:Loxodon Lifechanter\nManaCost:5 W\nTypes:Creature Elephant Cleric\nPT:4/6\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigLife | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may have your life total become the total toughness of creatures you control.\nSVar:TrigLife:DB$ SetLife | Defined$ You | LifeAmount$ Y\nSVar:Y:Count$Valid Creature.YouCtrl$SumToughness\nA:AB$ Pump | Cost$ 5 W | NumAtt$ X | NumDef$ X | SpellDescription$ CARDNAME gets +X/+X until end of turn, where X is your life total.\nSVar:X:Count$YourLifeTotal\nAI:RemoveDeck:All\nOracle:When Loxodon Lifechanter enters the battlefield, you may have your life total become the total toughness of creatures you control.\n{5}{W}: Loxodon Lifechanter gets +X/+X until end of turn, where X is your life total.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Loxodon Lifechanter", "mana_cost": "{5}{W}", "type_line": "Creature \u2014 Elephant Cleric", "oracle_text": "When Loxodon Lifechanter enters the battlefield, you may have your life total become the total toughness of creatures you control.\n{5}{W}: Loxodon Lifechanter gets +X/+X until end of turn, where X is your life total.", "power": "4", "toughness": "6"}
### Response: Name:Loxodon Lifechanter\nManaCost:5 W\nTypes:Creature Elephant Cleric\nPT:4/6\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigLife | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may have your life total become the total toughness of creatures you control.\nSVar:TrigLife:DB$ SetLife | Defined$ You | LifeAmount$ Y\nSVar:Y:Count$Valid Creature.YouCtrl$SumToughness\nA:AB$ Pump | Cost$ 5 W | NumAtt$ X | NumDef$ X | SpellDescription$ CARDNAME gets +X/+X until end of turn, where X is your life total.\nSVar:X:Count$YourLifeTotal\nAI:RemoveDeck:All\nOracle:When Loxodon Lifechanter enters the battlefield, you may have your life total become the total toughness of creatures you control.\n{5}{W}: Loxodon Lifechanter gets +X/+X until end of turn, where X is your life total.
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Create the Forge script for this magic card
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{"name": "Warriors' Lesson", "mana_cost": "{G}", "type_line": "Instant", "oracle_text": "Until end of turn, up to two target creatures you control each gain \"Whenever this creature deals combat damage to a player, draw a card.\""}
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Name:Warriors' Lesson\nManaCost:G\nTypes:Instant\nA:SP$ Animate | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select up to two target creatures you control | TargetMin$ 0 | TargetMax$ 2 | Triggers$ WarriorLessonDmg | SpellDescription$ Until end of turn, up to two target creatures you control each gain "Whenever this creature deals combat damage to a player, draw a card."\nSVar:WarriorLessonDmg:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ WarriorLessonDraw | TriggerDescription$ Whenever this creature deals combat damage to a player, draw a card.\nSVar:WarriorLessonDraw:DB$ Draw | Defined$ You | NumCards$ 1\nAI:RemoveDeck:All\nOracle:Until end of turn, up to two target creatures you control each gain "Whenever this creature deals combat damage to a player, draw a card."
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Warriors' Lesson", "mana_cost": "{G}", "type_line": "Instant", "oracle_text": "Until end of turn, up to two target creatures you control each gain \"Whenever this creature deals combat damage to a player, draw a card.\""}
### Response: Name:Warriors' Lesson\nManaCost:G\nTypes:Instant\nA:SP$ Animate | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select up to two target creatures you control | TargetMin$ 0 | TargetMax$ 2 | Triggers$ WarriorLessonDmg | SpellDescription$ Until end of turn, up to two target creatures you control each gain "Whenever this creature deals combat damage to a player, draw a card."\nSVar:WarriorLessonDmg:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ WarriorLessonDraw | TriggerDescription$ Whenever this creature deals combat damage to a player, draw a card.\nSVar:WarriorLessonDraw:DB$ Draw | Defined$ You | NumCards$ 1\nAI:RemoveDeck:All\nOracle:Until end of turn, up to two target creatures you control each gain "Whenever this creature deals combat damage to a player, draw a card."
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Create the Forge script for this magic card
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{"name": "Lorehold Excavation", "mana_cost": "{R}{W}", "type_line": "Enchantment", "oracle_text": "At the beginning of your end step, mill a card. If a land card was milled this way, you gain 1 life. Otherwise, Lorehold Excavation deals 1 damage to each opponent. (To mill a card, put the top card of your library into your graveyard.)\n{5}, Exile a creature card from your graveyard: Create a tapped 3/2 red and white Spirit creature token."}
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Name:Lorehold Excavation\nManaCost:R W\nTypes:Enchantment\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigMill | TriggerDescription$ At the beginning of your end step, mill a card. If a land card was milled this way, you gain 1 life. Otherwise, CARDNAME deals 1 damage to each opponent. (To mill a card, put the top card of your library into your graveyard.)\nSVar:TrigMill:DB$ Mill | NumCards$ 1 | RememberMilled$ True | SubAbility$ DBBranch\nSVar:DBBranch:DB$ Branch | BranchConditionSVar$ X | BranchConditionSVarCompare$ GE1 | TrueSubAbility$ GainLife | FalseSubAbility$ DealDamage | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Remembered$Valid Land\nSVar:GainLife:DB$ GainLife | Defined$ You | LifeAmount$ 1\nSVar:DealDamage:DB$ DamageAll | ValidPlayers$ Player.Opponent | NumDmg$ 1\nA:AB$ Token | Cost$ 5 ExileFromGrave<1/Creature/creature card> | TokenTapped$ True | TokenAmount$ 1 | TokenScript$ rw_3_2_spirit | TokenOwner$ You | SpellDescription$ Create a tapped 3/2 red and white Spirit creature token.\nDeckHas:Ability$Mill|Token|LifeGain\nOracle:At the beginning of your end step, mill a card. If a land card was milled this way, you gain 1 life. Otherwise, Lorehold Excavation deals 1 damage to each opponent. (To mill a card, put the top card of your library into your graveyard.)\n{5}, Exile a creature card from your graveyard: Create a tapped 3/2 red and white Spirit creature token.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Lorehold Excavation", "mana_cost": "{R}{W}", "type_line": "Enchantment", "oracle_text": "At the beginning of your end step, mill a card. If a land card was milled this way, you gain 1 life. Otherwise, Lorehold Excavation deals 1 damage to each opponent. (To mill a card, put the top card of your library into your graveyard.)\n{5}, Exile a creature card from your graveyard: Create a tapped 3/2 red and white Spirit creature token."}
### Response: Name:Lorehold Excavation\nManaCost:R W\nTypes:Enchantment\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | Execute$ TrigMill | TriggerDescription$ At the beginning of your end step, mill a card. If a land card was milled this way, you gain 1 life. Otherwise, CARDNAME deals 1 damage to each opponent. (To mill a card, put the top card of your library into your graveyard.)\nSVar:TrigMill:DB$ Mill | NumCards$ 1 | RememberMilled$ True | SubAbility$ DBBranch\nSVar:DBBranch:DB$ Branch | BranchConditionSVar$ X | BranchConditionSVarCompare$ GE1 | TrueSubAbility$ GainLife | FalseSubAbility$ DealDamage | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Remembered$Valid Land\nSVar:GainLife:DB$ GainLife | Defined$ You | LifeAmount$ 1\nSVar:DealDamage:DB$ DamageAll | ValidPlayers$ Player.Opponent | NumDmg$ 1\nA:AB$ Token | Cost$ 5 ExileFromGrave<1/Creature/creature card> | TokenTapped$ True | TokenAmount$ 1 | TokenScript$ rw_3_2_spirit | TokenOwner$ You | SpellDescription$ Create a tapped 3/2 red and white Spirit creature token.\nDeckHas:Ability$Mill|Token|LifeGain\nOracle:At the beginning of your end step, mill a card. If a land card was milled this way, you gain 1 life. Otherwise, Lorehold Excavation deals 1 damage to each opponent. (To mill a card, put the top card of your library into your graveyard.)\n{5}, Exile a creature card from your graveyard: Create a tapped 3/2 red and white Spirit creature token.
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Create the Forge script for this magic card
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{"name": "Kitsune Diviner", "mana_cost": "{W}", "type_line": "Creature \u2014 Fox Cleric", "oracle_text": "{T}: Tap target Spirit.", "power": "0", "toughness": "1"}
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Name:Kitsune Diviner\nManaCost:W\nTypes:Creature Fox Cleric\nPT:0/1\nA:AB$ Tap | Cost$ T | ValidTgts$ Spirit | TgtPrompt$ Select target Spirit | SpellDescription$ Tap target Spirit.\nOracle:{T}: Tap target Spirit.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Kitsune Diviner", "mana_cost": "{W}", "type_line": "Creature \u2014 Fox Cleric", "oracle_text": "{T}: Tap target Spirit.", "power": "0", "toughness": "1"}
### Response: Name:Kitsune Diviner\nManaCost:W\nTypes:Creature Fox Cleric\nPT:0/1\nA:AB$ Tap | Cost$ T | ValidTgts$ Spirit | TgtPrompt$ Select target Spirit | SpellDescription$ Tap target Spirit.\nOracle:{T}: Tap target Spirit.
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Create the Forge script for this magic card
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{"name": "Locket of Yesterdays", "mana_cost": "{1}", "type_line": "Artifact", "oracle_text": "Spells you cast cost {1} less to cast for each card with the same name as that spell in your graveyard."}
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Name:Locket of Yesterdays\nManaCost:1\nTypes:Artifact\nS:Mode$ ReduceCost | ValidCard$ Card | Type$ Spell | Activator$ You | Amount$ AffectedX | Description$ Spells you cast cost {1} less to cast for each card with the same name as that spell in your graveyard.\nSVar:AffectedX:Count$ValidGraveyard Card.sharesNameWith+YouCtrl\nAI:RemoveDeck:Random\nOracle:Spells you cast cost {1} less to cast for each card with the same name as that spell in your graveyard.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Locket of Yesterdays", "mana_cost": "{1}", "type_line": "Artifact", "oracle_text": "Spells you cast cost {1} less to cast for each card with the same name as that spell in your graveyard."}
### Response: Name:Locket of Yesterdays\nManaCost:1\nTypes:Artifact\nS:Mode$ ReduceCost | ValidCard$ Card | Type$ Spell | Activator$ You | Amount$ AffectedX | Description$ Spells you cast cost {1} less to cast for each card with the same name as that spell in your graveyard.\nSVar:AffectedX:Count$ValidGraveyard Card.sharesNameWith+YouCtrl\nAI:RemoveDeck:Random\nOracle:Spells you cast cost {1} less to cast for each card with the same name as that spell in your graveyard.
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Create the Forge script for this magic card
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{"name": "Aggressive Mammoth", "mana_cost": "{3}{G}{G}{G}", "type_line": "Creature \u2014 Elephant", "oracle_text": "Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)\nOther creatures you control have trample.", "power": "8", "toughness": "8"}
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Name:Aggressive Mammoth\nManaCost:3 G G G\nTypes:Creature Elephant\nPT:8/8\nK:Trample\nS:Mode$ Continuous | Affected$ Creature.Other+YouCtrl | AddKeyword$ Trample | Description$ Other creatures you control have trample.\nSVar:PlayMain1:TRUE\nOracle:Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)\nOther creatures you control have trample.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Aggressive Mammoth", "mana_cost": "{3}{G}{G}{G}", "type_line": "Creature \u2014 Elephant", "oracle_text": "Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)\nOther creatures you control have trample.", "power": "8", "toughness": "8"}
### Response: Name:Aggressive Mammoth\nManaCost:3 G G G\nTypes:Creature Elephant\nPT:8/8\nK:Trample\nS:Mode$ Continuous | Affected$ Creature.Other+YouCtrl | AddKeyword$ Trample | Description$ Other creatures you control have trample.\nSVar:PlayMain1:TRUE\nOracle:Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)\nOther creatures you control have trample.
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Create the Forge script for this magic card
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{"name": "Schismotivate", "mana_cost": "{1}{U}{R}", "type_line": "Instant", "oracle_text": "Target creature gets +4/+0 until end of turn. Another target creature gets -4/-0 until end of turn."}
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Name:Schismotivate\nManaCost:1 U R\nTypes:Instant\nA:SP$ Pump | Cost$ 1 U R | ValidTgts$ Creature | TgtPrompt$ Select target creature to get +4/+0 | NumAtt$ +4 | SubAbility$ DBPumpNeg | SpellDescription$ Target creature gets +4/+0 until end of turn. Another target creature gets -4/-0 until end of turn.\nSVar:DBPumpNeg:DB$ Pump | ValidTgts$ Creature | TgtPrompt$ Select another creature to get -4/+0 | TargetUnique$ True | NumAtt$ -4 | IsCurse$ True\nOracle:Target creature gets +4/+0 until end of turn. Another target creature gets -4/-0 until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Schismotivate", "mana_cost": "{1}{U}{R}", "type_line": "Instant", "oracle_text": "Target creature gets +4/+0 until end of turn. Another target creature gets -4/-0 until end of turn."}
### Response: Name:Schismotivate\nManaCost:1 U R\nTypes:Instant\nA:SP$ Pump | Cost$ 1 U R | ValidTgts$ Creature | TgtPrompt$ Select target creature to get +4/+0 | NumAtt$ +4 | SubAbility$ DBPumpNeg | SpellDescription$ Target creature gets +4/+0 until end of turn. Another target creature gets -4/-0 until end of turn.\nSVar:DBPumpNeg:DB$ Pump | ValidTgts$ Creature | TgtPrompt$ Select another creature to get -4/+0 | TargetUnique$ True | NumAtt$ -4 | IsCurse$ True\nOracle:Target creature gets +4/+0 until end of turn. Another target creature gets -4/-0 until end of turn.
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Create the Forge script for this magic card
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{"name": "Valakut Predator", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Elemental", "oracle_text": "Landfall \u2014 Whenever a land enters the battlefield under your control, Valakut Predator gets +2/+2 until end of turn.", "power": "2", "toughness": "2"}
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Name:Valakut Predator\nManaCost:2 R\nTypes:Creature Elemental\nPT:2/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Land.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Landfall — Whenever a land enters the battlefield under your control, CARDNAME gets +2/+2 until end of turn.\nSVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ 2 | NumDef$ 2\nSVar:BuffedBy:Land\nOracle:Landfall — Whenever a land enters the battlefield under your control, Valakut Predator gets +2/+2 until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Valakut Predator", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Elemental", "oracle_text": "Landfall \u2014 Whenever a land enters the battlefield under your control, Valakut Predator gets +2/+2 until end of turn.", "power": "2", "toughness": "2"}
### Response: Name:Valakut Predator\nManaCost:2 R\nTypes:Creature Elemental\nPT:2/2\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Land.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Landfall — Whenever a land enters the battlefield under your control, CARDNAME gets +2/+2 until end of turn.\nSVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ 2 | NumDef$ 2\nSVar:BuffedBy:Land\nOracle:Landfall — Whenever a land enters the battlefield under your control, Valakut Predator gets +2/+2 until end of turn.
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Create the Forge script for this magic card
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{"name": "Fire Dragon", "mana_cost": "{6}{R}{R}{R}", "type_line": "Creature \u2014 Dragon", "oracle_text": "Flying\nWhen Fire Dragon enters the battlefield, it deals damage to target creature equal to the number of Mountains you control.", "power": "6", "toughness": "6"}
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Name:Fire Dragon\nManaCost:6 R R R\nTypes:Creature Dragon\nPT:6/6\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDealDamage | TriggerDescription$ When CARDNAME enters the battlefield, it deals damage to target creature equal to the number of Mountains you control.\nSVar:TrigDealDamage:DB$ DealDamage | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumDmg$ X\nSVar:X:Count$TypeYouCtrl.Mountain\nSVar:PlayMain1:TRUE\nOracle:Flying\nWhen Fire Dragon enters the battlefield, it deals damage to target creature equal to the number of Mountains you control.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Fire Dragon", "mana_cost": "{6}{R}{R}{R}", "type_line": "Creature \u2014 Dragon", "oracle_text": "Flying\nWhen Fire Dragon enters the battlefield, it deals damage to target creature equal to the number of Mountains you control.", "power": "6", "toughness": "6"}
### Response: Name:Fire Dragon\nManaCost:6 R R R\nTypes:Creature Dragon\nPT:6/6\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDealDamage | TriggerDescription$ When CARDNAME enters the battlefield, it deals damage to target creature equal to the number of Mountains you control.\nSVar:TrigDealDamage:DB$ DealDamage | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumDmg$ X\nSVar:X:Count$TypeYouCtrl.Mountain\nSVar:PlayMain1:TRUE\nOracle:Flying\nWhen Fire Dragon enters the battlefield, it deals damage to target creature equal to the number of Mountains you control.
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Create the Forge script for this magic card
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{"name": "Phantatog", "mana_cost": "{1}{W}{U}", "type_line": "Creature \u2014 Atog", "oracle_text": "Sacrifice an enchantment: Phantatog gets +1/+1 until end of turn.\nDiscard a card: Phantatog gets +1/+1 until end of turn.", "power": "1", "toughness": "2"}
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Name:Phantatog\nManaCost:1 W U\nTypes:Creature Atog\nPT:1/2\nA:AB$ Pump | Cost$ Sac<1/Enchantment> | NumAtt$ +1 | NumDef$ +1 | SpellDescription$ CARDNAME gets +1/+1 until end of turn.\nA:AB$ Pump | Cost$ Discard<1/Card> | NumAtt$ +1 | NumDef$ +1 | SpellDescription$ CARDNAME gets +1/+1 until end of turn.\nAI:RemoveDeck:All\nOracle:Sacrifice an enchantment: Phantatog gets +1/+1 until end of turn.\nDiscard a card: Phantatog gets +1/+1 until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Phantatog", "mana_cost": "{1}{W}{U}", "type_line": "Creature \u2014 Atog", "oracle_text": "Sacrifice an enchantment: Phantatog gets +1/+1 until end of turn.\nDiscard a card: Phantatog gets +1/+1 until end of turn.", "power": "1", "toughness": "2"}
### Response: Name:Phantatog\nManaCost:1 W U\nTypes:Creature Atog\nPT:1/2\nA:AB$ Pump | Cost$ Sac<1/Enchantment> | NumAtt$ +1 | NumDef$ +1 | SpellDescription$ CARDNAME gets +1/+1 until end of turn.\nA:AB$ Pump | Cost$ Discard<1/Card> | NumAtt$ +1 | NumDef$ +1 | SpellDescription$ CARDNAME gets +1/+1 until end of turn.\nAI:RemoveDeck:All\nOracle:Sacrifice an enchantment: Phantatog gets +1/+1 until end of turn.\nDiscard a card: Phantatog gets +1/+1 until end of turn.
