Datasets:
Modalities:
Video
Languages:
English
Size:
10K<n<100K
ArXiv:
Tags:
video-question-answering
scene-understanding
spatio-temporal-reasoning
temporal-reasoning
benchmark
synthe
DOI:
License:
Create README.md
Browse files
README.md
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| 1 |
+
---
|
| 2 |
+
license: cc-by-4.0
|
| 3 |
+
task_categories:
|
| 4 |
+
- visual-question-answering
|
| 5 |
+
- video-text-to-text
|
| 6 |
+
language:
|
| 7 |
+
- en
|
| 8 |
+
tags:
|
| 9 |
+
- video-question-answering
|
| 10 |
+
- scene-understanding
|
| 11 |
+
- spatio-temporal-reasoning
|
| 12 |
+
- temporal-reasoning
|
| 13 |
+
- benchmark
|
| 14 |
+
- synthe
|
| 15 |
+
- diagnostic
|
| 16 |
+
- video
|
| 17 |
+
- vlm
|
| 18 |
+
- clevr
|
| 19 |
+
pretty_name: CycliST
|
| 20 |
+
size_categories:
|
| 21 |
+
- 10K<n<100K
|
| 22 |
+
---
|
| 23 |
+
|
| 24 |
+
|
| 25 |
+
# CycliST: A Video Language Model Benchmark for Reasoning on Cyclical State Transitions
|
| 26 |
+
|
| 27 |
+
[](https://arxiv.org/abs/2512.01095)
|
| 28 |
+
[](https://simon-kohaut.github.io/CycliST/)
|
| 29 |
+
[](https://github.com/simon-kohaut/CycliST)
|
| 30 |
+
[](https://openreview.net/forum?id=l03g53HUL2)
|
| 31 |
+
|
| 32 |
+
**CycliST** is a synthetic, diagnostic benchmark for evaluating Video Language Models (VLMs)
|
| 33 |
+
on their ability to reason over **cyclical state transitions**; periodic patterns in object
|
| 34 |
+
motion and visual attributes. Published in the *Journal of Data-centric Machine Learning
|
| 35 |
+
Research* (DMLR), 2026.
|
| 36 |
+
|
| 37 |
+
## Dataset Summary
|
| 38 |
+
|
| 39 |
+
Cyclical patterns are everywhere in the physical world, from traffic lights and orbiting
|
| 40 |
+
satellites to heartbeats and conveyor belts. Yet existing video-reasoning benchmarks largely
|
| 41 |
+
capture linear or causal structure and rarely test whether a model can detect, track, and
|
| 42 |
+
exploit *periodic* dynamics. CycliST is built to fill this gap.
|
| 43 |
+
|
| 44 |
+
Inspired by the diagnostic tradition of CLEVR, CycliST renders short, richly annotated video
|
| 45 |
+
sequences in which objects undergo smooth, periodic changes and always return to each
|
| 46 |
+
configuration at regular intervals. Each video is paired with template-generated
|
| 47 |
+
question–answer pairs and complete ground-truth scene metadata, enabling fine-grained
|
| 48 |
+
evaluation of spatio-temporal reasoning.
|
| 49 |
+
|
| 50 |
+
- **14,800** Full-HD videos (1920×1080), rendered at 32 fps, 5 seconds / 160 frames each
|
| 51 |
+
- **~120k** template-generated question–answer pairs
|
| 52 |
+
- **5 difficulty tiers** varying the number of cyclic objects, scene clutter, and lighting
|
| 53 |
+
- Physically based rendering via **Blender** (Cycles engine)
|
| 54 |
+
- Complete per-frame ground truth (positions, scale, rotation, color, spatial relations)
|
| 55 |
+
|
| 56 |
+
In the accompanying experiments, state-of-the-art open-source and proprietary VLMs (Intern,
|
| 57 |
+
LLaVA-Video, LLaVA-OneVision, and Gemini families, 7B–78B) struggle to reliably recognize
|
| 58 |
+
cyclic patterns, count objects in motion, or estimate periodicity, revealing a significant
|
| 59 |
+
gap in current temporal reasoning capabilities.
|
| 60 |
+
|
| 61 |
+
## Sample Videos
|
| 62 |
+
One example per difficulty tier. The full-resolution 1920×1080 renders live under videos/<tier>/.