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Create the Forge script for this magic card
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{"name": "Riders of the Mark", "mana_cost": "{6}{R}", "type_line": "Creature \u2014 Human Knight", "oracle_text": "This spell costs {1} less to cast for each Human you control.\nTrample, haste\nAt the beginning of your end step, if Riders of the Mark attacked this turn, return it to its owner's hand. If you do, create a number of 1/1 white Human Soldier creature tokens equal to its toughness.", "power": "7", "toughness": "4"}
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Name:Riders of the Mark\nManaCost:6 R\nTypes:Creature Human Knight\nPT:7/4\nK:Trample\nK:Haste\nS:Mode$ ReduceCost | ValidCard$ Card.Self | Type$ Spell | Amount$ X | EffectZone$ All | Description$ This spell costs {1} less to cast for each Human you control.\nSVar:X:Count$TypeYouCtrl.Human\nT:Mode$ Phase | TriggerZones$ Battlefield | Phase$ End of Turn | ValidPlayer$ You | IsPresent$ Card.Self+attackedThisTurn | Execute$ TrigChangeZone | TriggerDescription$ At the beginning of your end step, if CARDNAME attacked this turn, return it to its owner's hand. If you do, create a number of 1/1 white Human Soldier creature tokens equal to its toughness.\nSVar:TrigChangeZone:DB$ ChangeZone | Defined$ Self | Origin$ Battlefield | Destination$ Hand | RememberChanged$ True | SubAbility$ DBToken\nSVar:DBToken:DB$ Token | TokenScript$ w_1_1_human_soldier | TokenOwner$ You | TokenAmount$ Y | ConditionDefined$ Remembered | ConditionPresent$ Card | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:Y:RememberedLKI$CardToughness\nDeckHints:Type$Human\nDeckHas:Ability$Token & Type$Soldier\nOracle:This spell costs {1} less to cast for each Human you control.\nTrample, haste\nAt the beginning of your end step, if Riders of the Mark attacked this turn, return it to its owner's hand. If you do, create a number of 1/1 white Human Soldier creature tokens equal to its toughness.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Riders of the Mark", "mana_cost": "{6}{R}", "type_line": "Creature \u2014 Human Knight", "oracle_text": "This spell costs {1} less to cast for each Human you control.\nTrample, haste\nAt the beginning of your end step, if Riders of the Mark attacked this turn, return it to its owner's hand. If you do, create a number of 1/1 white Human Soldier creature tokens equal to its toughness.", "power": "7", "toughness": "4"}
### Response: Name:Riders of the Mark\nManaCost:6 R\nTypes:Creature Human Knight\nPT:7/4\nK:Trample\nK:Haste\nS:Mode$ ReduceCost | ValidCard$ Card.Self | Type$ Spell | Amount$ X | EffectZone$ All | Description$ This spell costs {1} less to cast for each Human you control.\nSVar:X:Count$TypeYouCtrl.Human\nT:Mode$ Phase | TriggerZones$ Battlefield | Phase$ End of Turn | ValidPlayer$ You | IsPresent$ Card.Self+attackedThisTurn | Execute$ TrigChangeZone | TriggerDescription$ At the beginning of your end step, if CARDNAME attacked this turn, return it to its owner's hand. If you do, create a number of 1/1 white Human Soldier creature tokens equal to its toughness.\nSVar:TrigChangeZone:DB$ ChangeZone | Defined$ Self | Origin$ Battlefield | Destination$ Hand | RememberChanged$ True | SubAbility$ DBToken\nSVar:DBToken:DB$ Token | TokenScript$ w_1_1_human_soldier | TokenOwner$ You | TokenAmount$ Y | ConditionDefined$ Remembered | ConditionPresent$ Card | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:Y:RememberedLKI$CardToughness\nDeckHints:Type$Human\nDeckHas:Ability$Token & Type$Soldier\nOracle:This spell costs {1} less to cast for each Human you control.\nTrample, haste\nAt the beginning of your end step, if Riders of the Mark attacked this turn, return it to its owner's hand. If you do, create a number of 1/1 white Human Soldier creature tokens equal to its toughness.
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Create the Forge script for this magic card
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{"name": "Nashi, Moon's Legacy", "mana_cost": "{B}{G}{U}", "type_line": "Legendary Creature \u2014 Rat Shaman", "oracle_text": "Menace, ward {1}\nWhenever Nashi, Moon's Legacy attacks, exile up to one target legendary or Rat card from your graveyard and copy it. You may cast the copy. (You still pay its costs. A copy of a permanent spell becomes a token.)", "power": "3", "toughness": "4"}
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Name:Nashi, Moon's Legacy\nManaCost:B G U\nTypes:Legendary Creature Rat Shaman\nPT:3/4\nK:Menace\nK:Ward:1\nT:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ DBExile | TriggerDescription$ Whenever CARDNAME attacks, exile up to one target legendary or Rat card from your graveyard and copy it. You may cast the copy. (You still pay its costs. A copy of a permanent spell becomes a token.)\nSVar:DBExile:DB$ ChangeZone | DefinedPlayer$ You | TargetMin$ 0 | TargetMax$ 1 | Destination$ Exile | ChangeNum$ 1 | ValidTgts$ Rat.YouCtrl,Card.Legendary+YouCtrl | TgtPrompt$ Select target legendary or Rat card from your graveyard | Origin$ Graveyard | RememberChanged$ True | SubAbility$ DBPlay\nSVar:DBPlay:DB$ Play | Defined$ Remembered | Controller$ You | CopyCard$ True | ValidSA$ Spell | Optional$ True | CopyCard$ True | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:HasAttackEffect:TRUE\nDeckHas:Ability$Token|Graveyard\nDeckHints:Ability$Graveyard\nDeckNeeds:Type$Legendary|Rat\nOracle:Menace, ward {1}\nWhenever Nashi, Moon's Legacy attacks, exile up to one target legendary or Rat card from your graveyard and copy it. You may cast the copy. (You still pay its costs. A copy of a permanent spell becomes a token.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Nashi, Moon's Legacy", "mana_cost": "{B}{G}{U}", "type_line": "Legendary Creature \u2014 Rat Shaman", "oracle_text": "Menace, ward {1}\nWhenever Nashi, Moon's Legacy attacks, exile up to one target legendary or Rat card from your graveyard and copy it. You may cast the copy. (You still pay its costs. A copy of a permanent spell becomes a token.)", "power": "3", "toughness": "4"}
### Response: Name:Nashi, Moon's Legacy\nManaCost:B G U\nTypes:Legendary Creature Rat Shaman\nPT:3/4\nK:Menace\nK:Ward:1\nT:Mode$ Attacks | ValidCard$ Card.Self | TriggerZones$ Battlefield | Execute$ DBExile | TriggerDescription$ Whenever CARDNAME attacks, exile up to one target legendary or Rat card from your graveyard and copy it. You may cast the copy. (You still pay its costs. A copy of a permanent spell becomes a token.)\nSVar:DBExile:DB$ ChangeZone | DefinedPlayer$ You | TargetMin$ 0 | TargetMax$ 1 | Destination$ Exile | ChangeNum$ 1 | ValidTgts$ Rat.YouCtrl,Card.Legendary+YouCtrl | TgtPrompt$ Select target legendary or Rat card from your graveyard | Origin$ Graveyard | RememberChanged$ True | SubAbility$ DBPlay\nSVar:DBPlay:DB$ Play | Defined$ Remembered | Controller$ You | CopyCard$ True | ValidSA$ Spell | Optional$ True | CopyCard$ True | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:HasAttackEffect:TRUE\nDeckHas:Ability$Token|Graveyard\nDeckHints:Ability$Graveyard\nDeckNeeds:Type$Legendary|Rat\nOracle:Menace, ward {1}\nWhenever Nashi, Moon's Legacy attacks, exile up to one target legendary or Rat card from your graveyard and copy it. You may cast the copy. (You still pay its costs. A copy of a permanent spell becomes a token.)
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Create the Forge script for this magic card
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{"name": "A-Guildsworn Prowler", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Tiefling Rogue Assassin", "oracle_text": "Deathtouch\nWhen Guildsworn Prowler dies, if it wasn't blocking, draw a card.", "power": "1", "toughness": "1"}
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Name:A-Guildsworn Prowler\nManaCost:1 B\nTypes:Creature Tiefling Rogue Assassin\nPT:1/1\nK:Deathtouch\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self+notblocking | Execute$ TrigDraw | TriggerDescription$ When CARDNAME dies, if it wasn't blocking, draw a card.\nSVar:TrigDraw:DB$ Draw\nOracle:Deathtouch\nWhen Guildsworn Prowler dies, if it wasn't blocking, draw a card.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "A-Guildsworn Prowler", "mana_cost": "{1}{B}", "type_line": "Creature \u2014 Tiefling Rogue Assassin", "oracle_text": "Deathtouch\nWhen Guildsworn Prowler dies, if it wasn't blocking, draw a card.", "power": "1", "toughness": "1"}
### Response: Name:A-Guildsworn Prowler\nManaCost:1 B\nTypes:Creature Tiefling Rogue Assassin\nPT:1/1\nK:Deathtouch\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self+notblocking | Execute$ TrigDraw | TriggerDescription$ When CARDNAME dies, if it wasn't blocking, draw a card.\nSVar:TrigDraw:DB$ Draw\nOracle:Deathtouch\nWhen Guildsworn Prowler dies, if it wasn't blocking, draw a card.
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Create the Forge script for this magic card
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{"name": "Discerning Taste", "mana_cost": "{2}{B}", "type_line": "Sorcery", "oracle_text": "Look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard. You gain life equal to the greatest power among creature cards put into your graveyard this way."}
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Name:Discerning Taste\nManaCost:2 B\nTypes:Sorcery\nA:SP$ Dig | DigNum$ 4 | DestinationZone2$ Graveyard | NoReveal$ True | RememberMovedToZone$ 2 | SubAbility$ DBLifeGain | StackDescription$ SpellDescription | SpellDescription$ Look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard. You gain life equal to the greatest power among creature cards put into your graveyard this way.\nSVar:DBLifeGain:DB$ GainLife | Defined$ You | LifeAmount$ X | SubAbility$ DBCleanup | StackDescription$ None\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Count$ValidGraveyard Creature.IsRemembered$GreatestPower\nDeckHints:Ability$Graveyard\nDeckHas:Ability$LifeGain\nOracle:Look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard. You gain life equal to the greatest power among creature cards put into your graveyard this way.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Discerning Taste", "mana_cost": "{2}{B}", "type_line": "Sorcery", "oracle_text": "Look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard. You gain life equal to the greatest power among creature cards put into your graveyard this way."}
### Response: Name:Discerning Taste\nManaCost:2 B\nTypes:Sorcery\nA:SP$ Dig | DigNum$ 4 | DestinationZone2$ Graveyard | NoReveal$ True | RememberMovedToZone$ 2 | SubAbility$ DBLifeGain | StackDescription$ SpellDescription | SpellDescription$ Look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard. You gain life equal to the greatest power among creature cards put into your graveyard this way.\nSVar:DBLifeGain:DB$ GainLife | Defined$ You | LifeAmount$ X | SubAbility$ DBCleanup | StackDescription$ None\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Count$ValidGraveyard Creature.IsRemembered$GreatestPower\nDeckHints:Ability$Graveyard\nDeckHas:Ability$LifeGain\nOracle:Look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard. You gain life equal to the greatest power among creature cards put into your graveyard this way.
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Create the Forge script for this magic card
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{"name": "Spare Supplies", "mana_cost": "{2}", "type_line": "Artifact", "oracle_text": "Spare Supplies enters the battlefield tapped.\nWhen Spare Supplies enters the battlefield, draw a card.\n{2}, {T}, Sacrifice Spare Supplies: Draw a card."}
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Name:Spare Supplies\nManaCost:2\nTypes:Artifact\nK:CARDNAME enters the battlefield tapped.\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, draw a card.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1\nA:AB$ Draw | Cost$ 2 T Sac<1/CARDNAME> | NumCards$ 1 | SpellDescription$ Draw a card.\nDeckHas:Ability$Sacrifice\nOracle:Spare Supplies enters the battlefield tapped.\nWhen Spare Supplies enters the battlefield, draw a card.\n{2}, {T}, Sacrifice Spare Supplies: Draw a card.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Spare Supplies", "mana_cost": "{2}", "type_line": "Artifact", "oracle_text": "Spare Supplies enters the battlefield tapped.\nWhen Spare Supplies enters the battlefield, draw a card.\n{2}, {T}, Sacrifice Spare Supplies: Draw a card."}
### Response: Name:Spare Supplies\nManaCost:2\nTypes:Artifact\nK:CARDNAME enters the battlefield tapped.\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDraw | TriggerDescription$ When CARDNAME enters the battlefield, draw a card.\nSVar:TrigDraw:DB$ Draw | Defined$ You | NumCards$ 1\nA:AB$ Draw | Cost$ 2 T Sac<1/CARDNAME> | NumCards$ 1 | SpellDescription$ Draw a card.\nDeckHas:Ability$Sacrifice\nOracle:Spare Supplies enters the battlefield tapped.\nWhen Spare Supplies enters the battlefield, draw a card.\n{2}, {T}, Sacrifice Spare Supplies: Draw a card.
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Create the Forge script for this magic card
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{"name": "Monstrous Step", "mana_cost": "{4}{G}", "type_line": "Sorcery", "oracle_text": "Target creature gets +7/+7 until end of turn. Up to one other target creature blocks it this turn if able.\nCycling {2} ({2}, Discard this card: Draw a card.)"}
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Name:Monstrous Step\nManaCost:4 G\nTypes:Sorcery\nA:SP$ Pump | Cost$ 4 G | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +7 | NumDef$ +7 | SubAbility$ DBMustBlock | SpellDescription$ Target creature gets +7/+7 until end of turn. Up to one other target creature blocks it this turn if able.\nSVar:DBMustBlock:DB$ MustBlock | DefinedAttacker$ ParentTarget | ValidTgts$ Creature | TargetUnique$ True | TargetMin$ 0 | TargetMax$ 1 | TgtPrompt$ Select up to one other target creature to block\nK:Cycling:2\nOracle:Target creature gets +7/+7 until end of turn. Up to one other target creature blocks it this turn if able.\nCycling {2} ({2}, Discard this card: Draw a card.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Monstrous Step", "mana_cost": "{4}{G}", "type_line": "Sorcery", "oracle_text": "Target creature gets +7/+7 until end of turn. Up to one other target creature blocks it this turn if able.\nCycling {2} ({2}, Discard this card: Draw a card.)"}
### Response: Name:Monstrous Step\nManaCost:4 G\nTypes:Sorcery\nA:SP$ Pump | Cost$ 4 G | ValidTgts$ Creature | TgtPrompt$ Select target creature | NumAtt$ +7 | NumDef$ +7 | SubAbility$ DBMustBlock | SpellDescription$ Target creature gets +7/+7 until end of turn. Up to one other target creature blocks it this turn if able.\nSVar:DBMustBlock:DB$ MustBlock | DefinedAttacker$ ParentTarget | ValidTgts$ Creature | TargetUnique$ True | TargetMin$ 0 | TargetMax$ 1 | TgtPrompt$ Select up to one other target creature to block\nK:Cycling:2\nOracle:Target creature gets +7/+7 until end of turn. Up to one other target creature blocks it this turn if able.\nCycling {2} ({2}, Discard this card: Draw a card.)
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Create the Forge script for this magic card
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{"name": "Teferi, Temporal Archmage", "mana_cost": "{4}{U}{U}", "type_line": "Legendary Planeswalker \u2014 Teferi", "oracle_text": "+1: Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.\n\u22121: Untap up to four target permanents.\n\u221210: You get an emblem with \"You may activate loyalty abilities of planeswalkers you control on any player's turn any time you could cast an instant.\"\nTeferi, Temporal Archmage can be your commander.", "loyalty": "5"}
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Name:Teferi, Temporal Archmage\nManaCost:4 U U\nTypes:Legendary Planeswalker Teferi\nLoyalty:5\nText:CARDNAME can be your commander.\nA:AB$ Dig | Cost$ AddCounter<1/LOYALTY> | Planeswalker$ True | DigNum$ 2 | NoReveal$ True | SpellDescription$ Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.\nA:AB$ Untap | Cost$ SubCounter<1/LOYALTY> | Planeswalker$ True | ValidTgts$ Permanent | TargetMin$ 0 | TargetMax$ 4 | SpellDescription$ Untap up to four target permanents.\nA:AB$ Effect | Cost$ SubCounter<10/LOYALTY> | Planeswalker$ True | Ultimate$ True | Name$ Emblem - Teferi, Temporal Archmage | Image$ emblem_teferi_temporal_archmage | StaticAbilities$ InstantPlaneswalkers | Stackable$ False | Duration$ Permanent | AILogic$ Always | SpellDescription$ You get an emblem with "You may activate loyalty abilities of planeswalkers you control on any player's turn any time you could cast an instant."\nSVar:InstantPlaneswalkers:Mode$ CastWithFlash | ValidCard$ Planeswalker.YouCtrl | ValidSA$ Activated.Loyalty | Caster$ You | Description$ You may activate loyalty abilities of planeswalkers you control on any player's turn any time you could cast an instant.\nOracle:[+1]: Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.\n[-1]: Untap up to four target permanents.\n[-10]: You get an emblem with "You may activate loyalty abilities of planeswalkers you control on any player's turn any time you could cast an instant."\nTeferi, Temporal Archmage can be your commander.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Teferi, Temporal Archmage", "mana_cost": "{4}{U}{U}", "type_line": "Legendary Planeswalker \u2014 Teferi", "oracle_text": "+1: Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.\n\u22121: Untap up to four target permanents.\n\u221210: You get an emblem with \"You may activate loyalty abilities of planeswalkers you control on any player's turn any time you could cast an instant.\"\nTeferi, Temporal Archmage can be your commander.", "loyalty": "5"}
### Response: Name:Teferi, Temporal Archmage\nManaCost:4 U U\nTypes:Legendary Planeswalker Teferi\nLoyalty:5\nText:CARDNAME can be your commander.\nA:AB$ Dig | Cost$ AddCounter<1/LOYALTY> | Planeswalker$ True | DigNum$ 2 | NoReveal$ True | SpellDescription$ Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.\nA:AB$ Untap | Cost$ SubCounter<1/LOYALTY> | Planeswalker$ True | ValidTgts$ Permanent | TargetMin$ 0 | TargetMax$ 4 | SpellDescription$ Untap up to four target permanents.\nA:AB$ Effect | Cost$ SubCounter<10/LOYALTY> | Planeswalker$ True | Ultimate$ True | Name$ Emblem - Teferi, Temporal Archmage | Image$ emblem_teferi_temporal_archmage | StaticAbilities$ InstantPlaneswalkers | Stackable$ False | Duration$ Permanent | AILogic$ Always | SpellDescription$ You get an emblem with "You may activate loyalty abilities of planeswalkers you control on any player's turn any time you could cast an instant."\nSVar:InstantPlaneswalkers:Mode$ CastWithFlash | ValidCard$ Planeswalker.YouCtrl | ValidSA$ Activated.Loyalty | Caster$ You | Description$ You may activate loyalty abilities of planeswalkers you control on any player's turn any time you could cast an instant.\nOracle:[+1]: Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.\n[-1]: Untap up to four target permanents.\n[-10]: You get an emblem with "You may activate loyalty abilities of planeswalkers you control on any player's turn any time you could cast an instant."\nTeferi, Temporal Archmage can be your commander.
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Create the Forge script for this magic card
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{"name": "Deadeye Tormentor", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Human Pirate", "oracle_text": "Raid \u2014 When Deadeye Tormentor enters the battlefield, if you attacked this turn, target opponent discards a card.", "power": "2", "toughness": "2"}
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Name:Deadeye Tormentor\nManaCost:2 B\nTypes:Creature Human Pirate\nPT:2/2\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | CheckSVar$ RaidTest | Execute$ TrigDiscard | TriggerDescription$ Raid — When CARDNAME enters the battlefield, if you attacked this turn, target opponent discards a card.\nSVar:TrigDiscard:DB$ Discard | ValidTgts$ Opponent | NumCards$ 1 | Mode$ TgtChoose\nSVar:RaidTest:Count$AttackersDeclared\nOracle:Raid — When Deadeye Tormentor enters the battlefield, if you attacked this turn, target opponent discards a card.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Deadeye Tormentor", "mana_cost": "{2}{B}", "type_line": "Creature \u2014 Human Pirate", "oracle_text": "Raid \u2014 When Deadeye Tormentor enters the battlefield, if you attacked this turn, target opponent discards a card.", "power": "2", "toughness": "2"}
### Response: Name:Deadeye Tormentor\nManaCost:2 B\nTypes:Creature Human Pirate\nPT:2/2\nT:Mode$ ChangesZone | ValidCard$ Card.Self | Origin$ Any | Destination$ Battlefield | CheckSVar$ RaidTest | Execute$ TrigDiscard | TriggerDescription$ Raid — When CARDNAME enters the battlefield, if you attacked this turn, target opponent discards a card.\nSVar:TrigDiscard:DB$ Discard | ValidTgts$ Opponent | NumCards$ 1 | Mode$ TgtChoose\nSVar:RaidTest:Count$AttackersDeclared\nOracle:Raid — When Deadeye Tormentor enters the battlefield, if you attacked this turn, target opponent discards a card.
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Create the Forge script for this magic card
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{"name": "Jukai Liberator", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Snake Ninja", "oracle_text": "Ninjutsu {1}{G}\nWhenever Jukai Liberator deals combat damage to a player, choose land or nonland. Seek a permanent card of the chosen type.", "power": "3", "toughness": "3"}
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Name:Jukai Liberator\nManaCost:2 G\nTypes:Creature Snake Ninja\nPT:3/3\nK:Ninjutsu:1 G\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigChoose | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, choose land or nonland. Seek a permanent card of the chosen type.\nSVar:TrigChoose:DB$ ChooseType | Type$ Card | ValidTypes$ Land,Nonland | SubAbility$ DBSeek\nSVar:DBSeek:DB$ Seek | Type$ Card.Permanent+ChosenType | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearChosenType$ True\nOracle:Ninjutsu {1}{G}\nWhenever Jukai Liberator deals combat damage to a player, choose land or nonland. Seek a permanent card of the chosen type.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Jukai Liberator", "mana_cost": "{2}{G}", "type_line": "Creature \u2014 Snake Ninja", "oracle_text": "Ninjutsu {1}{G}\nWhenever Jukai Liberator deals combat damage to a player, choose land or nonland. Seek a permanent card of the chosen type.", "power": "3", "toughness": "3"}
### Response: Name:Jukai Liberator\nManaCost:2 G\nTypes:Creature Snake Ninja\nPT:3/3\nK:Ninjutsu:1 G\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Player | CombatDamage$ True | Execute$ TrigChoose | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME deals combat damage to a player, choose land or nonland. Seek a permanent card of the chosen type.\nSVar:TrigChoose:DB$ ChooseType | Type$ Card | ValidTypes$ Land,Nonland | SubAbility$ DBSeek\nSVar:DBSeek:DB$ Seek | Type$ Card.Permanent+ChosenType | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearChosenType$ True\nOracle:Ninjutsu {1}{G}\nWhenever Jukai Liberator deals combat damage to a player, choose land or nonland. Seek a permanent card of the chosen type.
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Create the Forge script for this magic card
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{"name": "Dovin, Hand of Control", "mana_cost": "{2}{W/U}", "type_line": "Legendary Planeswalker \u2014 Dovin", "oracle_text": "Artifact, instant, and sorcery spells your opponents cast cost {1} more to cast.\n\u22121: Until your next turn, prevent all damage that would be dealt to and dealt by target permanent an opponent controls.", "loyalty": "5"}
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Name:Dovin, Hand of Control\nManaCost:2 W/U\nTypes:Legendary Planeswalker Dovin\nLoyalty:5\nS:Mode$ RaiseCost | ValidCard$ Artifact,Instant,Sorcery | Activator$ Opponent | Type$ Spell | Amount$ 1 | Description$ Artifact, instant, and sorcery spells your opponents cast cost {1} more to cast.\nA:AB$ Pump | Cost$ SubCounter<1/LOYALTY> | ValidTgts$ Permanent.OppCtrl | TgtPrompt$ Select target permanent an opponent controls | Planeswalker$ True | KW$ Prevent all damage that would be dealt to and dealt by CARDNAME. | IsCurse$ True | Duration$ UntilYourNextTurn | SpellDescription$ Until your next turn, prevent all damage that would be dealt to and dealt by target permanent an opponent controls.\nAI:RemoveDeck:All\nOracle:Artifact, instant, and sorcery spells your opponents cast cost {1} more to cast.\n[-1]: Until your next turn, prevent all damage that would be dealt to and dealt by target permanent an opponent controls.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Dovin, Hand of Control", "mana_cost": "{2}{W/U}", "type_line": "Legendary Planeswalker \u2014 Dovin", "oracle_text": "Artifact, instant, and sorcery spells your opponents cast cost {1} more to cast.\n\u22121: Until your next turn, prevent all damage that would be dealt to and dealt by target permanent an opponent controls.", "loyalty": "5"}
### Response: Name:Dovin, Hand of Control\nManaCost:2 W/U\nTypes:Legendary Planeswalker Dovin\nLoyalty:5\nS:Mode$ RaiseCost | ValidCard$ Artifact,Instant,Sorcery | Activator$ Opponent | Type$ Spell | Amount$ 1 | Description$ Artifact, instant, and sorcery spells your opponents cast cost {1} more to cast.\nA:AB$ Pump | Cost$ SubCounter<1/LOYALTY> | ValidTgts$ Permanent.OppCtrl | TgtPrompt$ Select target permanent an opponent controls | Planeswalker$ True | KW$ Prevent all damage that would be dealt to and dealt by CARDNAME. | IsCurse$ True | Duration$ UntilYourNextTurn | SpellDescription$ Until your next turn, prevent all damage that would be dealt to and dealt by target permanent an opponent controls.\nAI:RemoveDeck:All\nOracle:Artifact, instant, and sorcery spells your opponents cast cost {1} more to cast.\n[-1]: Until your next turn, prevent all damage that would be dealt to and dealt by target permanent an opponent controls.
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Create the Forge script for this magic card
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{"name": "Reanimate", "mana_cost": "{B}", "type_line": "Sorcery", "oracle_text": "Put target creature card from a graveyard onto the battlefield under your control. You lose life equal to its mana value."}
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Name:Reanimate\nManaCost:B\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ B | Origin$ Graveyard | Destination$ Battlefield | GainControl$ True | TgtPrompt$ Choose target creature card in a graveyard | ValidTgts$ Creature | ChangeNum$ 1 | SubAbility$ DBLoseLifeYou | SpellDescription$ Put target creature card from a graveyard onto the battlefield under your control. You lose life equal to its mana value.\nSVar:DBLoseLifeYou:DB$ LoseLife | Defined$ You | LifeAmount$ X\nSVar:X:Targeted$CardManaCost\nOracle:Put target creature card from a graveyard onto the battlefield under your control. You lose life equal to its mana value.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Reanimate", "mana_cost": "{B}", "type_line": "Sorcery", "oracle_text": "Put target creature card from a graveyard onto the battlefield under your control. You lose life equal to its mana value."}
### Response: Name:Reanimate\nManaCost:B\nTypes:Sorcery\nA:SP$ ChangeZone | Cost$ B | Origin$ Graveyard | Destination$ Battlefield | GainControl$ True | TgtPrompt$ Choose target creature card in a graveyard | ValidTgts$ Creature | ChangeNum$ 1 | SubAbility$ DBLoseLifeYou | SpellDescription$ Put target creature card from a graveyard onto the battlefield under your control. You lose life equal to its mana value.\nSVar:DBLoseLifeYou:DB$ LoseLife | Defined$ You | LifeAmount$ X\nSVar:X:Targeted$CardManaCost\nOracle:Put target creature card from a graveyard onto the battlefield under your control. You lose life equal to its mana value.
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Create the Forge script for this magic card
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{"name": "Rescue Retriever", "mana_cost": "{3}{W}{W}", "type_line": "Creature \u2014 Dog Soldier", "oracle_text": "Flash\nWhen Rescue Retriever enters the battlefield, put a +1/+1 counter on each other Soldier you control.\nPrevent all damage that would be dealt to other attacking Soldiers you control.", "power": "3", "toughness": "3"}
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Name:Rescue Retriever\nManaCost:3 W W\nTypes:Creature Dog Soldier\nPT:3/3\nK:Flash\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPutCounterAll | TriggerDescription$ When CARDNAME enters the battlefield, put a +1/+1 counter on each other Soldier you control.\nSVar:TrigPutCounterAll:DB$ PutCounterAll | ValidCards$ Soldier.YouCtrl+StrictlyOther | CounterType$ P1P1 | CounterNum$ 1\nR:Event$ DamageDone | ActiveZones$ Battlefield | Prevent$ True | ValidTarget$ Soldier.attacking+YouCtrl+Other | IsCombat$ True | Description$ Prevent all damage that would be dealt to other attacking Soldiers you control.\nSVar:NonStackingEffect:True\nDeckHas:Ability$Counters\nDeckHints:Type$Soldier\nOracle:Flash\nWhen Rescue Retriever enters the battlefield, put a +1/+1 counter on each other Soldier you control.\nPrevent all damage that would be dealt to other attacking Soldiers you control.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Rescue Retriever", "mana_cost": "{3}{W}{W}", "type_line": "Creature \u2014 Dog Soldier", "oracle_text": "Flash\nWhen Rescue Retriever enters the battlefield, put a +1/+1 counter on each other Soldier you control.\nPrevent all damage that would be dealt to other attacking Soldiers you control.", "power": "3", "toughness": "3"}
### Response: Name:Rescue Retriever\nManaCost:3 W W\nTypes:Creature Dog Soldier\nPT:3/3\nK:Flash\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigPutCounterAll | TriggerDescription$ When CARDNAME enters the battlefield, put a +1/+1 counter on each other Soldier you control.\nSVar:TrigPutCounterAll:DB$ PutCounterAll | ValidCards$ Soldier.YouCtrl+StrictlyOther | CounterType$ P1P1 | CounterNum$ 1\nR:Event$ DamageDone | ActiveZones$ Battlefield | Prevent$ True | ValidTarget$ Soldier.attacking+YouCtrl+Other | IsCombat$ True | Description$ Prevent all damage that would be dealt to other attacking Soldiers you control.\nSVar:NonStackingEffect:True\nDeckHas:Ability$Counters\nDeckHints:Type$Soldier\nOracle:Flash\nWhen Rescue Retriever enters the battlefield, put a +1/+1 counter on each other Soldier you control.\nPrevent all damage that would be dealt to other attacking Soldiers you control.
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Create the Forge script for this magic card
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{"name": "Minion of the Wastes", "mana_cost": "{3}{B}{B}{B}", "type_line": "Creature \u2014 Minion", "oracle_text": "Trample\nAs Minion of the Wastes enters the battlefield, pay any amount of life.\nMinion of the Wastes's power and toughness are each equal to the life paid as it entered the battlefield.", "power": "*", "toughness": "*"}
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Name:Minion of the Wastes\nManaCost:3 B B B\nTypes:Creature Minion\nPT:*/*\nK:Trample\nR:Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | ReplaceWith$ PayLife | ReplacementResult$ Updated | Description$ As CARDNAME enters the battlefield, pay any amount of life.\nSVar:PayLife:AB$ StoreSVar | Cost$ Mandatory PayLife<X> | SVar$ LifePaidOnETB | Type$ Calculate | Expression$ X\nS:Mode$ Continuous | EffectZone$ All | CharacteristicDefining$ True | SetPower$ LifePaidOnETB | SetToughness$ LifePaidOnETB | Description$ CARDNAME's power and toughness are each equal to the life paid as it entered the battlefield.\nSVar:X:Count$xPaid\nSVar:LifePaidOnETB:Number$0\nAI:RemoveDeck:All\nOracle:Trample\nAs Minion of the Wastes enters the battlefield, pay any amount of life.\nMinion of the Wastes's power and toughness are each equal to the life paid as it entered the battlefield.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Minion of the Wastes", "mana_cost": "{3}{B}{B}{B}", "type_line": "Creature \u2014 Minion", "oracle_text": "Trample\nAs Minion of the Wastes enters the battlefield, pay any amount of life.\nMinion of the Wastes's power and toughness are each equal to the life paid as it entered the battlefield.", "power": "*", "toughness": "*"}
### Response: Name:Minion of the Wastes\nManaCost:3 B B B\nTypes:Creature Minion\nPT:*/*\nK:Trample\nR:Event$ Moved | ValidCard$ Card.Self | Destination$ Battlefield | ReplaceWith$ PayLife | ReplacementResult$ Updated | Description$ As CARDNAME enters the battlefield, pay any amount of life.\nSVar:PayLife:AB$ StoreSVar | Cost$ Mandatory PayLife<X> | SVar$ LifePaidOnETB | Type$ Calculate | Expression$ X\nS:Mode$ Continuous | EffectZone$ All | CharacteristicDefining$ True | SetPower$ LifePaidOnETB | SetToughness$ LifePaidOnETB | Description$ CARDNAME's power and toughness are each equal to the life paid as it entered the battlefield.\nSVar:X:Count$xPaid\nSVar:LifePaidOnETB:Number$0\nAI:RemoveDeck:All\nOracle:Trample\nAs Minion of the Wastes enters the battlefield, pay any amount of life.\nMinion of the Wastes's power and toughness are each equal to the life paid as it entered the battlefield.
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Create the Forge script for this magic card
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{"name": "Air Elemental", "mana_cost": "{3}{U}{U}", "type_line": "Creature \u2014 Elemental", "oracle_text": "Flying", "power": "4", "toughness": "4"}
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Name:Air Elemental\nManaCost:3 U U\nTypes:Creature Elemental\nPT:4/4\nK:Flying\nOracle:Flying
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Air Elemental", "mana_cost": "{3}{U}{U}", "type_line": "Creature \u2014 Elemental", "oracle_text": "Flying", "power": "4", "toughness": "4"}
### Response: Name:Air Elemental\nManaCost:3 U U\nTypes:Creature Elemental\nPT:4/4\nK:Flying\nOracle:Flying
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Create the Forge script for this magic card
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{"name": "Greenwheel Liberator", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Elf Warrior", "oracle_text": "Revolt \u2014 Greenwheel Liberator enters the battlefield with two +1/+1 counters on it if a permanent you controlled left the battlefield this turn.", "power": "2", "toughness": "1"}
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Name:Greenwheel Liberator\nManaCost:1 G\nTypes:Creature Elf Warrior\nPT:2/1\nK:etbCounter:P1P1:2:Revolt$ True:Revolt — CARDNAME enters the battlefield with two +1/+1 counters on it if a permanent you controlled left the battlefield this turn.\nOracle:Revolt — Greenwheel Liberator enters the battlefield with two +1/+1 counters on it if a permanent you controlled left the battlefield this turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Greenwheel Liberator", "mana_cost": "{1}{G}", "type_line": "Creature \u2014 Elf Warrior", "oracle_text": "Revolt \u2014 Greenwheel Liberator enters the battlefield with two +1/+1 counters on it if a permanent you controlled left the battlefield this turn.", "power": "2", "toughness": "1"}
### Response: Name:Greenwheel Liberator\nManaCost:1 G\nTypes:Creature Elf Warrior\nPT:2/1\nK:etbCounter:P1P1:2:Revolt$ True:Revolt — CARDNAME enters the battlefield with two +1/+1 counters on it if a permanent you controlled left the battlefield this turn.\nOracle:Revolt — Greenwheel Liberator enters the battlefield with two +1/+1 counters on it if a permanent you controlled left the battlefield this turn.