|
| 63 |
+
|
| 64 |
+
<table>
|
| 65 |
+
<tr>
|
| 66 |
+
<td align="center" width="33%">
|
| 67 |
+
<video src="https://simon-kohaut.github.io/CycliST/static/videos/unicycle.mp4" controls autoplay muted loop playsinline width="100%"></video>
|
| 68 |
+
<br><b>L1 – Unicycle</b><br><sub>One cyclic object, 2–3 clutter objects</sub>
|
| 69 |
+
</td>
|
| 70 |
+
<td align="center" width="33%">
|
| 71 |
+
<video src="https://simon-kohaut.github.io/CycliST/static/videos/unicycle_cluttered.mp4" controls autoplay muted loop playsinline width="100%"></video>
|
| 72 |
+
<br><b>L2 – Unicycle-Cluttered</b><br><sub>One cyclic object, 4–9 clutter objects</sub>
|
| 73 |
+
</td>
|
| 74 |
+
<td align="center" width="33%">
|
| 75 |
+
<video src="https://simon-kohaut.github.io/CycliST/static/videos/bicycle.mp4" controls autoplay muted loop playsinline width="100%"></video>
|
| 76 |
+
<br><b>L3 – Bicycle</b><br><sub>Two cyclic objects</sub>
|
| 77 |
+
</td>
|
| 78 |
+
</tr>
|
| 79 |
+
<tr>
|
| 80 |
+
<td align="center" width="33%">
|
| 81 |
+
<video src="https://simon-kohaut.github.io/CycliST/static/videos/tricycle.mp4" controls autoplay muted loop playsinline width="100%"></video>
|
| 82 |
+
<br><b>L4 – Tricycle</b><br><sub>Three cyclic objects</sub>
|
| 83 |
+
</td>
|
| 84 |
+
<td align="center" width="33%">
|
| 85 |
+
<video src="https://simon-kohaut.github.io/CycliST/static/videos/nightrider.mp4" controls autoplay muted loop playsinline width="100%"></video>
|
| 86 |
+
<br><b>L5 – Nightrider</b><br><sub>Adds a scene-wide periodic light cycle</sub>
|
| 87 |
+
</td>
|
| 88 |
+
<td align="center" width="33%"></td>
|
| 89 |
+
</tr>
|
| 90 |
+
</table>
|
| 91 |
+
|
| 92 |
+
## Supported Tasks
|
| 93 |
+
|
| 94 |
+
- **Video Question Answering (VQA):** Free-form answers to template-generated questions,
|
| 95 |
+
evaluated with an LLM judge (Llama3-70B) for robustness to phrasing.
|
| 96 |
+
- **Scene Understanding / Captioning:** Describing all objects, their attributes, and their
|
| 97 |
+
cyclic transitions, scored against ground-truth scene graphs (precision / recall / F1).
|
| 98 |
+
|
| 99 |
+
## Dataset Structure
|
| 100 |
+
|
| 101 |
+
The repository is organized into three top-level folders:
|
| 102 |
+
|
| 103 |
+
| Folder | Contents |
|
| 104 |
+
| --- | --- |
|
| 105 |
+
| `videos/` | Rendered Full-HD `.mp4` video sequences (160 frames @ 32 fps). |
|
| 106 |
+
| `scenes/` | Per-scene ground-truth metadata (JSON): object attributes and the full temporal evolution of positions, scale, rotation, color, and spatial relations. |
|
| 107 |
+
| `questions/` | Template-generated question–answer pairs (JSON), organized by question template and tier. |
|
| 108 |
+
|
| 109 |
+
### Splits
|
| 110 |
+
|
| 111 |
+
The dataset is divided into `train`, `validation`, and `test` splits (videos):
|
| 112 |
+
|
| 113 |
+
| Tier | Train | Test | Validation | Total |
|
| 114 |
+
| --- | ---: | ---: | ---: | ---: |
|
| 115 |
+
| L1 – Unicycle | 1,500 | 750 | 750 | 3,000 |
|
| 116 |
+
| L2 – Unicycle-Cluttered | 1,500 | 750 | 750 | 3,000 |
|
| 117 |
+
| L3 – Bicycle | 1,500 | 750 | 750 | 3,000 |
|
| 118 |
+
| L4 – Tricycle | 1,540 | 770 | 770 | 3,080 |
|
| 119 |
+
| L5 – Nightrider | 1,360 | 680 | 680 | 2,720 |
|
| 120 |
+
| **Total** | **7,400** | **3,700** | **3,700** | **14,800** |
|
| 121 |
+
|
| 122 |
+
### Difficulty Tiers
|
| 123 |
+
|
| 124 |
+
Each tier changes one aspect of scene complexity:
|
| 125 |
+
|
| 126 |
+
- **L1 – Unicycle:** Exactly one cyclic object with 2–3 clutter objects. Tests fundamental
|
| 127 |
+
perception of a single periodic motion or attribute change in isolation.
|
| 128 |
+
- **L2 – Unicycle-Cluttered:** One cyclic object amidst 4–9 clutter objects, raising the
|
| 129 |
+
difficulty of isolating the relevant entity.
|
| 130 |
+
- **L3 – Bicycle:** Two cyclic objects (plus 2–3 clutter objects), introducing interacting
|
| 131 |
+
cycles and relative-phase reasoning.
|
| 132 |
+
- **L4 – Tricycle:** Three cyclic objects, further escalating spatio-temporal complexity.
|
| 133 |
+
- **L5 – Nightrider:** Adds a scene-wide periodic **light cycle** (smoothly interpolating
|
| 134 |
+
between bright and dark) on top of a balanced mix of L1/L3/L4-style scenes.
|
| 135 |
+
|
| 136 |
+
## Cycle Types
|
| 137 |
+
|
| 138 |
+
Objects evolve via cycle functions that always return to their initial state after one full
|
| 139 |
+
period:
|
| 140 |
+
|
| 141 |
+
- **Motion cycles** (change position): *linear* (back-and-forth between two points) and
|
| 142 |
+
*orbiting* (circular trajectory around a center object, which may itself be moving).
|
| 143 |
+
- **Attribute cycles** (change appearance): *size* (small ↔ large), *color* (continuous hue
|
| 144 |
+
interpolation), and *orientation* (continuous rotation; omitted for rotation-invariant
|
| 145 |
+
shapes such as spheres).
|
| 146 |
+
- **Light cycles** (scene-wide): sinusoidal modulation of light intensity (used in the
|
| 147 |
+
Nightrider tier).
|
| 148 |
+
|
| 149 |
+
## Question Categories
|
| 150 |
+
|
| 151 |
+
Questions are produced with a template-based functional program executed over each scene's
|
| 152 |
+
ground-truth graph, following the CLEVR/CLEVRER tradition and extended with novel temporal
|
| 153 |
+
and cyclical operators.
|
| 154 |
+
|
| 155 |
+
**Temporal Descriptive** (balanced yes/no, random baseline ≈ 50%), each with an existential
|
| 156 |
+
(∃, "ever true") and a universal (∀, "always true") quantifier:
|
| 157 |
+
|
| 158 |
+
- **Query** – probe an attribute of a single object over time.
|
| 159 |
+
- **Compare** – compare an attribute between two objects.
|
| 160 |
+
- **Relate** – test a spatial relationship between two objects.
|
| 161 |
+
|
| 162 |
+
**Scene Representative** (random baseline ≈ 30% where multi-valued):
|
| 163 |
+
|
| 164 |
+
- **Cyclic** – *orbit* (which object is the orbit center), *orbit direction*
|
| 165 |
+
(clockwise / counterclockwise), and *initial / transition* attribute values.
|
| 166 |
+
- **Numeric** – *counting* (number of cyclic objects), *periodicity* (frames per cycle),
|
| 167 |
+
and *occurrence* (number of completed cycles).
|
| 168 |
+
|
| 169 |
+
The full set of question templates, placeholders, and functional operators is documented in
|
| 170 |
+
the appendix of the paper.
|
| 171 |
+
|
| 172 |
+
## Usage
|
| 173 |
+
|
| 174 |
+
The data is distributed as raw video, scene, and question files. Because the splits span
|
| 175 |
+
multiple per-template JSON files, the easiest way to start is to clone the repository and read
|
| 176 |
+
the files directly:
|
| 177 |
+
|
| 178 |
+
```bash
|
| 179 |
+
# Requires git-lfs (the videos are large: ~15.6 GB total)
|
| 180 |
+
git lfs install
|
| 181 |
+
git clone https://huggingface.co/datasets/AIML-TUDA/CycliST
|
| 182 |
+
```
|
| 183 |
+
|
| 184 |
+
Or download a subset with the Hub API:
|
| 185 |
+
|
| 186 |
+
```python
|
| 187 |
+
from huggingface_hub import snapshot_download
|
| 188 |
+
|
| 189 |
+
# Download only the question and scene metadata (skip the large video files)
|
| 190 |
+
snapshot_download(
|
| 191 |
+
repo_id="AIML-TUDA/CycliST",
|
| 192 |
+
repo_type="dataset",
|
| 193 |
+
allow_patterns=["questions/*", "scenes/*"],
|
| 194 |
+
)
|
| 195 |
+
```
|
| 196 |
+
|
| 197 |
+
Refer to the [GitHub repository](https://github.com/simon-kohaut/CycliST) for the render
|
| 198 |
+
pipeline, question-generation scripts, dataset-split definitions, and the LLM-judge
|
| 199 |
+
calibration scripts used in the paper.