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Create the Forge script for this magic card
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{"name": "Ajani's Aid", "mana_cost": "{2}{G}{W}", "type_line": "Enchantment", "oracle_text": "When Ajani's Aid enters the battlefield, you may search your library and/or graveyard for a card named Ajani, Valiant Protector, reveal it, and put it into your hand. If you search your library this way, shuffle.\nSacrifice Ajani's Aid: Prevent all combat damage a creature of your choice would deal this turn."}
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Name:Ajani's Aid\nManaCost:2 G W\nTypes:Enchantment\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigSearch | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may search your library and/or graveyard for a card named Ajani, Valiant Protector, reveal it, and put it into your hand. If you search your library this way, shuffle.\nSVar:TrigSearch:DB$ ChangeZone | Origin$ Library | OriginAlternative$ Graveyard | Destination$ Hand | ChangeType$ Card.YouOwn+namedAjani; Valiant Protector | Optional$ True\nA:AB$ ChooseCard | Cost$ Sac<1/CARDNAME> | Choices$ Creature | Mandatory$ True | AILogic$ NeedsPrevention | SubAbility$ DBEffect | SpellDescription$ Prevent all combat damage a creature of your choice would deal this turn.\nSVar:DBEffect:DB$ Effect | ReplacementEffects$ RPreventNextFromSource | RememberObjects$ ChosenCard | ExileOnMoved$ Battlefield\nSVar:RPreventNextFromSource:Event$ DamageDone | IsCombat$ True | ValidSource$ Card.IsRemembered | Prevent$ True | Description$ Prevent all combat damage a creature of your choice would deal this turn.\nDeckHints:Name$Ajani, Valiant Protector\nDeckHas:Ability$Sacrifice\nOracle:When Ajani's Aid enters the battlefield, you may search your library and/or graveyard for a card named Ajani, Valiant Protector, reveal it, and put it into your hand. If you search your library this way, shuffle.\nSacrifice Ajani's Aid: Prevent all combat damage a creature of your choice would deal this turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Ajani's Aid", "mana_cost": "{2}{G}{W}", "type_line": "Enchantment", "oracle_text": "When Ajani's Aid enters the battlefield, you may search your library and/or graveyard for a card named Ajani, Valiant Protector, reveal it, and put it into your hand. If you search your library this way, shuffle.\nSacrifice Ajani's Aid: Prevent all combat damage a creature of your choice would deal this turn."}
### Response: Name:Ajani's Aid\nManaCost:2 G W\nTypes:Enchantment\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigSearch | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may search your library and/or graveyard for a card named Ajani, Valiant Protector, reveal it, and put it into your hand. If you search your library this way, shuffle.\nSVar:TrigSearch:DB$ ChangeZone | Origin$ Library | OriginAlternative$ Graveyard | Destination$ Hand | ChangeType$ Card.YouOwn+namedAjani; Valiant Protector | Optional$ True\nA:AB$ ChooseCard | Cost$ Sac<1/CARDNAME> | Choices$ Creature | Mandatory$ True | AILogic$ NeedsPrevention | SubAbility$ DBEffect | SpellDescription$ Prevent all combat damage a creature of your choice would deal this turn.\nSVar:DBEffect:DB$ Effect | ReplacementEffects$ RPreventNextFromSource | RememberObjects$ ChosenCard | ExileOnMoved$ Battlefield\nSVar:RPreventNextFromSource:Event$ DamageDone | IsCombat$ True | ValidSource$ Card.IsRemembered | Prevent$ True | Description$ Prevent all combat damage a creature of your choice would deal this turn.\nDeckHints:Name$Ajani, Valiant Protector\nDeckHas:Ability$Sacrifice\nOracle:When Ajani's Aid enters the battlefield, you may search your library and/or graveyard for a card named Ajani, Valiant Protector, reveal it, and put it into your hand. If you search your library this way, shuffle.\nSacrifice Ajani's Aid: Prevent all combat damage a creature of your choice would deal this turn.
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Create the Forge script for this magic card
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{"name": "Frodo Baggins", "mana_cost": "{G}{W}", "type_line": "Legendary Creature \u2014 Halfling Scout", "oracle_text": "Whenever Frodo Baggins or another legendary creature enters the battlefield under your control, the Ring tempts you.\nAs long as Frodo is your Ring-bearer, it must be blocked if able.", "power": "1", "toughness": "3"}
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Name:Frodo Baggins\nManaCost:G W\nTypes:Legendary Creature Halfling Scout\nPT:1/3\nT:Mode$ ChangesZone | ValidCard$ Card.Self,Creature.Other+Legendary+YouCtrl | Origin$ Any | Destination$ Battlefield | TriggerZones$ Battlefield | Execute$ TrigTempt | TriggerDescription$ Whenever CARDNAME or another legendary creature enters the battlefield under your control, the Ring tempts you.\nSVar:TrigTempt:DB$ RingTemptsYou\nS:Mode$ Continuous | Affected$ Card.Self+IsRingbearer | AddHiddenKeyword$ CARDNAME must be blocked if able. | Description$ As long as NICKNAME is your Ring-bearer, it must be blocked if able.\nOracle:Whenever Frodo Baggins or another legendary creature enters the battlefield under your control, the Ring tempts you.\nAs long as Frodo is your Ring-bearer, it must be blocked if able.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Frodo Baggins", "mana_cost": "{G}{W}", "type_line": "Legendary Creature \u2014 Halfling Scout", "oracle_text": "Whenever Frodo Baggins or another legendary creature enters the battlefield under your control, the Ring tempts you.\nAs long as Frodo is your Ring-bearer, it must be blocked if able.", "power": "1", "toughness": "3"}
### Response: Name:Frodo Baggins\nManaCost:G W\nTypes:Legendary Creature Halfling Scout\nPT:1/3\nT:Mode$ ChangesZone | ValidCard$ Card.Self,Creature.Other+Legendary+YouCtrl | Origin$ Any | Destination$ Battlefield | TriggerZones$ Battlefield | Execute$ TrigTempt | TriggerDescription$ Whenever CARDNAME or another legendary creature enters the battlefield under your control, the Ring tempts you.\nSVar:TrigTempt:DB$ RingTemptsYou\nS:Mode$ Continuous | Affected$ Card.Self+IsRingbearer | AddHiddenKeyword$ CARDNAME must be blocked if able. | Description$ As long as NICKNAME is your Ring-bearer, it must be blocked if able.\nOracle:Whenever Frodo Baggins or another legendary creature enters the battlefield under your control, the Ring tempts you.\nAs long as Frodo is your Ring-bearer, it must be blocked if able.
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Create the Forge script for this magic card
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{"name": "Wandering Graybeard", "mana_cost": "{3}{W}{W}", "type_line": "Creature \u2014 Giant Wizard", "oracle_text": "Kinship \u2014 At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Wandering Graybeard, you may reveal it. If you do, you gain 4 life.", "power": "4", "toughness": "4"}
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Name:Wandering Graybeard\nManaCost:3 W W\nTypes:Creature Giant Wizard\nPT:4/4\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | Execute$ TrigKinship | TriggerZones$ Battlefield | OptionalDecider$ You | TriggerDescription$ Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with CARDNAME, you may reveal it. If you do, you gain 4 life.\nSVar:TrigKinship:DB$ PeekAndReveal | PeekAmount$ 1 | RevealValid$ Card.sharesCreatureTypeWith | RevealOptional$ True | RememberRevealed$ True | SubAbility$ DBLife\nSVar:DBLife:DB$ GainLife | LifeAmount$ 4 | ConditionDefined$ Remembered | ConditionPresent$ Card | ConditionCompare$ EQ1 | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Wandering Graybeard, you may reveal it. If you do, you gain 4 life.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Wandering Graybeard", "mana_cost": "{3}{W}{W}", "type_line": "Creature \u2014 Giant Wizard", "oracle_text": "Kinship \u2014 At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Wandering Graybeard, you may reveal it. If you do, you gain 4 life.", "power": "4", "toughness": "4"}
### Response: Name:Wandering Graybeard\nManaCost:3 W W\nTypes:Creature Giant Wizard\nPT:4/4\nT:Mode$ Phase | Phase$ Upkeep | ValidPlayer$ You | Execute$ TrigKinship | TriggerZones$ Battlefield | OptionalDecider$ You | TriggerDescription$ Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with CARDNAME, you may reveal it. If you do, you gain 4 life.\nSVar:TrigKinship:DB$ PeekAndReveal | PeekAmount$ 1 | RevealValid$ Card.sharesCreatureTypeWith | RevealOptional$ True | RememberRevealed$ True | SubAbility$ DBLife\nSVar:DBLife:DB$ GainLife | LifeAmount$ 4 | ConditionDefined$ Remembered | ConditionPresent$ Card | ConditionCompare$ EQ1 | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nOracle:Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Wandering Graybeard, you may reveal it. If you do, you gain 4 life.
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Create the Forge script for this magic card
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{"name": "Petrified Field", "mana_cost": "", "type_line": "Land", "oracle_text": "{T}: Add {C}.\n{T}, Sacrifice Petrified Field: Return target land card from your graveyard to your hand."}
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Name:Petrified Field\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ ChangeZone | Cost$ T Sac<1/CARDNAME> | Origin$ Graveyard | Destination$ Hand | TgtPrompt$ Select target land card in your graveyard | ValidTgts$ Land.YouCtrl | SpellDescription$ Return target land card from your graveyard to your hand.\nAI:RemoveDeck:Random\nOracle:{T}: Add {C}.\n{T}, Sacrifice Petrified Field: Return target land card from your graveyard to your hand.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Petrified Field", "mana_cost": "", "type_line": "Land", "oracle_text": "{T}: Add {C}.\n{T}, Sacrifice Petrified Field: Return target land card from your graveyard to your hand."}
### Response: Name:Petrified Field\nManaCost:no cost\nTypes:Land\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nA:AB$ ChangeZone | Cost$ T Sac<1/CARDNAME> | Origin$ Graveyard | Destination$ Hand | TgtPrompt$ Select target land card in your graveyard | ValidTgts$ Land.YouCtrl | SpellDescription$ Return target land card from your graveyard to your hand.\nAI:RemoveDeck:Random\nOracle:{T}: Add {C}.\n{T}, Sacrifice Petrified Field: Return target land card from your graveyard to your hand.
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Create the Forge script for this magic card
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{"name": "Neverwinter Dryad", "mana_cost": "{G}", "type_line": "Creature \u2014 Dryad", "oracle_text": "{2}, Sacrifice Neverwinter Dryad: Search your library for a basic Forest card, put it onto the battlefield tapped, then shuffle.", "power": "1", "toughness": "1"}
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Name:Neverwinter Dryad\nManaCost:G\nTypes:Creature Dryad\nPT:1/1\nA:AB$ ChangeZone | Cost$ 2 Sac<1/CARDNAME> | Origin$ Library | Destination$ Battlefield | Tapped$ True | ChangeType$ Land.Forest+Basic | ChangeNum$ 1 | SpellDescription$ Search your library for a basic Forest card, put it onto the battlefield tapped, then shuffle.\nOracle:{2}, Sacrifice Neverwinter Dryad: Search your library for a basic Forest card, put it onto the battlefield tapped, then shuffle.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Neverwinter Dryad", "mana_cost": "{G}", "type_line": "Creature \u2014 Dryad", "oracle_text": "{2}, Sacrifice Neverwinter Dryad: Search your library for a basic Forest card, put it onto the battlefield tapped, then shuffle.", "power": "1", "toughness": "1"}
### Response: Name:Neverwinter Dryad\nManaCost:G\nTypes:Creature Dryad\nPT:1/1\nA:AB$ ChangeZone | Cost$ 2 Sac<1/CARDNAME> | Origin$ Library | Destination$ Battlefield | Tapped$ True | ChangeType$ Land.Forest+Basic | ChangeNum$ 1 | SpellDescription$ Search your library for a basic Forest card, put it onto the battlefield tapped, then shuffle.\nOracle:{2}, Sacrifice Neverwinter Dryad: Search your library for a basic Forest card, put it onto the battlefield tapped, then shuffle.
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Create the Forge script for this magic card
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{"name": "Omnath, Locus of Rage", "mana_cost": "{3}{R}{R}{G}{G}", "type_line": "Legendary Creature \u2014 Elemental", "oracle_text": "Landfall \u2014 Whenever a land enters the battlefield under your control, create a 5/5 red and green Elemental creature token.\nWhenever Omnath, Locus of Rage or another Elemental you control dies, Omnath deals 3 damage to any target.", "power": "5", "toughness": "5"}
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Name:Omnath, Locus of Rage\nManaCost:3 R R G G\nTypes:Legendary Creature Elemental\nPT:5/5\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Land.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ Landfall — Whenever a land enters the battlefield under your control, create a 5/5 red and green Elemental creature token.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ rg_5_5_elemental | TokenOwner$ You\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self,Elemental.Other+YouCtrl | Execute$ TrigDealDamage | TriggerDescription$ Whenever CARDNAME or another Elemental you control dies, NICKNAME deals 3 damage to any target.\nSVar:TrigDealDamage:DB$ DealDamage | ValidTgts$ Any | NumDmg$ 3\nOracle:Landfall — Whenever a land enters the battlefield under your control, create a 5/5 red and green Elemental creature token.\nWhenever Omnath, Locus of Rage or another Elemental you control dies, Omnath deals 3 damage to any target.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Omnath, Locus of Rage", "mana_cost": "{3}{R}{R}{G}{G}", "type_line": "Legendary Creature \u2014 Elemental", "oracle_text": "Landfall \u2014 Whenever a land enters the battlefield under your control, create a 5/5 red and green Elemental creature token.\nWhenever Omnath, Locus of Rage or another Elemental you control dies, Omnath deals 3 damage to any target.", "power": "5", "toughness": "5"}
### Response: Name:Omnath, Locus of Rage\nManaCost:3 R R G G\nTypes:Legendary Creature Elemental\nPT:5/5\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Land.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigToken | TriggerDescription$ Landfall — Whenever a land enters the battlefield under your control, create a 5/5 red and green Elemental creature token.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ rg_5_5_elemental | TokenOwner$ You\nT:Mode$ ChangesZone | Origin$ Battlefield | Destination$ Graveyard | ValidCard$ Card.Self,Elemental.Other+YouCtrl | Execute$ TrigDealDamage | TriggerDescription$ Whenever CARDNAME or another Elemental you control dies, NICKNAME deals 3 damage to any target.\nSVar:TrigDealDamage:DB$ DealDamage | ValidTgts$ Any | NumDmg$ 3\nOracle:Landfall — Whenever a land enters the battlefield under your control, create a 5/5 red and green Elemental creature token.\nWhenever Omnath, Locus of Rage or another Elemental you control dies, Omnath deals 3 damage to any target.
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Create the Forge script for this magic card
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{"name": "Legion Angel", "mana_cost": "{2}{W}{W}", "type_line": "Creature \u2014 Angel Warrior", "oracle_text": "Flying\nWhen Legion Angel enters the battlefield, you may reveal a card you own named Legion Angel from outside the game and put it into your hand.", "power": "4", "toughness": "3"}
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Name:Legion Angel\nManaCost:2 W W\nTypes:Creature Angel Warrior\nPT:4/3\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChangeZone | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may reveal a card you own named Legion Angel from outside the game and put it into your hand.\nSVar:TrigChangeZone:DB$ ChangeZone | Origin$ Sideboard | Destination$ Hand | Reveal$ True | ChangeType$ Card.YouOwn+namedLegion Angel | ChangeNum$ 1\nOracle:Flying\nWhen Legion Angel enters the battlefield, you may reveal a card you own named Legion Angel from outside the game and put it into your hand.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Legion Angel", "mana_cost": "{2}{W}{W}", "type_line": "Creature \u2014 Angel Warrior", "oracle_text": "Flying\nWhen Legion Angel enters the battlefield, you may reveal a card you own named Legion Angel from outside the game and put it into your hand.", "power": "4", "toughness": "3"}
### Response: Name:Legion Angel\nManaCost:2 W W\nTypes:Creature Angel Warrior\nPT:4/3\nK:Flying\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChangeZone | OptionalDecider$ You | TriggerDescription$ When CARDNAME enters the battlefield, you may reveal a card you own named Legion Angel from outside the game and put it into your hand.\nSVar:TrigChangeZone:DB$ ChangeZone | Origin$ Sideboard | Destination$ Hand | Reveal$ True | ChangeType$ Card.YouOwn+namedLegion Angel | ChangeNum$ 1\nOracle:Flying\nWhen Legion Angel enters the battlefield, you may reveal a card you own named Legion Angel from outside the game and put it into your hand.
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Create the Forge script for this magic card
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{"name": "Marauding Looter", "mana_cost": "{2}{U}{R}", "type_line": "Creature \u2014 Human Pirate", "oracle_text": "Raid \u2014 At the beginning of your end step, if you attacked this turn, you may draw a card. If you do, discard a card.", "power": "4", "toughness": "3"}
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Name:Marauding Looter\nManaCost:2 U R\nTypes:Creature Human Pirate\nPT:4/3\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | CheckSVar$ RaidTest | OptionalDecider$ You | Execute$ TrigLoot | TriggerDescription$ Raid — At the beginning of your end step, if you attacked this turn, you may draw a card. If you do, discard a card.\nSVar:TrigLoot:DB$ Draw | NumCards$ 1 | SubAbility$ DBDiscard\nSVar:DBDiscard:DB$ Discard | Defined$ You | Mode$ TgtChoose | NumCards$ 1\nSVar:RaidTest:Count$AttackersDeclared\nOracle:Raid — At the beginning of your end step, if you attacked this turn, you may draw a card. If you do, discard a card.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Marauding Looter", "mana_cost": "{2}{U}{R}", "type_line": "Creature \u2014 Human Pirate", "oracle_text": "Raid \u2014 At the beginning of your end step, if you attacked this turn, you may draw a card. If you do, discard a card.", "power": "4", "toughness": "3"}
### Response: Name:Marauding Looter\nManaCost:2 U R\nTypes:Creature Human Pirate\nPT:4/3\nT:Mode$ Phase | Phase$ End of Turn | ValidPlayer$ You | TriggerZones$ Battlefield | CheckSVar$ RaidTest | OptionalDecider$ You | Execute$ TrigLoot | TriggerDescription$ Raid — At the beginning of your end step, if you attacked this turn, you may draw a card. If you do, discard a card.\nSVar:TrigLoot:DB$ Draw | NumCards$ 1 | SubAbility$ DBDiscard\nSVar:DBDiscard:DB$ Discard | Defined$ You | Mode$ TgtChoose | NumCards$ 1\nSVar:RaidTest:Count$AttackersDeclared\nOracle:Raid — At the beginning of your end step, if you attacked this turn, you may draw a card. If you do, discard a card.
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Create the Forge script for this magic card
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{"name": "Talas Merchant", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Human Pirate", "oracle_text": "", "power": "1", "toughness": "3"}
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Name:Talas Merchant\nManaCost:1 U\nTypes:Creature Human Pirate\nPT:1/3\nOracle:
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Talas Merchant", "mana_cost": "{1}{U}", "type_line": "Creature \u2014 Human Pirate", "oracle_text": "", "power": "1", "toughness": "3"}
### Response: Name:Talas Merchant\nManaCost:1 U\nTypes:Creature Human Pirate\nPT:1/3\nOracle:
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Create the Forge script for this magic card
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{"name": "Gearbane Orangutan"}
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Name:Gearbane Orangutan\nManaCost:2 R\nTypes:Creature Ape\nPT:2/2\nK:Reach\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigCharm | TriggerDescription$ When CARDNAME enters the battlefield, ABILITY\nSVar:TrigCharm:DB$ Charm | Choices$ DBSacrifice,DBPutCounter\nSVar:DBDestroy:DB$ Destroy | ValidTgts$ Artifact | TgtPrompt$ Select up to one target artifact | TargetMin$ 0 | TargetMax$ 1 | SpellDescription$ Destroy up to one target artifact.\nSVar:DBSacrifice:DB$ Sacrifice | SacValid$ Artifact | RememberSacrificed$ True | SubAbility$ DBPutCounter | SpellDescription$ Sacrifice an artifact. If you do, put two +1/+1 counters on CARDNAME.\nSVar:DBPutCounter:DB$ PutCounter | ConditionDefined$ Remembered | ConditionPresent$ Card | CounterType$ P1P1 | CounterNum$ 2 | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHas:Ability$Sacrifice|Counters\nDeckHints:Type$Artifact\nAI:RemoveDeck:Random\nOracle:Reach\nWhen Gearbane Orangutan enters the battlefield, choose one —\n• Destroy up to one target artifact.\n• Sacrifice an artifact. If you do, put two +1/+1 counters on Gearbane Orangutan.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Gearbane Orangutan"}
### Response: Name:Gearbane Orangutan\nManaCost:2 R\nTypes:Creature Ape\nPT:2/2\nK:Reach\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigCharm | TriggerDescription$ When CARDNAME enters the battlefield, ABILITY\nSVar:TrigCharm:DB$ Charm | Choices$ DBSacrifice,DBPutCounter\nSVar:DBDestroy:DB$ Destroy | ValidTgts$ Artifact | TgtPrompt$ Select up to one target artifact | TargetMin$ 0 | TargetMax$ 1 | SpellDescription$ Destroy up to one target artifact.\nSVar:DBSacrifice:DB$ Sacrifice | SacValid$ Artifact | RememberSacrificed$ True | SubAbility$ DBPutCounter | SpellDescription$ Sacrifice an artifact. If you do, put two +1/+1 counters on CARDNAME.\nSVar:DBPutCounter:DB$ PutCounter | ConditionDefined$ Remembered | ConditionPresent$ Card | CounterType$ P1P1 | CounterNum$ 2 | SubAbility$ DBCleanup\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nDeckHas:Ability$Sacrifice|Counters\nDeckHints:Type$Artifact\nAI:RemoveDeck:Random\nOracle:Reach\nWhen Gearbane Orangutan enters the battlefield, choose one —\n• Destroy up to one target artifact.\n• Sacrifice an artifact. If you do, put two +1/+1 counters on Gearbane Orangutan.
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Create the Forge script for this magic card
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{"name": "Bog Hoodlums", "mana_cost": "{5}{B}", "type_line": "Creature \u2014 Goblin Warrior", "oracle_text": "Bog Hoodlums can't block.\nWhen Bog Hoodlums enters the battlefield, clash with an opponent. If you win, put a +1/+1 counter on Bog Hoodlums. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)", "power": "4", "toughness": "1"}
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Name:Bog Hoodlums\nManaCost:5 B\nTypes:Creature Goblin Warrior\nPT:4/1\nK:CARDNAME can't block.\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigClash | TriggerDescription$ When CARDNAME enters the battlefield, clash with an opponent. If you win, put a +1/+1 counter on CARDNAME.\nSVar:TrigClash:DB$ Clash | WinSubAbility$ DBPutCounter\nSVar:DBPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1\nOracle:Bog Hoodlums can't block.\nWhen Bog Hoodlums enters the battlefield, clash with an opponent. If you win, put a +1/+1 counter on Bog Hoodlums. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Bog Hoodlums", "mana_cost": "{5}{B}", "type_line": "Creature \u2014 Goblin Warrior", "oracle_text": "Bog Hoodlums can't block.\nWhen Bog Hoodlums enters the battlefield, clash with an opponent. If you win, put a +1/+1 counter on Bog Hoodlums. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)", "power": "4", "toughness": "1"}
### Response: Name:Bog Hoodlums\nManaCost:5 B\nTypes:Creature Goblin Warrior\nPT:4/1\nK:CARDNAME can't block.\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigClash | TriggerDescription$ When CARDNAME enters the battlefield, clash with an opponent. If you win, put a +1/+1 counter on CARDNAME.\nSVar:TrigClash:DB$ Clash | WinSubAbility$ DBPutCounter\nSVar:DBPutCounter:DB$ PutCounter | Defined$ Self | CounterType$ P1P1\nOracle:Bog Hoodlums can't block.\nWhen Bog Hoodlums enters the battlefield, clash with an opponent. If you win, put a +1/+1 counter on Bog Hoodlums. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)
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Create the Forge script for this magic card
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{"name": "Cogworker's Puzzleknot", "mana_cost": "{2}", "type_line": "Artifact", "oracle_text": "When Cogworker's Puzzleknot enters the battlefield, create a 1/1 colorless Servo artifact creature token.\n{1}{W}, Sacrifice Cogworker's Puzzleknot: Create a 1/1 colorless Servo artifact creature token."}
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Name:Cogworker's Puzzleknot\nManaCost:2\nTypes:Artifact\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create a 1/1 colorless Servo artifact creature token.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ c_1_1_a_servo | TokenOwner$ You\nA:AB$ Token | Cost$ 1 W Sac<1/CARDNAME> | TokenAmount$ 1 | TokenScript$ c_1_1_a_servo | TokenOwner$ You | SpellDescription$ Create a 1/1 colorless Servo artifact creature token.\nOracle:When Cogworker's Puzzleknot enters the battlefield, create a 1/1 colorless Servo artifact creature token.\n{1}{W}, Sacrifice Cogworker's Puzzleknot: Create a 1/1 colorless Servo artifact creature token.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Cogworker's Puzzleknot", "mana_cost": "{2}", "type_line": "Artifact", "oracle_text": "When Cogworker's Puzzleknot enters the battlefield, create a 1/1 colorless Servo artifact creature token.\n{1}{W}, Sacrifice Cogworker's Puzzleknot: Create a 1/1 colorless Servo artifact creature token."}
### Response: Name:Cogworker's Puzzleknot\nManaCost:2\nTypes:Artifact\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigToken | TriggerDescription$ When CARDNAME enters the battlefield, create a 1/1 colorless Servo artifact creature token.\nSVar:TrigToken:DB$ Token | TokenAmount$ 1 | TokenScript$ c_1_1_a_servo | TokenOwner$ You\nA:AB$ Token | Cost$ 1 W Sac<1/CARDNAME> | TokenAmount$ 1 | TokenScript$ c_1_1_a_servo | TokenOwner$ You | SpellDescription$ Create a 1/1 colorless Servo artifact creature token.\nOracle:When Cogworker's Puzzleknot enters the battlefield, create a 1/1 colorless Servo artifact creature token.\n{1}{W}, Sacrifice Cogworker's Puzzleknot: Create a 1/1 colorless Servo artifact creature token.
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Create the Forge script for this magic card
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{"name": "Wicker Warcrawler", "mana_cost": "{5}", "type_line": "Artifact Creature \u2014 Scarecrow", "oracle_text": "Whenever Wicker Warcrawler attacks or blocks, put a -1/-1 counter on it at end of combat.", "power": "6", "toughness": "6"}
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Name:Wicker Warcrawler\nManaCost:5\nTypes:Artifact Creature Scarecrow\nPT:6/6\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ DelTrig | TriggerDescription$ Whenever CARDNAME attacks or blocks, put a -1/-1 counter on it at end of combat.\nT:Mode$ Blocks | ValidCard$ Card.Self | Execute$ DelTrig | Secondary$ True | TriggerDescription$ Whenever CARDNAME attacks or blocks, put a -1/-1 counter on it at end of combat.\nSVar:DelTrig:DB$ DelayedTrigger | Mode$ Phase | Phase$ EndCombat | Execute$ TrigAddCounter | TriggerDescription$ Put a -1/-1 counter on CARDNAME.\nSVar:TrigAddCounter:DB$ PutCounter | Defined$ Self | CounterType$ M1M1 | CounterNum$ 1\nOracle:Whenever Wicker Warcrawler attacks or blocks, put a -1/-1 counter on it at end of combat.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Wicker Warcrawler", "mana_cost": "{5}", "type_line": "Artifact Creature \u2014 Scarecrow", "oracle_text": "Whenever Wicker Warcrawler attacks or blocks, put a -1/-1 counter on it at end of combat.", "power": "6", "toughness": "6"}
### Response: Name:Wicker Warcrawler\nManaCost:5\nTypes:Artifact Creature Scarecrow\nPT:6/6\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ DelTrig | TriggerDescription$ Whenever CARDNAME attacks or blocks, put a -1/-1 counter on it at end of combat.\nT:Mode$ Blocks | ValidCard$ Card.Self | Execute$ DelTrig | Secondary$ True | TriggerDescription$ Whenever CARDNAME attacks or blocks, put a -1/-1 counter on it at end of combat.\nSVar:DelTrig:DB$ DelayedTrigger | Mode$ Phase | Phase$ EndCombat | Execute$ TrigAddCounter | TriggerDescription$ Put a -1/-1 counter on CARDNAME.\nSVar:TrigAddCounter:DB$ PutCounter | Defined$ Self | CounterType$ M1M1 | CounterNum$ 1\nOracle:Whenever Wicker Warcrawler attacks or blocks, put a -1/-1 counter on it at end of combat.
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Create the Forge script for this magic card
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{"name": "Metallic Mastery", "mana_cost": "{2}{R}", "type_line": "Sorcery", "oracle_text": "Gain control of target artifact until end of turn. Untap that artifact. It gains haste until end of turn."}
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Name:Metallic Mastery\nManaCost:2 R\nTypes:Sorcery\nA:SP$ GainControl | Cost$ 2 R | ValidTgts$ Artifact | TgtPrompt$ Select target artifact | LoseControl$ EOT | Untap$ True | AddKWs$ Haste | SpellDescription$ Gain control of target artifact until end of turn. Untap that artifact. It gains haste until end of turn.\nSVar:PlayMain1:TRUE\nOracle:Gain control of target artifact until end of turn. Untap that artifact. It gains haste until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Metallic Mastery", "mana_cost": "{2}{R}", "type_line": "Sorcery", "oracle_text": "Gain control of target artifact until end of turn. Untap that artifact. It gains haste until end of turn."}
### Response: Name:Metallic Mastery\nManaCost:2 R\nTypes:Sorcery\nA:SP$ GainControl | Cost$ 2 R | ValidTgts$ Artifact | TgtPrompt$ Select target artifact | LoseControl$ EOT | Untap$ True | AddKWs$ Haste | SpellDescription$ Gain control of target artifact until end of turn. Untap that artifact. It gains haste until end of turn.\nSVar:PlayMain1:TRUE\nOracle:Gain control of target artifact until end of turn. Untap that artifact. It gains haste until end of turn.
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Create the Forge script for this magic card
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{"name": "Weaselback Redcap", "mana_cost": "{R}", "type_line": "Creature \u2014 Goblin Knight", "oracle_text": "{1}{R}: Weaselback Redcap gets +2/+0 until end of turn.", "power": "1", "toughness": "1"}
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Name:Weaselback Redcap\nManaCost:R\nTypes:Creature Goblin Knight\nPT:1/1\nA:AB$ Pump | Cost$ 1 R | NumAtt$ +2 | SpellDescription$ CARDNAME gets +2/+0 until end of turn.\nOracle:{1}{R}: Weaselback Redcap gets +2/+0 until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Weaselback Redcap", "mana_cost": "{R}", "type_line": "Creature \u2014 Goblin Knight", "oracle_text": "{1}{R}: Weaselback Redcap gets +2/+0 until end of turn.", "power": "1", "toughness": "1"}
### Response: Name:Weaselback Redcap\nManaCost:R\nTypes:Creature Goblin Knight\nPT:1/1\nA:AB$ Pump | Cost$ 1 R | NumAtt$ +2 | SpellDescription$ CARDNAME gets +2/+0 until end of turn.\nOracle:{1}{R}: Weaselback Redcap gets +2/+0 until end of turn.
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Create the Forge script for this magic card
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{"name": "Baru, Fist of Krosa", "mana_cost": "{3}{G}{G}", "type_line": "Legendary Creature \u2014 Human Druid", "oracle_text": "Whenever a Forest enters the battlefield, green creatures you control get +1/+1 and gain trample until end of turn.\nGrandeur \u2014 Discard another card named Baru, Fist of Krosa: Create an X/X green Wurm creature token, where X is the number of lands you control.", "power": "4", "toughness": "4"}
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Name:Baru, Fist of Krosa\nManaCost:3 G G\nTypes:Legendary Creature Human Druid\nPT:4/4\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Forest | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever a Forest enters the battlefield, green creatures you control get +1/+1 and gain trample until end of turn.\nA:AB$ Token | Cost$ Discard<1/Card.namedBaru, Fist of Krosa> | TokenAmount$ 1 | TokenScript$ g_x_x_wurm | TokenOwner$ You | TokenPower$ X | TokenToughness$ X | CostDesc$ Grandeur — Discard another card named Baru, Fist of Krosa: | SpellDescription$ Create an X/X green Wurm creature token, where X is the number of lands you control.\nSVar:X:Count$Valid Land.YouCtrl\nSVar:TrigPump:DB$ PumpAll | ValidCards$ Creature.Green+YouCtrl | NumAtt$ +1 | NumDef$ +1 | KW$ Trample\nSVar:BuffedBy:Forest\nDeckHints:Name$Baru, Fist of Krosa & Ability$Token & Type$Wurm\nOracle:Whenever a Forest enters the battlefield, green creatures you control get +1/+1 and gain trample until end of turn.\nGrandeur — Discard another card named Baru, Fist of Krosa: Create an X/X green Wurm creature token, where X is the number of lands you control.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Baru, Fist of Krosa", "mana_cost": "{3}{G}{G}", "type_line": "Legendary Creature \u2014 Human Druid", "oracle_text": "Whenever a Forest enters the battlefield, green creatures you control get +1/+1 and gain trample until end of turn.\nGrandeur \u2014 Discard another card named Baru, Fist of Krosa: Create an X/X green Wurm creature token, where X is the number of lands you control.", "power": "4", "toughness": "4"}
### Response: Name:Baru, Fist of Krosa\nManaCost:3 G G\nTypes:Legendary Creature Human Druid\nPT:4/4\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Forest | TriggerZones$ Battlefield | Execute$ TrigPump | TriggerDescription$ Whenever a Forest enters the battlefield, green creatures you control get +1/+1 and gain trample until end of turn.\nA:AB$ Token | Cost$ Discard<1/Card.namedBaru, Fist of Krosa> | TokenAmount$ 1 | TokenScript$ g_x_x_wurm | TokenOwner$ You | TokenPower$ X | TokenToughness$ X | CostDesc$ Grandeur — Discard another card named Baru, Fist of Krosa: | SpellDescription$ Create an X/X green Wurm creature token, where X is the number of lands you control.\nSVar:X:Count$Valid Land.YouCtrl\nSVar:TrigPump:DB$ PumpAll | ValidCards$ Creature.Green+YouCtrl | NumAtt$ +1 | NumDef$ +1 | KW$ Trample\nSVar:BuffedBy:Forest\nDeckHints:Name$Baru, Fist of Krosa & Ability$Token & Type$Wurm\nOracle:Whenever a Forest enters the battlefield, green creatures you control get +1/+1 and gain trample until end of turn.\nGrandeur — Discard another card named Baru, Fist of Krosa: Create an X/X green Wurm creature token, where X is the number of lands you control.