|
| 200 |
+
|
| 201 |
+
## Data Generation
|
| 202 |
+
|
| 203 |
+
Scenes are generated procedurally and validated incrementally with a backtracking placement
|
| 204 |
+
mechanism that enforces margins to scene boundaries and between objects across all frames.
|
| 205 |
+
Valid scenes are rendered in Blender using the Cycles engine for photorealistic, physically
|
| 206 |
+
based rendering, with keyframed transformations and built-in interpolation. Each scene yields
|
| 207 |
+
a 1920×1080 video at 32 fps plus a JSON file recording the complete temporal metadata
|
| 208 |
+
(position, scale, rotation, color over time) and spatial relationships used to generate the
|
| 209 |
+
VQA tasks. Lighting and camera setup follow the CLEVR configuration with randomized
|
| 210 |
+
translations for visual diversity.
|
| 211 |
+
|
| 212 |
+
## Evaluation
|
| 213 |
+
|
| 214 |
+
Because VLMs produce free-form text, answers are scored with an LLM judge (Llama3-70B),
|
| 215 |
+
calibrated on 100 questions per pipeline. Reported judge alignment with human annotation is
|
| 216 |
+
100% for yes/no and numeric answers, 92.6% for attribute answers, and an F1 of 87.6% for
|
| 217 |
+
object mapping in scene understanding. Indefinite answers are counted as incorrect for
|
| 218 |
+
accuracy and excluded from Mean Absolute Error (MAE). The paper reports temporal-descriptive
|
| 219 |
+
accuracy, orbit/transition accuracy, cycle counting (accuracy and MAE), periodicity estimation
|
| 220 |
+
(MAE), and scene/cycle captioning (precision, recall, F1).
|
| 221 |
+
|
| 222 |
+
## Limitations
|
| 223 |
+
|
| 224 |
+
- The dataset is **entirely synthetic** and does not capture the full nuance of real-world
|
| 225 |
+
scenes.
|
| 226 |
+
- Cycles use **stationary frequencies**; real-world cyclicity is often non-stationary
|
| 227 |
+
(e.g., varying day–night intervals).
|
| 228 |
+
- Object **geometry and material are fixed** over time, and **causal events** between objects
|
| 229 |
+
(e.g., a traffic light affecting vehicle flow) are not modeled.
|
| 230 |
+
- The experiments characterize benchmark-level performance gaps rather than reverse-engineering
|
| 231 |
+
individual models' internal failure modes.
|
| 232 |
+
|
| 233 |
+
## Licensing
|
| 234 |
+
|
| 235 |
+
Released under the [Creative Commons Attribution 4.0 International (CC BY 4.0)](https://creativecommons.org/licenses/by/4.0/)
|
| 236 |
+
license.
|
| 237 |
+
|
| 238 |
+
## Citation
|
| 239 |
+
|
| 240 |
+
```bibtex
|
| 241 |
+
@article{kohaut2026cyclist,
|
| 242 |
+
title = {CycliST: A Video Language Model Benchmark for Reasoning on Cyclical State Transitions},
|
| 243 |
+
author = {Simon Kohaut and Daniel Ochs and Shun Zhang and Benedict Flade and Julian Eggert and Kristian Kersting and Devendra Singh Dhami},
|
| 244 |
+
journal = {Journal of Data-centric Machine Learning Research},
|
| 245 |
+
year = {2026},
|
| 246 |
+
url = {https://openreview.net/forum?id=l03g53HUL2}
|
| 247 |
+
}
|
| 248 |
+
```
|
| 249 |
+
|
| 250 |
+
## Authors
|
| 251 |
+
|
| 252 |
+
Simon Kohaut¹²\*, Daniel Ochs¹\*, Shun Zhang¹, Benedict Flade³, Julian Eggert³,
|
| 253 |
+
Kristian Kersting¹, Devendra Singh Dhami⁴ (\*equal contribution)
|
| 254 |
+
|
| 255 |
+
- ¹ Artificial Intelligence and Machine Learning Lab, TU Darmstadt
|
| 256 |
+
- ² Konrad Zuse School of Excellence in Learning and Intelligent Systems (ELIZA)
|
| 257 |
+
- ³ Honda Research Institute Europe GmbH
|
| 258 |
+
- ⁴ Uncertainty in Artificial Intelligence Group, TU Eindhoven
|