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Create the Forge script for this magic card
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{"name": "Skyswimmer Koi", "mana_cost": "{3}{U}", "type_line": "Creature \u2014 Fish", "oracle_text": "Flying\nWhenever an artifact enters the battlefield under your control, you may draw a card. If you do, discard a card.", "power": "3", "toughness": "3"}
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Name:Skyswimmer Koi\nManaCost:3 U\nTypes:Creature Fish\nPT:3/3\nK:Flying\nT:Mode$ ChangesZone | Destination$ Battlefield | ValidCard$ Artifact.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigLoot | TriggerDescription$ Whenever an artifact enters the battlefield under your control, you may draw a card. If you do, discard a card.\nSVar:TrigLoot:AB$ Discard | Defined$ You | Mode$ TgtChoose | Cost$ Draw<1/You>\nDeckHas:Ability$Discard\nDeckHints:Type$Artifact\nOracle:Flying\nWhenever an artifact enters the battlefield under your control, you may draw a card. If you do, discard a card.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Skyswimmer Koi", "mana_cost": "{3}{U}", "type_line": "Creature \u2014 Fish", "oracle_text": "Flying\nWhenever an artifact enters the battlefield under your control, you may draw a card. If you do, discard a card.", "power": "3", "toughness": "3"}
### Response: Name:Skyswimmer Koi\nManaCost:3 U\nTypes:Creature Fish\nPT:3/3\nK:Flying\nT:Mode$ ChangesZone | Destination$ Battlefield | ValidCard$ Artifact.YouCtrl | TriggerZones$ Battlefield | Execute$ TrigLoot | TriggerDescription$ Whenever an artifact enters the battlefield under your control, you may draw a card. If you do, discard a card.\nSVar:TrigLoot:AB$ Discard | Defined$ You | Mode$ TgtChoose | Cost$ Draw<1/You>\nDeckHas:Ability$Discard\nDeckHints:Type$Artifact\nOracle:Flying\nWhenever an artifact enters the battlefield under your control, you may draw a card. If you do, discard a card.
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Create the Forge script for this magic card
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{"name": "A-Cauldron Familiar", "mana_cost": "{B}", "type_line": "Creature \u2014 Cat", "oracle_text": "A-Cauldron Familiar can't block.\nWhen Cauldron Familiar enters the battlefield, each opponent loses 1 life and you gain 1 life.\nSacrifice a Food: Return Cauldron Familiar from your graveyard to the battlefield.", "power": "1", "toughness": "1"}
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Name:A-Cauldron Familiar\nManaCost:B\nTypes:Creature Cat\nPT:1/1\nK:CARDNAME can't block.\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDrain | TriggerDescription$ When CARDNAME enters the battlefield, each opponent loses 1 life and you gain 1 life.\nSVar:TrigDrain:DB$ LoseLife | Defined$ Player.Opponent | LifeAmount$ 1 | SubAbility$ DBGainLife\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 1\nDeckHas:Ability$LifeGain\nA:AB$ ChangeZone | Cost$ Sac<1/Food> | Origin$ Graveyard | Destination$ Battlefield | ActivationZone$ Graveyard | SpellDescription$ Return CARDNAME from your graveyard to the battlefield.\nSVar:DiscardMe:2\nSVar:SacMe:1\nSVar:AIPreference:SacCost$Card.Food\nDeckHints:Ability$Food\nOracle:Cauldron Familiar can't block.\nWhen Cauldron Familiar enters the battlefield, each opponent loses 1 life and you gain 1 life.\nSacrifice a Food: Return Cauldron Familiar from your graveyard to the battlefield.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "A-Cauldron Familiar", "mana_cost": "{B}", "type_line": "Creature \u2014 Cat", "oracle_text": "A-Cauldron Familiar can't block.\nWhen Cauldron Familiar enters the battlefield, each opponent loses 1 life and you gain 1 life.\nSacrifice a Food: Return Cauldron Familiar from your graveyard to the battlefield.", "power": "1", "toughness": "1"}
### Response: Name:A-Cauldron Familiar\nManaCost:B\nTypes:Creature Cat\nPT:1/1\nK:CARDNAME can't block.\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigDrain | TriggerDescription$ When CARDNAME enters the battlefield, each opponent loses 1 life and you gain 1 life.\nSVar:TrigDrain:DB$ LoseLife | Defined$ Player.Opponent | LifeAmount$ 1 | SubAbility$ DBGainLife\nSVar:DBGainLife:DB$ GainLife | Defined$ You | LifeAmount$ 1\nDeckHas:Ability$LifeGain\nA:AB$ ChangeZone | Cost$ Sac<1/Food> | Origin$ Graveyard | Destination$ Battlefield | ActivationZone$ Graveyard | SpellDescription$ Return CARDNAME from your graveyard to the battlefield.\nSVar:DiscardMe:2\nSVar:SacMe:1\nSVar:AIPreference:SacCost$Card.Food\nDeckHints:Ability$Food\nOracle:Cauldron Familiar can't block.\nWhen Cauldron Familiar enters the battlefield, each opponent loses 1 life and you gain 1 life.\nSacrifice a Food: Return Cauldron Familiar from your graveyard to the battlefield.
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Create the Forge script for this magic card
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{"name": "Naya", "mana_cost": "", "type_line": "Plane \u2014 Alara", "oracle_text": "You may play any number of lands on each of your turns.\nWhenever chaos ensues, target red, green, or white creature you control gets +1/+1 until end of turn for each land you control."}
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Name:Naya\nManaCost:no cost\nTypes:Plane Alara\nS:Mode$ Continuous | Affected$ You | EffectZone$ Command | AdjustLandPlays$ Unlimited | Description$ You may play any number of lands on each of your turns.\nT:Mode$ ChaosEnsues | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever chaos ensues, target red, green, or white creature you control gets +1/+1 until end of turn for each land you control.\nSVar:RolledChaos:DB$ Pump | ValidTgts$ Creature.Red+YouCtrl,Creature.Green+YouCtrl,Creature.White+YouCtrl | TgtPrompt$ Select target red, green, or white creature you control | NumAtt$ Y | NumDef$ Y\nSVar:Y:Count$Valid Land.YouCtrl\nSVar:AIRollPlanarDieParams:Mode$ Always | HasColorCreatureInPlay$ RGW\nOracle:You may play any number of lands on each of your turns.\nWhenever chaos ensues, target red, green, or white creature you control gets +1/+1 until end of turn for each land you control.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Naya", "mana_cost": "", "type_line": "Plane \u2014 Alara", "oracle_text": "You may play any number of lands on each of your turns.\nWhenever chaos ensues, target red, green, or white creature you control gets +1/+1 until end of turn for each land you control."}
### Response: Name:Naya\nManaCost:no cost\nTypes:Plane Alara\nS:Mode$ Continuous | Affected$ You | EffectZone$ Command | AdjustLandPlays$ Unlimited | Description$ You may play any number of lands on each of your turns.\nT:Mode$ ChaosEnsues | TriggerZones$ Command | Execute$ RolledChaos | TriggerDescription$ Whenever chaos ensues, target red, green, or white creature you control gets +1/+1 until end of turn for each land you control.\nSVar:RolledChaos:DB$ Pump | ValidTgts$ Creature.Red+YouCtrl,Creature.Green+YouCtrl,Creature.White+YouCtrl | TgtPrompt$ Select target red, green, or white creature you control | NumAtt$ Y | NumDef$ Y\nSVar:Y:Count$Valid Land.YouCtrl\nSVar:AIRollPlanarDieParams:Mode$ Always | HasColorCreatureInPlay$ RGW\nOracle:You may play any number of lands on each of your turns.\nWhenever chaos ensues, target red, green, or white creature you control gets +1/+1 until end of turn for each land you control.
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Create the Forge script for this magic card
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{"name": "Gore Swine", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Boar", "oracle_text": "", "power": "4", "toughness": "1"}
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Name:Gore Swine\nManaCost:2 R\nTypes:Creature Boar\nPT:4/1\nOracle:
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Gore Swine", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Boar", "oracle_text": "", "power": "4", "toughness": "1"}
### Response: Name:Gore Swine\nManaCost:2 R\nTypes:Creature Boar\nPT:4/1\nOracle:
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Create the Forge script for this magic card
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{"name": "Sanctifier of Souls", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Human Cleric", "oracle_text": "Whenever another creature enters the battlefield under your control, Sanctifier of Souls gets +1/+1 until end of turn.\n{2}{W}, Exile a creature card from your graveyard: Create a 1/1 white Spirit creature token with flying.", "power": "2", "toughness": "3"}
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Name:Sanctifier of Souls\nManaCost:3 W\nTypes:Creature Human Cleric\nPT:2/3\nT:Mode$ ChangesZone | ValidCard$ Creature.Other+YouCtrl | Origin$ Any | Destination$ Battlefield | Execute$ TrigPump | TriggerZones$ Battlefield | TriggerDescription$ Whenever another creature enters the battlefield under your control, CARDNAME gets +1/+1 until end of turn.\nSVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ +1 | NumDef$ +1\nA:AB$ Token | Cost$ 2 W ExileFromGrave<1/Creature> | TokenAmount$ 1 | TokenScript$ w_1_1_spirit_flying | TokenOwner$ You | SpellDescription$ Create a 1/1 white Spirit creature token with flying.\nSVar:BuffedBy:Creature\nDeckHas:Ability$Token\nOracle:Whenever another creature enters the battlefield under your control, Sanctifier of Souls gets +1/+1 until end of turn.\n{2}{W}, Exile a creature card from your graveyard: Create a 1/1 white Spirit creature token with flying.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Sanctifier of Souls", "mana_cost": "{3}{W}", "type_line": "Creature \u2014 Human Cleric", "oracle_text": "Whenever another creature enters the battlefield under your control, Sanctifier of Souls gets +1/+1 until end of turn.\n{2}{W}, Exile a creature card from your graveyard: Create a 1/1 white Spirit creature token with flying.", "power": "2", "toughness": "3"}
### Response: Name:Sanctifier of Souls\nManaCost:3 W\nTypes:Creature Human Cleric\nPT:2/3\nT:Mode$ ChangesZone | ValidCard$ Creature.Other+YouCtrl | Origin$ Any | Destination$ Battlefield | Execute$ TrigPump | TriggerZones$ Battlefield | TriggerDescription$ Whenever another creature enters the battlefield under your control, CARDNAME gets +1/+1 until end of turn.\nSVar:TrigPump:DB$ Pump | Defined$ Self | NumAtt$ +1 | NumDef$ +1\nA:AB$ Token | Cost$ 2 W ExileFromGrave<1/Creature> | TokenAmount$ 1 | TokenScript$ w_1_1_spirit_flying | TokenOwner$ You | SpellDescription$ Create a 1/1 white Spirit creature token with flying.\nSVar:BuffedBy:Creature\nDeckHas:Ability$Token\nOracle:Whenever another creature enters the battlefield under your control, Sanctifier of Souls gets +1/+1 until end of turn.\n{2}{W}, Exile a creature card from your graveyard: Create a 1/1 white Spirit creature token with flying.
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Create the Forge script for this magic card
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{"name": "Ant Queen", "mana_cost": "{3}{G}{G}", "type_line": "Creature \u2014 Insect", "oracle_text": "{1}{G}: Create a 1/1 green Insect creature token.", "power": "5", "toughness": "5"}
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Name:Ant Queen\nManaCost:3 G G\nTypes:Creature Insect\nPT:5/5\nA:AB$ Token | Cost$ 1 G | TokenAmount$ 1 | TokenScript$ g_1_1_insect | TokenOwner$ You | SpellDescription$ Create a 1/1 green Insect creature token.\nOracle:{1}{G}: Create a 1/1 green Insect creature token.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Ant Queen", "mana_cost": "{3}{G}{G}", "type_line": "Creature \u2014 Insect", "oracle_text": "{1}{G}: Create a 1/1 green Insect creature token.", "power": "5", "toughness": "5"}
### Response: Name:Ant Queen\nManaCost:3 G G\nTypes:Creature Insect\nPT:5/5\nA:AB$ Token | Cost$ 1 G | TokenAmount$ 1 | TokenScript$ g_1_1_insect | TokenOwner$ You | SpellDescription$ Create a 1/1 green Insect creature token.\nOracle:{1}{G}: Create a 1/1 green Insect creature token.
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Create the Forge script for this magic card
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{"name": "Righteous Charge", "mana_cost": "{1}{W}{W}", "type_line": "Sorcery", "oracle_text": "Creatures you control get +2/+2 until end of turn."}
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Name:Righteous Charge\nManaCost:1 W W\nTypes:Sorcery\nA:SP$ PumpAll | Cost$ 1 W W | ValidCards$ Creature.YouCtrl | NumAtt$ +2 | NumDef$ +2 | SpellDescription$ Creatures you control get +2/+2 until end of turn.\nOracle:Creatures you control get +2/+2 until end of turn.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Righteous Charge", "mana_cost": "{1}{W}{W}", "type_line": "Sorcery", "oracle_text": "Creatures you control get +2/+2 until end of turn."}
### Response: Name:Righteous Charge\nManaCost:1 W W\nTypes:Sorcery\nA:SP$ PumpAll | Cost$ 1 W W | ValidCards$ Creature.YouCtrl | NumAtt$ +2 | NumDef$ +2 | SpellDescription$ Creatures you control get +2/+2 until end of turn.\nOracle:Creatures you control get +2/+2 until end of turn.
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Create the Forge script for this magic card
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{"name": "Havengul Skaab", "mana_cost": "{5}{U}", "type_line": "Creature \u2014 Zombie Horror", "oracle_text": "Whenever Havengul Skaab attacks, return another creature you control to its owner's hand.", "power": "4", "toughness": "5"}
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Name:Havengul Skaab\nManaCost:5 U\nTypes:Creature Zombie Horror\nPT:4/5\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigChange | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME attacks, return another creature you control to its owner's hand.\nSVar:TrigChange:DB$ ChangeZone | Origin$ Battlefield | Destination$ Hand | Hidden$ True | Mandatory$ True | ChangeType$ Creature.Other+YouCtrl\nAI:RemoveDeck:Random\nOracle:Whenever Havengul Skaab attacks, return another creature you control to its owner's hand.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Havengul Skaab", "mana_cost": "{5}{U}", "type_line": "Creature \u2014 Zombie Horror", "oracle_text": "Whenever Havengul Skaab attacks, return another creature you control to its owner's hand.", "power": "4", "toughness": "5"}
### Response: Name:Havengul Skaab\nManaCost:5 U\nTypes:Creature Zombie Horror\nPT:4/5\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigChange | TriggerZones$ Battlefield | TriggerDescription$ Whenever CARDNAME attacks, return another creature you control to its owner's hand.\nSVar:TrigChange:DB$ ChangeZone | Origin$ Battlefield | Destination$ Hand | Hidden$ True | Mandatory$ True | ChangeType$ Creature.Other+YouCtrl\nAI:RemoveDeck:Random\nOracle:Whenever Havengul Skaab attacks, return another creature you control to its owner's hand.
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Create the Forge script for this magic card
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{"name": "Firebrand Archer", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Human Archer", "oracle_text": "Whenever you cast a noncreature spell, Firebrand Archer deals 1 damage to each opponent.", "power": "2", "toughness": "1"}
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Name:Firebrand Archer\nManaCost:1 R\nTypes:Creature Human Archer\nPT:2/1\nT:Mode$ SpellCast | ValidCard$ Card.nonCreature | ValidActivatingPlayer$ You | Execute$ TrigDealDamage | TriggerZones$ Battlefield | TriggerDescription$ Whenever you cast a noncreature spell, CARDNAME deals 1 damage to each opponent.\nSVar:TrigDealDamage:DB$ DealDamage | NumDmg$ 1 | Defined$ Player.Opponent\nSVar:BuffedBy:Card.nonLand+nonCreature\nOracle:Whenever you cast a noncreature spell, Firebrand Archer deals 1 damage to each opponent.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Firebrand Archer", "mana_cost": "{1}{R}", "type_line": "Creature \u2014 Human Archer", "oracle_text": "Whenever you cast a noncreature spell, Firebrand Archer deals 1 damage to each opponent.", "power": "2", "toughness": "1"}
### Response: Name:Firebrand Archer\nManaCost:1 R\nTypes:Creature Human Archer\nPT:2/1\nT:Mode$ SpellCast | ValidCard$ Card.nonCreature | ValidActivatingPlayer$ You | Execute$ TrigDealDamage | TriggerZones$ Battlefield | TriggerDescription$ Whenever you cast a noncreature spell, CARDNAME deals 1 damage to each opponent.\nSVar:TrigDealDamage:DB$ DealDamage | NumDmg$ 1 | Defined$ Player.Opponent\nSVar:BuffedBy:Card.nonLand+nonCreature\nOracle:Whenever you cast a noncreature spell, Firebrand Archer deals 1 damage to each opponent.
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Create the Forge script for this magic card
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{"name": "Phyrexian Colossus", "mana_cost": "{7}", "type_line": "Artifact Creature \u2014 Phyrexian Golem", "oracle_text": "Phyrexian Colossus doesn't untap during your untap step.\nPay 8 life: Untap Phyrexian Colossus.\nPhyrexian Colossus can't be blocked except by three or more creatures.", "power": "8", "toughness": "8"}
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Name:Phyrexian Colossus\nManaCost:7\nTypes:Artifact Creature Phyrexian Golem\nPT:8/8\nK:CARDNAME doesn't untap during your untap step.\nA:AB$ Untap | Cost$ PayLife<8> | SpellDescription$ Untap CARDNAME.\nS:Mode$ MinMaxBlocker | ValidCard$ Creature.Self | Min$ 3 | Description$ CARDNAME can't be blocked except by three or more creatures.\nAI:RemoveDeck:All\nOracle:Phyrexian Colossus doesn't untap during your untap step.\nPay 8 life: Untap Phyrexian Colossus.\nPhyrexian Colossus can't be blocked except by three or more creatures.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Phyrexian Colossus", "mana_cost": "{7}", "type_line": "Artifact Creature \u2014 Phyrexian Golem", "oracle_text": "Phyrexian Colossus doesn't untap during your untap step.\nPay 8 life: Untap Phyrexian Colossus.\nPhyrexian Colossus can't be blocked except by three or more creatures.", "power": "8", "toughness": "8"}
### Response: Name:Phyrexian Colossus\nManaCost:7\nTypes:Artifact Creature Phyrexian Golem\nPT:8/8\nK:CARDNAME doesn't untap during your untap step.\nA:AB$ Untap | Cost$ PayLife<8> | SpellDescription$ Untap CARDNAME.\nS:Mode$ MinMaxBlocker | ValidCard$ Creature.Self | Min$ 3 | Description$ CARDNAME can't be blocked except by three or more creatures.\nAI:RemoveDeck:All\nOracle:Phyrexian Colossus doesn't untap during your untap step.\nPay 8 life: Untap Phyrexian Colossus.\nPhyrexian Colossus can't be blocked except by three or more creatures.
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Create the Forge script for this magic card
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{"name": "Shower of Arrows", "mana_cost": "{2}{G}", "type_line": "Instant", "oracle_text": "Destroy target artifact, enchantment, or creature with flying. Scry 1."}
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Name:Shower of Arrows\nManaCost:2 G\nTypes:Instant\nA:SP$ Destroy | ValidTgts$ Artifact,Enchantment,Creature.withFlying | SubAbility$ DBScry | TgtPrompt$ Select target artifact, enchantment, or creature with flying | SpellDescription$ Destroy target artifact, enchantment, or creature with flying.\nSVar:DBScry:DB$ Scry | ScryNum$ 1 | SpellDescription$ Scry 1.\nAI:RemoveDeck:Random\nOracle:Destroy target artifact, enchantment, or creature with flying. Scry 1.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Shower of Arrows", "mana_cost": "{2}{G}", "type_line": "Instant", "oracle_text": "Destroy target artifact, enchantment, or creature with flying. Scry 1."}
### Response: Name:Shower of Arrows\nManaCost:2 G\nTypes:Instant\nA:SP$ Destroy | ValidTgts$ Artifact,Enchantment,Creature.withFlying | SubAbility$ DBScry | TgtPrompt$ Select target artifact, enchantment, or creature with flying | SpellDescription$ Destroy target artifact, enchantment, or creature with flying.\nSVar:DBScry:DB$ Scry | ScryNum$ 1 | SpellDescription$ Scry 1.\nAI:RemoveDeck:Random\nOracle:Destroy target artifact, enchantment, or creature with flying. Scry 1.
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Create the Forge script for this magic card
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{"name": "Relentless Rats", "mana_cost": "{1}{B}{B}", "type_line": "Creature \u2014 Rat", "oracle_text": "Relentless Rats gets +1/+1 for each other creature on the battlefield named Relentless Rats.\nA deck can have any number of cards named Relentless Rats.", "power": "2", "toughness": "2"}
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Name:Relentless Rats\nManaCost:1 B B\nTypes:Creature Rat\nPT:2/2\nK:A deck can have any number of cards named CARDNAME.\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ X | AddToughness$ X | Description$ CARDNAME gets +1/+1 for each other creature on the battlefield named Relentless Rats.\nSVar:X:Count$Valid Creature.namedRelentless Rats+Other\nSVar:BuffedBy:Creature.namedRelentless Rats\nSVar:PlayMain1:TRUE\nDeckNeeds:Name$Relentless Rats\nOracle:Relentless Rats gets +1/+1 for each other creature on the battlefield named Relentless Rats.\nA deck can have any number of cards named Relentless Rats.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Relentless Rats", "mana_cost": "{1}{B}{B}", "type_line": "Creature \u2014 Rat", "oracle_text": "Relentless Rats gets +1/+1 for each other creature on the battlefield named Relentless Rats.\nA deck can have any number of cards named Relentless Rats.", "power": "2", "toughness": "2"}
### Response: Name:Relentless Rats\nManaCost:1 B B\nTypes:Creature Rat\nPT:2/2\nK:A deck can have any number of cards named CARDNAME.\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ X | AddToughness$ X | Description$ CARDNAME gets +1/+1 for each other creature on the battlefield named Relentless Rats.\nSVar:X:Count$Valid Creature.namedRelentless Rats+Other\nSVar:BuffedBy:Creature.namedRelentless Rats\nSVar:PlayMain1:TRUE\nDeckNeeds:Name$Relentless Rats\nOracle:Relentless Rats gets +1/+1 for each other creature on the battlefield named Relentless Rats.\nA deck can have any number of cards named Relentless Rats.
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Create the Forge script for this magic card
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{"name": "Spiteful Visions", "mana_cost": "{2}{B/R}{B/R}", "type_line": "Enchantment", "oracle_text": "At the beginning of each player's draw step, that player draws an additional card.\nWhenever a player draws a card, Spiteful Visions deals 1 damage to that player."}
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Name:Spiteful Visions\nManaCost:2 BR BR\nTypes:Enchantment\nT:Mode$ Phase | Phase$ Draw | ValidPlayer$ Player | TriggerZones$ Battlefield | Execute$ TrigDraw | TriggerDescription$ At the beginning of each player's draw step, that player draws an additional card.\nSVar:TrigDraw:DB$ Draw | NumCards$ 1 | Defined$ TriggeredPlayer\nT:Mode$ Drawn | ValidCard$ Card | TriggerZones$ Battlefield | Execute$ TrigDamage | TriggerDescription$ Whenever a player draws a card, CARDNAME deals 1 damage to that player.\nSVar:TrigDamage:DB$ DealDamage | Defined$ TriggeredCardOwner | NumDmg$ 1\nAI:RemoveDeck:Random\nOracle:At the beginning of each player's draw step, that player draws an additional card.\nWhenever a player draws a card, Spiteful Visions deals 1 damage to that player.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Spiteful Visions", "mana_cost": "{2}{B/R}{B/R}", "type_line": "Enchantment", "oracle_text": "At the beginning of each player's draw step, that player draws an additional card.\nWhenever a player draws a card, Spiteful Visions deals 1 damage to that player."}
### Response: Name:Spiteful Visions\nManaCost:2 BR BR\nTypes:Enchantment\nT:Mode$ Phase | Phase$ Draw | ValidPlayer$ Player | TriggerZones$ Battlefield | Execute$ TrigDraw | TriggerDescription$ At the beginning of each player's draw step, that player draws an additional card.\nSVar:TrigDraw:DB$ Draw | NumCards$ 1 | Defined$ TriggeredPlayer\nT:Mode$ Drawn | ValidCard$ Card | TriggerZones$ Battlefield | Execute$ TrigDamage | TriggerDescription$ Whenever a player draws a card, CARDNAME deals 1 damage to that player.\nSVar:TrigDamage:DB$ DealDamage | Defined$ TriggeredCardOwner | NumDmg$ 1\nAI:RemoveDeck:Random\nOracle:At the beginning of each player's draw step, that player draws an additional card.\nWhenever a player draws a card, Spiteful Visions deals 1 damage to that player.
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Create the Forge script for this magic card
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{"name": "Pyrewild Shaman", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Goblin Shaman", "oracle_text": "Bloodrush \u2014 {1}{R}, Discard Pyrewild Shaman: Target attacking creature gets +3/+1 until end of turn.\nWhenever one or more creatures you control deal combat damage to a player, if Pyrewild Shaman is in your graveyard, you may pay {3}. If you do, return Pyrewild Shaman to your hand.", "power": "3", "toughness": "1"}
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Name:Pyrewild Shaman\nManaCost:2 R\nTypes:Creature Goblin Shaman\nPT:3/1\nA:AB$ Pump | Cost$ 1 R Discard<1/CARDNAME> | ActivationZone$ Hand | PrecostDesc$ Bloodrush — | ValidTgts$ Creature.attacking | TgtPrompt$ Select target attacking creature | NumAtt$ +3 | NumDef$ +1 | SpellDescription$ Target attacking creature gets +3/+1 until end of turn.\nT:Mode$ DamageDoneOnce | CombatDamage$ True | ValidSource$ Creature.YouCtrl | TriggerZones$ Graveyard | ValidTarget$ Player | Execute$ TrigChange | IsPresent$ Card.StrictlySelf | PresentZone$ Graveyard | PresentPlayer$ You | TriggerDescription$ Whenever one or more creatures you control deal combat damage to a player, if Pyrewild Shaman is in your graveyard, you may pay {3}. If you do, return CARDNAME to your hand.\nSVar:TrigChange:AB$ ChangeZone | Cost$ 3 | Origin$ Graveyard | Destination$ Hand\nOracle:Bloodrush — {1}{R}, Discard Pyrewild Shaman: Target attacking creature gets +3/+1 until end of turn.\nWhenever one or more creatures you control deal combat damage to a player, if Pyrewild Shaman is in your graveyard, you may pay {3}. If you do, return Pyrewild Shaman to your hand.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Pyrewild Shaman", "mana_cost": "{2}{R}", "type_line": "Creature \u2014 Goblin Shaman", "oracle_text": "Bloodrush \u2014 {1}{R}, Discard Pyrewild Shaman: Target attacking creature gets +3/+1 until end of turn.\nWhenever one or more creatures you control deal combat damage to a player, if Pyrewild Shaman is in your graveyard, you may pay {3}. If you do, return Pyrewild Shaman to your hand.", "power": "3", "toughness": "1"}
### Response: Name:Pyrewild Shaman\nManaCost:2 R\nTypes:Creature Goblin Shaman\nPT:3/1\nA:AB$ Pump | Cost$ 1 R Discard<1/CARDNAME> | ActivationZone$ Hand | PrecostDesc$ Bloodrush — | ValidTgts$ Creature.attacking | TgtPrompt$ Select target attacking creature | NumAtt$ +3 | NumDef$ +1 | SpellDescription$ Target attacking creature gets +3/+1 until end of turn.\nT:Mode$ DamageDoneOnce | CombatDamage$ True | ValidSource$ Creature.YouCtrl | TriggerZones$ Graveyard | ValidTarget$ Player | Execute$ TrigChange | IsPresent$ Card.StrictlySelf | PresentZone$ Graveyard | PresentPlayer$ You | TriggerDescription$ Whenever one or more creatures you control deal combat damage to a player, if Pyrewild Shaman is in your graveyard, you may pay {3}. If you do, return CARDNAME to your hand.\nSVar:TrigChange:AB$ ChangeZone | Cost$ 3 | Origin$ Graveyard | Destination$ Hand\nOracle:Bloodrush — {1}{R}, Discard Pyrewild Shaman: Target attacking creature gets +3/+1 until end of turn.\nWhenever one or more creatures you control deal combat damage to a player, if Pyrewild Shaman is in your graveyard, you may pay {3}. If you do, return Pyrewild Shaman to your hand.
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Create the Forge script for this magic card
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{"name": "Snowborn Simulacra", "mana_cost": "{X}{U}{U}", "type_line": "Sorcery", "oracle_text": "Conjure a duplicate of each of X target nontoken permanents into your hand. Those cards perpetually gain \"You may spend mana as though it were mana of any color to cast this spell.\" If X is 5 or more, you may put one of them from your hand onto the battlefield."}
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Name:Snowborn Simulacra\nManaCost:X U U\nTypes:Sorcery\nA:SP$ MakeCard | Conjure$ True | ValidTgts$ Permanent.nonToken | TgtPrompt$ Select X target nontoken permanents | TargetMin$ X | TargetMax$ X | DefinedName$ Targeted | Zone$ Hand | RememberMade$ True | SubAbility$ DBAnimate | StackDescription$ REP each of X target nontoken permanents_{c:Targeted} | SpellDescription$ Conjure a duplicate of each of X target nontoken permanents into your hand.\nSVar:DBAnimate:DB$ Animate | Defined$ Remembered | staticAbilities$ SpendAnyMana | Duration$ Perpetual | SubAbility$ DBPutFromHand | StackDescription$ SpellDescription | SpellDescription$ Those cards perpetually gain "You may spend mana as though it were mana of any color to cast this spell."\nSVar:SpendAnyMana:Mode$ ManaConvert | EffectZone$ Stack | ValidPlayer$ You | ValidCard$ Card.Self | ValidSA$ Spell | ManaConversion$ AnyType->AnyColor | Description$ You may spend mana as though it were mana of any color to cast this spell.\nSVar:DBPutFromHand:DB$ ChangeZone | Origin$ Hand | Destination$ Battlefield | ChangeType$ Card.IsRemembered | Optional$ True | ChangeNum$ 1 | ConditionCheckSVar$ X | ConditionSVarCompare$ GE5 | SubAbility$ DBCleanup | StackDescription$ SpellDescription | SpellDescription$ If X is 5 or more, you may put one of them from your hand onto the battlefield.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Count$xPaid\nOracle:Conjure a duplicate of each of X target nontoken permanents into your hand. Those cards perpetually gain "You may spend mana as though it were mana of any color to cast this spell." If X is 5 or more, you may put one of them from your hand onto the battlefield.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Snowborn Simulacra", "mana_cost": "{X}{U}{U}", "type_line": "Sorcery", "oracle_text": "Conjure a duplicate of each of X target nontoken permanents into your hand. Those cards perpetually gain \"You may spend mana as though it were mana of any color to cast this spell.\" If X is 5 or more, you may put one of them from your hand onto the battlefield."}
### Response: Name:Snowborn Simulacra\nManaCost:X U U\nTypes:Sorcery\nA:SP$ MakeCard | Conjure$ True | ValidTgts$ Permanent.nonToken | TgtPrompt$ Select X target nontoken permanents | TargetMin$ X | TargetMax$ X | DefinedName$ Targeted | Zone$ Hand | RememberMade$ True | SubAbility$ DBAnimate | StackDescription$ REP each of X target nontoken permanents_{c:Targeted} | SpellDescription$ Conjure a duplicate of each of X target nontoken permanents into your hand.\nSVar:DBAnimate:DB$ Animate | Defined$ Remembered | staticAbilities$ SpendAnyMana | Duration$ Perpetual | SubAbility$ DBPutFromHand | StackDescription$ SpellDescription | SpellDescription$ Those cards perpetually gain "You may spend mana as though it were mana of any color to cast this spell."\nSVar:SpendAnyMana:Mode$ ManaConvert | EffectZone$ Stack | ValidPlayer$ You | ValidCard$ Card.Self | ValidSA$ Spell | ManaConversion$ AnyType->AnyColor | Description$ You may spend mana as though it were mana of any color to cast this spell.\nSVar:DBPutFromHand:DB$ ChangeZone | Origin$ Hand | Destination$ Battlefield | ChangeType$ Card.IsRemembered | Optional$ True | ChangeNum$ 1 | ConditionCheckSVar$ X | ConditionSVarCompare$ GE5 | SubAbility$ DBCleanup | StackDescription$ SpellDescription | SpellDescription$ If X is 5 or more, you may put one of them from your hand onto the battlefield.\nSVar:DBCleanup:DB$ Cleanup | ClearRemembered$ True\nSVar:X:Count$xPaid\nOracle:Conjure a duplicate of each of X target nontoken permanents into your hand. Those cards perpetually gain "You may spend mana as though it were mana of any color to cast this spell." If X is 5 or more, you may put one of them from your hand onto the battlefield.
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Create the Forge script for this magic card
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{"name": "Last One Standing", "mana_cost": "{1}{B}{R}", "type_line": "Sorcery", "oracle_text": "Choose a creature at random, then destroy the rest."}
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Name:Last One Standing\nManaCost:1 B R\nTypes:Sorcery\nA:SP$ ChooseCard | Cost$ 1 B R | Defined$ You | Amount$ 1 | Choices$ Creature | AtRandom$ True | SubAbility$ DBDestroyAll | SpellDescription$ Choose a creature at random, then destroy the rest.\nSVar:DBDestroyAll:DB$ DestroyAll | ValidCards$ Creature.nonChosenCard\nOracle:Choose a creature at random, then destroy the rest.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Last One Standing", "mana_cost": "{1}{B}{R}", "type_line": "Sorcery", "oracle_text": "Choose a creature at random, then destroy the rest."}
### Response: Name:Last One Standing\nManaCost:1 B R\nTypes:Sorcery\nA:SP$ ChooseCard | Cost$ 1 B R | Defined$ You | Amount$ 1 | Choices$ Creature | AtRandom$ True | SubAbility$ DBDestroyAll | SpellDescription$ Choose a creature at random, then destroy the rest.\nSVar:DBDestroyAll:DB$ DestroyAll | ValidCards$ Creature.nonChosenCard\nOracle:Choose a creature at random, then destroy the rest.
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Create the Forge script for this magic card
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{"name": "Ruination Guide", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Eldrazi Drone", "oracle_text": "Devoid (This card has no color.)\nIngest (Whenever this creature deals combat damage to a player, that player exiles the top card of their library.)\nOther colorless creatures you control get +1/+0.", "power": "3", "toughness": "2"}
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Name:Ruination Guide\nManaCost:2 U\nTypes:Creature Eldrazi Drone\nPT:3/2\nK:Devoid\nK:Ingest\nS:Mode$ Continuous | Affected$ Creature.Colorless+Other+YouCtrl | AddPower$ 1 | Description$ Other colorless creatures you control get +1/+0.\nSVar:PlayMain1:TRUE\nDeckHints:Type$Processor & Color$Colorless & Keyword$Devoid\nOracle:Devoid (This card has no color.)\nIngest (Whenever this creature deals combat damage to a player, that player exiles the top card of their library.)\nOther colorless creatures you control get +1/+0.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Ruination Guide", "mana_cost": "{2}{U}", "type_line": "Creature \u2014 Eldrazi Drone", "oracle_text": "Devoid (This card has no color.)\nIngest (Whenever this creature deals combat damage to a player, that player exiles the top card of their library.)\nOther colorless creatures you control get +1/+0.", "power": "3", "toughness": "2"}
### Response: Name:Ruination Guide\nManaCost:2 U\nTypes:Creature Eldrazi Drone\nPT:3/2\nK:Devoid\nK:Ingest\nS:Mode$ Continuous | Affected$ Creature.Colorless+Other+YouCtrl | AddPower$ 1 | Description$ Other colorless creatures you control get +1/+0.\nSVar:PlayMain1:TRUE\nDeckHints:Type$Processor & Color$Colorless & Keyword$Devoid\nOracle:Devoid (This card has no color.)\nIngest (Whenever this creature deals combat damage to a player, that player exiles the top card of their library.)\nOther colorless creatures you control get +1/+0.
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Create the Forge script for this magic card
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{"name": "Engulf the Shore", "mana_cost": "{3}{U}", "type_line": "Instant", "oracle_text": "Return to their owners' hands all creatures with toughness less than or equal to the number of Islands you control."}
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Name:Engulf the Shore\nManaCost:3 U\nTypes:Instant\nA:SP$ ChangeZoneAll | Cost$ 3 U | ChangeType$ Creature.toughnessLEX | Origin$ Battlefield | Destination$ Hand | SpellDescription$ Return to their owners' hands all creatures with toughness less than or equal to the number of Islands you control.\nSVar:X:Count$Valid Island.YouCtrl\nOracle:Return to their owners' hands all creatures with toughness less than or equal to the number of Islands you control.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Engulf the Shore", "mana_cost": "{3}{U}", "type_line": "Instant", "oracle_text": "Return to their owners' hands all creatures with toughness less than or equal to the number of Islands you control."}
### Response: Name:Engulf the Shore\nManaCost:3 U\nTypes:Instant\nA:SP$ ChangeZoneAll | Cost$ 3 U | ChangeType$ Creature.toughnessLEX | Origin$ Battlefield | Destination$ Hand | SpellDescription$ Return to their owners' hands all creatures with toughness less than or equal to the number of Islands you control.\nSVar:X:Count$Valid Island.YouCtrl\nOracle:Return to their owners' hands all creatures with toughness less than or equal to the number of Islands you control.
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Create the Forge script for this magic card
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{"name": "Drana, the Last Bloodchief", "mana_cost": "{3}{B}{B}", "type_line": "Legendary Creature \u2014 Vampire Cleric", "oracle_text": "Flying\nWhenever Drana, the Last Bloodchief attacks, defending player chooses a nonlegendary creature card in your graveyard. You return that card to the battlefield with an additional +1/+1 counter on it. The creature is a Vampire in addition to its other types.", "power": "4", "toughness": "4"}
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Name:Drana, the Last Bloodchief\nManaCost:3 B B\nTypes:Legendary Creature Vampire Cleric\nPT:4/4\nK:Flying\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigChoose | TriggerDescription$ Whenever CARDNAME attacks, defending player chooses a nonlegendary creature card in your graveyard. You return that card to the battlefield with an additional +1/+1 counter on it. The creature is a Vampire in addition to its other types.\nSVar:TrigChoose:DB$ ChooseCard | Defined$ TriggeredDefendingPlayer | Choices$ Creature.YouOwn+nonLegendary | Mandatory$ True | ChoiceZone$ Graveyard | AILogic$ WorstCard | SubAbility$ DBChangeZone\nSVar:DBChangeZone:DB$ ChangeZone | Defined$ ChosenCard | Origin$ Graveyard | Destination$ Battlefield | WithCountersType$ P1P1 | AnimateSubAbility$ DBAnimate\nSVar:DBAnimate:DB$ Animate | Defined$ ChosenCard | Types$ Vampire | Duration$ Permanent\nDeckHas:Ability$Graveyard|Counters\nDeckHints:Type$Vampire\nOracle:Flying\nWhenever Drana, the Last Bloodchief attacks, defending player chooses a nonlegendary creature card in your graveyard. You return that card to the battlefield with an additional +1/+1 counter on it. The creature is a Vampire in addition to its other types.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Drana, the Last Bloodchief", "mana_cost": "{3}{B}{B}", "type_line": "Legendary Creature \u2014 Vampire Cleric", "oracle_text": "Flying\nWhenever Drana, the Last Bloodchief attacks, defending player chooses a nonlegendary creature card in your graveyard. You return that card to the battlefield with an additional +1/+1 counter on it. The creature is a Vampire in addition to its other types.", "power": "4", "toughness": "4"}
### Response: Name:Drana, the Last Bloodchief\nManaCost:3 B B\nTypes:Legendary Creature Vampire Cleric\nPT:4/4\nK:Flying\nT:Mode$ Attacks | ValidCard$ Card.Self | Execute$ TrigChoose | TriggerDescription$ Whenever CARDNAME attacks, defending player chooses a nonlegendary creature card in your graveyard. You return that card to the battlefield with an additional +1/+1 counter on it. The creature is a Vampire in addition to its other types.\nSVar:TrigChoose:DB$ ChooseCard | Defined$ TriggeredDefendingPlayer | Choices$ Creature.YouOwn+nonLegendary | Mandatory$ True | ChoiceZone$ Graveyard | AILogic$ WorstCard | SubAbility$ DBChangeZone\nSVar:DBChangeZone:DB$ ChangeZone | Defined$ ChosenCard | Origin$ Graveyard | Destination$ Battlefield | WithCountersType$ P1P1 | AnimateSubAbility$ DBAnimate\nSVar:DBAnimate:DB$ Animate | Defined$ ChosenCard | Types$ Vampire | Duration$ Permanent\nDeckHas:Ability$Graveyard|Counters\nDeckHints:Type$Vampire\nOracle:Flying\nWhenever Drana, the Last Bloodchief attacks, defending player chooses a nonlegendary creature card in your graveyard. You return that card to the battlefield with an additional +1/+1 counter on it. The creature is a Vampire in addition to its other types.
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Create the Forge script for this magic card
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{"name": "Kashi-Tribe Reaver", "mana_cost": "{3}{G}", "type_line": "Creature \u2014 Snake Warrior", "oracle_text": "Whenever Kashi-Tribe Reaver deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.\n{1}{G}: Regenerate Kashi-Tribe Reaver.", "power": "3", "toughness": "2"}
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Name:Kashi-Tribe Reaver\nManaCost:3 G\nTypes:Creature Snake Warrior\nPT:3/2\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Creature | CombatDamage$ True | TriggerZones$ Battlefield | Execute$ TrigTap | TriggerDescription$ Whenever CARDNAME deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.\nSVar:TrigTap:DB$ Tap | Defined$ TriggeredTarget | SubAbility$ DBPump\nSVar:DBPump:DB$ Pump | Defined$ TriggeredTarget | KW$ HIDDEN This card doesn't untap during your next untap step. | Duration$ Permanent | IsCurse$ True\nA:AB$ Regenerate | Cost$ 1 G | SpellDescription$ Regenerate CARDNAME.\nSVar:HasCombatEffect:TRUE\nOracle:Whenever Kashi-Tribe Reaver deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.\n{1}{G}: Regenerate Kashi-Tribe Reaver.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Kashi-Tribe Reaver", "mana_cost": "{3}{G}", "type_line": "Creature \u2014 Snake Warrior", "oracle_text": "Whenever Kashi-Tribe Reaver deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.\n{1}{G}: Regenerate Kashi-Tribe Reaver.", "power": "3", "toughness": "2"}
### Response: Name:Kashi-Tribe Reaver\nManaCost:3 G\nTypes:Creature Snake Warrior\nPT:3/2\nT:Mode$ DamageDone | ValidSource$ Card.Self | ValidTarget$ Creature | CombatDamage$ True | TriggerZones$ Battlefield | Execute$ TrigTap | TriggerDescription$ Whenever CARDNAME deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.\nSVar:TrigTap:DB$ Tap | Defined$ TriggeredTarget | SubAbility$ DBPump\nSVar:DBPump:DB$ Pump | Defined$ TriggeredTarget | KW$ HIDDEN This card doesn't untap during your next untap step. | Duration$ Permanent | IsCurse$ True\nA:AB$ Regenerate | Cost$ 1 G | SpellDescription$ Regenerate CARDNAME.\nSVar:HasCombatEffect:TRUE\nOracle:Whenever Kashi-Tribe Reaver deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.\n{1}{G}: Regenerate Kashi-Tribe Reaver.
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Create the Forge script for this magic card
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{"name": "Reliquary Tower", "mana_cost": "", "type_line": "Land", "oracle_text": "You have no maximum hand size.\n{T}: Add {C}."}
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Name:Reliquary Tower\nManaCost:no cost\nTypes:Land\nS:Mode$ Continuous | Affected$ You | SetMaxHandSize$ Unlimited | Description$ You have no maximum hand size.\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nOracle:You have no maximum hand size.\n{T}: Add {C}.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Reliquary Tower", "mana_cost": "", "type_line": "Land", "oracle_text": "You have no maximum hand size.\n{T}: Add {C}."}
### Response: Name:Reliquary Tower\nManaCost:no cost\nTypes:Land\nS:Mode$ Continuous | Affected$ You | SetMaxHandSize$ Unlimited | Description$ You have no maximum hand size.\nA:AB$ Mana | Cost$ T | Produced$ C | SpellDescription$ Add {C}.\nOracle:You have no maximum hand size.\n{T}: Add {C}.
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Create the Forge script for this magic card
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{"name": "Fighting Drake", "mana_cost": "{2}{U}{U}", "type_line": "Creature \u2014 Drake", "oracle_text": "Flying", "power": "2", "toughness": "4"}
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Name:Fighting Drake\nManaCost:2 U U\nTypes:Creature Drake\nPT:2/4\nK:Flying\nOracle:Flying
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Fighting Drake", "mana_cost": "{2}{U}{U}", "type_line": "Creature \u2014 Drake", "oracle_text": "Flying", "power": "2", "toughness": "4"}
### Response: Name:Fighting Drake\nManaCost:2 U U\nTypes:Creature Drake\nPT:2/4\nK:Flying\nOracle:Flying
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Create the Forge script for this magic card
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{"name": "Natural Spring", "mana_cost": "{3}{G}{G}", "type_line": "Sorcery", "oracle_text": "Target player gains 8 life."}
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Name:Natural Spring\nManaCost:3 G G\nTypes:Sorcery\nA:SP$ GainLife | Cost$ 3 G G | LifeAmount$ 8 | ValidTgts$ Player | TgtPrompt$ Choose a player | SpellDescription$ Target player gains 8 life.\nOracle:Target player gains 8 life.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Natural Spring", "mana_cost": "{3}{G}{G}", "type_line": "Sorcery", "oracle_text": "Target player gains 8 life."}
### Response: Name:Natural Spring\nManaCost:3 G G\nTypes:Sorcery\nA:SP$ GainLife | Cost$ 3 G G | LifeAmount$ 8 | ValidTgts$ Player | TgtPrompt$ Choose a player | SpellDescription$ Target player gains 8 life.\nOracle:Target player gains 8 life.
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Create the Forge script for this magic card
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{"name": "Burning Hands", "mana_cost": "{1}{R}", "type_line": "Instant", "oracle_text": "Burning Hands deals 2 damage to target creature or planeswalker. If that permanent is green, Burning Hands deals 6 damage instead."}
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Name:Burning Hands\nManaCost:1 R\nTypes:Instant\nA:SP$ DealDamage | ValidTgts$ Creature,Planeswalker | TgtPrompt$ Select target creature or planeswalker | NumDmg$ X | StackDescription$ CARDNAME deals 2 damage to {c:Targeted}. If that permanent is green, CARDNAME deals 6 damage instead. | SpellDescription$ CARDNAME deals 2 damage to target creature or planeswalker. If that permanent is green, CARDNAME deals 6 damage instead.\nSVar:X:Count$Compare Y GE1.6.2\nSVar:Y:Targeted$Valid Card.Green\nOracle:Burning Hands deals 2 damage to target creature or planeswalker. If that permanent is green, Burning Hands deals 6 damage instead.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Burning Hands", "mana_cost": "{1}{R}", "type_line": "Instant", "oracle_text": "Burning Hands deals 2 damage to target creature or planeswalker. If that permanent is green, Burning Hands deals 6 damage instead."}
### Response: Name:Burning Hands\nManaCost:1 R\nTypes:Instant\nA:SP$ DealDamage | ValidTgts$ Creature,Planeswalker | TgtPrompt$ Select target creature or planeswalker | NumDmg$ X | StackDescription$ CARDNAME deals 2 damage to {c:Targeted}. If that permanent is green, CARDNAME deals 6 damage instead. | SpellDescription$ CARDNAME deals 2 damage to target creature or planeswalker. If that permanent is green, CARDNAME deals 6 damage instead.\nSVar:X:Count$Compare Y GE1.6.2\nSVar:Y:Targeted$Valid Card.Green\nOracle:Burning Hands deals 2 damage to target creature or planeswalker. If that permanent is green, Burning Hands deals 6 damage instead.
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Create the Forge script for this magic card
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{"name": "Dive Down", "mana_cost": "{U}", "type_line": "Instant", "oracle_text": "Target creature you control gets +0/+3 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)"}
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Name:Dive Down\nManaCost:U\nTypes:Instant\nA:SP$ Pump | Cost$ U | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | NumDef$ +3 | KW$ Hexproof | SpellDescription$ Target creature you control gets +0/+3 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)\nOracle:Target creature you control gets +0/+3 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Dive Down", "mana_cost": "{U}", "type_line": "Instant", "oracle_text": "Target creature you control gets +0/+3 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)"}
### Response: Name:Dive Down\nManaCost:U\nTypes:Instant\nA:SP$ Pump | Cost$ U | ValidTgts$ Creature.YouCtrl | TgtPrompt$ Select target creature you control | NumDef$ +3 | KW$ Hexproof | SpellDescription$ Target creature you control gets +0/+3 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)\nOracle:Target creature you control gets +0/+3 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
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Create the Forge script for this magic card
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{"name": "Ral's Outburst", "mana_cost": "{2}{U}{R}", "type_line": "Instant", "oracle_text": "Ral's Outburst deals 3 damage to any target. Look at the top two cards of your library. Put one of them into your hand and the other into your graveyard."}
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Name:Ral's Outburst\nManaCost:2 U R\nTypes:Instant\nA:SP$ DealDamage | Cost$ 2 U R | ValidTgts$ Any | NumDmg$ 3 | SubAbility$ DBDig | SpellDescription$ CARDNAME deals 3 damage to any target. Look at the top two cards of your library. Put one of them into your hand and the other into your graveyard.\nSVar:DBDig:DB$ Dig | DigNum$ 2 | DestinationZone2$ Graveyard | NoReveal$ True\nOracle:Ral's Outburst deals 3 damage to any target. Look at the top two cards of your library. Put one of them into your hand and the other into your graveyard.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Ral's Outburst", "mana_cost": "{2}{U}{R}", "type_line": "Instant", "oracle_text": "Ral's Outburst deals 3 damage to any target. Look at the top two cards of your library. Put one of them into your hand and the other into your graveyard."}
### Response: Name:Ral's Outburst\nManaCost:2 U R\nTypes:Instant\nA:SP$ DealDamage | Cost$ 2 U R | ValidTgts$ Any | NumDmg$ 3 | SubAbility$ DBDig | SpellDescription$ CARDNAME deals 3 damage to any target. Look at the top two cards of your library. Put one of them into your hand and the other into your graveyard.\nSVar:DBDig:DB$ Dig | DigNum$ 2 | DestinationZone2$ Graveyard | NoReveal$ True\nOracle:Ral's Outburst deals 3 damage to any target. Look at the top two cards of your library. Put one of them into your hand and the other into your graveyard.
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Create the Forge script for this magic card
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{"name": "Spirit of the Aldergard", "mana_cost": "{3}{G}", "type_line": "Snow Creature \u2014 Bear Spirit", "oracle_text": "When Spirit of the Aldergard enters the battlefield, search your library for a snow land card, reveal it, put it into your hand, then shuffle.\nSpirit of the Aldergard gets +1/+0 for each other snow permanent you control.", "power": "0", "toughness": "4"}
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Name:Spirit of the Aldergard\nManaCost:3 G\nTypes:Snow Creature Bear Spirit\nPT:0/4\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | TriggerDescription$ When CARDNAME enters the battlefield, search your library for a snow land card, reveal it, put it into your hand, then shuffle.\nSVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Land.Snow | ChangeNum$ 1 | ShuffleNonMandatory$ True\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ X | Description$ CARDNAME gets +1/+0 for each other snow permanent you control.\nSVar:X:Count$Valid Permanent.Snow+Other+YouCtrl\nSVar:BuffedBy:Permanent.Snow\nDeckNeeds:Type$Snow\nOracle:When Spirit of the Aldergard enters the battlefield, search your library for a snow land card, reveal it, put it into your hand, then shuffle.\nSpirit of the Aldergard gets +1/+0 for each other snow permanent you control.
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Below is an instruction that describes a task then the input and response.
### Instruction: Create the Forge script for this magic card
### Input: {"name": "Spirit of the Aldergard", "mana_cost": "{3}{G}", "type_line": "Snow Creature \u2014 Bear Spirit", "oracle_text": "When Spirit of the Aldergard enters the battlefield, search your library for a snow land card, reveal it, put it into your hand, then shuffle.\nSpirit of the Aldergard gets +1/+0 for each other snow permanent you control.", "power": "0", "toughness": "4"}
### Response: Name:Spirit of the Aldergard\nManaCost:3 G\nTypes:Snow Creature Bear Spirit\nPT:0/4\nT:Mode$ ChangesZone | Origin$ Any | Destination$ Battlefield | ValidCard$ Card.Self | Execute$ TrigChange | TriggerDescription$ When CARDNAME enters the battlefield, search your library for a snow land card, reveal it, put it into your hand, then shuffle.\nSVar:TrigChange:DB$ ChangeZone | Origin$ Library | Destination$ Hand | ChangeType$ Land.Snow | ChangeNum$ 1 | ShuffleNonMandatory$ True\nS:Mode$ Continuous | Affected$ Card.Self | AddPower$ X | Description$ CARDNAME gets +1/+0 for each other snow permanent you control.\nSVar:X:Count$Valid Permanent.Snow+Other+YouCtrl\nSVar:BuffedBy:Permanent.Snow\nDeckNeeds:Type$Snow\nOracle:When Spirit of the Aldergard enters the battlefield, search your library for a snow land card, reveal it, put it into your hand, then shuffle.\nSpirit of the Aldergard gets +1/+0 for each other snow permanent you control.
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